Atomic Bomberman is a 1997 installment in the Bomberman franchise for Windows 95. It is a slight oddball in the franchise, being developed by an American company (Interplay, under license from Hudson Soft), who designed the game using pre-rendered 3D sprites and backgrounds, techno-inspired music, and the extensive use of voice samples (provided by Charlie Adler and Billy West, no less!). Gameplay retains the classic grid-based formula, and while there is a short campaign mode, the game's focus is on its multiplayer. In fact, it and Saturn Bomberman are still the only games to offer ten-player online.
This game provides examples of:
- Digitized Sprites
- Dummied Out: Atomic Bomberman came with modding tools, making Dummied Out portions of the game easy to find - including unused, profanity-laced vocal taunts.
- Eyes Are Unbreakable: Blown-up bombers are reduced to a pile of ashes except for their eyes, which remain suspended in mid-air for a moment before dropping.
- Level Editor: Unlike Saturn Bomberman, ten players can be used in a variety of fields.
- No Mouth: A surprising subversion. The characters usually appear to not have a mouth, except on the main menu◊ and a bonus game◊ screen.
- Oh, Crap!: Characters have such animations when cornered next to a bomb.