When Elemental Powers
(for your convenience
), air and wind
, being invisible and colorless, presents a conundrum. Blue, yellow, and red are taken by water, lightning and fire. But in recent occult western symbolism wind is supposed to be Yellow, and generally white, the next most likely color, may be taken by some form of White Magic
, be it holy, light and/or healing spells.
So in many settings, since it's the only one missing from Chromatic Arrangement
, wind gets associated with green, either in the color coding system, in the motifs of the characters using it, by making the actual spell effects green, or any combination of those.
The reason isn't obvious unless you poke through East Asian philosophy and symbolism. In Hinduism, green is the color of the heart chakra, which is also associated with air. The association bleeds over into Buddhism somewhat, though not consistently. Additionally, Taoist philosophy believed that wind was a product of the element wood
; if you think about it, the most obvious sign of wind is when it blows through grass and trees.*
Therefore, you'll see this trope
mostly in East Asian works, particularly Japanese Video Games
, even though yellow and white are also cited as being associated with air by Chinese and Japanese symbolism. Could also be Truth in Television
, as tornadoes and green skies are often identified with each other in myths.
Related to Color-Coded Wizardry
and Color-Coded Elements
. Compare Water is Blue
and Fire Is Red
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Anime and Manga
- In the One Piece anime, the wind attack Dragon conveniently appeared alongside was green.
- Shamal in Magical Girl Lyrical Nanoha A's series is firmly associated with the air element (her Device is named "Clear Wind" in German, she has wind-themed spells, and one of ther Red Baron-esque titles is "Hand of the Healing Wind"... the other being "Lady of the Lake", go figure) and her magic color is light green/celadon. Her barrier jacket and most of her casual clothing are also mainly green.
- In Magic Knight Rayearth Fuu, who has wind-related powers, is color-coded to green. (Also: Hikaru, with fire-related powers, is color-coded to red, and Umi, with water-related powers, is color-coded to blue.)
- Mazinger Z Breath Weapon was Rust Hurricane. Mazinger-Z blew a powerful gale of wind from its mouth grill that corroded the enemy into nothingness. At the first chapters that wind was green (although later it got changed to gray). It can be justified, since the wind was charged with corrosive particles could give him that color.
- The Wind-attribute symbol in Yu-Gi-Oh! is green (both in the anime and in the card game).
- It's easy to forget that Sailor Jupiter of Sailor Moon seems to share wind powers with Sailor Uranus, since only Word of God has said that she can create cyclones and hurricanes. Her flower hurricane attack in the manga demonstrates this, and naturally her image color is green. On the other hand, Uranus's wind powers are represented by golden energy in the anime.
- Uranus is an odd one in the anime, sometimes she is golden and at others she is deep blue. The latter of which is her image/aura colour in the manga.
- In Naruto, Gaara, now Kazekage ("Wind Shadow") and head of the ninja village for the Land of Wind, has a green headpiece in the cover of manga volume 49. Previously, the piece had been shown as blue.
- In GaoGaiGar, FuuRyuu, whose name means "wind dragon", is colored green.
- The "Ventus" Bakugan are always colored green.
- Vox Aura, the mech associated with wind in Rinne no Lagrange, has a green color scheme.
- Smile Pretty Cure has Cure March, the second green-clad Cure of the entire Pretty Cure franchise. The first, Cure Mint, controlled earth.
- In the Toriko anime, Grinpatch's breath is green.
- The Air element is represented as green in the BIONICLE series, probably because the original Air-associated characters lived in the jungle.
- Nerf Vortex blasters are done in a fancy green shade.
- Wind spells are colored green in Fire Emblem... The sixth instalment zigzags this a bit, though, as the Aircalibur spell is a green book that summons cyan air blades.
- All the wind spells in Fire Emblem Awakening summon gusts that are more blue than green, but there's still some green and it depends on the environment's lighting.
- While the spells themselves also involve a fair bit of gray, wind attacks in Breath of Fire are denoted with a green whirlwind icon.
- Inverted in Chrono Cross. Wind, along with nature, is a manifestation of the Green element.
- Final Fantasy V, Final Fantasy VII, and Final Fantasy XI play it straight, others not so.
- Zigzagged in Final Fantasy XII. The party's Aero and Aeroga spells are green, but Chaos' Aeroja and Tornado are grey.
- Dissidia: Final Fantasy splits the difference, having some wind spells be green, while others are white
- The Wind Brush Techniques in Ōkami shows up as swirly green lights, still drawn in the traditional Japanese painting style.
- One of Touhou's resident Shrine Maiden, Sanae, is associated with the wind since she is herself a wind priestess and has green hair.
- Garu skills in Persona 3 and 4.
- Wind skills in the Disgaea series.
- Most wind spells in the Tales Series are green, the exceptions usually being white or teal in color. Accordingly, the wind spirit, Sylph is often dressed in green or outright glows it.
- SaGa Frontier - Gale attack and gale slash have you firing green colored "gales" of wind at the enemies.
- Lost Magic - the wind runes are all green. The wind magic that comes out are green.
- Has shown up at least twice in the classic Mega Man series. 5's Gyro Man and 9's Tornado Man have green color schemes that extend to their weapons: the Gyro Attack fires green helicopter blades and the Tornado Blow summons a storm of green tornadoes. Additionally, the Tornado Hold (Mega Man 8) turns Megaman a teal color. Otherwise, he generally turned some shade of grey or blue and white. However, most of the other wind-based bosses, such as Air Man, Wind Man, and Tengu Man avert this. Wind Man has some green on him, though his color scheme is mostly white and orange. Air Man and Tengu Man are mostly blue.
- Mega Man X 4 gives us the Double Cyclone weapon that fires small whirlwinds or deadly tornadoes with the same minty fresh color. Generally speaking, Wind is purple in the Mega Man X series, with the Storm Tornado (X1) Wind Cutter (X7) and Wing Spiral (X5) being depicted in purple and white shades.
- Mega Man Zero and Mega Man ZX kinda had four elements. There was Fire, Ice, Electric, and Non-elemental. Fire was red, Ice was blue, and Non-elemental was purple, but Electric sometimes also represented Wind. It was yellow when it did represent Electric-based bosses but green when it represented Wind-based bosses.
- Mega Man Battle Network plays it straighter; wind attacks tend to correspond to the Wood element in the Elemental Rock-Paper-Scissors system, which in addition to corresponding to the above-mentioned Taoist tendency to ascribe wind to the element of wood, also made it color-coded green.
- Billy Hatcher and The Giant Egg color-codes elements for eggs and some power-ups. Wind is green.
- Appears in the video game Dark Cloud 2, as well as the original Dark Cloud.
- The Arcana Heart series features Tempestas, the Arcana of Wind. It takes the shape of a small, green, bird-like creature, and the attacks it allows its user to perform are all green in colour.
- In Castlevania: Portrait of Ruin the spell Gale Wind appears in a shade of green, as does the Pneuma spell in Castlevania: Order of Ecclesia.
- The Final Fantasy-themed Bonus Boss Culex of Vanda in Super Mario RPG brings the Four Crystals into battle with him. No points for guessing which color the Wind Crystal is.
- Luigi can also sometimes make tornadoes (Nevermind how), and the wind is nearly as green as his hat.
- In the Suikoden series, most wind based spells are green.
- Wind runes, on the other hand, have been both green and a purplish hue. Meanwhile, lightning runes were electric green for several games while their spells were tinted purple. Suikoden V switches the colors to green-wind and purple-lightning to match the spells they emit.
- Mana Khemia.
- The Wind Spirit from Dragon Quest VII has green hair, wears green clothes, and her aura is green.
- In Kingdom Hearts: Birth by Sleep wind based spells and attacks are light green, unlike the rest of the series where it's various shades of grey. This is likely because Ventus, who specializes in wind magic, is represented by green in the menus.
- Culdcept Saga uses Green to represent Earth and plantlife, whereas wind is represented by yellow, symbolizing the wind rippling through wheat and drybrush. In fact, the elemental land for Air is represented by a wheatfield with a windmill.
- Golden Sun uses purple to represent the Jupiter elemental spells (wind and lightning). However, Karis, the Jupiter adept in the third game, has green hair (the other two were blond).
- Jupiter being purple is due to the influence of another trope— Jupiter is the element associated with extrasensory abilities. However, green is almost as favored a color: Feizhi, Sheba (sometimes), and Sveta all have green eyes, and Karis's father Ivan has a penchant for green clothes.
- Golden Sun: Dark Dawn also has zol, Unobtainium that naturally has Tron Lines, can be made to fly with Jupiter-aligned energy, and can be forged into Jupiter-aligned weapons, armor, and accessories. Three guesses what color it is. A similar item is the Hover Jade from The Lost Age.
- The Legend of Spyro: A New Beginning has an earth breath that more or less should be called "nature breath" one of its various forms of attacks creates a green tornado
- In World of Warcraft, wind spells are classified as Nature damage, which is represented as green on the character pane.
- Tornadus, one of the Olympus Mons of Pokémon Black and White, is a pure flying-type who is primarily colored green.
- The spell Farore's Wind from The Legend of Zelda: Ocarina of Time is green, though this has more to do with the spell's namesake, the Hylian goddess Farore, who is always represented by green. It's also rumored that the Farore related Forest Temple in the same game was going to have some wind elements during its early development. If you really want to stretch it, The Legend of Zelda: The Wind Waker features a Link who embodies Blow You Away once he acquires the titular item— he is, of course, clothed in green, but The Wind Waker almost always averts this trope by being itself white, same as the lines of wind that travel through the game's atmosphere.
- This comes into play during Four Swords and The Minish Cap, as well. Water and Fire are normal, but Earth is purple, and Wind, as expected, is green. However, this may have something to do with the fact that the four colors of Link's tunics in-game are Green, Red, Blue, and Purple.
- Interestingly enough, the Forest Temple in The Legend of Zelda: Twilight Princess features several wind elements, which might be a consequence of this very trope.
- Shipuu, the double-bladed weapon in Onimusha Warlords with the power of Wind, has a green colour coding.
- Wind spells and Wind-elemented weapon skills are green in Frontier Gate.
- In The Legend of Dragoon, the wind element is coloured green, and all main characters representing wind (Lavitz, Greham, Albert) wear green armour/clothes.
- In the Compile shooter Spriggan and its Spiritual Successor Sylphia, weapon powerups are colored orbs corresponding to the four classical elements. The green orb represents wind.
- In Xenoblade Chronicles, the wind element ether crystals and Nebula enemies are green. However, when it's actually used in attacks, it's a grayish color.
- Klonoa's ring, which fires a Wind Bullet, has a green gem.
- El Shaddai: Ascension of the Metatron has an unusual example. Out of the three weapons Enoch can use, the ranged one is a halo that commands clouds of knives. The light indicating it is still purified is green, and its power attacks while purified resemble green comic book wind lines. The weapon's name? Gale.
- In Harvest Moon Animal Parade, all the harvest sprites wear outfits based on the element they have. (Red is fire, blue is water, etc.) The harvest sprite of wind, Darren, wears a green outfit and the green bell brings the wind back to the land.
- In the World of Mana series, wind attacks were colored yellow in earlier entries but were colored green as well in later entries. The wind elemental in the series shares a similar fate: his coloring was originally blue with yellow accents but has changed into green with yellow accents.
- Koei's Dynasty Warriors features the Wind element in some games, represented by green energy. Pang Tong used to have a unique wind-element orb attack (most distinct in Dynasty Warriors 5) which is colored an intense green. Several attacks which cause 'air bursts' show them with a white-green burst of energy, and some Launcher Moves in 5 are depicted by a green-white whirlwind, complete with leaves.
- Green Wind-element attacks also appear in Samurai Warriors, also by Koei. Enemies hit by Wind attacks are shown getting struck by green energy bursts shaped vaguely like a small air vortex, and are thrown high into the air or sent flying to evoke wind power.
- Averted in Nazi Zombies, where the Wind Staff in Origins uses Yellow instead.
- This probably has some basis in reality, since often when there is a tornado nearby the sky turns an◊ ominous greenish color◊. Weird.
- This gets weird, because not all green storms produce tornadoes, and not all tornadic storms are green. However, if you see a green storm you should seek shelter anyways, as it will probably have hail and strong winds... Or at least a torrential downpour with some strong gusts. The reason for the green color is still a bit unclear note but it is thought to be because of light interacting with hailnote in the storm cloud. Typically if a storm is green, it will indeed be either a supercell thunderstorm with an exceptionally strong mesocyclonenote The good news is weather radar can see these storms and allows advanced warning...except when these warning systems don't work, or an intense squall line.