History VideoGame / StreetFighterAlpha

3rd Jun '16 11:05:36 PM mariofanmaker
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* LoadsAndLoadsOfCharacters: The original ''Alpha'' started with a modest roster (even for its time) of 13 fighters (only one fighter more than ''Street Fighter II′: Champion Edition''), 10 of which were immediately playable. This increased to 18 in ''Alpha 2'' (one more than ''Super Street Fighter II Turbo'', not counting the alternate versions of certain characters), which was touted on the game's flyer as being "the most ever in a Capcom game" to date, and then to a whopping 28 in the original arcade release of ''Alpha 3'' (counting Balrog, Juni and Juli). By the time ''Alpha 3'' hit home consoles, the cast included the entire ''Super Turbo'' roster, seven carryover characters from the first ''Street Fighter'' and ''Final Fight'', eight original characters, plus Shin Akuma, Final Bison and Evil Ryu. The two portable versions for GBA and PSP later snuck in Eagle, Maki and Yun from ''Capcom vs. SNK 2'', with Ingrid from ''Capcom Fighting Evolution'' being exclusive to the PSP, for a big total of 39 fighters. This was the biggest roster in a ''Street Fighter'' game until the release of ''[[VideoGame/StreetFighterIV Ultra Street Fighter IV]]'' in 2014, with its 44 fighter roster.

to:

* LoadsAndLoadsOfCharacters: The original ''Alpha'' started with a modest roster (even for its time) of 13 fighters (only one fighter more than ''Street Fighter II′: Champion Edition''), 10 of which were immediately playable. This increased to 18 in ''Alpha 2'' (one more than ''Super Street Fighter II Turbo'', not counting the alternate versions of certain characters), which was touted on the game's flyer as being "the most ever in a Capcom game" to date, and then to a whopping 28 in the original arcade release of ''Alpha 3'' (counting Balrog, Juni and Juli). By the time ''Alpha 3'' hit home consoles, the cast included the entire ''Super Turbo'' roster, seven carryover characters from the first ''Street Fighter'' and ''Final Fight'', eight original characters, plus Shin Akuma, Evil Ryu, Final Bison and Evil Ryu.Shin Akuma. The two portable versions for GBA and PSP later snuck in Eagle, Maki and Yun from ''Capcom vs. SNK 2'', with Ingrid from ''Capcom Fighting Evolution'' being exclusive to the PSP, for a big total of 39 fighters. This was the biggest roster in a ''Street Fighter'' game until the release of ''[[VideoGame/StreetFighterIV Ultra Super Street Fighter IV]]'' in 2014, IV: Arcade Edition]]'' tied with its it before finally being surpassed with the release of ''Ultra Street Fighter IV'' with a 44 fighter character roster.
1st Jun '16 5:08:21 PM AndyLA
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* CanonDiscontinuity: The events of ''Final Fight 2'' are hard to fit into the backstory of the ''Alpha'' series without invoking a bit of {{fanwank}}ery. Mainly the fact that Guy has two different masters (Genryusai in ''Final Fight 2'', Zeku in the ''Alpha'' series) and Rolento's allegiance (he was still employed by Mad Gear in ''Final Fight 2''; in ''Alpha 2'', he has left the gang to form his own organization). That still didn't prevent Maki from becoming a CanonImmigrant and being placed into the character roster of the portable versions of ''Alpha 3''.

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* CanonDiscontinuity: The events of ''Final Fight 2'' are hard to fit into the backstory of the ''Alpha'' series without invoking a bit of {{fanwank}}ery. Mainly the fact that Guy has two different masters (Genryusai in ''Final Fight 2'', Zeku in the ''Alpha'' series) and Rolento's allegiance (he was still employed by Mad Gear in ''Final Fight 2''; in ''Alpha 2'', he has left the gang to form his own organization). That still didn't prevent Maki from becoming a CanonImmigrant and being placed into the character roster of the portable versions of ''Alpha 3''. And then there is Yun who, within the chronology of ''Street Fighter'' as a whole, should still be a child during the events of the ''Alpha'' series.
1st Jun '16 3:53:54 AM PF
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** The "[=SonSon=]" convenience store in the first game (in the stage that Ryu and Guy share) is not only a shout-out to the old Capcom arcade of the same name, but also a knockoff of real life store chain Lawson (albeit with a green sign).

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** The "[=SonSon=]" convenience store in the first game (in the stage that Ryu and Guy share) is not only a shout-out to the old Capcom arcade game of the same name, but also a knockoff of real life store chain Lawson (albeit with a green sign).
31st May '16 6:16:45 PM AndyLA
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* BroadStrokes: Contrary to popular belief, ''Alpha 2'' isn't really so much of a retelling of the original ''Alpha'' as it is both a continuation and a retelling. Some of the character endings in ''Alpha 2'' (like Sodom, Ken, Rose, and Sagat's) are rough continuations of their original endings from the first ''Alpha'', while others (like Dan and Adon's) are hard to reconcile with their originals. Charlie's endings in the first two ''Alpha'' games don't completely sync in with the fact that he is still alive in ''Alpha 3''.

to:

* BroadStrokes: Contrary to popular belief, ''Alpha 2'' isn't really so much of a retelling of the original ''Alpha'' as it is both a continuation and a retelling. Some of the character endings in ''Alpha 2'' (like Sodom, Ken, Rose, and Sagat's) are rough continuations of their original endings from the first ''Alpha'', while others (like Dan and Adon's) are hard to reconcile with their originals. Charlie's endings in the first two ''Alpha'' games don't completely sync in with the fact that he is still alive in ''Alpha 3''.3'' (although ''VideoGame/StreetFighterV'' treats Charlie's ''Alpha 2'' ending as canon).
31st May '16 6:14:23 PM AndyLA
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--> "Nobody blink, go for broke!"

to:

--> "Nobody blink, go for broke!"triumph or die!"



** The "[=SonSon=]" convenience store in the first game is not only a shout-out to the old Capcom arcade of the same name, but also a knockoff of real life store chain Lawson (albeit with a green sign).

to:

** The "[=SonSon=]" convenience store in the first game (in the stage that Ryu and Guy share) is not only a shout-out to the old Capcom arcade of the same name, but also a knockoff of real life store chain Lawson (albeit with a green sign).



* NintendoHard: This series is particularly unforgiving.

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* NintendoHard: This series is particularly unforgiving. Charlie in particular can be a bitch, as he can grapple you with frame-perfect precision just as he's finishing blocking your moves.
28th May '16 9:17:11 PM mariofanmaker
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''Street Fighter Alpha 3'' finished off the prequel sub-series in 1998, introducing selectable fighting styles called "isms." In addition to Cammy, the ''Alpha 2'' roster were joined by newcomers Karin Kanzuki (Sakura's rival from the manga ''Sakura Ganbaru!''), R. Mika (a Japanese female wrestler) and Juni & Juli (M. Bison's female bodyguards), along with Cody from ''Final Fight'' and most of the ''Street Fighter II'' warriors who were absent in previous ''Alpha'' titles (namely Blanka, E. Honda, Balrog and Vega). The console versions (and a later ''Upper'' revision released only in Japanese arcades) brought back Guile and the rest of the "New Challengers" from ''Super Street Fighter II'' (Fei Long, T. Hawk and Dee Jay), gathering the entire ''Super Street Fighter II Turbo'' roster, in addition to Evil Ryu and Shin Akuma, who missed on the original arcade version. A UsefulNotes/GameBoyAdvance port was released in 2002, adding Eagle, Maki and Yun (with [[AssistCharacter his brother]] Yang) fresh from their appearance in ''[[VideoGame/CapcomVsSNK2MarkOfTheMillennium Capcom vs. SNK 2]]''. Finally, in 2006, Ingrid from ''VideoGame/CapcomFightingEvolution'' was added in the UsefulNotes/{{PlayStation Portable}} version along with the GBA bonus characters.

to:

''Street Fighter Alpha 3'' finished off the prequel sub-series in 1998, introducing selectable fighting styles called "isms." In addition to Cammy, the ''Alpha 2'' roster were joined by newcomers Karin Kanzuki (Sakura's rival from the manga ''Sakura Ganbaru!''), R. Mika (a Japanese female wrestler) and Juni & Juli (M. Bison's female bodyguards), along with Cody from ''Final Fight'' and most of the ''Street Fighter II'' warriors who were absent in previous ''Alpha'' titles (namely Blanka, E. Honda, Balrog and Vega). The console versions (and a later ''Upper'' revision released only in Japanese arcades) brought back Guile and the rest of the "New Challengers" from ''Super Street Fighter II'' (Fei Long, T. Hawk and Dee Jay), gathering the entire ''Super Street Fighter II Turbo'' roster, in addition to Evil Ryu Ryu, Final Bison and Shin Akuma, who missed on the original arcade version. A UsefulNotes/GameBoyAdvance port was released in 2002, adding Eagle, Maki and Yun (with [[AssistCharacter his brother]] Yang) fresh from their appearance in ''[[VideoGame/CapcomVsSNK2MarkOfTheMillennium Capcom vs. SNK 2]]''. Finally, in 2006, Ingrid from ''VideoGame/CapcomFightingEvolution'' was added in the UsefulNotes/{{PlayStation Portable}} version along with the GBA bonus characters.



* LoadsAndLoadsOfCharacters: The original ''Alpha'' started with a modest roster (even for its time) of 13 fighters (only one fighter more than ''Street Fighter II′: Champion Edition''), 10 of which were immediately playable. This increased to 18 in ''Alpha 2'' (one more than ''Super Street Fighter II Turbo'', not counting the alternate versions of certain characters), which was touted on the game's flyer as being "the most ever in a Capcom game" to date, and then to a whopping 28 in the original arcade release of ''Alpha 3'' (counting Balrog, Juni and Juli). By the time ''Alpha 3'' hit home consoles, the cast included the entire ''Super Turbo'' roster, seven carryover characters from the first ''Street Fighter'' and ''Final Fight'', eight original characters, plus Shin Akuma and Evil Ryu. The two portable versions for GBA and PSP later snuck in Eagle, Maki and Yun from ''Capcom vs. SNK 2'', with Ingrid from ''Capcom Fighting Evolution'' being exclusive to the PSP, for a big total of 38 fighters. This was the biggest roster in a ''Street Fighter'' game until the release of ''[[VideoGame/StreetFighterIV Ultra Street Fighter IV]]'' in 2014, with its 44 fighter roster.

to:

* LoadsAndLoadsOfCharacters: The original ''Alpha'' started with a modest roster (even for its time) of 13 fighters (only one fighter more than ''Street Fighter II′: Champion Edition''), 10 of which were immediately playable. This increased to 18 in ''Alpha 2'' (one more than ''Super Street Fighter II Turbo'', not counting the alternate versions of certain characters), which was touted on the game's flyer as being "the most ever in a Capcom game" to date, and then to a whopping 28 in the original arcade release of ''Alpha 3'' (counting Balrog, Juni and Juli). By the time ''Alpha 3'' hit home consoles, the cast included the entire ''Super Turbo'' roster, seven carryover characters from the first ''Street Fighter'' and ''Final Fight'', eight original characters, plus Shin Akuma Akuma, Final Bison and Evil Ryu. The two portable versions for GBA and PSP later snuck in Eagle, Maki and Yun from ''Capcom vs. SNK 2'', with Ingrid from ''Capcom Fighting Evolution'' being exclusive to the PSP, for a big total of 38 39 fighters. This was the biggest roster in a ''Street Fighter'' game until the release of ''[[VideoGame/StreetFighterIV Ultra Street Fighter IV]]'' in 2014, with its 44 fighter roster.
10th May '16 3:39:18 PM PF
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** In Charlie's ''Alpha 2'' stage, there are ads for Hoke (Coca-Cola) and Nacys (Macy's).

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** In Charlie's ''Alpha 2'' stage, there are ads billboards for Hoke (Coca-Cola) and Nacys (Macy's).
10th May '16 3:34:59 PM PF
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* BlandNameProduct: The "[=SonSon=]" convenience store in the first game is not only a shout-out to the old Capcom arcade of the same name, but also a knockoff of real-life store chain Lawson (albeit with a green sign).

to:

* BlandNameProduct: BlandNameProduct:
**
The "[=SonSon=]" convenience store in the first game is not only a shout-out to the old Capcom arcade of the same name, but also a knockoff of real-life real life store chain Lawson (albeit with a green sign).sign).
** In Charlie's ''Alpha 2'' stage, there are ads for Hoke (Coca-Cola) and Nacys (Macy's).
1st May '16 5:33:23 AM PF
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** Ken's stage in ''Alpha 2'' is a set on a cruise ship filled with other Capcom characters (or at least very convincing cosplayers) attending Eliza's birthday party. See TheCameo above for the full list.



** Ken's stage in ''Alpha 2'' is a set on a cruise ship filled with other Capcom characters (or at least very convincing cosplayers) attending Eliza's birthday party. See TheCameo above for the full list.



* {{Crossover}}: The series can be seen as a crossover in a technical sense, since it was the first time in the franchise the ''Street Fighter II'' roster was pitted against characters from the first ''Street Fighter'' and ''Final Fight''. ''Alpha 3 MAX'' adds in ''Street Fighter III'' with Yun and ''Capcom Fighting Evolution'' with Ingrid.

to:

* {{Crossover}}: The series can be seen as a crossover in a technical sense, since it was the first time in the franchise the ''Street Fighter II'' roster was pitted against characters from the first original ''Street Fighter'' and ''Final Fight''. ''Alpha 3 MAX'' adds in ''Street Fighter III'' with Yun and ''Capcom Fighting Evolution'' with Ingrid.



* DreamMatchGame: Of the rare canonical variety. When ''Alpha 3'' was ported to consoles, they added five characters not seen in the arcade version (Guile, Evil Ryu, Dee Jay, Fei Long, and T. Hawk) as well as making Balrog, Juli, and Juni (hidden characters in the arcade release) readily available. With the addition of Fei Long, T. Hawk, Dee Jay, and Guile the entire cast of ''Super Street Fighter II Turbo'' was brought into the ''Alpha'' series for the first time, allowing a big brawl between the two eras of ''Street Fighter'' characters. All of these characters were then back-ported to arcades via a Naomi-based (as opposed to [=CPS2-based=] in the case of the original release) version of ''Alpha 3'' called "''Street Fighter Zero 3 Upper''" to give parity with the console release.
* EarlyBirdCameo: A few of the characters made background and ending cameos before becoming proper playable characters in the series.

to:

* DreamMatchGame: Of the rare canonical variety. When ''Alpha 3'' was ported to consoles, they added five characters not seen in the arcade version (Guile, Evil Ryu, Dee Jay, Fei Long, and T. Hawk) as well as making Balrog, Juli, and Juni (hidden characters in the arcade release) readily available. With the addition of Fei Long, T. Hawk, Dee Jay, and Guile Guile, the entire cast of ''Super Street Fighter II Turbo'' was brought into the ''Alpha'' series for the first time, allowing a big brawl between the two eras of ''Street Fighter'' characters. All of these characters were then back-ported to arcades via a Naomi-based (as opposed to [=CPS2-based=] in the case of the original release) version of ''Alpha 3'' called "''Street ''Street Fighter Zero 3 Upper''" Upper'' to give parity with the console release.
* EarlyBirdCameo: A few of the characters made background and ending cameos before becoming proper playable characters in the series.series:



** "Killer Bee" Cammy was added to ''Alpha 2 Gold'' in ''Street Fighter Collection'' for the [=PlayStation=] and Saturn as a nod to her origin in ''VideoGame/XMenVsStreetFighter''. She did not have a story at the time, being a hidden character (you had to beat the game as Bison first and enter your name as "CAM", which would add Cammy as a playable character to Practice and Versus, accessible by pressing Start twice on Bison). This was a prelude to her official debut appearance in ''Alpha 3''. The later [=PS2=] version of ''Alpha 2 Gold'' released as part of ''Alpha Anthology'' updated Cammy's presence to full-fledged character that could be used in Arcade complete with rival battles and an ending.

to:

** "Killer Bee" Cammy was added to ''Alpha 2 Gold'' in ''Street Fighter Collection'' for the [=PlayStation=] and Saturn as a nod to her origin appearance in ''VideoGame/XMenVsStreetFighter''. She did not have a story at the time, being a hidden character (you character.[[note]]You had to beat the game as Bison first and enter your name as "CAM", which would add Cammy as a playable character to Practice and Versus, accessible by pressing Start twice on Bison). Bison.[[/note]] This was a prelude to her official debut appearance in ''Alpha 3''. The later [=PS2=] version of ''Alpha 2 Gold'' Gold'', released as part of ''Alpha Anthology'' Anthology'', updated Cammy's presence to full-fledged character that could be used in Arcade complete with rival battles and an ending.
1st May '16 5:26:47 AM PF
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* BroadStrokes: Contrary to popular belief, ''Alpha 2'' isn't really so much of a retelling of the original ''Alpha'' as it is both a continuation and a retelling. Some of the character endings in ''Alpha 2'' (like Sodom's, Ken's, Rose's, and Sagat's) are rough continuations of their original endings from the first ''Alpha'', while others (like Dan's and Adon's) are hard to reconcile with their originals. Charlie's endings in the first two ''Alpha'' games don't completely sync in with the fact that he is still alive in ''Alpha 3''.

to:

* BroadStrokes: Contrary to popular belief, ''Alpha 2'' isn't really so much of a retelling of the original ''Alpha'' as it is both a continuation and a retelling. Some of the character endings in ''Alpha 2'' (like Sodom's, Ken's, Rose's, Sodom, Ken, Rose, and Sagat's) are rough continuations of their original endings from the first ''Alpha'', while others (like Dan's Dan and Adon's) are hard to reconcile with their originals. Charlie's endings in the first two ''Alpha'' games don't completely sync in with the fact that he is still alive in ''Alpha 3''.
This list shows the last 10 events of 129. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.StreetFighterAlpha