Video Game: Marvel Super Heroes vs. Street Fighter
X-Men vs. Street Fighter was a huge hit, and in 1997, Capcom followed it up with Marvel Super Heroes vs. Street Fighter.The Marvel roster retained Wolverine and Cyclops (and brought back Omega Red from CotA) and was extended with Captain America, Spider-Man, Shuma-Gorath, The Incredible Hulk and Blackheart. The Street Fighter side was pretty much left alone, with the exceptions of Cammy and Charlie (who were replaced by Dan and Sakura). The game also featured a number of hidden character variants, such as U.S. Agent, Mephisto, an armored Spider-Man, and a Zangief that couldn't block but was never hit-stunned - as well as Shadow (the result of Charlie being subjected to horrific experiments by Bison). The Japanese version also had an exclusive original character: Norimaro, a Joke Characterbased on Japanese comedian Noritake Kinashi.The gameplay remained mostly the same as the previous game in fact even using the same backgrounds only remixed. Theres also the addition of being able to call your partner in for an attack without switching out.Apocalypse is still featured as a boss fight, but instead of fighting your partner after defeating him, the final fight is now against Cyber-Akuma, a version of Akuma who appears to have been somehow transported from this continuity's Age of Apocalypse timeline after having been turn into one of his Horsemen.Followed in 1998 with Marvel vs. Capcom: Clash of Super Heroes.
The Announcer even gets in on the fun by announcing the Hyper Combos used to win a match. Hearing the announcer yell SHINKUUTATSUMAKISENPUUKYAKUUUU at the end of a match has to be heard to be believed.
The Cameo: Many characters from both universes make appearances in the endings and stages.
Combat Tentacles: The only plausible explanation as to how Shuma-Gorath made the cut instead of Doctor Strange.
Notably, Ryu and Ken have a unique attack where Ken joins Ryu in performing a Shinkuu Hadouken. Zangief has two: if he's the point man, his teammate joins him in performing a Double Final Atomic Buster while in other cases he performs an enhanced Double Lariat.
Mecha-Zangief, a cybernetic version of Zangief. While not a proper Mecha, this version of Zangief couldn't flinch and took reduced damage from pretty much any attack. He could also use a fierybreath attack as Mech-Zangief, the Siberian Breath, similar to Dhalsim's Yoga Blast. The downside is his inability to block in this form.
Cyber Akuma, (Mecha Gouki in Japan) a roboticized version created by Apocalypse, as the game's final boss. He's a more powerful and faster Akuma that possess the greatest attack and defense of any character in the game, and comes complete with mechanical wings and rocket punches.
Beat the game to get dialogue like this before the character endings: "We make a great team (insert name here)", "We shall meet again (insert name here)".
It also has another form of it present via the Team Hyper finishes: winning a match with one combines their names together which is then displayed in a huge font. The name is tweaked depending on who was the point character at the time. For example, performing a Team Hyper with Spider-Man and Ryu (in that order) is called the "Crawler Hadouken", whereas Ryu and Spider-Man's super is the "Shinkuu Assault." Works with most of them, although some of the time the end result is somewhere in the lines of "Shinkuu Miracle Treasure" or "Knee Press Star". Reaches its most ridiculous with Captain America and US Agent as a team, whose Team Hyper names combine into "Star Star".
Subverted with the pre-fight quotes against Apocalypse, as every character has an unique one against him.