- Flying. It just doesn't get old. It's not unheard of for a player to waste hours between missions just throwing themselves all over town, it's that much fun.
- Aimlessly flying around also shows off the sheer scale of the game world. Hekseville has four districts that stretch out horizontally and vertically, framed by stunning visual effects and excellent art direction with tiny details hiding around every corner. And then you go below the gravity storm beneath the city, revealing that there's far, far more to this world than just the city you're in...
- The three special attacks, especially when fully upgraded, are something of a sight to behold. Plus they kill pretty much everything.
- Any "Rival" battle. The fights with Raven are (albeit easy) quite fun Mirror Boss matches, especially as they both happen to awesome backdrops (the Inferno Rift Plane for the first one, and the World Pillar's skeleton shaft for the second). Bonus points to the second one for being quite different from the other fights in the game for being a Free-Fall Fight where the objective is not to beat Raven, but avoid her. The fight with Yunica, on the other hand, is a very intense case of High-Speed Battle and Air Jousting, where Yunica deals with your Gravity Screw by being a highly mobile weapons platform with several tricks up her sleeve. To top if off, the fights with them happen to some of the most intense and frantic battle themes in the game.
- The battles against Nushi. It's a unique and very powerful Nevi that is treated as a constant, lurking threat by all. It only looks threatening until it busts out a Wave-Motion Gun of all things. Even Kat and Raven working together could only fend it off briefly since it's core kept regenerating! Only after Kat awaken's her Mind's Eye is it possible to defeat it. Only for it to survive and come back to keep hounding Kat and the others. Destroying its spinal cores only slows its Healing Factor, after all. Yunica has to give it its final trashing for it to finally die.
- A brief, but considerable one, right before the final battle, for Syd of all people. When he sees Kat frozen and captured by the military, he immediately pulls out his gun and shoots the propulsion rotors of the ship carrying her away, successfully bringing it down without doing harm to Kat. When he goes to help her, he's confronted by Yunica, who's more than capable of killing him even after the trashing she just got from Kat. He doesn't surrender or try to run away. He slaps away her Jousting Lance and demands the military release Kat. His moment is then stopped by the Sea Anemone going out of control, but he'd likely have tried to take down Yunica if left alone. He's even about to attempt doing something to free Kat, before the Dream Guardian takes matters into its own hands. Not bad, Syd.
- The final boss. It's an unholy combination of machine and Nevi gone crazy far more destructive than anything ever seen before. The awesome part comes from the frantic nature of the entire battle as the phases run on two different timers,SPOILERS and the final phase, which forces Kat, Raven and Yunica to work together to defeat it, and it can only be cleared by relying on them for assistance. The Coup de GrĂ¢ce Cutscene that follows is by far the most over-the-top of them, and the victory fully cements the status of Kat as both the resident go-to superhero and Top Cat of the area.
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