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Shooting At Your Own Projectiles

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Characters demonstrate Improbable Aiming Skills by shooting bullets at their own bullets, grenades, or some object launched beforehand. Examples include:

  • The Gunslinger is against a Heavily Armored Mook without any armor-piercing or Anti-Armor Trick Bullets. With only regular bullets, the gunslinger fires a bullet that lodges itself into the armor, then repeats with a volley of shots on that first bullet that constantly hammers it to the point of breaking the armor.
  • A character throws a grenade or explosive and then fires at it to immediately detonate it.
  • Creating Improvised Scattershot.
  • Combining multiple projectiles into a bigger projectile.

Compare Puppet Gun, Splitting the Arrow, Shoot the Bullet and Travel to Projectile.


Examples:

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    Anime and Manga 
  • Code Geass: Zero's personal Knightmare Frame in season 2, the Shinkirou, is equipped with a Chest Blaster called the "Diffusion Structure Phase Transition Cannon". By launching the prism mounted on its chest, then firing at it, the beam will splinter and refract to strike many targets at once with pinpoint accuracy.
  • Digimon Ghost Game: One of Siriusmon's attacks, "Breakquasar", consists of firing a grey Energy Ball from one arm and then striking it with a pink Sword Beam from the other, causing them to merge into a larger pink arc with a grey trail.
  • Dragon Quest: The Adventure of Dai: Late in the series, Dai learns that his Mentor Avan's Finishing Move "Avan Strash" has two variants - the Sword Beam "Avan Strash Arrow" that he's been using, and the Dash Attack "Avan Strash Break". Appreciating the Break variant's greater power but finding it too slow and easily interrupted, Dai develops the "Avan Strash Cross" - launching an Arrow from a modified stance, then using it as cover to rush forward and strike it with a Break at the exact moment it impacts the opponent. The result is an X-shaped attack with five times the power of the original Avan Strash.
  • JoJo's Bizarre Adventure: Golden Wind:
    • Early in Mista's fight with Sale, Mista manages to shoot his opponent in the head. Unfortunately for Mista, Sale's Stand, Kraft Work, stops the bullet's momentum, which leaves it lodged in Sale's skull while Sale himself is otherwise unharmed and able to keep going. Mista's finishing move in that fight is to shoot a second bullet into the exact same bullet hole, causing the second shot to hit the first and drive it even deeper into Sale's brain.
    • With Giorno's help, Mista shoots a metal bolt with a bullet that launches the former into the head of Ghiaccio, who is protected by his Stand White Album. Mista then fires more bullets at the bolt to knock Ghiaccio unconscious.
  • In Moriarty the Patriot, Bond convinces Moran to shoot a bullet at a coin Bond kicked into midair to rebound and destroy a gatling gun. Needless to say, Guns Do Not Work That Way.

    Fanfics 
  • Dungeon Keeper Ami: Ami throws a hydrogen gas canister, then follows with a fire spell, to make a large hydrogen explosion.
  • The Rigel Black Chronicles: Leo is proficient at wandlessly using Summoning and Banishing charms on thrown knives — his own or others. It lets him add much more speed (and thus power) to a throw, or make a missed throw turn around and hit his opponent in the back, or surprise someone who tries to Summon a dropped knife back to their hand and finds it arriving much faster than they expected. Harry, who is also experienced in wandless magic, is intrigued and quickly adopts his style.

    Film — Animated 
  • Robin Hood (1973): While in an archery competition against The Sheriff of Nottingham, Robin Hood fires an arrow at a target. However, due to the sheriff cheating, the arrow ends up being misguided. In quick response, Robin fires another arrow to send the original back on course and win the competition.

    Film — Live Action 
  • Near the end of City Hunter: The Cupid's Perfume, Ryo pulls off the "Gunslinger" version, emptying his revolver into a single point of a concrete wall to finally hit a target behind it.

    Live Action TV 
  • Star Trek: Voyager: In the episode "Workforce, part 2", the Emergency Command Hologram disables some alien ships by firing a torpedo at them and then shooting the torpedo with a phaser beam to create a "photonic shockwave".
  • Supergirl: When the wedding during Crisis on Earth-X is crashed, as H.R. Wells is helping to evacuate the non-super guests, the Dark Archer (in reality, Oliver's Earth-X doppleganger) fires an arrow at him, Oliver shoots the arrow out of the air, in the .25 seconds since being fired.

    Video Games 
  • Devil May Cry 4: In one mission, Dante throws Yamato towards The Savior's heart, then fires his guns' bullets towards it so the sword could enter its body fully.
  • Marvel vs. Capcom 3
    • Chris Redfield has a special move where he throws his grenade. It can be shot with his gun mid-flight to detonate it remotely.
    • Rocket Raccoon has a move where he throws an oil bomb out. Normally it leaves an Oil Slick on the ground, but he can also shoot the bomb with his gun to make it explode.
  • Mega Man Battle Network 2: The AquaBall, ElecBall, and HeatBall Battle Chips allow Megaman.EXE to spawn a slow-moving balloon with a 10 damage counter over it. Every time the balloon is shot at by an attack (from either side), the counter goes up by the damage dealt. Should the balloon hit an enemy or obstacle, it explodes that entire side for elemental damage equal to the counter.
  • Mega Man X3 The X-Buster Upgrade enables X to charge up and fire two fully-charged Buster shots in succession. If he fires quickly enough, he can hit the first shot with the second, combining the two into a huge blast that covers most of the height of the screen.
  • Overwatch
    • In Ashe's debut short film, "Reunion", her archnemesis McCree picks up a belt of grenades and tosses them at her, shooting them to cause an explosion and gain the upper hand against Ashe and her gang.
    • Ashe's own ability kit involves throwing a bundle of dynamite at enemies, which she can detonate prematurely by shooting it at any time.
  • Persona 5: In Royal, Skull and Fox have a tag team attack that ends with Skull throwing a grenade at the enemy and Fox shoots it to detonate it.
  • Super Robot Wars:
  • Unreal II: The Awakening:
    • Unignited napalm from the Flamethrower can be ignited with the alternate fire of the Shotgun, an incendiary grenade from the Grenade Launcher, or the Flamethrower's primary fire.
    • Firing the biomass (the alternate fire of the Spider Gun) with a steady stream of primary fire blobs, instead of a spidermine trap, spawns a medium spider that follows the player and attacks the player's enemies.
  • Unreal Tournament:
    • The shock rifle's alternate fire mode shoots slow-moving energy balls. Shooting one of these balls with the hitscan beam that is the shock rifle's primary fire causes a powerful explosion.
    • Unreal Tournament 2004 and Unreal Tournament III have the Hellbender vehicle's Skymine Combo, which works the same as the Shock Rifle's but also trigger a chain explosion if other skymine cores are in proximity. In 2004 there's a dedicated seat for the Skymine weapon, but in III it's the driver's weapon.
    • In the Unreal Championship 2: The Liandri Conflict incarnation of the Shock Rifle, the Core can be frozen mid-air for a combo trap.
  • Warframe
    • Tenno have to throw canisters of depleted thermia at the iced-over vents of the Exploiter Orb and shoot the canisters to melt away the ice protecting the Orb's delicate parts.
    • The Quanta and its variants' Alternate Fire launches a cube that can be detonated with any weapon afterwards.
    • The Simulor and Synoid Simulor fire small orbs of energy that can be combined together when fired at each other to become more powerful.
  • Xenosaga has Junior, whose Storm Waltz attack consists of throwing a bunch of coins in the air before unloading his Guns Akimbo pistols at them to ricochet the bullets into his foes.
  • Nexuiz / Xonotic: Shooting the balls from the Electro Gun with the primary fire (a beam) causes a chain reaction of the nearby balls.

    Western Animation 
  • An episode of M.A.S.K. has Miles Mayhem using a gravity increasing ray mounted on the Switchblade. The ray has the side effect of generating a force field and Matt is unable to hit him with the Thunder Hawk's lasers. His solution: fire the Thunder Hawk's missiles at him and shoot the missiles. The concussion throws Mayhem off balance enough to retreat.

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