The original Japanese coverBomberman '94
is a 1994 installment in the Bomberman
franchise for the TurboGrafx-16
, the follow-up to Bomberman '93
and a loose prequel to Super Bomberman 3
. After the TurboGrafx was discontinued in the West, the game was ported and localized as Mega Bomberman
for the Sega Mega Drive/Genesis
The inhabitants of Bomber Planet lived in peace, protected by five spirits, until the evil Bagular
and his robot army invaded. The Spirit Pictures, the source of the Spirits' magical power, were destroyed, splitting Bomber Planet into five pieces. Bomberman must restore the Spirit Pictures, reassemble Bomber Planet, and defeat Bagular and his army.
Despite the Mega Drive/Genesis being a more powerful console than the TurboGrafx-16, the Mega Bomberman
port had inferior graphics, and multiplayer only supported up to four players instead of five, though the console was capable of five players with the right MultiTap.
The game is currently available to purchase from the Wii Virtual Console
, along with Bomberman '93
and Bomberman Hero
Needs more tropes.
This game provides examples of:
- Anthropomorphic Food: Bananahha.
- Attack Drone: Some of the machines are like this.
- Bat out of Hell: Count Koumori.
- Big Bad: Bagular.
- Big Boo's Haunt: The Cranking Castle level.
- Everything's Better with Penguins: Averted. The tundra level has penguins around, but they launch missiles that can hurt you.
- Giant Enemy Crab: Glub Roves.
- Hoist by His Own Petard: You can actually get hurt by your own bombs if you aren't careful.
- Humongous Mecha: Bagura's dragon robot.
- An Ice Person: Queen Oyobii.
- Jungle Japes: The Jamming Jungle level.
- Kangaroos Represent Australia: Started showing up with this game and have practically become a mainstay since then. They're adorable, give you a ride, take a hit for you, and for whatever reason, hatch from giant eggs.
- Killer Rabbit: The Poka Pokas of the jungle level.
- The Skaters on the tundra level.
- Lethal Lava Land: The Vexing Volcano level.
- Living Statue / Golem: Pyramid Gan G.
- Mecha-Mooks: Every level in the game has them. In the final level, every enemy is a machine.
- Nintendo Hard: You'll find yourself in a lot of tight spots as the game progresses.
- One-Hit Kill: If Bomberman is hit even once, he'll lose a life.
- Slippy-Slidey Ice World: The Thrashing Tundra level.
- Space Zone: Bomberman uses his spacecraft to traverse between the fragments of the planet — and finally to the asteroid lair.
- Squashed Flat: In the castle level, Bomberman can use his bombs to remove the supports from giant barrels, which can roll over any enemies who may happen to be in their path.
- Stuff Blowing Up: This speaks for itself.
- Super Title 64 Advance: Mega Bomberman, relating to the Megadrive.
- Under the Sea: The Slamming Sea level.
- The Very Definitely Final Dungeon: Bagular's Asteroid Lair.