History Main / PointOfNoReturn

16th Oct '17 11:05:49 AM MissMokushiroku
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[[folder:Visual Novels]]
* ''VisualNovel/DokiDokiLiteratureClub'' features an unusual nasty version on the day of the festival. [[spoiler:After the protagonist discovers Sayori's body, the game ''deletes'' all of the player's saves and starts over (with significant changes). This prevents the player from getting the best ending if they didn't see all of the girls' [=CGs=] before the reset.]] There's no warning that this will happen, only minor {{foreshadowing}} from Monika when she [[BreakingTheFourthWall advises the player to save at important decisions]].
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10th Oct '17 7:31:12 PM Arimaus
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[[folder:Anime and Manga]]
* In ''Manga/MadeInAbyss'', the frontier between the Fifth and Sixth Layers of the Abyss is considered this, as the curse that envelops the entire chasm will kill and/or horribly mutate any human that tries to climb out of the Sixth Layer. In spite of this, some explorers and adventurers decide to descend into the Sixth Layer, knowing that they will never be able to return home.
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4th Oct '17 11:45:19 AM kyojikasshu
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** ''VideoGame/{{Metal Gear Solid 3|SnakeEater}}'' has several Points of No Return. First, after the duel with Ocelot at the crevice, the cutscene has Snake sliding down into a cave that he can't climb back up from. Later, after you defeat The End and climb that huge ladder to the mountains, Snake slides down a slope that is ''just'' too steep to climb back up. Later still, the [[spoiler:two trips to Groznyj Grad are both Points of No Return, as is retrieving Sokolov and confronting Volgin at the Shagohod maintenance room.]]

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** ''VideoGame/{{Metal Gear Solid 3|SnakeEater}}'' has several Points of No Return. First, after the duel with Ocelot at the crevice, the cutscene has Snake sliding down into a cave that he can't climb back up from. Later, after you defeat The End and climb that huge ladder to the mountains, Snake slides down a slope that is ''just'' too steep to climb back up. Later still, the [[spoiler:two trips to Groznyj Grad are both Points of No Return, as is retrieving Sokolov and confronting Volgin at the Shagohod maintenance room.]] And if you miss getting the RPG in the mountain base before defeating The Fury, you can't go back for it; fortunately, EVA will provide one for you when you need it for the Shagohod fight]].
4th Oct '17 11:33:28 AM kyojikasshu
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** In ''VideoGame/{{Metal Gear Solid 3|SnakeEater}}'', after you defeat The End and climb that huge ladder to the mountains, Snake slides down a slope that is ''just'' too steep to climb back up. Later, the [[spoiler:two trips to Groznyj Grad are both Points of No Return, as is retrieving Sokolov and confronting Volgin at the Shagohod maintenance room.]]

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** In ''VideoGame/{{Metal Gear Solid 3|SnakeEater}}'', 3|SnakeEater}}'' has several Points of No Return. First, after the duel with Ocelot at the crevice, the cutscene has Snake sliding down into a cave that he can't climb back up from. Later, after you defeat The End and climb that huge ladder to the mountains, Snake slides down a slope that is ''just'' too steep to climb back up. Later, Later still, the [[spoiler:two trips to Groznyj Grad are both Points of No Return, as is retrieving Sokolov and confronting Volgin at the Shagohod maintenance room.]]
28th Sep '17 9:41:10 PM Abodos
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** ''VideoGame/MetroidIIReturnOfSamus'' requires you to return straight to your ship after defeating the Queen Metroid. No backtracking for power-ups.
*** Breaking into the Queen Metroid's chamber is still this in ''VideoGame/MetroidSamusReturns'', but not for the same reasons. Unlike the original game, you can still backtrack through SR388 even after you've acquired the baby Metroid. In fact, you're required to for 100% completion, as the baby Metroid's ability to eat rock crystals is needed to access certain items. [[spoiler:Instead, you can no longer use your gunship to heal/save as you could before, as going there triggers the final battle with Proteus Ridley.]]
27th Sep '17 12:38:38 PM Jgamer
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*** [[spoiler: Once you enter the Mementos Depths, you won't be able to leave, not even to shop. Caroline can provide free healing at the entrance, but otherwise, you're stuck until you clear Mementos. Once you do return to the real world, it's turned into TheVeryDefinitelyFinalDungeon, and you're still unable to shop, but you can still get free healing from Lavenza.]]

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*** [[spoiler: Once you enter Played with near the end of the game. On Christmas Eve, you're forced into Mementos Depths, you won't be able to leave, not even travel to shop. the newly unlocked Mementos Depths. Caroline can provide free healing at the entrance, entrance and you can leave to go shop at certain shops, but otherwise, you're stuck until you clear Mementos. Once However, after the HopelessBossFight you do return to the real world, it's which has turned into TheVeryDefinitelyFinalDungeon, and you're still are unable to shop, but you can still get free healing from Lavenza.]]
18th Sep '17 5:21:20 PM AlexF
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* In the third ''Film/BackToTheFuture'' film, Doc Brown makes it perfectly clear that once the train hits 88 miles per hour and encounters the unfinished bridge, "It's the future or bust".

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* In the third ''Film/BackToTheFuture'' film, Doc Brown makes it perfectly clear that once the train hits 88 miles per hour and encounters crosses the unfinished bridge, windmill, "It's the future or bust".
11th Sep '17 10:38:48 PM Pinokio
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* ''VideoGame/WorldOfMana''
** In ''VideoGame/SecretOfMana'', the mainland cannot be returned to when entering the Mana Fortress without using a glitch.
** In ''VideoGame/SwordOfMana'', the mainland is inaccessible when entering Dime Tower.
3rd Sep '17 9:01:26 AM HalcyonDayz
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* ''VideoGame/XenobladeChronicles'' has a few, where timed quests (noted by a clock on the quest log), certain areas (and their items, Unique Monsters, [[PointandClickMap Skip Travel locations]]), and NPCs, will become unavailable or changed until NewGamePlus:

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* ''VideoGame/XenobladeChronicles'' has a few, where timed quests (noted by a clock on the quest log), certain areas (and their items, Unique Monsters, [[PointandClickMap Skip Travel locations]]), and NPCs, {{Non Player Character}}s, will become unavailable or changed until NewGamePlus:
21st Aug '17 5:33:35 PM Sunflorazumarill
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* The ''[[VideoGame/HarryPotter Harry Potter and the Chamber of Secrets]]'' game has an example best described as '''Cruel'''. When you enter the Chamber of Secrets, there's no way to go back, and you'll need a lot of potions in order to make it through, which can only be brewed before you enter the chamber. What makes it Cruel? The game ''auto-saves'' after you enter.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PointOfNoReturn