Video Game / Gravity Rush

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Gravity Rush (Gravity Daze in Japan) is an Action-Adventure game for the Play Station Vita and PlayStation 4.

Set in a city known as Hekseville, the player takes control of Kat, a young woman suffering from amnesia, who gains the ability to control the gravity around her from a mysterious cat. The gravity-controlling mechanic can be used to fly through the air, walk on walls, and thrust devastating kick attacks towards enemies. Gravity Rush also boasts some role-playing game elements, such as powers and abilities to level up, side quests to undertake, optional villains to fight, and large worlds to explore.

A PlayStation 4 sequel, Gravity Rush 2, is scheduled for release on December 2nd, 2016 in the US. Kat also became a DLC fighter in Playstation All Stars Battle Royale.


This game provides examples of:

  • Absolute Cleavage: Kat's Spy costume features this, which is lampshaded shortly after it's acquired.
    #1 Fan: Wait 'til I tell my friends I saw the Gravity Queen, and so much of the Gravity Queen!
  • Action Girl: Kat, Raven, and Yunica all fly around and fight enemies like the best of them.
  • A-Cup Angst: Kat tends to wince at offhand remarks about her less than impressive bust.
  • All Bikers Are Hells Angels: The Snakerabbits from the Spy DLC missions. They're a group of rowdy drag racers who fly customized air boats recklessly. Though they get better once they made Kat their boss after she saved them from Nevi. They stop being thugs and move on with their lives, but reunite to help Kat stop the bombs set by Kat's crazy fanboy.
  • All Just a Dream:
    • According to Cyanea's "Dream Guardian," everything and everyone in the world of Hekseville are figments of Cyanea's dream. Before the finale, the Dream Guardian saves Kat from suspended animation only because that was the only way to keep the dream going.
    • Episode 19, with Dusty splitting into multiple copies and Alias inexplicably reappearing, turns out to be this, .
  • Amnesiac Hero: Unlike most amnesiac protagonists, Kat moves on and is optimistic about living and protecting Hekseville, rather than looking moody and trying to piece together clues. You might forget about this cliché and it's essentially a super hero origin story.
  • And I Must Scream: Kat's fate after being tricked and frozen in the last episode. Thankfully, Syd and Cyanea free her.
  • And Your Reward Is Clothes: Reversing the usual way things go, the extra outfits for the DLC missions are given to you at the start, rather than at the end, for the purposes of the story.
  • Animal Motifs: Crosses over with Meaningful Name; Kat gets her gravity shifting powers from a cat, while Raven gets hers from a crow.
  • Animal Theme Naming: The military loves to name things after ocean creatures; the special force they set up is the Jellyfish, Yunica has the code name Sea Wasp, Kat gets the code name Sea Cat, and their Nevi-killing superweapon is called the Sea Anemone.
  • Ankle Drag: Done to Kat by Nushi right after she defeats it.
  • Automatic New Game: Starting up Gravity Rush for the first time automatically starts up the opening.
  • Badass in a Nice Suit: The Chaotic Evil master criminal Alias displays a unique fashion sense, as he combines a tailored pinstripe suit with headgear that looks like it was modeled after that of a Tusken Raider.
  • Bait-and-Switch Boss: You thought a Nevi was gonna be the boss of episode 8, but Raven worfed it and fights Kat instead.
  • Braids of Action: Once Kat switches over to her military uniform, she uses these.
  • Bonus Boss: The rare Nevi hiding in each of the Rift Planes. Each one is significantly tougher than regular Nevi, deals more damage and is inexplicably immune to your special attacks.
  • Canned Orders over Loudspeaker: Once Kat returns from the bottom of the World Pillar, D'nelica has become mayor, and enjoys blaring uplifting military propaganda over the city PA system, especially in Vendecentre.
  • The Cape: Kat, personality wise. She will always save others above anything else, even if it means disobeying another order.
  • Cel Shading
  • Childhood Friends: Newt and Echo, the former of which hopes for a Childhood Friend Romance.
  • Chronic Hero Syndrome: Being the good-natured girl Kat is, she can't say no. It is to the point where Adreaux takes advantage of her in episode 18.
  • Convection Schmonvection: You have to be really close to fire or lava before it starts hurting you.
  • Color Wash: Each section of Hekseville has its own color wash; Auldnoir is reddish-brown, Pleajeune is dark, Endestria is yellow, and Vendecentre is light green.
  • Coup de Grâce Cutscene: When you whittle down a boss's health bar, you're told to "finish them" by tapping a crosshair that appears on their weak point, causing a cutscene where Kat attacks them with what appears to be a powered up version of the Spiraling Claw. This is subverted in your first battle with Raven; she does the same move to counter it and sends Kat flying back. Every cutscene is actually different from each other, and the last ones ramp it up even further by having Dusty assume his Panthera Awesome form with Kat.
  • Creative Closing Credits: An epilogue plays out while the credits roll, showing what the characters are doing after saving the town and throwing in more Sequel Hooks for good measure.
  • Creepy Doll: When Kat goes to Aki the fortune teller, Aki tells her fortune through a somewhat damaged, perpetually grinning ventriloquist's doll named Pandora. Kat is considerably unnerved by the entire encounter and is relieved when Aki conducts subsequent readings without the doll. In the Spy DLC's second mission Alias note  blows up Aki's shop, and while they are alive, Pandora is broken, making it creepier
  • Curb-Stomp Battle: A literal example in the cutscene with Kat's first face-to-face encounter with Raven, who knocks Kat around and then steps on her head hard enough to cause a concussion. Luckily, by that part of the game, it had been well established that Kat can take quite a lot of punishment without getting seriously hurt.
  • Cute Clumsy Girl : Behold, the most well-coordinated superhero of all time.
  • Cyborg: Although the game never states it outright, "Sea Wasp" Yunica apparently is partly machine. She sports a multifunctional arm cannon, she initiates a self-repair protocol when she is injured, and she has legs that are mechanical in appearance and that terminate in impossibly tiny stilettos.
  • Degraded Boss: Some of the bosses in the game appear as regular enemies in later episodes and challenges.
  • Deus ex Machina: Despite saying she wouldn't disrupt the dream, Cyanea steps in to un-freeze Kat and free Dusty so they can save the town.
  • Does This Remind You of Anything?:
    • When fighting the boss Nevi's first form in Episode 7, its "head" looks like the wrong kind of head. It's even more disturbing with Echo partially trapped inside of it.
    • The spear and shark type Nevis also have their cores in highly suggestive places (respectively on the rear and on the crotch. It doesn't help that the former has unnecessarily shapely legs and rear, and the latter is dealt with by kicking it in the core while it's lying on the ground.)
  • Downloadable Content: Extra missions and unlockable costumes in the form of Spy Catsuit, Meido, and military outfits.
  • Dub Name Change: In Japan, the game is called Gravity Daze, while the heroine is named "Kitten". Raven was originally "Crow".
  • Eccentric Mentor: Gade appears to be an elderly, homeless man who is regarded to be crazy since he claims to be the creator of the world. However, he provides Kat with the means to access the Rift Planes and to restore the missing parts of the city and all of the people who were trapped there.
  • Eldritch Location: Hekseville, a floating Steampunk city built around a titanic stone pillar and plagued by gravity storms, probably qualifies. The World Pillar itself and the Rift Planes definitely qualify.
    • A special mention goes to the World Pillar. The Rift Planes at least have the excuse of existing in an entirely separate dimension distorted by Nevi within a zany old man’s coat. The World Pillar features enormous gravity storms all around it, is surrounded by floating objects which are heavily reminiscent of human teeth, its interior is filled with Nevi and noted by the game to possess unique time-space properties that nullify Kat’s powers, part of the interior looks like an unending shaft made out of vertebral columns, and it seems to be a place where the spirits of the dead can interact with the living. That’s not even going into how there’s a space-time anomaly that makes time pass much slower the further down one goes.
  • Elite Mooks: The rare Nevi. They're green-tinted versions of regular Nevi, take many hits to defeat, are extremely strong, and immune to special attacks. Fortunately (Or not), they're also Bonus Bosses. If they actually appeared in regular gameplay like standard Elite Mooks, the game would become Nintendo Hard to the extreme.
    • In a more standard fashion, Nevi with orange cores. They are stronger, have more health, and attack more often than regular Nevi. Similarly, the bigger Nevi types are much deadlier and harder to fight than the smaller-sized Nevi.
  • Familiar: Kat's cat and Raven's raven, who are integral to Kat and Raven's gravity-shifting abilities.
  • Fanservice:
    • The most likely reason as to why Kat wears things like maid uniforms and spy outfits and feels the need to lounge and stretch out on her bed whenever you return home. It's also shown numerous times throughout the game that she sleeps in the nude, and there's a few times where she's wearing nothing but a Modesty Towel...which falls off in one scene, giving Syd a nice view.
    • Raven is dressed in a typical superheroine-type costume that covers up strategic areas while still managing to expose quite a lot of skin.
    • You can touch Kat inappropriately using the Vita touch screen (or DualShock 4 touchpad) for no reason other than to make her react uncomfortably.
  • Family-Unfriendly Death: Alias, who gets crushed to death in an industrial-size garbage compactor. Apparently anyway. Later on Kat has some kind of strange dream where she faces him again but it isn't clear how real that was.
  • Foreshadowing: The game is rife with it, but a lot of it you won't learn unless you go out of your way to hear the rumors going around Hekseville.
    • One of the first things you do is collect furniture for Kat to use, one of which being a chair which she doesn't use at all... instead Cyanea uses it once she meets Kat in Hekseville.
    • Nevi are shown to be able to communicate, to a degree, with humans, as shown with Echo. Come the end of the game, and D'nelica is seen doing the same thing, and receiving what looks like very important information for the sequel.
    • Nevi and humans can fuse, creating a much more dangerous monstrosity. Echo being a victim of it foreshadows Alias doing the same later on.
    • A student tells Kat an urban legend about a bus that took some kids to an excursion that disappeared a long time ago. Kat doesn't believe it actually happened. It did, as she learns when she goes to Boutoume. The mythical bus is even used as the Save Point for that portion of the game.
    • Several people comment on preferring a "man of action" like D'nelica in power over Bolsey, claiming he’d actually get things done in the city. Not only was D'nelica undermining Bolsey’s actions through Raven, when he does take over, he quickly turns Hekseville into a Dystopia, complete with Police State policies, overwatch and mass conscription.
    • Kat eventually gets dubbed Gravity Queen by Hekseville, as a nod to her Gravity Master powers and heroic actions and personality. It’s heavily implied she used to be a literal queen before she lost her memories.
    • Before going to The Mirage, Dusty nibbles on some Nevi Killer, which makes him get sick and severely affects your gravity powers for that episode. That Dusty is even affected by a substance designed to harm Nevi implies that Dusty himself is a Nevi, which coupled with Alias being able to control them, foreshadows him appearing to do so to Dusty during Episode 19. It’s a bit confusing.
    • A legend goes that a man climbed the World Pillar to a castle far above the world, where he was treated like an honored guest and stayed for many years. When he chose to climb back down and return home, he found only a day had passed, and so no one believed his tales. When Kat is forced to go to the bottom of the World Pillar and back, she finds a whole year has passed in Hekseville, even though it's only been a few days for her. Furthermore, this is all-but-said to be the very reason why Sachya is now much older than Zaza. For bonus points, what is implied to be the very same castle in that tale was apparently where Kat used to live before she lost her memories.
    • When Kat goes to Boutoume, she is met with a bunch of kids led by a boy wearing a raven mask, who eventually talks about his missing sister. Sure enough, Raven turns out to be his adopted little sister.
    • A child in Boutoume comments that the “Ark” relic that lies beneath the city apparently used to fly once—“apparently”, since no one actually knows. Naturally, you get it flying soon after in order to evacuate the children from Boutoume.
    • During Kat’s Journey to the Center of the Mind, she sees herself, frozen and restrained, alone, with no Dusty in sight to even imply she could be saved. This is exactly what happens to her right before the final battle, and only the Dream Guardian’s direct intervention prevents it from sticking. For bonus points, this vision happened in a trance induced by the Guardian, who explicitly says that memories of the future may be seen mixed with those of the past, so this also counts as a Dreaming of Things to Come.
  • Genre-Busting: Not quite a platformer, not quite an RPG, not quite a straight-up action game...
  • Gravity Screw: While the main basis of the game, there's a more traditional puzzle level in the trance Cyanea induces to Kat... and Dusty isn't there to help you. This is also present during Chapter 19 which is All Just a Dream, also out of your control (at first).
  • Gravity Master: The basis of the game's mechanics. Kat (and other gravity shifters) can hover and alter the direction "down" is for themselves; by pausing and adjusting, shifters can basically fly. Kat can also use her power to carry items in a stasis field and chuck them at enemies. The culmination of her gravity manipulation is a localized miniature black hole that draws in enemies and annihilates them.
  • Hero Antagonist: Raven attacks you because D'nelica promised that he will send a search team down to rescue the children down in Boutoume if she kept the missing cities apart, and Kat was in the way. But he really just wanted to make the current Mayor look bad.
  • Heel–Face Turn:
    • Raven becomes allies with Kat when she sees that Kat is trying to rescue the Lost Tribe from Nushi. That's also the point at which Raven realizes that D'nelica is not as trustworthy as he had seemed to be.
    • As soon as the Sea Anemone takes out the military command ship, Yunica rationalizes that she can now make her own orders and chooses to side with Kat to destroy the shared menace.
  • Homing Projectile: Kat can actually turn into one of these using the Gravity Kick. Also, when using the Gravity Typhoon Special Attack, Kat summons a ton of debris and throws it in a primitive version of Macross Missile Massacre. All of the pieces boast some serious homing ability.
    • Some of the Nevi shoot homing bullets. Most notably are the “multi-turret”-type Nevi and the “dragon”-type Nevi. Two of the green Nevi have extremely good homing bullets, which is half the reason for their difficulty in their cases.
  • Honor Before Reason: The Jellyfish defense force put completing the mission above anything else, even downed comrades or potential civilian casualties. Yuri reneges on this position in the second military episode once the Nevi assault the city. Yunica steadfastly maintains this stance even when the main battleship goes down and there's no one to give her orders anymore.
  • Jiggle Physics: Subverted: Kat's hair and scarf react to her orientation and speed, becoming a gameplay mechanic (while shifted and idle, both will point towards the “true” down, allowing players to re-orient themselves). Her bust isn't affected, though.
  • Just Following Orders: Yunica's rationale for trying to arrest Kat even though Kat had done nothing to deserve it. Yunica later neatly sidesteps this trope when the Sea Anemone goes berserk and incapacitates the military command, leaving no one in a position to give Yunica orders anymore.
  • Kick Chick: Kat's default attacks all involve kicking in some way. Or stomping from on high. Upgrading her Kicking ability eventually adds knee strikes and palm strikes though.
  • Left Hanging: There's a climactic final battle with a nearly-unstoppable monster, and afterwards the apparent Big Bad gets injured and impeached, and all the monsters stop showing up, but there's no definitive explanation for anything.
  • Lethal Lava Land: The aptly named Inferno Rift Plane level. Kat even has to be careful not to run into lava on the ceiling.
  • Level Up Fill Up: Upgrading your health also completely restores it. It can come in handy in a pinch.
  • Limit Break: Kat eventually learns three powerful special attacks that have to recharge once used. A red dot in the HUD tells you when it's ready.
  • Little Miss Snarker: Kat, but she mostly keeps it to herself. Her sarcastic side is shown in her thoughts in dialogue, but she occasionally opens up, and gets shots at Syd for example.
  • Living Weapon: The Anemone. It was an attempt to harness the Nevi's power as well as a replacement for Kat. It didn't end well.
  • Macross Missile Massacre: When using the Gravity Typhoon attack, Kat improvises one with the gratuitous application of gravity shifting, and a ton of debris.
  • Made of Iron: Kat can fall from extremely great heights without taking any damage at all; and it takes multiple hits from Nevi opponents to cut into her health meter significantly. She can even walk on lava as long as she doesn't do it for too long.
  • Punny Name:
    • Cyanea, due to her cyan hair.
    • Alias, apparently due to his Master of Disguise abilities.
    • The locales of the game have this going on with their names, together with Meaningful Name: Auldnoir, Pleajune, Endestria, Vendecentre and Boutoume And of course, Hekseville
  • Reality Warper: Gade and Cyanea, the Creators. They have the ability to transport others to different realms and alter elements or the world as needed.
  • Scenery Porn: A given, since this is one of the major selling points of the Play Station Vita.
  • Sequel Hook: The ending outright says the fight is just beginning, and several dangling elements remain, like the slumbering children and the mysterious figure D'nelica is told about by a Nevi, that beg for a sequel.
  • Slide Attack: Kat can hover across the ground with her Gravity Slide, and enemies she comes into contact with are automatically hit with her Slide Kick.
  • Speaking Simlish: What little voiced dialogue is in the game really sounds like French combined with Japanese, but is actually gibberish influenced by French.
  • Stalker with a Crush: Kat's "#1 fan". She has no idea who he is. He goes so far as to impersonate Alias and set up fake bombs around the city in order to get her attention.
  • Super-Persistent Predator: The "Plant" Nevi from The Mirage comes back for round two, and a unique and very powerful Nevi dubbed "Nushi" not only incessantly assailed the city of Boutoume prior to Kat's involvement, it's the single most stubborn foe in the game! Click = Spoilers! 
  • Teenage Wasteland: Boutoume is inhabited by a tribe of children led by young Zaza. They were all stranded there when their bus fell off the edge of the world; and only Zaza has realized that the adults are probably no longer looking for them.
  • True Sight: After coming out of her trance induced by the Dream Guardian, Kat's "Mind's Eye" is awakened, allowing her to see and interact with objects that were previously invisible to her. This ranges from a bonanza of Precious Gems, to seeing the entrance to the Ark, up to being able to see Nushi's hidden cores (which finally allows her to defeat it).
  • Ungrateful Bastard:
    • At the start of the game, Aujean gets Kat to save his son Eugie from a gravity storm, but then he holds a grudge against Kat when she couldn't also save his house. He gets over it by the end.
    • Same goes for the woman that asks Kat to retrieve the letter she lost from her dead lover. By the time she gets back, the woman had moved on and tells her to throw it away.
  • Video Game Cruelty Potential: Kat's powers tend to pick up whatever is in her immediate vicinity when she shifts gravity, including people and stray dogs. It is also entirely possible to use Stasis Field to pick up random civilians and hurl them into the void. There is no penalty for this whatsoever.
    • It gets better/worse. In the second mission of the Spy Pack, the game outright tells you how to drop someone from the Stasis Field as you carry him over the void. It's a rather large distance, and he also doesn't stop (s)talking the entire voyage. All the pieces are in place to make you want to drop him.
  • Wolverine Publicity: Kat is often played up as the face of the Vita, and Sony makes sure to let her appear in plenty of Vita titles. Along with the aforementioned playable appearance in Playstation All Stars Battle Royale, she can be seen here playable in Ragnarok Odyssey Ace along with Alias (and the Sorcerer from Soul Sacrifice). Following in the footsteps of Sweet Tooth, Ratchet, and Kratos, she was made a playable golfer in Hot Shots Golf 6/World Invitation as well as a Sack costume in LittleBigPlanet (in line with other mascots like the Pipo Monkeys, the Patapon, and the Loco Roco). Kat, Raven, and Yunica were added as summonable spirits in the free-to-play Vita game Destiny of Spirits, and finally, Kat along with Yunica, Gade, Alias, and Raven are playable Cocoroids in the Japan-only dungeon brawler Picotto Knights (a game whose servers have since been shut down).
  • World of Action Girls: The major action characters, Kat, Raven, and Yunica, are all female. The males largely have supporting roles and rarely get in on the action.
  • Wreaking Havok: You can use stasis field to pick up objects near you (unlike a tractor beam, it works on a radius) and throw them away at your enemies.
  • Year Inside, Hour Outside: Boutoume. Kat only spends a few days there, though when she returns to Auldnoir, an entire year passes. It’s implied to be a space-time anomaly created by the enormous gravity storms that surround the entire Pillar below Hekseville.

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