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alt title(s): Time Paradox
Wait a minute...

"Wait a tick. Basil, if I travel back to 1969, and I was frozen in 1967, presumably, I could go visit my frozen self. But, if I'm still frozen in 1967, how could I have been unthawed in the 90's and traveled back to...Oh, no. I've gone cross-eyed."
Austin Powers, Austin Powers: The Spy Who Shagged Me

"History abhors a paradox"
Legacy Of Kain: Soul Reaver

A contradiction of causality within the timeline brought about by Time Travel. Theorized to be dangerous to the fabric of reality, and known to be dangerous to the brains of anyone who tries to get their head around them. So don't. It's usually what The Professor worries about during a Time Travel story.

Here's the thing: all our notions of causality are based on the fact that time only moves in the one direction. Once you throw Time Travel into the equation, it's really anyone's guess what will happen. There is no "right" thing for a paradox to do: you might instantly vanish from history; you might be immune but find the world around you different; you might destroy reality itself; heck, you might even accidentally unleash killer flying time monkeys.

There are many kinds of paradoxes that can be created by poorly thought-out time travel, but it usually fits one of these two major categories:

Grandfather Paradox:

This paradox gets its name for a very simple question: "what would happen to you if you went back in time and killed your grandfather before he had offspring?" (Parodied by Futurama; see example in Stable Time Loop)

More generally, this means doing something that makes your time travel impossible or unnecessary. While it can destroy the universe if the author is cruel, nowadays it's more likely to fall into the domain of the multiverse theory: According to this theory there are an infinite number of universes, differentiated by things ranging from a single misplaced atom to inexistence of life. According to this theory if you travel back in time what you really do is travel to the past of an Alternate Universe, scenario where you can make anything happen and not trigger a paradox. Complicated, isn't it?

For instance, if success in the time travel endeavor means that the condition you set out to change never happens, then you won't ever have had any reason to come back and try to change it. Thus, without your intervention, it will happen after all, meaning you then come back to change it, meaning you don't have to, meaning you have to, and so on, and so on, etc. (See Austin Powers quote above).

Note that this kind of paradox is deemed irrelevant in most cases of Mental Time Travel.

Ontological Paradox

The kind of paradox that occurs in a Stable Time Loop if you're not very careful about what you're doing. This one is a bit more tricky, as there are several variations:
  • Sending to the past an object that came from the future (instead of its present counterpart, if any): The nastiest of all, usually happens if you Write Back To The Future. Not only has the object never been created (it just popped out of a time machine and was sent back), but it will also age at each loop iteration. For example, say your future self gave a watch to a friend in the past, which then finds its way to you in the past, and then future you gave it your friend as you did the "first" time, so the watch only exists from the time machine. After this past friend gets it, the watch will age however long it took to get to you in the first place, and after travelling back in time with your future self, it will age again as it finds its way to your past self, and so on. From the watch's perspective, years, decades, or even centuries have passed, while you're going through time normally. This is especially troubling, as the watch would get eventually tarnished, or even crumble through the infinite iterations, at which point future you will not want to give it to your past friend, so he can never give it to your past self, and the watch erased itself in the same way it was created, from your perspective, this would happen in an instant.
  • Sending to the past an information that came from the future: Very similar to the above—information doesn't age, but it can be garbled over repeated transmissions. It also pops out of nowhere. Examples: Telling yourself in the past how to build a time machine.
    • For both this and the one above, it can also create the Fridge Logic situation of where the information or object came from in the first place.
  • Saving your own life without having put it in danger in the first place: In other words, doing something necessary for your time travel to be possible, if your time travel did not make it necessary in the first place. This kind of paradox is very unlikely to be of any harm to your universe. However, expect the existence of an Alternate Universe where you died (and thus couldn't go back in time to save yourself), and maybe of an infinity of other universes where you traveled a few seconds/minutes/hours/etc. sooner or later. Basically, this paradox is the polar opposite of the Grandfather one.

Normally, as written, the temporal paradox never turns out to be as dangerous as The Professor imagined it would be, or it turns out the characters were "supposed to do it" in the original timeline. The latter ontological paradox is also known as a predestination paradox, and the resultant philosophical questions are rarely thought about in the series.

If two time periods are featured, the effects of a paradox will usually be visible in the future only "after" the cause has happened in the past (see Meanwhile In The Future).

Interestingly, series rarely have the same result to paradoxes even in the same show.

The most common effect of a paradox, on TV at least, is to trigger the Reset Button and unmake the entire episode's consequences.

Theoretically, a paradox that consists of two mutually-exclusive events can have one of two results: either the fabric of reality rips itself apart trying to determine which reality is the 'correct' one, or — according to Multiverse Theory — it's discovered that causing a paradox is a technical impossibility, as each supposed 'paradox' merely creates two 'alternate' timelines — one for 'Situation A' and another for 'Situation B'.

(Of course, Multiverse Theory also holds that time-travel is hypothetically possible — since every choice made, and every action taken, and every word ever written, creates a series of 'alternate universes', each being slightly different to account for the results of the choice/action/word, we would just need a consistent way to travel 'between' the various 'multiverses' thus created.)

Compare Timey Wimey Ball, Stable Time Loop.


Grandfather paradox examples:

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Ontological paradox examples

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Unclassed, multiple or confused Examples

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