History VideoGame / StreetFighterAlpha

21st Apr '16 4:08:29 PM Adam43
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* DoomedByCanon: Charlie always dies at the end of each ''Alpha'' game. Because otherwise, what else will inspire Guile to pursue his revenge on M. Bison? This was almost averted in ''Alpha 3'', where Charlie actually survived his ending, but the console version "fixed" this by adding Guile to the roster and having Charlie die in his ending instead. However, come ''VideoGame/StreetFighterV'' and it is revealed that Charlie's ''Alpha 2'' ending is actually canon, rendering Charlie's ''Alpha 3'' ending non-canon.

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* DoomedByCanon: Charlie always dies at the end of each ''Alpha'' game. Because otherwise, what else will inspire Guile to pursue his revenge on M. Bison? This was almost averted in ''Alpha 3'', where Charlie actually survived his ending, but the console version "fixed" this by adding Guile to the roster and having Charlie die in his ending instead. However, come ''VideoGame/StreetFighterV'' and it is revealed that Charlie's ''Alpha 2'' ending is actually canon, rendering Charlie's Guile's ''Alpha 3'' ending non-canon.
21st Apr '16 4:07:55 PM Adam43
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* DoomedByCanon: Charlie always dies at the end of each ''Alpha'' game. Because otherwise, what else will inspire Guile to pursue his revenge on M. Bison? This was almost averted in ''Alpha 3'', where Charlie actually survived his ending, but the console version "fixed" this by adding Guile to the roster and having Charlie die in his ending instead.

to:

* DoomedByCanon: Charlie always dies at the end of each ''Alpha'' game. Because otherwise, what else will inspire Guile to pursue his revenge on M. Bison? This was almost averted in ''Alpha 3'', where Charlie actually survived his ending, but the console version "fixed" this by adding Guile to the roster and having Charlie die in his ending instead. However, come ''VideoGame/StreetFighterV'' and it is revealed that Charlie's ''Alpha 2'' ending is actually canon, rendering Charlie's ''Alpha 3'' ending non-canon.
17th Apr '16 8:24:38 AM PF
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* {{Leitmotif}}: Kinda recursive for ''A3''. Since the returning characters already had their own themes (and got entirely different tunes in ''A3''), the signature tracks for this game [[VindicatedByHistory have turned out to be]] "[[https://www.youtube.com/watch?v=huA5sKl7K-U Simple Rating]] ([[EnsembleDarkhorse Karin]]'s theme) and [[https://www.youtube.com/watch?v=A5JFGrysqm8 Brave or Grave]] (Shin M. Bison's theme).

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* {{Leitmotif}}: Kinda recursive for ''A3''. ''Alpha 3''. Since the returning characters already had their own themes (and got entirely different tunes in ''A3''), ''Alpha 3''), the signature tracks for this game [[VindicatedByHistory have turned out to be]] "[[https://www.[[https://www.youtube.com/watch?v=huA5sKl7K-U Simple Rating]] "Simple Rating"]] ([[EnsembleDarkhorse Karin]]'s theme) and [[https://www.youtube.com/watch?v=A5JFGrysqm8 Brave "Brave or Grave]] Grave"]] (Shin M. Bison's theme).
17th Apr '16 5:58:46 AM AriRockefeller
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Added DiffLines:

* {{Leitmotif}}: Kinda recursive for ''A3''. Since the returning characters already had their own themes (and got entirely different tunes in ''A3''), the signature tracks for this game [[VindicatedByHistory have turned out to be]] "[[https://www.youtube.com/watch?v=huA5sKl7K-U Simple Rating]] ([[EnsembleDarkhorse Karin]]'s theme) and [[https://www.youtube.com/watch?v=A5JFGrysqm8 Brave or Grave]] (Shin M. Bison's theme).
6th Apr '16 4:43:10 PM AndyLA
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* BlandNameProduct: The "[=SonSon=]" convenience store in the first game is not only a shout-out to the old Capcom arcade of the same name, but also a knockoff of real-life store chain Lawson (albeit with a green sign).



* LoadsAndLoadsOfCharacters: The original ''Alpha'' started with a modest roster (even for its time) of 13 fighters (only one fighter more than ''Street Fighter II′: Champion Edition''), 10 of which were immediately playable. This increased to 18 in ''Alpha 2'' (one more than ''Super Street Fighter II Turbo'', not counting the alternate versions of certain characters), which was touted on the game's flyer as being "the most ever in a Capcom game" to date, and then to a whopping 28 in the original arcade release of ''Alpha 3'' (counting Balrog, Juni and Juli). By the time ''Alpha 3'' hit home consoles, the cast included the entire ''Super Turbo'' roster, seven carryover characters from the first ''Street Fighter'' and ''Final Fight'', eight original characters, plus Shin Akuma and Evil Ryu. The two portable versions for GBA and PSP later snuck in Eagle, Maki and Yun from ''Capcom vs. SNK 2'', with Ingrid from ''Capcom Fighting Evolution'' being exclusive to the PSP, for a big total of 38 fighters. This was the biggest roster in a ''Street Fighter'' game until the release of ''[[VideoGame/StreetFighterIV Super Street Fighter IV: Arcade Edition]]'' in 2010, with its 39 fighter roster (which increased to 44 in 2014's ''Ultra Street Fighter IV'').

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* LoadsAndLoadsOfCharacters: The original ''Alpha'' started with a modest roster (even for its time) of 13 fighters (only one fighter more than ''Street Fighter II′: Champion Edition''), 10 of which were immediately playable. This increased to 18 in ''Alpha 2'' (one more than ''Super Street Fighter II Turbo'', not counting the alternate versions of certain characters), which was touted on the game's flyer as being "the most ever in a Capcom game" to date, and then to a whopping 28 in the original arcade release of ''Alpha 3'' (counting Balrog, Juni and Juli). By the time ''Alpha 3'' hit home consoles, the cast included the entire ''Super Turbo'' roster, seven carryover characters from the first ''Street Fighter'' and ''Final Fight'', eight original characters, plus Shin Akuma and Evil Ryu. The two portable versions for GBA and PSP later snuck in Eagle, Maki and Yun from ''Capcom vs. SNK 2'', with Ingrid from ''Capcom Fighting Evolution'' being exclusive to the PSP, for a big total of 38 fighters. This was the biggest roster in a ''Street Fighter'' game until the release of ''[[VideoGame/StreetFighterIV Super Ultra Street Fighter IV: Arcade Edition]]'' IV]]'' in 2010, 2014, with its 39 44 fighter roster (which increased to 44 in 2014's ''Ultra Street Fighter IV'').roster.



** The two-on-one hidden game mode in the first ''Alpha'' where two players as Ryu and Ken must fight a computer-controlled M. Bison. The Japanese version even plays [[https://www.youtube.com/watch?v=CkH9Ybg3SCc a Q-Sound rendition]] of "Itoshisato Setsunasato Kokorozuyosato," the battle theme from the original Japanese version of the movie.

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** The two-on-one hidden game mode in the first ''Alpha'' where two players as Ryu and Ken must fight a computer-controlled M. Bison. The Japanese version even plays [[https://www.youtube.com/watch?v=CkH9Ybg3SCc a Q-Sound rendition]] of "Itoshisato Setsunasato Kokorozuyosato," "Itoshisa to Setsunasa to Kokorozuyosa to," the battle theme from the original Japanese version of the movie.
5th Apr '16 8:17:53 AM PF
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* AscendedGlitch: Cody's ''Final Destruction'' super is a reference to a DifficultButAwesome GoodBadBug in ''VideoGame/FinalFight''.
* AwesomeButImpractical: Alpha Counters have become this in ''Alpha 3'', the counters make as much damage as a light punch would make, they cost one guard bar chunk, [[ArsonMurderAndJaywalking and have no personalized finisher icon]].

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* AscendedGlitch: Cody's ''Final Destruction'' Final Destruction super is a reference to a DifficultButAwesome GoodBadBug in ''VideoGame/FinalFight''.
''Final Fight''.
* AwesomeButImpractical: The Alpha Counters have become Counter is this in ''Alpha 3'', the counters make 3''. It deals as much damage as a light punch would make, they punch, it cost one guard bar chunk, [[ArsonMurderAndJaywalking and have it has no personalized finisher icon]].
4th Apr '16 10:08:51 PM Kytseo
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Added DiffLines:

* AscendedGlitch: Cody's ''Final Destruction'' super is a reference to a DifficultButAwesome GoodBadBug in ''VideoGame/FinalFight''.
21st Feb '16 6:08:53 AM PF
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''Street Fighter Alpha 3'' finished off the prequel sub-series in 1998, introducing selectable fighting styles called "isms." In addition to Cammy, the ''Alpha 2'' roster were joined by newcomers Karin Kanzuki (Sakura's rival from the manga ''Sakura Ganbaru!''), Rainbow Mika (a Japanese female wrestler) and Juni & Juli (M. Bison's female bodyguards), along with Cody from ''Final Fight'' and most of the ''Street Fighter II'' warriors who were absent in previous ''Alpha'' titles (namely Blanka, E. Honda, Balrog and Vega). The console versions (and a later ''Upper'' revision released only in Japanese arcades) brought back Guile and the rest of the "New Challengers" from ''Super Street Fighter II'' (Fei Long, T. Hawk and Dee Jay), gathering the entire ''Super Street Fighter II Turbo'' roster, in addition to Evil Ryu and Shin Akuma, who missed on the original arcade version. A GameBoyAdvance port was released in 2002, adding Eagle, Maki and Yun (with [[AssistCharacter his brother]] Yang) fresh from their appearance in ''[[VideoGame/CapcomVsSNK2MarkOfTheMillennium Capcom vs. SNK 2]]''. Finally, in 2006, Ingrid from ''VideoGame/CapcomFightingEvolution'' was added in the PSP version along with the GBA bonus characters.

to:

''Street Fighter Alpha 3'' finished off the prequel sub-series in 1998, introducing selectable fighting styles called "isms." In addition to Cammy, the ''Alpha 2'' roster were joined by newcomers Karin Kanzuki (Sakura's rival from the manga ''Sakura Ganbaru!''), Rainbow R. Mika (a Japanese female wrestler) and Juni & Juli (M. Bison's female bodyguards), along with Cody from ''Final Fight'' and most of the ''Street Fighter II'' warriors who were absent in previous ''Alpha'' titles (namely Blanka, E. Honda, Balrog and Vega). The console versions (and a later ''Upper'' revision released only in Japanese arcades) brought back Guile and the rest of the "New Challengers" from ''Super Street Fighter II'' (Fei Long, T. Hawk and Dee Jay), gathering the entire ''Super Street Fighter II Turbo'' roster, in addition to Evil Ryu and Shin Akuma, who missed on the original arcade version. A GameBoyAdvance UsefulNotes/GameBoyAdvance port was released in 2002, adding Eagle, Maki and Yun (with [[AssistCharacter his brother]] Yang) fresh from their appearance in ''[[VideoGame/CapcomVsSNK2MarkOfTheMillennium Capcom vs. SNK 2]]''. Finally, in 2006, Ingrid from ''VideoGame/CapcomFightingEvolution'' was added in the PSP UsefulNotes/{{PlayStation Portable}} version along with the GBA bonus characters.



** Cammy was added to the roster in ''Alpha 2 Gold'' (the console version of the Asia-only ''Zero 2 Alpha'') after her appearance in ''VideoGame/XMenVsStreetFighter'', although she did not have a proper in-game storyline until the game was re-released for the [=PS2=] as part of the ''[[CompilationRerelease Street Fighter Alpha Anthology]]''.

to:

** Cammy was added to the roster in ''Alpha 2 Gold'' (the console version of the Asia-only ''Zero 2 Alpha'') after her appearance in ''VideoGame/XMenVsStreetFighter'', although she did not have a proper in-game storyline until the game was re-released for the [=PS2=] UsefulNotes/{{PlayStation 2}} as part of the ''[[CompilationRerelease Street Fighter Alpha Anthology]]''.



* OffModel: Ingrid's sprite in ''Alpha 3 MAX'' looks ''very'' different compardd to the other sprites. Eagle, Maki and Yun also count to a lesser extent.

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* OffModel: Ingrid's sprite in ''Alpha 3 MAX'' looks ''very'' different compardd compared to the other sprites. Eagle, Maki and Yun also count to a lesser extent.



* RecursiveCanon: A Japanese poster for ''Street Fighter II: The Animated Movie'' can be seen in Ryu and Guy's stage in the first ''Alpha'' game.

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* RecursiveCanon: A Japanese poster for ''Street Fighter II: The Animated Movie'' can be seen in Ryu and Guy's stage in the first ''Alpha'' game.original ''Alpha''.



** Far, ''far'' too many to count, but the most significant one might be changing Sagat from the loser to the ''victor'' of [[VideoGame/StreetFighterI the first World Warrior Tournament]] and subsequently shoehorning in [[SoreLoser Evil]] [[SuperpoweredEvilSide Ryu]].

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** Far, ''far'' ''Far'' too many to count, but the most significant one might be changing Sagat from the loser to the ''victor'' of [[VideoGame/StreetFighterI the first World Warrior Tournament]] and subsequently shoehorning in [[SoreLoser Evil]] [[SuperpoweredEvilSide Ryu]].
20th Feb '16 8:36:46 PM NeoDelta
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''Street Fighter Alpha 3'' finished off the prequel sub-series in 1998, introducing selectable fighting styles called "isms." In addition to Cammy, the ''Alpha 2'' roster were joined by newcomers Karin Kanzuki (Sakura's rival from the manga ''Sakura Ganbaru!''), Rainbow Mika (a Japanese female wrestler) and Juni & Juli (M. Bison's female bodyguards), along with Cody from ''Final Fight'' and most of the ''Street Fighter II'' warriors who were absent in previous ''Alpha'' titles (namely Blanka, E. Honda, Balrog and Vega). The console versions (and a later ''Upper'' revision released only in Japanese arcades) brought back Guile and the rest of the "New Challengers" from ''Super Street Fighter II'' (Fei Long, T. Hawk and Dee Jay), gathering the entire ''Super Street Fighter II Turbo'' roster. A GameBoyAdvance port was released in 2002, adding Eagle, Maki and Yun (with [[AssistCharacter his brother]] Yang) fresh from their appearance in ''[[VideoGame/CapcomVsSNK2MarkOfTheMillennium Capcom vs. SNK 2]]''. Finally, in 2006, Ingrid from ''VideoGame/CapcomFightingEvolution'' was added in the PSP version.

to:

''Street Fighter Alpha 3'' finished off the prequel sub-series in 1998, introducing selectable fighting styles called "isms." In addition to Cammy, the ''Alpha 2'' roster were joined by newcomers Karin Kanzuki (Sakura's rival from the manga ''Sakura Ganbaru!''), Rainbow Mika (a Japanese female wrestler) and Juni & Juli (M. Bison's female bodyguards), along with Cody from ''Final Fight'' and most of the ''Street Fighter II'' warriors who were absent in previous ''Alpha'' titles (namely Blanka, E. Honda, Balrog and Vega). The console versions (and a later ''Upper'' revision released only in Japanese arcades) brought back Guile and the rest of the "New Challengers" from ''Super Street Fighter II'' (Fei Long, T. Hawk and Dee Jay), gathering the entire ''Super Street Fighter II Turbo'' roster.roster, in addition to Evil Ryu and Shin Akuma, who missed on the original arcade version. A GameBoyAdvance port was released in 2002, adding Eagle, Maki and Yun (with [[AssistCharacter his brother]] Yang) fresh from their appearance in ''[[VideoGame/CapcomVsSNK2MarkOfTheMillennium Capcom vs. SNK 2]]''. Finally, in 2006, Ingrid from ''VideoGame/CapcomFightingEvolution'' was added in the PSP version.
version along with the GBA bonus characters.



** Cammy was added to the roster in ''Alpha 2 Gold'' (the console version of the Asia-only ''Zero 2 Alpha'') after her [[MarthDebutedInSmashBros appearance]] in ''VideoGame/XMenVsStreetFighter'', although she did not have a proper in-game storyline until the game was re-released for the [=PS2=] as part of the ''[[CompilationRerelease Street Fighter Alpha Anthology]]''.
** When ''Alpha 3'' was ported to home consoles, not only did the home versions feature four extra characters (Fei Long, T. Hawk, Dee Jay and Guile), but the sub-bosses (Balrog, Juni and Juli) were given proper storylines and endings that they didn't get in the original arcade release.

to:

** Cammy was added to the roster in ''Alpha 2 Gold'' (the console version of the Asia-only ''Zero 2 Alpha'') after her [[MarthDebutedInSmashBros appearance]] appearance in ''VideoGame/XMenVsStreetFighter'', although she did not have a proper in-game storyline until the game was re-released for the [=PS2=] as part of the ''[[CompilationRerelease Street Fighter Alpha Anthology]]''.
** When ''Alpha 3'' was ported to home consoles, not only did the home versions feature four six extra characters (Fei Long, T. Hawk, Dee Jay Jay, Guile, Evil Ryu and Guile), Shin Akuma), but the sub-bosses (Balrog, Juni and Juli) were given proper storylines and endings that they didn't get in the original arcade release.



* BroadStrokes: Contrary to popular belief, ''Alpha 2'' isn't really so much of a remake of the original ''Alpha'' as it is both a continuation and a remake. Some of the character endings in ''Alpha 2'' (like Sodom's, Ken's, Rose's, and Sagat's) are rough continuations of their original endings from the first ''Alpha'', while others (like Dan's and Adon's) are hard to reconcile with their originals. Charlie's endings in the first two ''Alpha'' games don't completely sync in with the fact that he is still alive in ''Alpha 3''.

to:

* BroadStrokes: Contrary to popular belief, ''Alpha 2'' isn't really so much of a remake retelling of the original ''Alpha'' as it is both a continuation and a remake.retelling. Some of the character endings in ''Alpha 2'' (like Sodom's, Ken's, Rose's, and Sagat's) are rough continuations of their original endings from the first ''Alpha'', while others (like Dan's and Adon's) are hard to reconcile with their originals. Charlie's endings in the first two ''Alpha'' games don't completely sync in with the fact that he is still alive in ''Alpha 3''.



* CanonImmigrant: While Gouken was technically mentioned in Akuma's original backstory published during the release of ''Super Street Fighter II Turbo'', his appearance in Akuma's ending in the original ''Alpha'' was his (and Goutetsu's) first and only appearance in the series until ''VideoGame/StreetFighterIV'' a decade later. Karin Kanzuki was originally Sakura's rival from a Sakura-centric spin-off manga titled ''Sakura Ganbaru!'' Evil Ryu, the SuperpoweredEvilSide of Ryu, was originally a creation of Masahiko Nakahira's ''Street Fighter Alpha'' manga published by Gamest.
* CharacterRosterGlobalWarming: Birdie and Zangief are the only MightyGlacier characters.
* CompilationRerelease: ''Street Fighter Alpha Anthology'' for the UsefulNotes/PlayStation2, featuring all three ''Alpha'' games plus ''Alpha 2 Gold'' and ''Alpha 3 Upper'' as well as ''VideoGame/SuperGemFighter: Mini Mix'' (previously known in the North American and PAL regions as ''Pocket Fighter'').

to:

* CanonImmigrant: While Gouken was technically mentioned in Akuma's original backstory published during the release of ''Super Street Fighter II Turbo'', his appearance in Akuma's ending in the original ''Alpha'' was his (and Goutetsu's) first and only appearance in the series until ''VideoGame/StreetFighterIV'' a decade later. Karin Kanzuki was originally Sakura's rival from a Sakura-centric spin-off manga titled ''Sakura Ganbaru!'' Ganbaru!'', and Evil Ryu, the SuperpoweredEvilSide of Ryu, was originally a creation of Masahiko Nakahira's ''Street Fighter Alpha'' manga published by Gamest.
* CharacterRosterGlobalWarming: Birdie and Zangief are the only MightyGlacier characters.
characters. Sodom is one to an extent.
* CompilationRerelease: ''Street Fighter Alpha Anthology'' for the UsefulNotes/PlayStation2, featuring all three ''Alpha'' games plus ''Alpha 2 Gold'' and ''Alpha 3 Upper'' Upper'', as well as ''VideoGame/SuperGemFighter: Mini Mix'' (previously known in the North American and PAL regions as ''Pocket Fighter'').Mix''.



* {{Crossover}}: The series can be seen as a crossover in a technical sense, since it was the first time in the franchise the ''Street Fighter II'' roster was pitted against characters from the first ''Street Fighter'' and ''Final Fight''. ''Alpha 3 MAX'' adds in ''Street Fighter III'' with Yun.

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* {{Crossover}}: The series can be seen as a crossover in a technical sense, since it was the first time in the franchise the ''Street Fighter II'' roster was pitted against characters from the first ''Street Fighter'' and ''Final Fight''. ''Alpha 3 MAX'' adds in ''Street Fighter III'' with Yun.Yun and ''Capcom Fighting Evolution'' with Ingrid.



** Rose is one of [[Manga/JojosBizarreAdventure Lisa-Lisa]].

to:

** Rose is one of [[Manga/JojosBizarreAdventure [[Manga/JoJosBizarreAdventure Lisa-Lisa]].



* HitStop: Scoring counter hits with heavy attacks in ''Alpha 3'' will cause fighters to freeze up ''VideoGame/GuiltyGear''-style from the extra hitstun, allowing their opponent to combo them in ways that would be otherwise impossible normally.

to:

* HitStop: Scoring counter hits with heavy attacks in ''Alpha 3'' will cause fighters to freeze up ''VideoGame/GuiltyGear''-style from the extra hitstun, allowing their opponent to combo them in ways that would be otherwise impossible normally.



* OffModel: Ingrid's sprite in ''Alpha 3 MAX'' looks ''nothing'' like the other sprites.
* OutOfFocus: When this series came around, this happened to nearly every character from ''Street Fighter II''. Ryu, Ken, Chun-Li, Sagat and M. Bison had been around since ''The World Warrior'', but Dhalsim and Zangief didn't appear until ''Alpha 2'', Cammy returned in ''Alpha 2 Gold'' as a Vs./Training mode-only character before making a proper appearance in ''Alpha 3'' along with E. Honda, Blanka, Vega and Balrog (who all had ending cameos in previous ''Alpha'' and ''Vs.'' games), and eventually Fei Long, Dee Jay and T. Hawk returned in the console versions of ''Alpha 3''. Surprisingly, it took Guile, who was often seen by American fans as a lead character in ''II'', until the console version of ''Alpha 3'' to return. Even then, he was a secret character.

to:

* OffModel: Ingrid's sprite in ''Alpha 3 MAX'' looks ''nothing'' like ''very'' different compardd to the other sprites.
sprites. Eagle, Maki and Yun also count to a lesser extent.
* OutOfFocus: When this series came around, this happened to nearly every character from ''Street Fighter II''. Ryu, Ken, Chun-Li, Sagat and M. Bison had been around since ''The World Warrior'', but Dhalsim and Zangief didn't appear until ''Alpha 2'', Cammy returned in ''Alpha 2 Gold'' as a Vs./Training mode-only character before making a proper appearance in ''Alpha 3'' along with E. Honda, Blanka, Vega and Balrog (who all had ending cameos in previous ''Alpha'' and ''Vs.'' games), and eventually Fei Long, Dee Jay and T. Hawk returned in the console versions of ''Alpha 3''. Surprisingly, it took Guile, who was often seen by American fans as a lead character in ''II'', until the console version of ''Alpha 3'' to return. Even then, he was a secret character.
13th Feb '16 3:44:55 PM PF
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* PlotHole: In ''Alpha 3''. Julia is a missing girl from T.Hawk's Thunderfoot tribe in Mexico. Juli is one-half of an explicitly German pair of brainwashed minions named after the two months in the middle of the year. According to T.Hawk's ending, they're the same person. It took the ComicBookAdaptation to clear this one up.

to:

* PlotHole: In ''Alpha 3''. Julia is a missing girl from T. Hawk's Thunderfoot tribe in Mexico. Juli is one-half of an explicitly German pair of brainwashed minions named after the two months in the middle of the year. According to T. Hawk's ending, they're the same person. It took the ComicBookAdaptation to clear this one up.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.StreetFighterAlpha