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Burrito Bison is a 2D Flash "launching" game made by Juicy Beast. Basically, the objective of the game is to launch the titular Bison across Candy Land in hopes of escaping this mad land - all the while evading the gummy bear police and crushing as many gummy bears as possible. Aiding him on his quest are the various power-ups (held by certain gummies) and the various buyable upgrades. In other words, it's a simplistic game with an original twist that doesn't reinvent the wheel, but refreshes it in a nice manner.The game can be played here. A sequel, Burrito Bison Revenge, can be played here, where the masked luchador goes back into Candy Land when he finds out that he left his wallet in it and now can't pay for his supermarket bill.
Upgrading the opponent you face in the ring makes the perfect launch harder to acheive, but gets you more money and speed.
Dirty Cop: Revenge introduces corrupt cops that give Burrito Bison an extra Rocket Slam when he squishes them.
Do Well, but Not Perfect: A good amount of the Achievements in Revenge require you to squash ground-based enemies, requiring you to avoid getting airborne.
A notable one late in the game requires you to obtain a Sweet Impact while going as slow as possible, meaning you have to be really good at getting airborne, but somehow avoid picking up speed.
Excuse Plot: Burrito Bison is merely pacing through the supermarket, when he gets pulled into a bag of candy and ends up at a fighting ring in Candy Land. He must now try to get home again! The plot for the sequel is even worse, with Bison returning to Candy Land merely because he forgot his wallet there...entirely disregarding the hundreds of thousands of dollars he gains from squishing gummies.
Incendiary Exponent: In Revenge, with the Pants on Fire upgrade, the bison gains the ability to turn into an unstoppable ball of fire for a limited time if he manages to maintain high speed for long enough.
Level Ate: Practically the entire game (barring half of the intro).
Luck-Based Mission: the missions require you to do things like get several perfect launches in a row or get several enemies in a single launch. Annoyingly, doing this before the mission shows up isn't counted.
Doubly so in Revenge. After every launch, when he comes to a bumpy, bleeding halt... he stands up, dusts himself off, and runs back to the ring for his next launch. Bear in mind, many launches see him at the center of multiple explosions.
Meteor Move: Flying high enough makes you return to earth as a giant cotton-candy-covered meteorite. The standard elbow drop uses a rocket to go faster.
Money Spider: Apparently, all gummy bears (barring the police and a few of the special ones) have cash on them. A few carry bags of cash or are floating sacks of cash, which do exactly what you'd think they'd do.
Roaring Rampage of Revenge: The first game is simply about escaping Candy Land, and the cops can easily beat up and drag Bison back to the ring after failed attempts. In Revenge, however, Bison's out to get his wallet back from the bears, so this time, he will give the cops beat-downs and deliberately return to the ring to make use of it again.
Rolling Attack: The chili pepper powerup or "sweet impact" in Revenge.
Took a Level in Badass: A minor one, since there was plenty of badass already. In the first game, encounters with police officers end in B.B. lying on the ground and the officer on top of him. In the sequel, the tables are turned.