2 Days Left to Support a Troper-Created Project : Personal Space (discuss)

History Main / PointOfNoReturn

17th May '16 9:42:32 PM Boober
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** ''VideoGame/PaperMario64's'' PONR is the amplifier platform at the top of Peach's Castle after defeating Bowser for the first time. Once Mario steps onto this arena, the bridge to it crumbles behind him, and the second and final Bowser battle begins.
** ''VideoGame/SuperMarioRPG'' has its Point of No Return in the form of a ! switch just behind the Gunyolk boss in Smithy's factory. Stepping on the ! switch will drop the player to Smithy and start the final battle of the game.
** After beating Piranha Castle in ''VideoGame/SuperMarioWorldPiranhaIsland'', Mario unlocks Final World. If Mario uses the Star Road, he can't grind for powerups amd/or lives in the other levels unless he beats the final level and gets an ending.
16th May '16 2:20:49 PM MyFinalEdits
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* ''VideoGame/OriAndTheBlindForest'' has a Polite point of no return when entering Mount Horu, TheVeryDefinitelyFinalDungeon. The dungeon areas also have Tough points of no return once you begin their {{escape sequence}}s, and [[OneTimeDungeon you can't go back to get any items you missed afterwards.]]
** This was removed in the [[UpdatedRerelease Definitive Edition]], and you are free to backtrack anywhere at any time, except during escape sequences.

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* ''VideoGame/OriAndTheBlindForest'' has a Polite point of no return when entering Mount Horu, TheVeryDefinitelyFinalDungeon. The dungeon areas also have Tough points of no return once you begin their {{escape sequence}}s, and [[OneTimeDungeon you can't go back to get any items you missed afterwards.]]
**
]] This was removed in the [[UpdatedRerelease Definitive Edition]], and you are free to backtrack anywhere at any time, except during escape sequences.
16th May '16 1:36:34 AM GigaHand
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** This was removed in the [[UpdatedRerelease Definitive Edition]], and you are free to backtrack anywhere at any time, except during escape sequences.
11th May '16 1:24:07 AM catmuto
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* ''Franchise/FatalFrame'' switches between being polite enough to warn the player and other times just letting them walk into their misery. Particularly, the second game has a save point right outside the room of the penultimate boss and opening the door to proceed prompts the game to warn you that this is the last opportunity to save and you should. The first game did not give you any warning.
3rd May '16 11:39:44 PM KEEP_IN
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** No Mercy has two. The first is killing forty enemies in Hotlands or the CORE, which leaves you with no way off of the route without resetting - not even, [[UrbanLegendOfZelda contrary to popular belief]], stalling while fighting Mettaton NEO. The second is when the game crashes after the Fallen Child attacks. This one is much more severe - after this, if you decide to play again, you have to sell the protagonist's SOUL in order to restore the game, permanently tainting the Pacifist ending.

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** No Mercy Genocide has two. The first is killing forty enemies in Hotlands or the CORE, which leaves you with no way off of the route without resetting - not even, [[UrbanLegendOfZelda contrary to popular belief]], stalling while fighting Mettaton NEO. The second is when the game crashes after the Fallen Child attacks. This one is much more severe - after this, if you decide to play again, you have to sell the protagonist's SOUL in order to restore the game, permanently tainting the future Pacifist ending.endings and altering additional future Genocide endings.
26th Apr '16 8:17:27 AM BeerBaron
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** The last dungeon in ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'', the Mantellan Crux. There is no portal ''inside'' the dungeon and the only way out is to complete the main quest by collecting the Mantella. (''Morrowind'' seems to pay homage to the Mantellan Crux with the Chimer stronghold, Indoranyon.)
** [[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]:
*** Averted with the main quest. In fact, it is even recommended that you make several forays into Red Mountain, clearing out and looting the Ash Vampire citadels first, then returning to heal. [[spoiler: It isn't until you are in the Heart Chamber with Dagoth Ur himself that you must defeat him to leave]].
*** The ''Tribunal'' expansion has the "Polite" version. [[spoiler: Almalexia tells you that she is sending you to Sotha Sil's Clockwork City, and that there is no way to return until he is defeated]]. She recommends that you prepare yourself accordingly.
*** The ''Bloodmoon'' expansion has the "Nasty" version. After completing a certain quest, [[spoiler: you'll be kidnapped by werewolves the next time you sleep and taken into the glacier for Hircine's "wild hunt."]] If you don't have the supplies necessary to survive on you, it is strongly recommended that you reload a save from before, if you have one.



** The last dungeon in ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'', the Mantellan Crux. There is no portal ''inside'' the dungeon and the only way out is to complete the main quest by collecting the Mantella. ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' seems to pay homage to the Mantellan Crux with the Chimer stronghold, Indoranyon.
4th Apr '16 12:12:23 AM MyFinalEdits
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*** In ''VideoGame/KnightsOfTheOldRepublicII'' (made by Obsidian), going to the Jedi Council room on Dantooine after [[spoiler:gathering together or killing the surviving Council members]] put you on a one-way track to the end of the game.

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*** ** In ''VideoGame/KnightsOfTheOldRepublicII'' (made by Obsidian), going to the Jedi Council room on Dantooine after [[spoiler:gathering together or killing the surviving Council members]] put you on a one-way track to the end of the game.



*** ''VideoGame/MassEffect2'' made its point of no return very obvious from the beginning: going through the Omega 4 Mass Relay and engaging in the Suicide Mission ([[DownerEnding potentially ending with everyone dying]]). However, if Shepard survives, the game subverts this trope by [[PlayableEpilogue giving access to all the unfinished quests and locations back to you again]]. Also, although the Omega 4 Relay is the point of no return, the Reaper [=IFF=] mission will set in motion events that will influence what kind of ending you get, making it a "soft" point of no return [[spoiler:combined with VideoGameCaringPotential.]]
*** ''VideoGame/MassEffect3'' has a two-stage "endgame", the first stage being [[spoiler:the assault on Cerberus HQ]]. Admiral Hackett warns you that once you start, you're committed - there's no going back. After that mission, you go back to the Normandy, but you have only one place left to go from there: Earth. Additionally, there's a minor (but fairly nasty) example; completing the Tuchanka arc causes [[spoiler:Cerberus to attack the Citadel]], and after that many available sidequests are permanently closed off.
*** ''From Ashes'' DLC: Finish Javik's recruitment mission without gathering all the Eden Prime intel? Better start a new game if you want that achievement.

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*** ** ''VideoGame/MassEffect2'' made its point of no return very obvious from the beginning: going through the Omega 4 Mass Relay and engaging in the Suicide Mission ([[DownerEnding potentially ending with everyone dying]]). However, if Shepard survives, the game subverts this trope by [[PlayableEpilogue giving access to all the unfinished quests and locations back to you again]]. Also, although the Omega 4 Relay is the point of no return, the Reaper [=IFF=] mission will set in motion events that will influence what kind of ending you get, making it a "soft" point of no return [[spoiler:combined with VideoGameCaringPotential.]]
*** ** ''VideoGame/MassEffect3'' has a two-stage "endgame", the first stage being [[spoiler:the assault on Cerberus HQ]]. Admiral Hackett warns you that once you start, you're committed - there's no going back. After that mission, you go back to the Normandy, but you have only one place left to go from there: Earth. Additionally, there's a minor (but fairly nasty) example; completing the Tuchanka arc causes [[spoiler:Cerberus to attack the Citadel]], and after that many available sidequests are permanently closed off.
*** ** ''From Ashes'' DLC: Finish Javik's recruitment mission without gathering all the Eden Prime intel? Better start a new game if you want that achievement.



*** In the ''[[VideoGame/DragonAgeOriginsAwakening Awakening]]'' expansion, the Point Of No Return is telling the seneschal that you're done with your preparations for the darkspawn attack on Amaranthine and Vigil's Keep. The darkspawn are polite enough to [[TakeYourTime wait until you're ready]].

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*** ** In the ''[[VideoGame/DragonAgeOriginsAwakening Awakening]]'' ''VideoGame/DragonAgeOriginsAwakening'' expansion, the Point Of No Return is telling the seneschal that you're done with your preparations for the darkspawn attack on Amaranthine and Vigil's Keep. The darkspawn are polite enough to [[TakeYourTime wait until you're ready]].
3rd Apr '16 5:38:47 PM Heavyman99
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** ''VideoGame/DragonAgeInquisiton'' has the Trespasser DLC, weirdly. The base game will let you do every quest after beating the game, but once you start the final DLC, the story skips forward a couple of years, and you're no longer allowed to do sidequests without loading a previous save, even after finishing the DLC.
1st Apr '16 12:18:54 PM case
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* '''Tough''': You're playing through the game, and save your file as normal. Then you decide to go back to check something out. Hey, what the? There's no way back? But there's stuff back there you wanted to get... in fact, you left your good weapon back there and you don't have any ammo, and you already overwrote the file! Why didn't the game warn you?! However, there is a shop and the enemies here drop gold, so you can [[LevelGrinding grind]] what you need to finish the game.

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* '''Tough''': You're playing through the game, and save your file as normal. Then you decide to go back to check something out. Hey, what the? There's out, only to find that you've unwittingly passed the point of no way back? But there's stuff back there you wanted to get... in fact, you left return, possibly leaving your good weapon back there best items and you don't have any ammo, and you already overwrote the file! Why didn't the game warn you?! equipment behind. However, there is a shop and the enemies here drop gold, so you can [[LevelGrinding grind]] what you need to finish the game.
21st Mar '16 10:32:26 AM eroock
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Compare Inescapable Ambush.

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Compare Inescapable Ambush.InescapableAmbush.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PointOfNoReturn