Tomba!, known as Tombi! in the UK and Europe and Ore! Tomba in Japan, is a cult-favorite 2½D adventure series composed of two games starring a pink-haired jungle boy. Tomba must fight the Evil Swine, who have turned the world into a much darker place through the power of their own evil magic, using platforming skills across a fairly large game world.The game is notable for its quest structure, in which you receive points for every objective completed, instead of just simply going from one point to the next as is the case with many platformers. Also, the plethora of hidden objectives made this a kind of Platformer-RPG fusion.Two games were released for the PlayStation:
Tomba! — 1997
Tomba! 2: The Evil Swine Return — 1999 (known as Tombi! 2 in the UK and Europe and Tomba: The Wild Adventures in Japan)
Awesome, but Impractical: The "Iron Boomerang" in the first game, It has good range and can flat-out kill most if not all normal enemies in game. It can even kill a "NeedleGator" while it's still in it's shell (those extremely annoying blue alligator-like enemies with spiky brown shells in the Story Mountain area), But you can't even get it until just about the end of the game, and the earlier-acquired GrappleJack has many more uses.
Excuse Plot: Specifically in the second game. Screw the plot, people play the game to bite pigs.
Quick! Tabby went missing! She was captured by the Evil Pigs because they wanted her necklace for no reason whatsoever! You've got to save her by capturing them in colored purses! You may also deviate from your objective to do ridiculously unnecessary quests that add nothing to the story whatsoever, like transporting cement in a trolley, washing over sized chickens up, and guiding a worm through a series of booby-trapped seesaws so it can eat a leaf!
Some of the side quests are so obscure that even finding them is enough of a hassle.
Two words from the first game that make everyone flinch, "Seven Friends". This is one of the last and mandatory quests in the game. The required friends are in random places all over the world, and when you find the first six, you might go crazy looking for the last friend only to find out that it's actually Baron.
The Evil Pig Gates may also count.
Gusty Glade: Phoenix Mountain under the Evil Pig Curse in the first game.
Heroic Mime: For some reason, Tomba seems to be fairly able to understand what people say, but he's unable to talk. In the second game, his Non-Human Sidekick is there to do the talk for him, and to serve as Mr. Exposition.
You're bound to miss a lot on your first playthrough due to this trope, and during your second play through (If you aren't using a guide) you're going to be scared to even touch anything that isn't plot-related.
Make sure that you have every side quest you want to do completed in Tomba 2, because once you enter the door with the Evil Pig Gate, time will stop and you can only finish the main story.
In the second game, one of the Pots of Life in Kujara Ranch is well-hidden and can only be obtained before the curse is lifted.
Luck-Based Mission: All the boss battles in 1 are this. Essentially, you have to toss the pig inside the giant, rotating bag in order to seal it away.
Mood Motif: In the second game, the music playing during a conversation or cut scene usually depends on the situation. For example, during a normal situation, peaceful music will play. Also, during a emergency or a serious situation, really frantic music will play.
Mooks: The different types of pigs found in both games, of course.
Mr. Exposition: Zippo takes the trophy, although there are a few others serving this purpose as well.
Vocal Dissonance: Apparently, the voice actor for the Water Pig in 2 didn't realize that she was female, even if she refers to herself with feminine pronouns and has a clearly female-shaped body and lipstick.