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"Don't do anything that affects anything, unless it turns out you were supposed to do it, in which case, for the love of God, don't not do it."
— Professor Farnsworth, Futurama, "Roswell That Ends Well"
Through Applied Phlebotinum, Functional Magic, or some other means, our heroes travel back to the past. In the past, they wind up being responsible for the very events that underpin their own "present." This creates a chicken-and-egg scenario, in which the looping sequence of events has no clear beginning. The result of breaking the law zero of time travel: do not cause the event you went back to prevent.
This is sometimes referred to a "time loop" paradox, particularly when a character, object, or piece of information was never originally created, but exists solely because of its own existence. Also known as a "bootstrap paradox," from the classic Heinlein short story, By His Bootstraps. It's also called an "ontological paradox" on that other Wiki .
Tricked Out Time is when you "change" the past on purpose to resemble this.
Contrast Temporal Paradox. Compare You Cant Fight Fate, Wayback Trip, Timey Wimey Ball.
Examples:
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Anime and Manga
- In Simoun, Dominura and Limone travel back in time using the Emerald Ri Maajon, purportedly to stop Simulacrum from using the Simoun. To avoid a Temporal Paradox that would prevent them from meeting, however, they instead teach the very Emerald Ri Maajon that got them there to the local inhabitants and show them how to use the Simoun that they have lying around... thereby ensuring that history unfolds exactly as they remember.
- In El Hazard The Magnificent World, the main character and company are sent to El Hazard by Ifurita. They meet her in El Hazard, but as an enemy who doesn't remember them. After a Heel Face Turn, Ifurita rescues everyone from a time-space distortion weapon, and realizes that she must be caught in it in order to go back in time in order to start everything.
- Kagome from Inuyasha could theoretically use future knowledge to inform her current adventures, but (as described in Just Eat Gilligan) she never does.
- Admittedly, as anything to do with her adventures would be considered myth by the rest of her time period, it would most likely be very hard to locate any reliable information other than something along the lines of "we win".
- Takahashi's Fire Tripper one-shot story (in some ways a dry run for Inuyasha), avoids the trope almost completely. One can trace the time lines of both characters, and they never "loop" themselves. There is one small loop though that leads to a Fridge Logic moment after the show is over. Where did the bell come from?
- Mendo from Urusei Yatsura traveled to the past to try to prevent himself from acquiring his fear of darkness and cramped spaces, but he got so angry at his younger self that he ended up attacking his younger self and thereby causing his own phobias.
- In Martian Successor Nadesico, Inez Fressange, whose first clear memory is being lost in a desert at age 8, discovers that she got there through time traveling from the future... which is now the present, as she's taken The Slow Path back. She meets her younger self just before the temporal disturbance that triggers the loop.
- In Tenchi Muyo in Love!, the criminal Kain attempts to go back in time to kill Tenchi's mother, Achika, so as to prevent Tenchi from ever having been born. Tenchi and company go back in time to stop him, and the climactic showdown forces Achika to utilize her power to the point that she shortens her own lifespan in order to protect her future son, thus causing her premature death that Tenchi had already experienced in the present/future.
- During the (rather long) Day 1 of the Mahora Fair sub-arc in Mahou Sensei Negima we get to see a Time Loop following Negi's use of it. Negi redoes the same day four times to make sure he has enough time to spend with every student. At various points Negi will run into students he hasn't run into yet because he's not that far in the loop. Setsuna, Asuna, Konoka, Yue, and Kotaro all go along with Negi at one time or another in this loop. Naturally when Time Travel isn't a neat parlor trick it stops being so stable... or loop like, and quite wibbly-wobbly.
- In Sailor Moon, Chibi-Usa is able to exist because she "stole" the silver crystal from Usagi in the future, returned to the past, and saved Usagi's life in the battle with the Death Phantom.
- In Tsubasa Reservoir Chronicle - avoiding spoilers and the five paragraphs of text that it would require to fully explain it- something the main characters do halfway through the story is directly responsible for the creation of the lead female's hometown as we first saw it.
- Later combined with reincarnation, parallel universes, and cloning to induce an extreme My Own Grampa scenario.
- Dragon Ball Z - Trunks, a warrior from the future, visits the present with a time machine. When he returns he is killed by Cell, who steals his time machine and goes to the present so he can absorb the androids and become much more powerful. Trunks is forced to become much more powerful before he returns to the future; but when he does, this time he is able to kill Cell.
- Dragon Ball - Kami-Sama sends Kid Goku back in time to help his future instructor Roshi.
- In Natsu No Arashi!, Kaya's diary was lost sixty years ago. So, Arashi time-leaps back to 60 years ago, grabs the diary from before it was lost, and brings it to the present. Which, as Hajime immediately explains, is why it went missing in the first place.
- When the heroes of Rave Master reach what was once the Kingdom of Symphonia they discover, along with the grave of Resha Valentine, a skeleton wearing a necklace identical to one Elie was wearing, complete with engraving, that she had purchased from a store. Many volumes later, characters go back in time. Elie lost her necklace while in the past. Also, Sieg Hart sent Haru and Elie back to the present but is forced to remain in the past himself. This is when Sieg realizes that he was the skeleton they found back then. That knowledge in mind, he takes first opportunity to snag the necklace back and puts himself into position to be found fifty years later.
- In the Bamboo Rhapsody episode of Suzumiya Haruhi, Kyon travels back 3 years and ends up being the cause of Haruhi attending his highschool. When Kyon complains that this contradicts Mikuru's explanation of time travel, a sufficiently-advanced Yuki brushes it off with, "since there's no conclusion to the paradox theory, there's no way to prove there's no paradox." The Stable Time Loop gets tied in knots in The Disappearance of Suzumiya Haruhi, where we see that four copies of Kyon and three of Mikuru actually exist at the same time 3 years ago. Mikuru is the embodiment of stable time loops anyway; an entire book is dedicated to her walking around with Kyon triggering key events for her future. This phenomenon pisses off the anti-Mikuru, Sneering Bastard, to no end; he hates that You Can't Fight Fate.
Comic Books
- Brilliantly subverted in the comic strip Calvin And Hobbes. It's 6:30 and Calvin doesn't want to do his homework, so he decides to Time Travel forward to 8:30. Then he can pick up the now-finished homework, bring it back to 6:30, and goof off the rest of the evening. But it doesn't work. There's no homework to pick up at 8:30 because Calvin never actually did the homework — he went time traveling instead.
- The best part came, of course, when they BOTH decided to go after 7:30 Calvin, because he was the one who was supposed to be doing it. That didn't work either.
- In The Invisibles, Gideon is introduced to The Invisible College by an elderly Edith Manning, who recognises him as a time-traveller from her youth. After entering the college, he is taught to time-travel, which results in him going back and meeting her as a young woman...
- The elves in Elf Quest are only on the planet because their alien ancestors ("the coneheads," later termed "the High Ones") were attracted by the human tales of elven beings. The coneheads shapeshifted into elven beings and turned their spacecraft into a palace, then, as they were landing, were flung back to the caveman days, where all their powers stopped working and they were nearly killed. The few survivors founded some cultures that became the elves that begat the stories that prompted the coneheads to attempt to land in the first place.
- Later on, the magic-user Rayek attempts to stop the event that flung the High Ones into the past. It's pointed out that those who were born as a result of this event would cease to exist should he succeed, but he doesn't care (except, it seems, for the few he knows personally). He's talked out of it by the three people most dear to him, who choose to suffer the same fate as the planet; as Rayek can't bring himself to erase them, he stands aside and lets the event happen as it already has.
- In the Marvel Universe Cable was infected by a techno-organic virus by Apocalypse, who, it is revealed later, got the virus in the past from Cable.
- In the Elseworlds book Superman: Red Son, it's revealed that Superman was sent back in time as a baby, because Lex Luthor was the ancestor of Jor-L, and therefore Krypton is actually Earth in future. That might explain why the Red Son-verse doesn't have Kryptonite.
- Ironic in that Jor-L sends his son in the past, as opposed to another planet, because he dislikes how placid humanity as become. Humans think they've learned all there is to learn and now just "have nothing left to do but wait and die". Jor-L hopes that sending his son in the past will change that. However, the antagonism between Superman and Lex Luthor is what inspires Luthor to engineer Humanity's Golden Age, Jor-L hopes to avert.
- The final pages of Ultimate Fantastic Four #53 show that Reed sends his Cosmic Cube back in time 30,000 years to the planet Acheron, where Thanos finds it, which precipitated his rise; when he lost it, he influenced Reed to create it.
- In Tales From the Bully Pulpit, Teddy Roosevelt gets help from the "Teddy of thirty minutes from now" (a reference to the Bill and Ted example below). At the end of the story, the main characters remember to go back and fulfill the time loop before going off on their adventures.
- There is a one-shot Iron-Man of 2020 that addresses this. The Iron Man of 2020, having rescued Tony Stark's businesses from failure, has worked on a time machine only if he builds a more powerful atomic bomb with no fallout. A scarred terrorist then locks up Iron Man's wife and child in the laboratory which contains the bomb. In the attempt to arrest him, the terrorist is killed. Stark then uses his time machine to go back to the 1980s to get the younger terrorist's retina patterns, which are needed to defuse the bomb. In doing so, though, Iron Man becomes involved in a fistfight with Spider-Man which results in the young terrorist becoming injured ... and thereby being given the driving hate against Iron-Man and the will to become a terrorist in the first place.
- Alan Moore's Supreme has two stable time loops, one forming the main plot of the initial plot arc, and a second in a single issue as a comic parody of the trope. It's strongly implied that the mysterious "Supremium" substance that both originally gave Supreme his powers and acts as his "Kryptonite" is what all time-looped matter eventually becomes.
Film
Literature
- This editor remembers a short sci-fi story where a king who is is always coming up with crazy schemes to improve his small country discovers a time traveler is helping his advisers prevent the negative impact of his schemes. He captures the time traveler and forces him to take them both into the future so he can see the results of his schemes. They arrive in ten years in the future where the country is prosperous beyond his wildest dreams, and he asks a passerby "what was the big change that brought about this golden age?" He answers "Oh, it all turned around when the crazy king disappeared ten years ago and the advisers started ruling the nation". As the king wonders why he disappeared a decade ago, the time traveler shuts the door to his time machine, leaving the king in the future.
- In The Anubis Gates by Tim Powers, the protagonist, Brendan Doyle, becomes the victim of a body swap in the 1800s and realizes that he is destined to be the poet, William Ashbless, whom he was researching in the present day. Partway through the book, he panics on realizing nobody ever wrote Ashbless's poetry — he copied it from memory earlier — but then shrugs it off, deciding that as long as it was there, nobody would be bothered.
- The Robert A Heinlein short story "'—All You Zombies—'" uses the same device. The protagonist tells a bartender a story in which he introduces his mother, actually himself before a sex change, to his father, actually himself after the sex change. He is also the bartender.
- There's also his Novel "'-The Door Into Summer-'". Where the protagonist travels into the future by cold sleep and sees machines he's almost sure he invented. So on that hunch finds a time-machine that can send him back. Make some arrangements, returns to the future by cold sleep and lives happily ever after knowing the people who tried to ruin his life got their just deserts.
- A short story by Anne Lear, "The Adventure of the Global Traveller," has Sherlock Holmes' nemesis Moriarty steal the Time Machine (from H.G. Wells' story), only to have it break down (and completely disintegrate) on the stage of the Globe during the first performance of Macbeth. Moriarty recites the Third Murderer's lines as he recalls them from reading the play; afterwards, Shakespeare is delighted with the new lines and writes them into the script. Like the Ashbless poetry - no one ever wrote the lines, the first time they were spoken it was from memory...
- Time travel in the Dragonriders Of Pern books by Anne McCaffrey operates on this principle. All time travel is undertaken knowing this in advance ("since I've already done it, I might as well go do it..."), and no one ever calls the universe's bluff.
- Not always. Some of it's of the form "I think I'm the one who did it, so I'd better go do it..."
- The Time Traveler's Wife by Audrey Niffenegger is full of stable time loops. For example, on one of Henry's visits to his wife-to-be Clare in the past, he dictates to her a list of dates in her childhood when they're going to meet. They meet on those dates only because she knows he's going to appear — there are some other times when he appears, but since those dates aren't on the list, she doesn't know he's there. When they meet as adults in real time, she gives the list back to him so he can memorise it. Where did it come from in the first place? Seemingly nowhere. Henry also taught his younger self a number of skills he knew he would need, such as how to pick locks. His theory is that to prevent Temporal Paradox, he has free will while he's living in normal time but not while he's time traveling.
- This Troper's favorite time loop is Henry and Clare's marriage. From Clare's perspective, she meets Henry when he travels back in time to her childhood, lands in her backyard, and introduces himself as her future husband. From Henry's perspective, he meets Clare when he runs into her in a college library and she tells him that she's known future-him for most of her life and that they're going to get married. So when did they meet for the first time? I try not to think about it.
- The Discworld novel The Last Continent is essentially a single, but quite complex, Stable Time Loop, in which the problem Rincewind has to solve is caused by the wizards accidentally going back in time while looking for him. It also includes Ridcully dismissing Ponder Stibbons' worries about the Butterfly Of Doom (or Ant Of Doom in Ponder's example) by concluding that history depends on you treading on the ants you've already trodden on.
- Specifically, Ridcully's argument relies on the old "you can't step on an ant if you don't exist." His logic is that if they're in the past NOW, then they've already been there thousands of years ago, when it was now. Therefore, anything they do, they've already done (because it's the past and the past has already happened), and it's vitally important that they do whatever they do, because if they didn't, they wouldn't have done it and they'd have done the different thing instead.
- Pratchett also uses this in Pyramids, where a major character, through a method of semi-immortality, has been trapped in an 8000 year loop for an unknown number of go-rounds.
- Night Watch also features a stable time loop, though Vimes is warned in the beginning that it doesn't have to be.
- Night Watch is more an example of Ontological Inertia than Stable Time Loop - Vimes is told that there was a real Sergeant Keel the first time around, and while the general outcome is the same, several of the specific events are different.
- This could be considered a subversion. It looks like a Stable Time Loop at first, but then some details end up being changed. Then, since the outcome is more or less the same, Vimes returns to a seemingly unchanged present. Thud implies that Colon remembers the changed version of the past, though. You probably shouldn't think about it too much.
- On a smaller scale, minor recurring character Mrs. Cake is a psychic who is known to answer peoples' questions before they ask them; she then insists they ask, to stabilize the time loop, or she'll get a migraine.
- In Jack Chalker's Downtiming The Night Side, a modern-day security officer is drawn into a time-loop by an incident instigated by himself, a time-travelling, gender-swapped version of himself, and their estranged children, none of whom would exist had he not been pulled into the time loop in the first place.
- Not to mention they go back and close down each time loop so that they never actually happened, leaving the protagonist *very* confused as to how he/she is even still existing. The person she's with tells her basically to shut up and deal with it.
- Harry Potter and the Prisoner of Azkaban. Harry is saved by a mysterious figure who he thinks is his father. After he travels back, he eventually finds himself in the same place and waits for his father to show up... and then realizes HE was the mysterious figure, and saves himself. Also, as Harry, Ron, and Hermione first head out to adventure, they hear noises that turn out to be Harry and Hermione as they complete adventure!part I.
- In the Thursday Next Novel Eyre Affair, Thursday meets herself, and receives the news that the Big Bad is alive, and is told to travel to Swindon. As a result of the travel, she ends up caught in an patch of Bad Time, and arrives to deliver the message.
- Later in the series, it's revealed that the various methods of time travel work on the assumption that someone will invent time travel, and deliver that technology to their current time. This starts causing trouble when people find that time-travel won't be invented.
- Also, Thursday's father gives her his chronometer. He got it years ago from her, after she got it from him.
- A debate runs throughout the book about who really wrote Shakespeare's plays. At the end of the book, Thursday's dad, a time traveler, reveals that no one wrote the plays; when he went back in time to the corresponding period, the plays weren't around. So, he gave them to Shakespeare to produce. Thursday's dad tells her not to worry about where the plays actually came from, as these things happen often.
- In The Last Chronicles Of Thomas Covenant Linden travels to the past to get the Staff of Law, since it is nowhere to be found in the present, since she picked it up in the past...
- And because she picked it up in the past it didn't exist during the intervening years, meaning that Lord Foul and his allies grew stronger because its power wasn't opposing them for all that time.
- In Douglas Adams' Life, the Universe and Everything, the poet Lallafa was known for writing beautiful poetry on habra leaves in the middle of a rainforest... So some time travelers picked him up from the rainforest and put him on the talk show circuit in the future. Of course, he had to write the poems at some point, so they just sent him back to the forest with a book of his poetry and a bunch of habra leaves...
- Of course the whole thing was an advertising ploy by the manufacturers of correction fluid
- Far from the only Stable Time Loop in the Hitchhiker's Guide to the Galaxy series. Arthur, of course, met with Agrajag before one of the many deaths of his previous forms had ever occurred, and so he knows that he's going to be able to escape when Agrajag tries to kill him anyway. Also, the entire arc with the Golgafrinchams.
- In The Green Futures of Tycho by William Sleator, the protagonist learns to use his time machine from his future self, who only knows how to use the machine because he learned it from himself.
- In the story The Red Queen's Race by Isaac Asimov, an attempt to change history by sending modern scientific knowledge back to the ancient Greeks is subverted when the person translating the information finds out about the plan. The translator creates a Stable Time Loop by censoring the translation to include only odd bits of surprisingly advanced knowledge that actually turned up in the ancient world. Also, it's decided that doing this was necessary for history to happen as it already did.
- Possibly subverted in the Star Trek Deep Space Nine Expanded Universe trilogy Millennium, which involves a convoluted Quasi-Stable Time Loop in which the actions of a future Picard, Vash, and Nog help cause the creation of their alternate future, followed by the retroactive destruction of that same future. During the story both Dax and Miles O'Brien continually insist on maintaining a Stable Time Loop, but by the end it seems their actions can only succeed because of three people who shouldn't exist.
- In the Warhammer 40000 novel Desert Raiders, a Tallarn regiment is dispatched to an uninhabited planet to investigate a mysterious psychic distress call. After landing on the planet, the regiment encounters a Tyranid splinter group and is forced into a desperate last stand. One of the psykers traveling with the regiment dispatches a warning signal in their final moments — the same signal the regiment had been sent to investigate in the first place. The implication is that, in traveling through the Warp, they had gone back in time before reaching their destination; indeed, the Warp in the 40K 'verse is known to do some strange things to the flow of time...
- The entire plot of Artemis Fowl: The Time Paradox.
- Oh, please, a picture of Artemis chasing himself through the timestream is on the cover.
- In Animorphs, In the Time of Dinosaurs, the Animorphs go back in time to the Cretaceous, fight the antlike alien Nesk for a nuke to explode (so that they can undo the time travel) and the Nesk divert a comet to the only home of the Mercora (the friendly aliens). The Mercora wanted the nuke so that they can explode and stop the comet from hitting, but Tobias and Ax rig the nuke not to explode, as the comet was the one that ended the dinosaurs (opening the way for humans to evolve). The force of the comet ends up sending the Animorphs back home.
- Dragonlance Legends reveals that humans, elves, and ogres can time-travel only to observe. This is how it's supposed to work. Throw in the unnatural races, which were not created at the beginning of time, like dwarves, gnomes, and kender, and you have problems. So, Raistlin would be caught in a stable time loop which essentially just causes him to kill himself over and over again every 400-odd years...if it weren't for Tas and his powers of TemporalParadox.
- The Robert L. Forward novel Timemaster demonstrates the use of a stable time loop generated by a wormhole (technically, a "closed timelike curve") as an offensive weapon.
- Behold the Man by Michael Moorcock: Karl Glogauer tracks down the real Jesus, son of Mary, and finds that he's an idiot; so he...
- Lester Del Rey's 1951 short story "...And It Comes Out Here" features a time machine that's created by a time loop.
- Played with in Kurt Vonnegut's Slaughterhouse Five where the character lives in a personal unending non-chronological time loop where he lives out every moment of his life repeatedly, with all of his own memories, after becoming Unstuck In Time. In the novel he is suggested to have lived out all these moments more than once and always does the same things every time making it a stable time loop of sorts... Not really a spoiler, but the novel is best experienced if you have to figure out for yourself that the whole meaning to the plot is the pointlessness of immortality and is a suggestion by the author to live your own life to its fullest and to make unexpected choices every so often so that you don't feel like you're living through the same experiences all over again... or at least I think that's what it means...
- Harry Harrison dumps The Stainless Steel Rat into Stable Time Loops so often that Jim treats it as a normal occurrence.
- Another Harry Harrison book, The Technicolor Time Machine, hinges on several stable loops. The premise is that a movie studio is about to go bankrupt, and so in desperation they try funding a seemingly crackpot physicist who's working on a time machine in exchange for the use of the completed model. It works, of course, so they take a camera crew back in time to film a historical about how the Vikings discovered America - they don't have to pay for sets or actors this way, and they can get the whole film done in a couple of days so they'll be able to show the bank that they have an asset they can monetize when the next loan payment becomes due. When they find the Viking that history says is the discoverer, however, he seems completely uninterested in attempting the journey... until they nudge him with a little bribery and technical assistance. A few other self-fulfilling prophecies occur later on as well, including a note that nobody wrote and a vicious practical joke one of the characters plays on himself in revenge for that same vicious practical joke he played on himself 'earlier.'
- James Hogan uses a stable time loop approximately 50,000 years long in the third book in the Giants series.
- I unfortunately can remember niether the title nor the author of the book, but I can (unfortunately) remember the plot. A young man inherits a belt from his uncle that aloows him to travel to any time in the past or future. In doing so, he meets multiple alternate versions of himself, eventually reaching the point of Ultimate Narcissm, in two extremes. I should have stopped reading after the first, when he winds up in a homosexual/asexual relationship with his multiple selves, but I somehow could not. The second extreme is where things get twisted and yet allows the Stable Time Loop. He gets bored with all of his alternate selves, and humanity as a whole, and decides to try to go back far enough in time to meet an alternate self so far from his own reality they are unrecognizable except by the belt they wear. The one he finds, at the beginning of time, mind you, is a female version of himself. This then begins yet another asexual (though heterosexual) relationship, resulting in a child. Then comes confusion as the story slips between the two perspectives of the "parents," each wanted a child of the same gender as themselves. So they go into the future, get technology to make sure their child is the "correct" gender, and somehow, even though it is implied that only one child is born, both get their wish and bring their child to the future. They then take the role of Aunt/Uncle to that child, and the cycle begins anew. Gives a whole new meaning to the song, "I'm My Own Grandpa."......and father, and great-grandfather.........
Live Action TV
- Babylon 5 has two of these, related to the same incident. A two-part episode in the third season has the protagonists cause the mysterious time incident on Babylon 4 that happened in the first season... at the conclusion of which, an important character travels back even farther in time to become the cause of one of the show's central prophecies.
- Not to mention becoming the ancestor of Delenn, one of the show's main characters, whose own decision at the start of the war, started the chain of events that led to Sinclair's time travel.
- In the first season of the new series of Doctor Who, The Doctor and Rose are followed everywhere by the words "Bad Wolf" - in the final episode, Rose saves The Doctor's life and uses the time-bending power of the TARDIS to deposit the words in the past, in order to inspire her to go forward into the future and save The Doctor's life, which ends in her putting the words into the past, etc., etc. This also crops up a few times in the second and third seasons (since the words were placed all over time and space, there's no reason for them to stop showing up just because they're not needed anymore), and more times than you can shake a TARDIS key at in the Ten/Rose Expanded Universe novel The Stone Rose. The phrase also turns at the cliffhanger of the fourth season episode "Turn Left" (with all written words, from the Doctor's point of view being replaced with "Bad Wolf" — even the TARDIS' signage), in which it heralds Davros' gambit to steal a number of planets in a plan that will either end up in the Daleks' domination of the universe or by the universe's destruction
- The episode "Blink" also repeatedly uses it. At one point, the Doctor pre-records his half of a conversation with another character; when the other character has the conversation, it's written down, and the Doctor works off it to record his half. Also, his half is recorded as an easter egg on 17 specific DVDs; when the Doctor tells a video executive which discs to put the recording on, he's working from a list someone in the future made of DVDs that have the video on them.
- Also used "for cheap gags" (hey, the Doctor said it, not me) in "Smith and Jones"; when Martha first meets the Doctor, he stops in front of her on the street, takes off his tie, and walks off. When they meet at the hospital again, the Doctor can't ever recall meeting her. At the end of the episode, he goes back in time and takes his tie off in front of Martha in order to prove that the TARDIS is a time machine.
- Perhaps the most egregious is the possibly non-canonical special Time Crash, where the Fifth Doctor is brought forward in time and meets the Tenth. A problem develops which the Tenth Doctor instantly solves, working from his memory of when he was the Fifth Doctor in this very situation, watching his future self solve it.
- This pretty much conflicts with previous multi-Doctor episodes of the original series, where none of his incarnations show any knowledge of the events. Of course, the Time Lords were involved in some way for all of them and may have erased his past incarnations' memories.
- In the Third Doctor serial "Day of the Daleks", humans from the future attempt to blow up UNIT headquarters to prevent someone from bombing a ministerial-level conference to be held there, starting World War III and allowing the Daleks to invade. Predictably, their bomb is the bomb they are trying to prevent.
- The Fifth Doctor story "Earthshock" also is an example A ship is sent back in time and causes the extinction of the dinosaurs, the dominance of Homo sapiens and the creation of the ship. It also kills Adric.. So, really a win-win situation.
- There's also "City of Death", in which an alien whose mind was split several ways across time after his space-ship landed on Earth and exploded. His past selves hid various treasures to be found by his future selves (including multiple copies of The Mona Lisa!), which were to be sold off and used to get the materials to create a time machine so he could go back and prevent the explosion - something The Doctor might have helped with had he not discovered that the same explosion was the "lightning bolt" that stirred up the primordial soup to begin creating life on Earth...
- In the Time Travel episode of Ghostwriter, the kids in 1928 solve their case by sending Ghostwriter to 1993 to find out how the case was solved, then bring the info back and use it to solve the case. As the kids in 1993 are reading old 1928 newspapers about the case, the pages start to turn blank — if they don't send the info back, the case will never be solved and thus the newspaper will never have it.
- Terminator: The Sarah Connor Chronicles - Fischer only survived Judgement Day and taught the machines the things he did because he was in prison - thrown there due to his future self planting a backdoor into military computer systems, having logged in, of course, with his own retinal scan.
- Heroes: Anything to do with Hiro's adventures with Kensei.
- Near-miss at the end of the second season when Peter Petrelli almost becomes responsible for the end-of-the-world timeline he visited earlier, through his efforts to prevent it...but drops the Idiot Ball after holding tight all season, and destroys the virus.
- Referenced several times in Star Trek Deep Space Nine episode "Trials and Tribble-ations". In addition to the page quote, Bashir is hit upon by a woman who has the same name as his great-grandmother. After commenting on the fact that nobody knew his great-grandfather, he attempts to argue to O'Brien that he has to go sleep with her in order to ensure his own existence. O'Brien dully dismisses the notion, causing Bashir to declare that he can't wait to see the look on his face when he stops existing.
- Also happens in Past Tense where Sisko, Bashir and Dax are sent back into Earth's past and Sisko has to stand in for a civil rights leader (who died for the cause) in order to allow the Federation to exist. It is later noted how similar Sisko looks to the historical figure.
- And don't forget that Quark and co. were the ones who crashed at Roswell.
- In the premiere episode of Primeval, Nick Cutter discovers a human camp (and human bones) in the Permian, as well as a camera with a picture proving his vanished wife had been there. In the first season finale, having been reunited with his wife, they travel back to the Permian where Helen convinces him to take her picture...which he suddenly realizes is the picture he'd discovered previously, and that the camp they just set up is the one he'd discovered originally. An actual change does happen to the past, however, which confuses things.
- In the Stargate SG-1 episode '1969,' the team travels back to the title year and has to figure out how to get home, meeting a young General (then Lieutenant) Hammond, two hippies, and a young Catherine Langford. General Hammond sends a note back with them that Captain Carter is not allowed to read until after they go through the gate. The note contains cryptic instructions as to how to get home, as well as instructions from General Hammond to his younger self to help the visitors (that from his POV writing the note he has already helped). It is later revealed that General Hammond has been waiting for years for the sign that it is time to send the note (evidenced by a large cut on Captain Carter's hand).
- Star Trek Voyager. In "Time and Again" Voyager witnesses the destruction of a civlisation. When Janeway and Paris are accidentally sent back in time a few days before the incident, it turns out that the crews attempt to rescue them is what triggers the disaster. Fortunately Janeway stops the attempt and the timeline returns to normal.
- The Red Dwarf episode "Ouroboros" reveals that Lister is his own father. He left his baby self three million years in the past so that the resulting time loop would stop the human race ever truly becoming extinct.
- In the fifth season of Lost, John Locke may have just created one of his own: while time travelling to 1954, he tells Richard Alpert (immortal spokesman of the Others) his exact birthday, and encourages him to consider young John for a leadership role. Considering his current relationship with the Others, he may have pretty much written his own destiny.
- An even bigger one occurs in "He's Our You" and "Whatever Happened, Happened": Ben torments and manipulates Sayid and others in the future. Sayid then travels back in time and shoots 12 year-old Ben, attempting to prevent Ben's later misdeeds. Kate, Sawyer, and Juliet, in order to save Ben, take him to the Others. This leads to Ben becoming the ruthless individual who later torments them, and who causes their time travel.
- According to Daniel Faraday, this is how time travel in the Lost-verse works, except for Desmond for some damn reason.
- In yet another loop in the fifth season, in "The Variable", Faraday himself is killed by his mother when he travels back in time to before he was born. His mother therefore knows, throughout Faraday's life, that she killed (the future) him, yet she accepts this "sacrifice" and uses every opportunity to strictly direct him along his destiny.
- Also in the fifth season, Richard gives a compass to Locke, who then travels through time for a while and gives the compass to Richard in the 1950s. Where did the compass come from? Who manufactured it? Where did it go?
- Short answer: Richard must have first acquired it sometime between the 1950s and the 1980s to then give it to Locke. Another theory: they are two different compasses, just the same brand and model. Eloise is set up to know the future, so there must've been a long bull session where she and Richard got around to discussing the possibility of Temporal Paradox and the Stable Time Loop. Easiest solution is to throw away the compass that was provided in the 1950s and give Locke a different compass of the same brand and type. Locke won't know the difference and the compass does not disappear into the loop of time.
- Each of these scenarios seems to be suggesting that the events of the fifth season finale will result in a Stable Time Loop for all the passengers of Oceanic 815. Miles explicitly draws attention to this. Detonating a nuclear weapon on top of the odd electromagnetic phenomenon at the Swan may well create the very anomaly whose energy must be discharged every 108 minutes. When that source is not so discharged, the electromagnetic surge created causes a pulse effect that causes Jack et. al. to crashland on the island ... thus putting them in place to eventually go backward in time and set up the crash to begin with. As for how this phenomenon can occur and still leave a sixth season to be made will probably be a result of Plot Induced Immunity.
Radio
- The Doctor Who audio drama "Flip-Flop" takes this to a rather confusing extreme: Two time loops that feed each other. It's presented on two discs, a "White disc" and a "Black disc", and they can be listened to in either order (or indeed in a continuous loop), as each one follows a different timeline. To summarize: On both discs the Doctor and Mel arrive to find the planet Puxatornee on Christmas Eve just before midnight in a terrible way: On one disc, a radioactive wasteland, on the other controlled by a hostile alien species. They are forced to go back in time to prevent it, and go back to Christmas Day to find the planet worse: On one disc, controlled by an alien species, and on the other a radioactive wasteland. They are then forced to go back to Christmas Eve before they arrived, and leave just before their other selves arrive on the planet, beginning the adventure on the other disc
Tabletop RPG
- Continuum is an RPG where the characters' entire goal is to make sure stable time loops work out.
- Planescape's Faction War features a double time loop. Considering that the person stuck in it tried to overthrow the Lady of Pain, he had it easy.
Video Games
- In The Legend Of Zelda: Ocarina of Time, Link meets a man in the future who is angry that someone in the past used the Song of Storms to wreck his windmill. This teaches Link the Song of Storms, and he goes back in time to use it and wreck said windmill.
- Meanwhile, The Legend Of Zelda: Oracle of Ages has quite a few of them, such as defeating the Great Moblin in the present and receiving a Bomb Flower as a reward, then giving said Bomb Flower to the Gorons in the past, who use it to destroy the rocks that collapsed on the Goron Elder while also promising to use its seeds to grow the patch of bomb flowers that the Great Moblin had taken control of in the present.
- In Escape from Monkey Island, there is a puzzle in which you must navigate Guybrush Threepwood through a swamp with time-bending properties. About half way through, Guybrush meets his future self on the other side of a fence. The two of you have a conversation which ends in your future self giving you a few (apparently useful) items and going on his way. Later, when you're on the other side of the fence, you must recreate the conversation you had with your future self with your past self, give him the items your future self gave you, then go on your way. If you get it wrong, you cause a time paradox and have to start over.
- In Fate Stay Night, the main character Emiya Shirou created the Reality Marble known as Unlimited Blade Works after seeing the Servant known as Archer use it. However, since Archer is Shirou in the future (or more accurately, a possible future self that he is capable of becoming), it means that in order to create the move in the past, he had to see it being used by his future self AFTER he had already created it, essentially meaning he created it BEFORE he created it, if that makes any sense at all. Of course, Archer comes from a plane of existence that time has no effect on, so at least the game TRIES not to make a paradox.
- It's actually said in the side material that he had it all along, and his magic is a side-effect of having it. He would have figured to use it eventually, since the future him that becomes Archer is implied to have experienced a set of events where he never used Unlimited Blade Works in his past self's presence.
- In Ever17, the main character (revealed to actually be a 4th-dimensional being known as "Blick Winkel") travels back in time from 2034 to 2017 to save two other characters from certain death, only to find that if he immediately reveals their survival to the others, that will create a time paradox preventing him from coming back in time in the first place—so instead he is forced to hide their existence and manipulate the others into setting up the event in 2034 that results in him being "summoned" in the first place.
- Even though the entire Prince Of Persia series is based on time travel, the example that stands out most is when the Prince continuously encounters a strange creature through his travels in Prince Of Persia: The Warrior Within. As it turns out, the strange creature is actually the Prince himself, transformed into "The Sand Wraith" after he found the mythical mask that could be used to change his fate, he then had to go back in time and meet his past self in all those locations. The kicker? The last time the two meet, instead of The Sand Wraith dying, which happened the first time you saw it, this time you kill your past self and resume the story in the same part as your past self, but you're really your future self. Get it?
- The first Fallout game has the Player Character trying to find water for their fallout shelter after its water chip is broken. It ends with the PC staying in the post-apocalyptic Earth and heading off to start a new life. The sequel has a random encounter in which the player, now controlling a descendant of the character in the first game, travels back in time to just before the first game and ends up in the shelter. The only way to return to your own time is to break the shelter's water chip...
- In defense of the Chosen One (the PC from the second game), the special encounters aren't generally considered canon within the series. For example, another special encounter in Fallout 2 lets you recruit Dogmeat, despite canon apparently being that Dogmeat died in the Mariposa Military Base by running into a forcefield (which, if you have ever played Fallout 1 and reached that area of the game with Dogmeat still alive, is almost guaranteed to happen).
- You're just not taking good enough care of him, This Troper kept him alive to the end.
- A stable time loop is essential to the plot of Final Fantasy VIII. Because the main party kills Ultimecia in a partially time-compressed realm, she is able to give her powers to Edea/Matron before she perishes. This is what makes Edea the perfect choice to possess for Ultimecia's plans, and causes the main conflict in the present that leads to the need to destroy Ultimecia. Additionally, after Edea inherits Ultimecia's powers in the past, Squall explains the concept of SeeD to her, thus inspiring the creation of the mercenary organization he grew up in and setting up his own role in the events of the game. The Stable Time Loop is further illustrated by the futile efforts at one of the cast members to Set Right What Once Went Wrong; she ultimately concludes that the past cannot be changed.
- It's more fun when you realize that, since Rinoa is presumably the last sorceress in the world and inherits Edea's powers, and that a sorceress can only become a true sorceress by inheriting power from a predecessor, Ultimecia would have had to receive her power from either Rinoa or a protege of Rinoa, and thus Ultimecia basically gave her own power to herself.
- It's actually worse than it sounds. Since Rinoa ALSO received the powers of the Sorceress Adel on top of Edea's, this creates a Time Loop that continually grows both Rinoa and Ultimecia in power with every cycle. And since Rinoa can't take Ultimecia by herself...
- Strangely enough, this trope is seen in the original Final Fantasy. The story begins when the Light Warriors are sent to the nearby Temple of Chaos to kill the renegade knight Garland. As Garland is dying, the four Elemental Fiends of the game magically send him two thousand years into the past, when he becomes the demon Chaos, and sends the four Fiends to the still-the-past future to seize control of the four Elemental Orbs. The Fiends take roughly four hundred years to obtain all the Orbs and use them to wreck the world until the present day, when the Light Warriors fight Garland, slay the Fiends, and travel to the past to confront Chaos and die fighting him. The game ends when the Light Warriors kill Chaos and end the stable time loop. This troper did NOT expect such a complex plot for such a venerable game.
- Shadow Hearts: Covenant ends with the character Karin Koenig being sent back in time some 25 years as a result of her journeys with the main character, Yuri Hyuga. There, the first person she meets is Yuri's father, and it's strongly implied that she goes on to become Yuri's mother.
- And this begs the question of where Anne's Cross came from.
- In the good ending, Yuri kills himself, letting himself be impaled on a rock spire, to avoid having his soul destroyed by the Mistletoe's curse. With his last thought, he sends himself back to the beginning of the first game. As he waits for the train, there are hints that this time he will save Alice from what killed her the first time.
- Regarding that good ending, Yuri actually seems aware of the stable time loop ("Here comes that train again."), which raises questions of its own.
- Soul Nomad And The World Eaters features one of the most bizarre examples of this trope: During an early cutscene during a New Game Plus, possession of a certain item sends Gig and the main character 250 years back in time, to shortly after Lord Median killed the Master of Death, Vigilance (the previous incarnation of Gig). The pair of you destroy Median's armies and cause the Master of Life, Virtuous, to murder Median, causing the fall of Median's empire that is a part of your own timeline's backstory (and giving Virtuous the idea for fusing the main character and Gig 250 years in the future). When the main character later dies, his or her soul, as well as Gig's, is sent to Drazil, who causes the original creation of Gig from the newly deceased Vigilance. Drazil then turns the two of you into two of the world eaters that are subsequently sent back to Haephnes with the newly minted Gig to cause mass destruction — which are destroyed by the main character and Gig 250 years later during the game's main storyline. Thus, the alternate timeline version of you two not only set in motion the events of the main story and are inspirations for your own creation, but also become two of your own worst enemies, and get killed by yourselves. Whew.
- The Jak And Daxter series pulls a rather spectacular Stable Time Loop: At the end of the first game, Jak discovers a huge portal through time and space, which, when activated at the start of the second game, unleashes the Metal Head race into the world, and Jak & Daxter are immediately sent to the distant future. There Jak discovers that he was actually born in the future, and helps his younger self go back into the past to be raised safe from harm so that he can become his old self and defeat the Metal Head leader.
- Also, The vehicle they used to ride through the huge portal was created by keira in the future, based on the specifications of the vehicle she found in the past, Which is the vehicle in the future.
- AND the armor you gain throughout Jak 3 was left by mar, who is, in fact, jak, who built haven city.
- Jak being Mar is never really confirmed, but if he is, then he is supposedly his own ancestor, given that he is in Jak II stated to be the heir of Mar.
- The end of the second stage and the beginning of the eighth stage of Gradius V are both set in the same timeframe and same battleship, with the past and present versions of the Vic Viper running through segments of the stage alongside each other. The game records the actions of your 'past' version to replay in the second run-through.
- Time Splitters: Future Perfect had numerous examples of this. One of the earliest examples is also one of the most memorable - you are given a key by your future self that you need to progress, and later pass the key on to your past self, leaving its initial existence unexplained.
- Sam And Max Season 2 has the player create at least two stable time loops. The first involves taking a boxing glove from a character's present self and giving it to his past self - one would initially assume that the boxing glove is the same one from Season 1, but it can't be, since it turns out to be on an infinite loop. The other time loop involves traveling into the near future - so near as to be the next episode - and picking up an object, which causes the player character to be interrupted by someone calling from outside the window, asking for that object. The player character automatically tosses him the object, and receives another in return. In the next episode, the player character becomes the person outside the window, and must do what he remembers he did - an action that makes no sense without prior knowledge, even to the game's player.
- The Infocom Adventure Game Sorcerer features a Stable Time Loop. At one point, your future self appears and gives you the combination to a locked door, and demands your spell book. After you've unlocked the door, you have to travel back in time and give the combination to your past self, and get the spell book from him. (You can't carry anything with you when you go back in time.) The time travel spell is named "golmac" as a Shout Out to the "gold machine", the time machine in Zork III. It's fun to do silly things like screaming or singing when your future self appears, then watch how they're described when it's your past self doing them.
- Its sequel, Spellbreaker, features a two-in-one: you have to establish two Stable Time Loops in two different locations (with time limits on each), or else be wrung from existence by the ensuing paradox should you try to leave the hourglass. Early on in the game, you find a magic zipper that functions as your Bag of Holding; going back to that location in the past, you find a sack in its place, and have to swap the two (and all the contents thereof) before the rising water kills you. Elsewhere, there's a disused cell containing a moldy spellbook, entirely illegible save for one useful spell; when you return there in the past, you have to put your spellbook where you found the moldy one in the future (memorizing as many spells from it as you can first!) and leave the room precisely as it was (or will be) before the guards arrive.
- The DS game Time Hollow is rife with these, mostly because more than one person can adjust time.
- In all reality, The entire game is one BIG Time Loop which is both stable and constantly shifting. The overarcing plot is one huge Stable Time Loop due to the protagonist sending himself hints and clues at the end of the game to his startgame self but the events of both the past and present during certain periods is in constant flux, even though due to the looping nature, that flux is always in its own stable loop.
- Near the beginning of Tomb Raider: Legend there is a flashback to Lara's childhood in which she set off an ancient device. Her mother then pushed Lara out of the way, looked into a ball of light and had a confused conversation with a mysterious figure (who the players can't see or hear) before disappearing. At the end of the game Lara inadvertently opens up a time portal and it is revealed that she was the person her mother was talking to at the start.
- In Vandal Hearts, the NPC Leena is sent back in time, and is then revealed to be the party member Eleni, who had Easy Amnesia until that point.
- This trope is brought up tragically in Wild ARMs 5, where it is revealed that heroine Avril is stuck in one of these. She is forced to continually travel 1,000 years into the past to set in motion the events of the game... but not before she sets herself up to awaken during this time period so she can ensure things play out how they should, and she is sent to the past once again. She can never leave this loop, as it may have cataclysmic consequences, and she'd much prefer her beloved to be happy. Although all the traveling and slumber gives her Laser Guided Amnesia, she always remembers everything before she makes her Heroic Sacrifice.
- The plot of Taiyō no Shinden Asteka II (a.k.a. Tombs and Treasure) is that the player characters are searching for Professor Imes, who went missing while exploring the ruins of Chichen Itza. One of the ruins is "The Tomb of the High Priest". The ending reveals that the professor went back in time and became the High Priest.
- An unusual example in Okami, where the protaganist's past self, Shiranui, travels to the future. She saves Amaterasu and friends from a spell that holds them motionless and Ammy was too weak to break, but at the cost of a mortal wound. She returns to the past, dies, and is sealed. When she's awakened as Amaterasu, her powers are considerably weakened, which is why she needed to be saved in the first place.
- The indie game Original War is all about this, with the Americans and Russians sending soldiers into the distant past to fight over the game's Phlebotinum. Whoever wins the war keeps the Phlebotinum, but near the end of the Cold War the losers send a strike force back in time to steal it...
- The Infocom Interactive Fiction game Trinity contains both a major and a minor loop. The minor one involves an umbrella lost by a woman in London that you retrieve; when you go back in time to just before the bomb is dropped on Nagasaki, you give the umbrella to a girl, who will grow up into the woman you met in London. The entire game is a Stable Time Loop; you go back in time to sabotage the Trinity test (which would've destroyed most of New Mexico), create a Temporal Paradox because without atomic weapons, you would have never been born, so the universe resolves the paradox by making a small explosion every time an atomic weapon is detonated, and the game ends with you repeating your actions in the beginning.
- Chrono Trigger's entire plot is concerned with a bunch of stable and unstable time loops. One that carefully averts the paradox element is when Chrono dies and is completeley vaporized by Lavos. Later his friends save him by going back to the moment in time just before he dies to replace him with a lifeless clone. This is not a paradox because they don't alter what anyone in the past witnessed and so don't inadvertently cancel their own actions. Most of the other time loops are not resolved so immaculately.
- Sunset Over Imdahl, a freeware game made with RPG Maker, contains such a loop the plague, the one that killed all of your loved ones, the one that you were sent back to try to stop? You were the carrier. A chill's running a marathon down your spine, isn't it?
Web Comics
- This Questionable Content guest strip
. VERY SPOILERIFFIC!
- In the Dominic Deegan, Oracle For Hire arc "The Storm of Souls", Dominic researches the creation and death of the first Acibek at the advice of Klo Tark, who met Dominic for the first time when he saw him several thousand years ago watching the death of Acibek.
- These happen so often in Bob And George that characters declaring "I hate time travel" became a Running Gag.
- In Wicked Powered, time travel incidents result in the protagonist being his own father AND his own mother.
- In Stickman And Cube, Cube purchases a time machine on eBay. The time machine then travels to the future by itself, and when it returns, Cube sends it back. Through time. To before they bought it. The guy who sold them the time machine finds it, and, having no other use for it, puts it on eBay...
- In probably one of the shortest and most succinct versions of the trope, Fuzzy of Sam and Fuzzy engages in a Stable Time Loop in this strip.
- Not quite as short as this one
from 8-Bit Theater where Black Mage witnesses himself saying something in the future, wonders out loud why he will say it, and then says it in response to Red Mage's explanation in the space of three "panels".
- The Space theme of Irregular Webcomic was stuck in one complex Stable Time Loop in which the characters constantly revenge their own actions to themselves. It ended taking up most of the other themes, and (as expected) ended in a Rocks Fall Everyone Dies at the end of that year
.
- This
Starslip Crisis strip is utterly shameless and straight-faced about this trope.
- The entire Surreptitious Machinations story arc of General Protection Fault was ultimately about stopping a Stable Time Loop that a tyrant was using to stay in power.
Web Original
- This is essentially Dr. Insano's backstory as part of The Spoony Experiment: Insano is an alternate-universe version of Spoony, who has grown so angry with the Final Fantasy franchise that he wants to go back in time to erase it from existance. Since being able to travel through time would require him to study science for decades, he decides to create a time loop just like that of the original Final Fantasy by studying science, travelling back in time and then obtaining all the knowledge he needs from his future self.
- In Red Vs Blue, Church creates an uncountable number of Stable Time Loops as he fails his objective each time and keeps trying.
Western Animation
- In Futurama's episode "Roswell That Ends Well," Farnsworth is very adamant about not changing the past, unless of course they were supposed to change the past, in which case, they must certainly change. Fry end up killing his grandfather Enos by mistake, after an attempt to keep him safe. He impregnates his grandmother, thus becoming his own grandfather, which becomes Chekhovs Gun. After that, Farnsworth gives up about not changing the past. The crew blasts up Roswell Air Force Base, steals some gear, rescues Zoidberg and Bender's body, and blasts off into space. Farnsworth then delivers one of the best lines ever: "Choke on that, causality!" Oh yeah, and throughout all this, the crew ends up being the mysterious alien ship that crashed in Roswell, and Zoidberg is the alien.
- Later, the aforementioned Chekhovs Gun comes into play, which gave him a birth defect to fight the Brainspawn. He ends up trapping himself with the Brainspawn, and they send him back in time, so he can avoid falling into the cryogenic tube, and live out his life in the 2000s. It turns out Nibbler is the reason he fell (Nibbler never went back in time, he's just that old). Nibbler convinces him to stay by saying he might have a chance with Leela in the future, and thusly helps himself fall alongside Nibbler. In a clever twist, on an earlier flashback episode, you can see Fry and Nibbler's shadows just as Fry falls into the tube.
- Bender's Big Score adds a few more. The aliens that destroyed civilization in the background while Fry was frozen? That was Bender gone back in time. Fry's dog turned out to have a happy life with a copy of Fry who chose to stay behind in the 2000s, while letting his other copy freeze to the year 3000. He gets killed and instantly fossilized when a mind controlled Bender blasts Fry's apartment. Lars was the copy of Fry who decided to stay in the 2000s. He makes it to the year 2012, making him biologically older than the Fry we know, and his larynx and hair were damaged in the blast. He remembers the name Lars from the future, and thusly knows what to name himself and how to act. The Bender tatoo that allowed him to travel back in time in the first is glued on by a repaired Bender who did just that in a seemingly random part in the middle of the movie.
- Also, in the movie, their main method of time travel, the ball, is stated to be a self correcting method. Thusly, any copies made using the time travel are doomed to die horribly at some point. Some last longer than others. Farnsworth and Nibbler state that there can't be any paradoxes, and if there are, such as by the end of the movie where it's revealed there's hundreds of Benders, it rips open a hole in the universe, leading to the events of the second movie.
- The Game actually had entire plot, which was a giant Shoot The Shaggy Dog story about trying to prevent Mom from conquering the world by buying Planet Express, and dying while failing to do anything other than set up a seemingly random joke at the start.
- Time travel in Gargoyles (via the Phoenix Gate) can't be used to change the past. The Avalon arc includes the flashback antagonist known as the Archmage in a classic bootstrap scenario: he travels back in time, saves himself from his canonical death at the bottom of a cliff, spends a day jumping through time to get his younger self up to speed on the plan, and then sets him off to repeat the process.
- An episode of Star Trek The Animated Series has Kirk and Spock return from a trip to the past to find that the ship suddenly has a different science officer, and no one else knows who Spock is. Spock relates a memory from his childhood when his life was saved by an adult Vulcan, who he realizes looked exactly like he does now. So he has to take one more trip to the past to save himself and set things right.
- The Powerpuff Girls: Mojo Jojo goes back in time to try to kill The Professor as young boy to prevent him from creating the Powerpuff Girls. The girls follow and save The Professor, and it was this very incident that inspired him to get into science and try to create "the perfect little girl."
- The Fairly Oddparents full-episode special "The Secret Origin of Denzel Crocker": Timmy goes back in time to figure out why Crocker is so miserable. He discovers that Crocker had fairy godparents as a kid, and not just any random fairies, either—Cosmo and Wanda were his fairies. Since present-day Cosmo and Wanda had no memory of this, they quickly figure that Crocker had done something to lose his fairies. They then set out to try to stop this, but Timmy ends up being the one revealing Crocker's secret in public. Worse still, he leaves A.J.'s "Crocker-tracker" in the past, which Crocker managed to reconfigure with Cosmo's DNA, making it a much more effective "Fairy-Finder" than the one present-day Crocker previously had.
- ...which actually proves to be only a semi-stable time loop. If it were a true stable time loop, Crocker would have had AJ's tracker the entire time. Either that, or he 'forgot' that he had it until immediately after Timmy gets back from his time-travel.
- Transformers Generation 1 featured a truly epic multi-layer time loop revealed over the course of several episodes. 11 million years ago, A3 led a revolt against the Quintessons; however, in 2006, the Quintessons yanked A3 into their own time to prevent themselves from losing Cybertron. Blaster, Perceptor, Blurr, and Wreck-Gar go back in time to help the rebellion, while the Aerialbots save A3 from the Quintessons. A3 returns to his own time to lead the rebellion. Two million years later, A3, now known as Alpha Trion, meets the Aerialbots, who have travelled back in time from 1986. The Aerialbots persuade him to save the life of a young dock worker named Orion Pax, who he rebuilds into Optimus Prime (and also rebuilds Orion's girlfriend Ariel into Elita One). The Aerialbots return to their own time and then, in 1984, Optimus Prime and Alpha Trion build the Aerialbots from a group of shuttles. You may wish to draw a diagram.
- In the Pinky And The Brain episode "Brain of the Future," the two mice travel to the distant future in a time machine given to them by their future selves, who had just returned from the distant future. There, they lose the time machine they arrived in but manage to steal a "different" one and return to give it to their past selves...
- Kim Possible: A Stitch in Time has this. Shego stole the time monkey only because she stole it, went back in time, transferred Ron away from Kim, and then told herself to steal the time monkey. This somewhat changes when the time monkey is is destroyed and the entire timeline that its use created is revoked, along with the very existence of the time monkey. So, you destroy it once, it erases itself from ever existing. So Shego never went back in time, Ron never left KP, and nobody ever knew or cared about the time monkey.
- And within that wheel, Shego takes the monkey while in the past and escapes into the timestream, so Kim goes straight from the past to face Shego in the Bad Future. Shego manages to Take Over The World partly because Kim wasn't around to stop her, since she skipped over that whole time.
- Dexters Laboratory also had a movie featuring this. Dexter invents a time machine and goes the the future, when he's in his twenties. He distracts his future self, causing him to lose the artifact to Mandark, who uses it to put the world into a Bad Future...which the Dexters skipped over and went to the utopian future where Mandark is defeated, and only a brain remains. Dexter is really old and senile now, and has no idea what happened. So they go to the dark future, and all four fight Mandark, who summons his four counterparts to the Dexters. They fight, but ultimately it is Dee Dee who save them. Mandark is reduced to a brain instantly, and the Dexters are furious that Dee Dee stole their thunder. They build killer robots to send into the past to "fight the one who saved the future"...which Dexter fought at the very beginning of the movie believing they were after him.
- The finale of Mighty Max ends with Max waking up the day he receives the cap and meets his sidekicks for the first time. In a twist, he still remembers all of the adventures he had during the first trip.
Other
- The song One For The Vine by Genesis tells the story of a soldier who deserts from an army led by a messianic leader, only to become that leader and see his earlier self deserting at the end of the song.
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