YMMV / Gravity Rush

  • Angst? What Angst?: Kat isn't too bothered by her loss of memory, instead using her energy to help the city's people.
  • Boss In Mooks Clothing: The Batouyue type Nevi. They're very large, mobile, and have multi-shot long-range homing attacks. Plus they not only have multiple cores, but they are situated on their spines between the wings, making them almost impossible to hit from any direction other than directly above.
  • Crack Is Cheaper: There was a physical release of the PS4 remaster...but if you're looking at a US copy specifically, you're gonna have to spend a fair bit of cash. That said, English physical releases also appeared in both Asia and Europe, and they're both cheaper to obtain, and run fine on consoles of all regions. Sadly, the Old Save Bonus costumes you can unlock in the sequel cannot be unlocked this way if the two copies are from different regions.
  • Demonic Spiders: The Malloid variety of Nevi, which looks like a fish in the air. Their attack is to continuously charge right at you, and it's very damaging.
  • Evil Is Sexy: Raven. Subverted later on, though she's still sexy nonetheless.
  • Hilarious in Hindsight: Anyone who has played Hotline Miami 2: Wrong Number will probably laugh when they realize one of the chapters of the game is named Thick Skin.
  • Les Yay: There's a small, but very noticeable amount between Kat and Aki. Notably, in a conversation right before the final mission, Kat basically asks Aki out on a date, and Aki suggests instead they stay in and watch TV together. While it's pretty clear that Aki's reasons are because she can sense something bad is going to happen, it's not hard to see the romantic undertones.
  • Rewatch Bonus: In light of Gravity Rush 2, multiple things in the original game get this.
  • Scrappy Mechanic: The Gravity Slide, which is activated by the touch screen and controlled by moving the Vita around. It's hard to control with few places where it can be used effectively. Thankfully, the remastered version puts it on button and analog stick inputs, making it far easier to use.
  • That One Level:
    • Episode 10. Your meter use is severely gimped after Dusty accidentally ingests anti-Nevi poison, causing your meter to run out extremely quickly. You must fight several enemies that are in awkward, gravity-shifting-required locations during the boss battle.
    • Both missions in the Special Services Pack. In the first mission, you must fly around the map escorting civilians to a safe point as you're being attacked by Nevi. Don't bother killing the Nevi—they immediately respawn. The first half of this actually isn't so bad since there's a relatively Nevi-free path available and the civilians aren't right next to active Nevi when you pick them up. In the second half, you're mobbed by Nevi that are right next to the civilians, and one hit will likely cause you to drop your payload into the abyss—that is, if you're not simply killed. The second mission has you fighting fires that have spread across the military airship and the city around you. You have to extinguish the flames by lifting and hurling fire extinguishers (of which 3 exist on the ship), or water tanks located on top of various buildings throughout the city. All the while, a timer in the form of the airship's physical integrity is counting down. The annoying part is that, periodically, more fires sprout up on the airship, forcing you to go get more water tanks, which are finite and located further and further from the ship the more you have to use. Meanwhile, Nevi are all over the city, and they love to try and hit you when you are carrying a water tank.
http://tvtropes.org/pmwiki/pmwiki.php/YMMV/GravityRush