At its most basic, a Special Attack
is any weapon, move, or tactic that is normally not
a basic punch, kick, or whatever other forms of attack the user normally uses. In fiction, especially Video Games, a Special Attack is right between a normal attack and a Limit Break
. It either hits harder (or more
), or provides an additional vector of attack their normal attacks can't provide (Range or Elemental Powers
, for example). These may require an expenditure of Ki, Life Energy
, Mana (MP), and always demand to be called out
whenever used. In video games, these are usually selected from a menu to be used or equipped, or use combinations of button and controller motions to pull off, depending on the game's interface.
A Special Attack, almost by definition, is Cool, but Inefficient
, requiring a set-up beforehand, or has an expenditure of energy and/or effort that makes it unsuited for normal use. But when the prime moment to pull it off arrives, watch out!
Examples of Special Attacks include: