Meet James "Jimmy" Hopkins, a 15 year old boy with a checkered past, a head shaped like a potato, and a face like that of a bulldog chewing a wasp. He's just been dropped off at a "prestigious" school in New England while his mother and fourth stepfather depart for their honeymoon cruise. This is Bullworth Academy and, far from being a prestigious seat of learning, it is in reality the worst school in the entire country. Having been repeatedly expelled from past schools for various counts of vandalism, violence, vulgarity, insubordination and, according to some whispers, arson, Bullworth is the last stop for Jimmy before Juvenile Hall. Naturally, trouble finds him the moment second he steps on campus, in the shape of lily-white thugs always on the lookout for new kids to flatten.Only two kids at Bullworth are willing to befriend the freshman: effeminate pariah Petey Kowalski, and fellow hooligan Gary Smith. Jim soon discovers that Bullworth is in a state of constant turmoil due to the feuding of five cliques: the Bullies, the Nerds, the Preppies, the Greasers and the Jocks. Headmaster Dr. Crabblesnitch ignores the bullying that goes on, calling it "school spirit". Jimmy has no choice but to pacify the situation, one clique at a time, and keep his chances for a non-orange jumpsuited life afloat.Bully is a 2006 video game by Rockstar Games for the PlayStation 2 combining the Wide Open Sandbox and questionable moral alignment of the more famous Grand Theft Auto franchise with the fantasy of besting (or beating up) The Bully who made your own school years a living hell.When the game was first announced, Moral Guardian Jack Thompson took issue with this game. Well, of course he did. Finding out that the game was a lot less violent than the Grand Theft Auto series (no blood, let alone death) didn't stop him; maybe he just wanted to maintain his image of hatred for Rockstar. Other moral guardians claimed the game was going to let kids think bullying was cool. However, the storyline of the game encourages standing up for those too weak to stand up for themselves, and treats hitting girls, authorities and children as the worst crimes you can commit.In 2008, an Updated Re-release, Bully: Scholarship Edition, was released for the Xbox 360, PC and Wii. This version featured a few exclusive missions, extra classes, new outfits and some minor improvements to the graphics.In 2009, scorer Shawn Lee suggested that a sequel was in the works. In November 2011, Dan Houser of Rockstar Games mentioned a potential Bully sequel in an interview about Max Payne 3. The interview, while promising, stated that work on Bully 2 certainly wouldn't begin until after Max Payne 3 was finished. Rockstar purportedly registered a Bully-related trademark in July 2013.
Absurdly Powerful Student Council: Not stated outright, but, considering the elaborate class presidential elections, and the extreme levels of power the Head Boy is implied to have, one has to wonder.
Absurdly Spacious Sewer: The basement tunnels under Bullworth are big enough to hold an entire fighting pit, complete with chain link walls and an announcer's booth.
Academy of Adventure: Overlapping with City of Adventure, with the four districts of the city of Bullworth (Old Bullworth Vale, Bullworth Town, New Coventry and Blue Skies Industrial Park) and an insane asylum unlocked as you progress.
Adults Are Useless: Even the teachers who are nice in the storyline are just as bad as the others on the very rare occasions they're encountered in free roam due to game mechanics. However, Dr. Crabblesnitch does step in when he knows what is going on.
All Girls Want Bad Boys: Jimmy gets the affection of every girl in school over the course of the game, despite not being what you'd call a looker. Most of the girls also think Johnny Vincent is hot.
It's subverted for Jimmy. They may be drawn to his bad-boy reputation, but if Jimmy mistreats any of the girls, they'll run off crying and then Prefects will run in snarling. You have to make nice if you want to make out.
All There in the Data Files: There's almost no way to match the various adults in town with their names. The data files for the characters included the names, though, and some hex editors over on the Bully Wiki exhaustively worked out who was who.
Alpha Bitch: Mandy Wiles, head cheerleader who mercilessly teases nerd girl Beatrice. She also keeps up a steady stream of catty remarks against Lola, who is her top competition for "hottest girl in the school". Subverted in that it's hinted she's actually a somehow decent person whose attitude stems both from peer pressure and insecurity, and she eventually mellows down after her fall from grace.
Ambiguously Gay: Pete is accused of homoerotic leanings, such as when Gary asks him if he's watching the swim team for the girls or boys (and the only answer he can muster is a lame "shut up"), and when he made a really awkward joke about Jimmy becoming a male stripper.
Anachronism Stew: The Bullworth region appears to be caught in a time warp. The game is ostensibly set in the present (there is reference to the school banning MP3 players, and the map of Europe in Geography class added in Scholarship Edition features modern-day political layout, as opposed to, say, featuring the USSR), but the cars, computersnote The Nerds keep a modern PC with a flat-panel monitor in their hideout, just to further confuse the issue. and the Preppies look like they came out of The Eighties, while the Greasers are a throwback to The Fifties. Word of God has it that Rockstar wanted both adult and teenage gamers to be able to enjoy it, and thus, they threw in elements from multiple time periods rather than grounding it in one.
And Your Reward Is Clothes: A somewhat weird example. Ammo for your weapons is dropped in fights, so the only thing you really use your money for is getting a haircut and expanding your wardrobe. The clothes don't really provide any benefits, and if you wear anything but your uniform on school grounds the prefects yell but do nothing else at you for breaking dress code.
Then again, the Black Ninja Outfit (which you get for completing the School Yearbook) and Green Ninja Outfit (2,000 successful hits with ranged weapons) both add bonuses to your character (Black makes you invisible to authorities to an extent, and Green increases damage, range, and hit ratio for ranged weapons).
In Scholarship Edition, the only reward you get for passing 3 of the 4 new classes are clothing. And those clothes are worse than useless, since if Jimmy wears them, people laugh at him instead of interacting normally, and he can't get kisses and ergo can't get the health bonus kissing rewards.
The Art of Bra Removal: There's some dialogue found in the game's data files where Gord tries to go for third base with Lola but can't get her bra unhooked. It was removed from the final version of the game.
The Artifact: A character named Bob was removed from the game fairly early on in development for unknown reasons. Problem was that one of the very first cutscenes completed had Bob in it. So they just left him in that one cutscene (Bob is the huge-shouldered white kid in the wrestling uniform in the cutscene in front of the burning gym).
Artificial Atmospheric Actions: Several random NPC dialogues can sound... very artificial to say the least. Not to mention, you can have a lot of fun with Kick-Me signs, sometimes even the prefects or the gym teacher will run over and kick a student with them!
This also borders on the funny side of the trope. Because everyone "Resets" when you do something like go to class or enter a building, it's possible someone you beat up a couple hours earlier to ask you to run an errand for them. And the prefects never remember the Swirlie you gave them unless they witnessed you giving one.
Artificial Stupidity: Put down a volcano firework. No matter how many times you blew people up during the previous days, people will still gather around it and say "Ooooooooh!" until it explodes in their faces.
Authority Equals Asskicking: All the cliques are led by the toughest member. The adults (including the female nurse in her late 60s) are always tougher than the students (even the linebacker). Dr. Crabblesnitch, in his one non-cutscene appearance, has four times the stamina of any other character.
The Jocks clique averts this, since they're lead by the star quarterback rather than the aforementioned linebacker.
The Preps play with this. To be specific, Derby's free-roam model and Bif share the exact same stats. Derby's boss fight model hasn't actually been located in the data files yet, and so can't be compared to any other character. Being that Derby spends the boss fight hiding behind his friends and he's quite a bit shorter than Bif, he's generally assumed to be the weaker of the two.
Jimmy Hopkins may only be fifteen (and quite a bit short for a kid of his age), but any teenager who can whoop that much ass singlehandedly is definitely a kid to stay away from. Entire cliques are frequently beaten into submission by his fists alone. Sheer numbers and even being bigger than him doesn't seem to help.
Russell Northrop is the single toughest random fight in the game, and is capable of beating up a pro boxer like Bif Taylor. He's also your first boss fight. Post-Heel-Face Turn, we see him doing such things as holding a shopkeeper in Old Bullworth Vale off the ground by the neck with one arm, chasing off two prefects, and stealing a police motorcycle, something not even Jimmy can do. His simple-mindedness also makes him the only person largely immune to Gary's manipulations.
Barbaric Bully: Subverted. As the title of the game would suggest, a big portion of the named characters could be considered "bullies" in some way or another, but the only clique in the game that's explicitly called "the Bullies" is composed exclusively of dimwitted thugs who'll fight anyone they run across for the hell of it. Then again, the leader of the Bullies (Russell Northrop, a hulking giant who's barely capable of forming a coherent sentence) is a textbook example of the trope.
Bare Your Midriff: Zoe and Lola, except during the winter. There is an unused model for Pinky in the game's data files that has this as well.
Battle in the Rain: The first occurs on the football field, during a nighttime brawl with the Jocks. The second happens on Bullworth's steeple during the chase with Gary.
Bigger Bad: Derby Harrington's father. He doesn't appear in the game and is only mentioned in some lines of random dialogue, but he holds undue influence over the school and the principal and has quite a bit of responsibility for the general corruption and rottenness in Bullworth Academy.
Final Boss: Against Gary Smith. While on foot he's no tougher than standard mooks (considering the fact that he's not as experienced in brawls as Jimmy), chasing him across the steeple of Bullworth requires you dodging bricks he throws at you while negotiating the steel bars and the rocks hurled from wheelbarrows while climbing ladders if you want your health up for the final showdown.
Background Boss: Against Earnest Jones, leader of the Nerds, who fights in the background.
Bullfight Boss: Against Russell Northrop and the Mascot, the latter being literal.
Flunky Boss: Against Derby Harrington. He starts off fighting you alongside his minions, then after beating them up he hops behind a counter (where you can't hit him for some reason) and then shouts, "Give me a hand in here boys!" and gets more preppies to come after you.
Get Back Here Boss: Against Davis White, who starts off with a lengthy chase before Jimmy traps him on a scaffold. And during the final fight against Gary, you have to make your way across an obstacle course while he throws bricks at you. To a lesser extent the fights against Johnny Vincent and Edgar Munsen have chase sections as well.
High Speed Battle: Against Johnny Vincent, fought on a bicycle. However, you don't actually need to get on a bike for that since you could literally get in a corner (after taking out his boys) and fling slingshots at him.
Tennis Boss: Against Ted Thompson, who can only be beaten by throwing his explosive-laced footballs back at him to take out his bodyguards and then tackling him.
Easy Levels, Hard Bosses: Taking on the mooks of the various cliques isn't difficult, but their boss fights are always challenging and include a special gimmick of some sort.
Hard Levels, Easy Bosses: Gary Smith, on the other hand, is fought after a Marathon Level in the middle of a war zone, with Jimmy having to bring down the majority of the school's population before getting to him, but he himself is far from the hardest boss in the game.
Boss in Mook Clothing: Bif and Damon are the toughest, strongest members of the Preppies and Jocks, respectively, but both can be found randomly wandering around Bullworth like normal students. It's rather hard to tell Bif apart from the rest of his clique. Averted with Russell, who is also randomly present but is actually a boss and is obviously different from the other Bullies. Ironically, in the storyline, you fight these three in order of most to least dangerous.
Bottomless Magazines: The slingshot, although it makes sense because the average ammunition for a slingshot is pebbles and small rocks.
Bowdlerization: There were a few cutscenes viewable in the game trailers that didn't make the final cut, probably because of all the negative publicity the game was getting pre-release. Makes you wonder what got left out that no one knows about. Most but not all of these were re-added in Scholarship Edition.
Also, the entire game was renamed to Canis Canem Edit, Gratuitous Latin for Dog Eat Dog, for the initial release in the PAL regions.
The Nerds are, in their own words, "laughed at and mercilessly bullied by just about everyone."
Pete is, in his own words, "too cool to be a dork and too dorky to be anything else." Gary picks on him endlessly and even his only friend Jimmy doesn't treat him with much respect. Even the Nerds won't accept him into their fold because they feel he is too dorky for comfort.
But Not Too Gay: The game went to a fair amount of effort to establish all the boys who Jimmy can kiss as bisexual. Cornelius pines for Mandy, Gord dates Lola, Trent and Duncan are both girl-crazy, Kirby at least likes women's feet. Vance is sometimes thought to be fully gay, but he can occasionaly be seen making out with girls and has a couple hard to catch lines of dialogue about hanging out with them. Interestingly, the deleted character Bob was Manly Gay and openly disliked girls.
Camp Gay: Gord Vendome. Although he's canonically bisexual, the voice and fashion obsession plant him in this camp.
Canon Discontinuity: On the official Bully website, there were some canon differences from the game. Most notably was Tad Spencer, who was prominently introduced on the website before the game came out as Tad Smith-Althorp Smith. Then, when the "Facebook" section of the website was released months after the game, the old name errors were still there, along with a few new ones.
And of course, the character whose name the game designers couldn't keep straight, Clint aka Henry. The name "Clint" is never used in Bully. In Bully: Scholarship Edition, he's mainly called Clint, but they missed a few instances of Henry. He was credited in both games as "Clint (aka Henry)."
Car Fu: Cops are absolutely relentless in chasing Jimmy in their jeeps, even plowing into his bike from behind. This launches Jimmy to the ground if the car connects.
Cast of Snowflakes: Every character in the game is unique. One of the mini-games revolves around finding all 60 students and taking photos of them. Add the various school staff and townsfolk to that 60, and the game has over 100 characters.
Cat Fight: Kissing a girl in front of another girl will cause them to break out in one.
The Cheerleader: Mandy is never out of uniform and is very close to the stereotypical portrayal of cheerleaders. There are three other girls on the squad (Pinky, Angie and Christy). They're not as mean as Mandy, but they're meaner while in their cheerleading outfits than they are the rest of the time.
Chekhov's Gunman: During Chapter 2, you can see Gord on a movie date with Lola. By the time Chapter 3 comes around, news of it has gotten back to Lola's perpetually enraged boyfriend, Johnny Vincent...
Cherry Tapping: It's possible to win fights, including some boss fights, by giving your opponent a wedgie. The wedgie does a little bit of damage, and if their lifebar is low enough...
Children Are Innocent: About the nicest people in the game are the primary students, who happily wave to Jimmy should you greet them. They still have residue of a soul left.
The City Narrows: The Greasers and Townies make it a point to live on the wrong side of the tracks.
Climbing Climax: A few. Jimmy must fight his way to the top floor of Harrington House where the greenhouse is located. The final mission concludes with a mild obstacle course atop Bullworth's bell tower, which is undergoing restoration.
Closet Key: Russell Northrop is Troy Miller's closet key.
Combat Pragmatist: Jimmy has no problem fighting dirty, up to and including tripping the opponent, kicking them while they're down, kneeing them in the groin, slamming them against walls or furniture, or even using weapons.
Crapsaccharine World: Bullworth Academy could be seen as this. It certainly looks nice from the outside, with the elegantly maintained grounds and main hall with chandelier and wooden bannisters on the staircase, plus a student body consisting of rich and/or gifted kids - "the leaders of tomorrow". Of course, any part of the school that isn't kept up for appearances' sake is a dump, and the school doesn't really advertise the reform school candidates.
Crying Wolf: You can pull the fire alarm a lot. Chances are the fire department only come when someone physically calls them considering how often you hear the fire alarm getting pulled (even one of the non-clique students says, "Oh boy! A fire!" if you pull the fire alarm).
Dean Bitterman: Dr. Crabblesnitch, although subverted in that he's also a Reasonable Authority Figuredespite being a Dean Bitterman. He scoffs at the idea that bullying is a problem and that his staff is corrupt, but when handed proof of such he takes the right action immediately. But, if that proof isn't iron-clad, expect to be labeled the troublemaker.
Defeat Means Friendship: Although all the cliques accept Jimmy to varying degrees after he beats their clique leaders, Russell fully becomes Jimmy's friend after they fight.
Spoofed regarding the Nerds. Jimmy wants their help to take on the Jocks, but they want nothing to do with him. He's forced to beat them up and invade their observatory, and when their leader Ernest finds his offer of friendship questionable (since he just beat him up) Jimmy snaps "We're buddies!"
The Determinator: In the boss fight against the Jocks, Damon West is pelted with exploding footballs. He dusts himself off and proclaims that a little blood never hurt anyone.
The Dragon: Bif Taylor to Derby Harrington, Norton Williams to Johnny Vincent, Damon West (who has a bit of The Starscream in him) to Ted Thompson, Omar Romero to Edgar Munsen. Subverted in that all of them but Bif and Damon are weaker than those that lead them.
Also, (at first) Jimmy to Gary.
Dressing as the Enemy: One mission has Jimmy dress up as a Prep to kill Derby's plant. Though you can also get clothes to match the other cliques.
He also dresses up as The School Mascot once, as well as an asylum warden.
Driven to Suicide: There is an audio file of Mr. Hattrick mentioning his wife committed suicide and saying it was most inconsiderate of her.
Dummied Out: Quite a lot of dummied out content in this game.
Hattrick Manor's indoors. Apparently early on in the game's development, Jimmy was going to have to break into the house. That idea was scrapped, but they left what little of the inside of the house that had been finished, in the game. It can be accessed by jumping with a bike and falling through the roof.
There was a dummied out mission in Chapter 3 that involved Lola bringing Tad to New Coventry and Jimmy having to defend Tad by sniping Greasers with his slingshot.
There was a part of a mission in Chapter 5 where Jimmy was going to make a bunch of townies pass out by releasing Ether gas. His audio for it is still in the files.
Some weapons didn't make the final cut as well. Some are understandable (BB gun, Police Baton), but some (Joke Candy, Devil's Fork, and a Super Spud Gun) make you think why they cut it out.
Gloria Jackson was originally intended to be an older girl and a potential girlfriend for Jimmy. Her flirting and kissing dialogue lines are still in the data files.
There were two shopkeepers (named Nate and Floyd) who worked in music shops that were cut. It's believed that they may have been used for uploading music to the game - a function not supported by the Wii, but that would have been by the Xbox. However the X Box version of Bully was cancelled and so Nate and Floyd were removed.
Several missions were dummied out of Bully. Most of the "bonus missions" for Scholarship Edition were dummied out missions that were added back in.
Out of all the teachers introduced in the original Bully, Neil the shop teacher is the only one who doesn't appear outside of his class, which is weird since he has a full set of dialogue. It's possible he was removed because he has lines about fascism and politics.
There's some audio in the game's files about Jimmy failing to land a skate trick, indicating that there was going to be a skate park in the game at one point.
Eagleland: To quote Jimmy, "It's America! We go in there with threats and bribes until we get what we want. If all else fails, we beat the crap out of everyone."
Russell: Russell likes to hurt people...For Peace!
Everytown, America: Apart from the Academy, the town of Bullworth is this trope played straight. The worst you can say about the place is that the policemen are fascist, child-hating goons. (Maybe they're all ex-Prefects!)
Future Loser: Osbourne (one of the town bums) used to be the star quarterback for the football team. Now, he's a bum, and the cheerleader he married "couldn't wear her old cheerleading skirt as a garter."
Game-Breaking Bug: A glitch-induced one in the mission Glass House. Jimmy is frozen and unresponsive to the controls during the Mission Concluded screen, but Mr. Hattrick is not frozen, and will run up and bust Jimmy while the game ignores the player's controller input.
Gamebreaker: It's debatable but perhaps the unlocked go-kart is too awesome for the game world. It is faster than all the cars and will comfortably leave any police or prefects in their dust.
Additionally you can use mopeds for the bike races. Jimmy on a moped + everyone else on mountain bikes = nerfed races.
Gameplay and Story Segregation: You can actually beat up as many students as you want and merely get detention. Heck, you can even do stuff like beat up the faculty (if you manage to do this) and run into a prefect with a lawnmower or hit him with a shovel and you won't get expelled, whereas Crabblesnitch would have more than enough reason to do so.
Acceptable Breaks from Reality: Because one could get expelled before the story demands it. Plus, it's incredibly satisfying to give a prefect a swirlie and then watch as later in the day he appeared to have forgotten it.
Gay Option: Well, it doesn't really affect the overall storyline, but Jimmy can kiss one member of each clique if the player chooses to. And it's more like Bi Option anyway. Getting girlfriends is a mandatory part of the game. Boyfriends are strictly optional - unless you're playing the XBox 360 version and want all the achievement points. Then you must kiss 20 boys for the achievement "Over The Rainbow."
Getting Crap Past the Radar: In the final room of the asylum there are various x-rays. One is appears to be a skull in profile with its jaw open. Right next to it is an x-ray of a pelvis.
Genre Blind: Jimmy spends most of the game inexplicably refusing to deal with/address/hunt down Gary, instead giving him free reign to make trouble behind the scenes.
Sidetracked by the Gold Saucer: While the amusement park is the game's Gold Saucer, there's also a ton of races, collecting, and other side stuff to keep you away from the main story for a while.
Gonk: Eunice Pound, the morbidly obese girl with a thick husky voice, small vocabulary and elephantine legs, embodies this, especially since 90% of the girls at Bullworth are way, way above average in looks.
Hollywood Nerd: Subverted by Beatrice, who's actually closer to the Nerd trope played straight. The only thing worse than her fashion sense is her hairdo (and maybe her coldsores and braces). She could probably pull a Beautiful All Along if she wanted to, but she never makes an attempt to do so.
For that matter, the girls actually subvert a lot of stereotypes. (Well, other than maybe Lola but that's cause her stereotype is based off of Grease) Pinky appears to be a Spoiled Brat but she turns out to be Spoiled Sweet when Jimmy takes her out, Beatrice can easily pull a Beautiful All Along, Mandy is the Alpha Bitch but it's implied she is that way due to peer pressure, and when she becomes a Fallen Princess, is significantly nicer.
Homemade Sweater From Hell: Jimmy gets one for Christmas. It's an actual mission that is required he pick it up. And afterwards, he has to go back to the dorms to change out of it, subjugating himself to much shame and humilation from the other students.
Idiot Ball: Apparently, Gary carries a bunch of these around and hands them out to people before he talks to them.
I Know Madden Kombat: Some of the Jocks use football tackles when they fight. Also, Jocks and Bullies can be seen using baseball bats as weapons.
I Fought the Law and the Law Won: You can defeat some authority figures (notably prefects), but attacking them maxes out your trouble meter, meaning that if they touch you, you're busted then and there. Many will even state the trope by name.
Incest Is Relative: It's clearly stated, repeatedly, that the rich, preppy kids' ancestors inbred frequently in the hope of keeping their family trees pure.
Tad Spencer: "First cousins is legal, my friend! Le-gal!"
Pinky Gauthier: "I don't really like [Derby], but he's my cousin. Our family wants us to get married. You know, keep up the tradition? It used to be brother and sister until it was made illegal. My aunt has four thumbs."
Industrial Zone: Jimmy tracks the Townie leader to a chemical plant in the industrial district. What follows is a slow descent into the bowels of the deserted plant, culminating in a rather epic pipe duel.
Interface Screw: Starts at 1:00 a.m. and gets screwier until 2:00 a.m., at which point you pass out.
Interface Spoiler: The yearbook. One can infer that Zoe being in the yearbook before she's reinstated in the school can only mean that she'll become a student eventually.
Jerk Ass: Apart from a few exceptions, EVERYONE. The Preps are all stuck-up rich kids who think all other people are inferior to them simply because they have less money and aren't above telling them so. The Jocks are bullies who pick on anyone who isn't athletic enough. The Bullies are, obviously, bullies who pick on anyone weaker than they are. The Townies will insult and fight any Bullworth student and can be seen insulting or even fighting adults, which, in this game, is a major offense. The Townsfolk are pretty much grown-up Preps, and will treat you like shit simply for being underage. Even the NERDS, who are pretty much at the bottom of the food chain, act pretty rudely to anyone who isn't one of them, and if given the opportunity, are pretty much bullies, too. The Greasers are actually the most sympathetic of all cliques, not being as condescending or inclined to bully people as the rest of them, although they too will act rudely to people who aren't one of them and can occasionally be seen picking on other students and stealing bikes. The most jerkass plot-relevant character, though, has got to be Gary Smith.
Jerk Jock: Ted especially, but all the jocks fit this to some extent, as do the Preppies.
Jerk with a Heart of Gold: Jimmy, totally. Edgar Munsen counts as this too. He helps Jimmy quell the riot during the final mission despite the fact that he hates Bullworth and most of the students therein. Arguably, Dr. Crabblesnitch is one of these too.
Kissing Cousins: At the beginning of the game, Derby dates his first cousin Pinky. This isn't just common but encouraged among the Preppies.
Large Ham: Seth Kolbe. Sure, his apparent only task is to endlessly run after jerkasses, bullies and future criminals around the school, but there's not a single line where he isn't yelling. "EEEVILDOER!"
During the end of mission "I run this clique now" speeches, Jimmy hams it up pretty good himself.
Jimmy: Who's the baddest?! Me! Who's the toughest?! Me!
Lethal Chef: Edna, who's hygiene, cooking, and cleanliness are all... somewhat lacking.
Old concept art shows all the characters as rougher around the edges and uglier. Lots of them have muscles like pro wrestlers, Zoe's outfit was extremely stripperiffic, and the Prefects carried batons around and looked like jackbooted skinhead thugs. The game was, er, softened from this visualization.
The game on the whole is this compared to Rockstar's other high profile releases before it, Manhunt and the Grand Theft Auto series. A T rated game with no blood, no guns (unless you count the potato cannon), and no killing.
Lightning Bruiser: Jimmy is able to outrun or keep up with just about everybody in the game, in addition to kicking much ass.
Lost Forever: In the original version of the game, this would happen to any mission you failed to complete before moving on to the next chapter, preventing you from getting 100% Completion. This was corrected in the Scholarship Edition which allowed you to do any mission you missed after completing the main game.
No Indoor Voice: Edna is a really bad offender, but several other teachers and students are close.
Mr. Burton, when asking Jimmy to go on a "covert" Panty Raid mission, is practically shouting at him; it's a wonder the whole town doesn't hear him.
Noodle Incident: One takes place during the game. It's never actually mentioned what Johnny Vincent did to get committed. From what you're told of Johnny, it would be more likely he'd get arrested instead. Jimmy doesn't seem to care though even though he does get him out.
Painted-On Pants: Lola always wears what looks like a leather or spandex variant of this.
Parental Abandonment / Parental Neglect: Jimmy's mother and stepfather are guilty of this. They fit the negative stereotype of parents with kids in boarding schools, since they dump him at Bullworth, so they can go off on a year long honeymoon.
Pet the Dog: Several minor characters have these moments. Parker Ogilvie seems to have a genuinely good nature beneath his preppy upbringing. Bo Jackson and Luis Luna, both jocks, do relatively well in classes. Norton Williams the Greaser has a pronounced sensitive side. And the entire Townie clique during the final mission.
Pintsized Powerhouse: Jimmy is shorter than most of the girls yet manages to effectively defeat everyone the school and town throws at him.
Plot Hole: Jimmy somehow knows who Edgar is and that he's actually the leader of the Townies despite not being established earlier in the story.
Poke the Poodle: Dress code violations will get you some annoyed comments from the prefects and will very briefly put them into condition yellow (making them slightly more likely to spot any shenanigans you might already be up to), but it's impossible to get busted just for being out of uniform.
Sassy Black Woman: Miss Peters, the music teacher. Though she first appears as a Hippie Teacher, she turns into this in the "Nutcrackin'" misson when Jimmy refuses to help her at first and she blackmails him by threatening to fail him.
Apathetic Teacher: Mr. Galloway. While he's actually very popular with the students and doesn't seem to hate them, he does hate his job due to Mr. Hattrick's bullying, as he drinks heavily even while at work.
Fired Teacher: Two, and both are the rare examples of it happening to a Sadist Teacher. Happens to Mr. Hattrick when he's caught taking bribes from the parents of his wealthy students to give them good grade, and at the end to Mr. Burton.
Hippie Teacher: Miss Peters, the music teachers who only appears in the Scholarship Edition. However, she turns into a Sassy Black Woman in the "Nutcrackin'" mission when Jimmy refuses to help her at first and she blackmails him by threatens to fail him.
Sadist Teacher: Quite a few teachers have their negative qualities, but the wealthy and cruel Mr. Hattrick and Mr. Burton are the worst out of all of them.
School Uniforms are the New Black: Jimmy frequently visits the town near his school in his school uniform during his days off. Of course this is mainly attributed to the player choosing to do so as opposed to the character.
Sexophone: In missions that finish with Jimmy getting a kiss from a girl, a quick saxophone melody plays.
Shooting Gallery: Fittingly, there's two of these at the carnival. One is a Wild West setting: targets include bottles (shoot), bandits (shoot), women with their hands up (don't shoot), and a star (shoot for bonus). The other is a baseball throw, with catchers (hit), batters (don't hit), umpires (instant game over), and a big glove (bonus).
Shout-Out: The entire Greasers vs Preps storyline is a giant homage to S.E. Hinton's The Outsiders. The Greasers even have a few lines that are direct quotes from the book.
Miss Danvers is a shout-out to a character in the novel Rebecca named Mrs. Danvers.
Jimmy can buy Holden Caulfield's Houndstooth Duffel Coat, and he calls his stepfather a "phony."
Inadvertently two in Christy Martin and Trevor Moore. The former shares the name of a a female boxer, the latter shares the name of an actor.
Speaking of pugilists, compare the Jimmy Hopkins default look to Butch in Pulp Fiction: shaved head, short and stocky build, unzipped tan jacket, white t-shirt with no logo and heavily faded blue jeans. Maybe it's no coincidence that Jimmy fights like a pro boxer after getting training from the hobo.
Shower Scene: Mandy in the "Paparazzi" mission. Since this is a T rated game we see nothing. There's a scene in one of the video trailers that's a close-up of Mandy's legs while she's wearing the towel, that was cut from the final version of the game.
Sibling Yin-Yang: The siamese sisters that work at the carnival Freak Show. Delilah is quite beautiful, gentle, likes working at the carnival, has aspirations and enjoys all the attention she gets for being a conjoined twin. Jezebel, on the other hand, keeps bragging about how much she hates the world and everyone around her, is disgusting as she doesn't take care of herself and claims to like eating bugs, and apparently likes doing pretty disturbing things.
Slapstick: The way students trip on marbles and banana peels borders on it, but if you run someone over with a go-kart? They rocket straight up into the air.
Small Name, Big Ego: Gordon Wakefield, who's convinced he's a brilliant intellect, a ladies man, and a lethal fighter, when in fact he's none of the above.
"What a stupid question. Of course I'm the center of my universe!"
Spoiled Brat: Many of the Preppies. Pinky is the most well known (see quote below), but other preppies qualify. Chad threatens that his father will sue if someone hits him too hard, Parker expresses disbelief that Gord's father would actually make him work...
"I'm a PRINCESS! And I need people to do things for me! So hurry up, because I wanna be FIRST!"
Spoiled Sweet: Pinky can act as one when she grows closer to Jimmy. She's obviously a princess in that she's spoiled, (and a stereotypical one at that) but is actually quite willing to date outside her social class (Jimmy) .
Student Council President: During the game, Ted and Earnest are competing to win the election for this position. One mission involves you having to protect Earnest from the jocks while he gives a campaign speech. It's never specified who wins.
Sweet Polly Oliver: Karen Johnson claims she disguised herself as a boy once so she could play sports.
Stepford Suburbia: While Bullworth appears to be a normal urban community, it's practically a hell hole according to some of its denizens. Later it's confirmed that there not so wrong as Jimmy and the player almost instantaneously find out or better yet realize.
Trophy Room: Jimmy's room gains a memento from pretty much every mission, side mission, collection quest, class mini-game and race he completes. By the end his bedroom is filled to the brim with the trophies of all his accomplishments. He can even buy stuff like posters too.
Ungrateful Bastard: Not only do the Nerds generally treat Jimmy like hired help and have to be challenged before they'll admit Jimmy to their clubhouse, but when they think they don't need him anymore, they abruptly cut ties with him for no apparent reason and have to be reined in the old-fashioned way.
Urban Segregation: The wealthy districts of Old Bullworth Vale and Bullworth Town are cleanly separated from the poor ones of New Coventry and Blue Skies Industrial Park by an elevated railroad trestle, making New Coventry and Blue Skies "the wrong side of the track" both figuratively and literally.
Videogame Cruelty Potential: Quite a bit, as you might gather. Though, jamming a prefect's face into a toilet and escaping unscathed is one of the more satisfying accomplishments in gaming.
If you manage to knock out all the prefects or cops, there's nothing stopping you from gunning down everyone in sight with bottle rockets and potatoes, regardless of age or gender.
Block the exit to the boy's dorm with marbles, then pull the fire bell. The gullible students will bolt to the door, trip repeatedly on the marbles and randomly attack each other. Hilarity most certainly does ensue. And if you hide in the trash can, they'll randomly attack each other instead of you.
You can get away with anything in the boy's dorm because prefects won't spawn inside. Sometimes a girl will spawn in there. You do the math.
Stand in your dorm room at the edge with a slingshot or fire extinguisher. As people walk by, spray them or shoot them. The idiots don't think to go in your dorm room and get you. You can also do this with fireworks or other stuff, but you'd probably want to be careful about it accidentally bouncing off the doorway and hitting you.
Try climbing the trellis in back of the school (facing the athletics building and prep dorms). From that ledge, you can snipe ANYONE you want with the super slingshot (the one with the scope) and watch the Prefects, etc spawn. And you can then snipe THEM. However, they CANNOT climb the trellis, so you can shoot to your heart's content from there in total safety then wait for the meter to go down before you descend.
Note that if you get caught too many times (or for too serious an offense), you must play a "Detention" minigame until you get it right. Each time you do so, it gets harder.
Of course, completing all of the detention services is the only way to unlock the prison uniform outfit.
Fun little game: Pull out your potato gun. If you aren't in town go there. Wait in the middle of the street. Now when a car stops, jump on the hood. When the person driving it comes out, nail them in the face as much as needed to get them down. Now you cannot be one shotted by police when they come to get you. As long as you have health, they throw bricks, you can stay up there the entire time and just shoot anybody with your toys.
Also appear to be a good bad bug. You can jump on school receptionist's desk and you will still be ungrabbable.
If the player unlocks the Rubberband Ball, by collecting all the rubberbands, the carnage produced by the Ball is awesome.
You can also shoot/beat up on the dog in one of the detention areas until he runs away.
Video Game Cruelty Punishment: Feel free to fight among your own age group all you like... but hit girls, little kids, adults, or prefects, and the game will immediately turn your wanted bar full red, meaning if a cop, prefect or teacher so much as touches you, you're busted immediately, do not pass go. What's more, hitting girls, little kids, and adults will cause prefects or police to spawn near you and charge immediately.
Extremely rare for this type of game, this punishment holds true for everyone, not just you - If an enemy accidentally hits an adult, little kid, or prefect, The Law will spawn nearby and go after them. The lone exceptions are scripted interactions, such as a bully taking a little kid's textbook and hitting them with it.
Virtual Paper Doll: While Jimmy isn't quite as customizable as CJ was, you can still dress him in a wide variety of clothes (sure, there's a dress code, but it's not enforced that strongly). And once Chapter 2 begins and the school gates open up, you can go to a barber and choose from a few "tough guy" style haircuts. And once Blue Skies Industrial Park is opened up in Chapter 5, you can get tattoos.
What Could Have Been: A seventh clique, the Punks, were dropped part way through production. Some of the Punks were merged into the Dropouts - who later became the Townies. Originally, though, the Punks attended Bullworth - you can see them in the comic that came with the limited edition of the game.
Fairly early in the storyline Jimmy gets a skateboard to cruise around the map with. Sadly, there is not one skatepark in which to ride around; the bike park in New Coventry is close but the physics of boards and bikes in the air isn't quite right.
Wimpification: Although probably every character has been hit with this at least once, three get it regularly.
Kirby may be bisexual and interested in feet, but he beats enough people up that he came up with a word for it (poundcake). This doesn't stop him from getting derailed into a whiny priss who'd rather go shoe shopping than tackle a nerd.
Derby prefers to let Bif do the dirty work for him, but he's still a very competent boxer. He gets derailed into an Upper-Class Twit who needs Bif to hold his hand through everyday life.
Peanut really does seem fixated on Johnny Vincent, but there's really nothing in his characterization that suggests he spends all his time being beaten up by the Preppies and running in tears to Johnny. He spends a lot of time doing just that in fanfic, though.
Wrestler in All of Us: Russell Northrop, Juri Karamazov, and Luis Luna all use pro wrestling moves when they fight.
You ALL Look Familiar: Averted, at the cost of there being only about sixty students and ten teachers in the entire school, all appearing at multiple locations at the same time.
Strangely though, in individual missions, some characters may appear multiple times with others not at all. A mission early in the game, for example, has Troy Miller appear three different times and Davis White appear twice, while Ethan Robinson, Tom Gurney and Wade Martin don't appear at all.
Your Mom: Gary, you really shouldn't have said that...