Video Game / Saturn Bomberman

http://static.tvtropes.org/pmwiki/pub/images/bomberman-saturnbomberman-cover_1442.PNG

Saturn Bomberman is a 1996 installment in the Bomberman franchise for the Sega Saturn. The game follows the tried and true grid formula, and marks the first appearance of Dr. Ein and the Hige Hige Bandits.

The legendary monster Crator was imprisoned in the Crystal Tower with four crystals, but Mujoe unsealed Crator and enslaved it with the monster controller. Frantically, Dr. Ein sends a message requesting White Bomberman and Black Bomberman to stop Mujoe and his gang from Taking Over the World.

In Normal Game, stages are laid out with various obstacles, and destroying all of the Core Mechas (mechanisms with glowing red orbs) opens the exit. This continues for five worlds, each ending with a boss. In Master Game, all the enemies of the floor must be destroyed within the time limit, with a timed boss every four floors for twenty total floors. The famous Battle Game supports up to ten players, featuring Hudson characters (like Hi-Ten Chara Bom). It also allows online matches due to the modem add-on (except in the PAL version). To date, only Atomic Bomberman rivals this Battle Game.

Needs more tropes.

This game provides examples of:

  • Amusement Park of Doom: Hige Hige Land / Amusement World is the first area and the "secret" base of the gang.
  • Bad Future: The fifth area, Mujoe World / Mr. Meanie's Future World.
  • Bait-and-Switch Boss: Castle Joe, the first boss of Normal Game. It initially appears to be three Elite Mooks, before a piece of the castle lifts off and smashes onto the arena, blasting the mooks away and starting the battle.
  • BFB: Saturn Bomberman's intro sequence is notable for including some truly GIGANTIC bombs being thrown at Bomberman that are several times his size. This doesn't stop him from grabbing and flinging one back to his assailants, but overshooting and having it fall into a volcano. Cue Mass "Oh, Crap!" over the next few seconds as the camera zooms out, the planet starts bulging, and then turns into a planet-sized Cartoon Bomb before exploding.
  • Collision Damage: Enemies kill you on contact.
  • Cowboy Episode: The second area, Gunman World / Wild West World.
  • Cyber Ninja: Kougaiger / J Ninja, the second boss of Normal Game.
  • Damn You, Muscle Memory!: Double-tapping the bomb button in Bomberman 64 or The Second Attack! does a stationary Bomb Kick. The very same action in Saturn Bomberman and some other 2D titles will Line Bomb instead, unless the player changes the control configuration.
  • Dragon Their Feet: The last boss of Normal Game isn't Mujoe, but his Number Two Dr. Mechard.
  • Dub Name Change: The English translation had several odd ones that only lasted for this game: Dr. Ein is known as Dr. I, Mujoe is known as Mr. Meanie, Dr. Mechard is known as Dr. Mechado, and Core Mechas are known as Zarfs, among others.
  • Everything's Better with Dinosaurs:
    • They're adorable and give you a ride, along with a charging or jumping ability.
    • The fourth area, Tyanno World / Dino World, though only two of the enemies you fight are actually dinosaurs (the others are frogs, walking plants, a tree, and a giant bird boss called Egg Birdon).
  • Giant Flyer: Egg Birdon, the fourth boss of Normal Game.
  • Humongous Mecha: Mujoe jumps in a giant robot before his boss fight.
  • Long Runner: The online mode in North America is powered by NetLink, which enables players to dial each other directly. Because of this, the online mode is still available to this day, long after games such as Bomberman Online have shut down their servers.
  • Mind-Control Device: The monster controller used on Crator.
  • Mini-Boss: The evil tree of Stage 4-3.
  • Offer Void In Nebraska: Online play was available in Japan through SEGASATURN NETWORKS and in North America through NetLink. No Saturn modems were released in PAL territories.
  • Oh, Crap!:
    • Even if they don't audibly cry out in despair, characters in multiplayer have special Oh, Crap! animations.
    • Dr. Ein:
    "What?" It... It's Crator! Why is he in this era? If his magic power isn't sealed, it could be infinite! Run away Bomberman!"
    • Everybody's reaction (save the dino) to the giant bomb going into the volcano in the intro cinematic.
  • Plot Coupon: The four magic crystals that sealed Crator.
  • Poison Mushroom: The skull in Battle Game will inflict a random disease, either dropping your bomb power to 1, making you super slow, or have your controls inverted. The devil does this to everybody.
  • Power Up Mount: The Tyra dinosaurs. They come in five colors, each of them with a different ability:
    • Blue: Kicks bombs above blocks.
    • Yellow: Roars, stunning the enemies for a few seconds.
    • Green: Super Speed.
    • Pink: Jumps above blocks.
    • Purple: Emits sound waves that make bombs explode, and reveals if blocks have items inside or not.
  • Puzzle Boss: Rodeon, the third boss of Normal Game. It can only be damaged by firing cannons via bomb blasts.
  • Ridiculously Cute Critter:
    • The aforementioned dinosaurs.
    • Kepo, Dr. Ein's bunny-like furry robot that hangs around Bomberman's ship.
  • Rock Monster: Crator, the fifth boss of Normal Game.
  • Rushmore Refacement:
    • In the background of the Rodeon battle, you can see Mount Rushmore with the faces of Mujoe and his gang go by.
    • During the game's ending, it's back to normal... except that Bomberman's face is also up there.
    • In Battle Game, there is a Mount Rushmore pastiche with several Bomberman faces.
  • Super Title 64 Advance: Also the only Sega Saturn game to implement the console's complete name in its title rather with an "S".
  • Up to Eleven: Saturn's multiplayer allowed up to ten players at once, the most in a Bomberman game up to that point.
  • We Only Have One Chance: "Look! The crystals are weakening his power! This is your only chance to defeat him!"
  • Wutai: The second area, Mage Mage World / Samurai World.

http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/SaturnBomberman