Video Game / Capcom Fighting Evolution

In 2002, Capcom began development on Capcom Fighting All-Stars. All-Stars was a 3D fighting crossover that featured characters from games like Street Fighter II, Darkstalkers, Final Fight, Rival Schools and several new characters. In 2003, the game received limited beta tests in London and Japan. Unfortunately, it crashed right into the Polygon Ceiling, and the game was canceled that year.

However, Capcom decided to do what they could to salvage the remains of All-Stars, and released Capcom Fighting Evolution (a.k.a. Capcom Fighting Jam in Japan and Europe), in 2004. It is a Massively Multiplayer Crossover between some of Capcom's popular fighting game series, including Street Fighter II, Street Fighter III, Street Fighter Alpha and Darkstalkers, and the obscure, arcade-only Red Earth.

Unlike All-Stars, Evolution is completely 2D. It dropped most of All-Stars' original characters, with the lone exception of a mysterious schoolgirl named Ingrid. Each franchise gets four characters, with Pyron from Darkstalkers serving as the final boss. The game operates on a semi-tag system while players can't swap in and out during a battle, they can change to their alternate character after a round.

All characters fight using the rules from the games they came from - the Street Fighter II characters use the single Super Move meter from Super Street Fighter II, the Darkstalkers characters have the stacking Super Move meters, and so on. In the typical fashion of Capcom crossover games, there is no overarching storyline, although each character does have their own ending cutscene.


Tropes used in this game: