An Action RPG for the Play Station Vita developed by Game Arts and published by XSEED Games for localization in North America and Europe in late 2012.The gameplay is simliar to Capcom's Monster Hunter series in that it revolves around teams of up to four slaying gigantic monsters and using the loot found to create new weapons and outfits, but the overall theme is set within the world of Ragnarok Online and placed in a more action-based drive than the MMORPG it is based on.Taking place in a mercenary hold, the player joins the forces that must defend mankind from the threat of monsters taking over. As a fellow mercenary, you can either fight alone against the many enemies that you’d encounter through the Story Quests, or take them head on with three other players online. While there are only six available classes, the player will be allowed to freely switch between classes to determine a favorable fighting style for any situation. Weapons—both looted and crafted by the local Blacksmith—can be enhanced by the later to raise the damaging stats. And, true to RO-Style, Odyssey includes a Card System that may allow the player to effectively tackle any task—though, most cards will often have downsides—by installing them into their outfit of choice. In addition, players can tap into Dainslef Mode to get an edge in battle.An enhanced remake, entitled Ragnarok Odyssey ACE, was released on the Playstation Vita and Playstation 3. Added features include new dungeons, such as the town of Niflheim and the randomly generated Tower of Yggdrasil, a bonus chapter after the story mode, gameplay balances, and customizable Halomonas Weapons.
And Your Reward Is Clothes: While outfits aren't given out as actual quest rewards, new ones can be bought/crafted using materials found on missions.
Armor Is Useless: Slightly averted, in which the outfits themselves don’t have stats. However, the player can extend the amount of card slots available in a outfit, enhancing their versatility in battle.
While Green, Orange, and Brown enemies exist, they are relatively closer to nature and usually the employ for overcrowding battles.
Crouching Moron, Hidden Badass: Though subtle in the storyline, the fifth member of the Five Scales said to be seen where lightning can be found, and is not one to make angry. Cue shock upon learning it’s the quest distributor and outfit fanatic, Pavianne. Even more so, she works behind the counter because, according to Eadgils, it’s what best suits her. She took up the job for the Kafra outfit, but still wants to head out into the battlefield! She even lampshades this by telling you her talent: sensing gargantuan enemies. She’s the first one who will alert everyone in HQ when the monster approaches.
Dangerous Forbidden Technique: With enough SP built up, the player can access 'Dainslef Mode' during battle. It spikes up your damage, raises your running speed, grants unlimited movement actions and Super Armor. In addition, you gain life for each attack you connect...at the cost of HP rapidly decreasing. In addition to the Super Armor gained in this mode, the player is immune to status debuffs and ailments, but entering this mode with poison or burn still applied to the player can make for a very dire situation.
Your fights against the REALLY HUGE bosses start as this and you’ll have the chance to fight against them without the aid of the ballista!
Difficulty Spike: Around chapter 8 is where the game stops pulling its punches. Bosses suddenly become far more powerful and durable, so you better have learned their attack patterns by then, or you'll find yourself failing over and over.
If you’re the Hammersmith, you’ll dropping it quite a bit.
Brokkr will also drop the hammer while crafting new weapons...albeit with less-than-great results sometimes.
Dual Boss: Some later missions have you fighting two bosses at once. Common combinations include Orc King and Orc Hero, Hati and Skoll, and Fenia and Menia.
Empty Room Psych: The Tower of Yggdrasil occasionally has floors that have no enemies in them. It can throw a player off when they've become used to monsters on every other floor, sometimes in cases where they show up and force the player to defeat them to proceed.
Evolving Weapon: The Halomonas Weapons in ACE. By completing special requests for them, like killing certain enemies or completing certain quests, they grow more powerful and gain abilities.
Equipment-Based Progression: While you do get a stat boost for completing each chapter, much of your progress will be based on collecting better cards and weapons and expanding your outfits to hold more cards.
Flunky Boss: Some bosses, like the Orc Hero, Hati, and Skoll, can summon regular monsters to fight alongside them. Later bosses will also have regular enemies that spawn automatically.
Gotta Catch Them All: One of the game's trophies require the player to collect all of the monster cards in the game. Thankfully, it only requires one of each type of monster regardless of rank. If it was every rank of every monster's card, the trophy would be practically impossible to obtain.
Hero of Another Story: You can chat with other mercenaries at the fort, and they will sometimes regale you with tales of their adventures.
Impossibly Cool Clothes: Several of the outfits that Rune can tailor for you fall under this. A good example is the Acanist outfit, with a part that's just floating in midair.
Item Crafting: Outfits and headgear must be crafted from the loot you find throughout the quests of the game. Additionally, when you refine a weapon up to +10, you can dismantle it to obtain the weapon’s abilities and use them as cards.
Orc Heroes are the King Mook of Orc Kings, if that even makes sense. They have the exact same attacks and attack patterns as Kings, but have much more health, hit harder, and summon a swarm of Orc Chieftains every time they enrage.
Lightning Bruiser: Hati and Skoll definitely fits this, especially when they can put you on ice and burn your HP away, respectively. The Orc King and much faster Orc Hero also make their mark here.
Randomly Drops: Every enemy and breakble object in Odyssey will drop items neccessary to futher your crafting needs, but Cards are definitely the Rare Random Drop. In order to get good cards, you'll find yourself doing a lot of singular-monster grinds for that right card.
Serial Escalation: It starts with you killing common monsters and orcs, and ends with you going toe-to-toe with giants many times your size. ACE takes it even further, having you battle dragons, going to the spirit world, and eventually fighting the Lord Of Death.
Silent Protagonist: Averted, as you can choose the voice of your protagonist. During battle, they’ll sometimes throw out a Battle Cry here or there, and while at HQ, you character gives out a voice while doing certain gestures.
Socialization Bonus: The Near application can be used to send and receive cards and weapons to others. You just might luck out and get a very powerful one.
Spoiler Opening: The opening features a Badass Crew going toe-to-toe against the looming Hrungnir, successfully fending it off from the Mercanary HQ until they get the cannon ready to blast it into glittering dust! ...but in the game, it walks off. Looks like the fight’s not over yet...
In the original game, you have the ability to change your name once. Better make sure you like it after that change.
ACE, along with the rename (which is a rare item now), adds a whole host of new items like this.
The Mercenary book gives out rewards at certain completion rates. The catch is that the rewards are redeemable only once, ever, so only one character can get them. You have to delete your entire save file if you want to reset it.
The Yggdrasil Flower gives you additional tries beyond the three you normally get. Sure, you can use it for a hard fight, but what if there's a harder fight waiting in the next mission?
The Weapon Skill Tickets allow you to change a weapon's skills. Better make sure the weapon you're using it on is one you plan on wielding for a long time.
The Outfit Expansion Ticket lets you increase an outfit's card capacity for free. Deciding which outfits to use it on might be some trouble.
The Halomonas Reset Ticket reverts a Halomonas weapon to its base form. Deciding whether to use it on the one you messed up, or just farm for another can be challenging.
Wake-Up Call Boss: The Orc King at the end of the first chapter has much more health and hits like a truck, compared to the more manageable enemies beforehand. Hitting certain parts of the boss to get different materials and interrupting the boss' attacks are introduced here too, so this is the point where the game demands that you be patient and through.