A sequel where the plot picks up immediately after the previous part. Either literally immediately, to such degree that it's possible to edit the two parts together without it looking noticeably strange, or at most within a couple of hours or so.
Not to be confused with a sequel which is produced or released shortly after the previous part, while actually taking place later.
The last third of a Two-Part Trilogy
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Films — Animated
Films — Live-Action
- Both Back to the Future sequels. Part 1 ends with Doc Brown coming to take Marty and Jennifer back to the future with him to avert problems with their future family, and Part 2 begins with that scene (albeit reshot given Jennifer was recast) and then them arriving in the future. Part 2 ends with Marty trapped in 1955 and visiting the Doc Brown of said time period, and Part 3 begins with that scene followed by Marty driving Doc home after the initial meeting.
- Beneath the Planet of the Apes continues with Taylor and Nova riding along the beach.
- Bride of Frankenstein starts with the villagers concluding that the Monster has died in the burning windmill.
- Friday the 13th
- Halloween II (1981) starts with Dr. Loomis running out on the lawn and starting to look for the disappeared Michael. Slight continuity error in that he fell from the balcony in the back in the original, while the sequel changes it to the front of the house. Laurie spends most of the movie out of action in the hospital from the injuries sustained in the original.
- The opening scene of Halloween 5: The Revenge of Michael Myers shows how Michael survived the climax of the previous film, before falling into a coma and waking up exactly one year later.
- Hatchet abruptly cuts to black on one of the characters, mid-scream. The sequel opens with a smash cuts into the second half of the scream.
- The Karate Kid Part II begins with the aftermath of the tournament (a sequence written for then cut out of the first movie), before doing a Time Skip to six months later.
- The second and third movies in The Lord of the Rings series start exactly where the previous film left off, due to basically being one big, three part movie.
- Rocky II starts with the aftermath of the first film's climactic fight.
- Rocky V begins minutes after Rocky IV, with Rocky suffering the effects of Drago's blows.
- While time can pass to some degree within the Saw movies, parts 3-6 all start of within minutes or hours of the previous ending.
- Look Who's Talking has Julie's conception and birth happening over the end credits. Look Who's Talking Too starts with those events, as well as Mikey's potty training.
- Underworld Evolution starts with Selene and Michael on the run, the morning after the first film's climax.
- Harold & Kumar Escape from Guantanamo Bay takes place no less than an hour or two after the ending of the first film: just enough time for the two to eat a couple dozen burgers each, drive home, and for Harold to start running a shower, and the burgers to work their way through Kumar's digestive system.
- After The Thin Man takes place several hours after The Thin Man, when the train Nick and Nora were on with Dorothy and her new husband Tommy arrives in San Francisco.
- The first Mortal Kombat film ends with the protagonists celebrating the end of the tournament, and preparing themselves to fight the suddenly appearing Shao Khan. Mortal Kombat: Annihilation picks up from this setup, but changes a bit that Shao Khan's appearance is now accompanied by an extra-dimensional invasion.
- Uniquely among James Bond films, Quantum of Solace follows immediately on from Casino Royale, with Bond transporting Mr. White to M after capturing him at the end of the previous film.
- The Matrix Revolutions picks up where The Matrix Reloaded ended off. This contributes to the Two-Part Trilogy feel of the series.
- Alien vs. Predator ends in a Predalien chestburster appearing out of the corpse of the final Predator, as his comrades are leaving Earth. The sequel starts with the chestburster morphing into the drone form and causing the ship to crash back on Earth.
- Waxwork II Lost In Time starts immediately after the first film's Sequel Hook, with the crawling zombie hand causing trouble. Although the effect is a little odd, because one of the surviving characters from the original is now The Other Darrin.
- All of the Subspecies films take place immediately after the last.
- Each of the Phantasm sequels pick up immediately where the preceding film ended.
- Played with in The Human Centipede series. The second film does begin with the last scene of the first one... being watched by somebody in Real Life who decides to make their own Human Centipede.
- Iron Man 2 starts as Ivan Vanko (Whiplash) watches as Tony Stark admits on-camera to being Iron Man at the end of the first movie. Although the next scene picks up six months later.
- Although the original cut of Superman II takes place some time after the ending of the first movie, the Richard Donner version released in 2006 begins during the events of the first film, where the nuclear missile Superman launches into space winds up releasing Zod, Ursa, and Non from the Phantom Zone.
- REC 2 starts five minutes after the end of the first.
- Dracula's Daughter starts with two constables finding the aftermath of Dracula (1931), and arresting Prof. Van Helsing for murder, not knowing that his "victim" was a vampire.
- Porky's is followed by Porky's 2: The Next Day.
- The Bourne Series:
- The Bourne Ultimatum begins (not counting the final scene in The Bourne Supremacy, which is seen in this film in its proper chronological order) immediately after the wounded Bourne said his condolences to Irena Neski, and is trying to flee the immediate area after the chase with the assassin.
- The Bourne Legacy starts during the events of Ultimatum.
- As a cross-media example, Star Wars Episode III: Revenge of the Sith begins an hour or two after the end of the original Clone Wars series (after Palpatine had been scooped up by Grievous and the Separatist forces and the Jedi launch a rescue operation).
- Children of the Corn II: The Final Sacrifice starts with authorities alerted by the prevous film's protagonists going through Gatlin's tragedy, and relocating the remaining children to the neigboring town of Hemingford.
- Camber's body is found at the end of Camber the Heretic; The Harrowing of Gwynedd opens with his son and daughter discussing the fact that his body shows no signs of decay.
- The Well of Lost Plots also takes up where Lost in a Good Book leaves off.
- Within The Dresden Files, Ghost Story continues from the moment Changes ended, at least, from Harry's POV. Turns out, half a year has passed while he hung out in the Afterlife Antechamber.
- Terry Goodkind loves this trope. The breaks between his books in the Sword of Truth series rarely take place more than a few instants after the end of the previous one. On several occasions, the new book starts while the characters are still busy celebrating their victory in the previous book. One exception is Faith of the Fallen, but even then, the bulk of the time passing is a timeskip after the book starts. Even the break between the end of the main Sword of Truth series (Confessor) and the start of the new Richard and Kahlan series (The Omen Machine), several years in real time, is maybe half an hour in-universe.
- The Restaurant at the End of the Universe picks up right where The Hitchhiker's Guide to the Galaxy left off.
- Slan Hunter starts within hours of the end of Slan, preventing our heroes from being able to put what they learned in the first book to use before multiple disasters strike.
- In the Warrior Cats series, the most notable examples are:
- The end of Rising Storm and beginning of A Dangerous Path - Rising Storm ends with a cliffhanger, and A Dangerous Path picks up at the same moment. In fact, you could stick the first line of chapter 1 of A Dangerous Path after the last line of Rising Storm, and not know that there was meant to be a break.
- Starlight begins minutes (at the longest) after Dawn ends - the Clans arrive at the lake just at the beginning of dawn, and Starlight's first page describes how they're staring down at the water, and it still describes it as very early dawn.
- Twilight and Sunset have a bit of a cliffhanger as well - Twilight ends at the end of a battle, with Brambleclaw seeing two characters he never thought he'd see again, and Sunset begins with him walking over to them.
- In the Star Wars Expanded Universe, The Truce at Bakura begins shortly after the destruction of the Death Star in Return of the Jedi.
- One tie-in storybook based on Sleeping Beauty revealed that Maleficent had survived being stabbed by the Sword of Truth as a dragon, and as a result she kidnaps Princess Aurora again and turns everyone except Prince Phillip and the three fairies to stone as revenge, only to be defeated again for a second time.
- Septimus Heap: Syren starts immediately where Queste ends.
- A couple of Honor Harrington novels:
- Book 3, A Short Victorious War, ends with Honor and her crew returning to Manticore; Book 4, Field of Dishonor, begins with their arrival back home.
- Book 8, Echoes of Honor, ends with Admiral White Haven getting Honor's message that she survived and is back in the system; Book 9, Ashes of Victory, begins a couple hours later when Honor actually arrives.
- The Millennium Trilogy: the second ends with Lisbeth being airlifted to a hospital, the third with her arriving.
- Gone with the Wind ends with Melanie's death. 55 years later, the sequel Scarlett picks up just a few days afterwards, at her funeral.
- Sergey Lukyanenko does this with two of his duologies: The Stars Are Cold Toys and Seekers of the Sky, where the gap between the stories is extremely small. Star Shadow starts mere hours after the end of The Stars Are Cold Toys. The start of the second Seekers of the Sky novel makes it appear as if this trope is averted, but it's then revealed that less than a day passed after the end of the first novel. This makes it seem like the duologies are Divided for Publication.
- Andrei Belyanin's Sword with No Name ends with a short Time Skip after the protagonist returns home, following a phone call from the Medieval European Fantasy world he visited with a request to come back. Guess how the sequel starts. It should be noted that time flows differently in the fantasy world, so this trope is averted for the people there.
- In Mikhail Akhmanov's Trevelyan's Mission series, the end of the second novel has the titular protagonist convinced to travel to planet Inferno to deal with the crisis there. The third novel starts with him traveling to Inferno on an AI-controlled ship as the only passenger. After dealing with the book's crisis, he continues on his way to Inferno. Naturally, the fourth novel starts with him arriving to the planet.
- Charlie and the Great Glass Elevator picks up immediately after the ending of Charlie and the Chocolate Factory, with Willy Wonka and the Bucket family headed back to the factory in the elevator — but the process of doing so is screwed up by the frightened, still-bedridden grandparents, and the elevator ends up in orbit.
- The second half of John Gardner's James Bond novel COLD picks up right after the previous non-movie-novelization one, with Bond leaving Puerto Rico with his battered girlfiend Fredericka von Grüsse on a helicopter.
- Two Graves opens by following the last chapter of Cold Vengeance from a different character's POV, then immediately follows up on its cliffhanger mere minutes after the book ended.
- Sonic 3 takes place immediately after the 16-bit version of Sonic 2. Sonic rides Tails's biplane back down to sea level to escape the Death Egg that ended Sonic 2. The first land sighted happens to be the Floating Island, where guardian Knuckles the Echidna ambushes Sonic and steals his Chaos Emeralds, kicking off the plot of Sonic 3. The Death Egg crash-landed here too, and Dr. Eggman wants those Emeralds to relaunch it. Sonic 3 ends and Sonic & Knuckles begins when Eggman finds the Hidden Palace and its Super Emeralds (although this is a subversion since Sonic 3 and Sonic & Knuckles are actually One Game for the Price of Two so they were never meant to be separate installments in the first place).
- Half-Life 2 is a subversion, as Gordon Freeman was frozen in time, so from his frame of reference it takes place immediately after Half-Life; but in reality, about two decades have passed. However, Episodes One and Two play it straight, each starting more or less immediately where the previous game left off; it's still possible Gordon was knocked out for some time, but for all intents and purposes it doesn't matter.
- Mortal Kombat has done this a few times.
- Viewtiful Joe ends with Silvia getting a V-watch and UFOs invading Movie Land. Viewtiful Joe 2 picks up right then, in the final scene of the first game, with Joe and Silvia making their way toward the new enemy.
- Jumper Two begins with Ogmo jumping off a plane that made up the final sector of the first Jumper.
- The Return of Ishtar begins with Ki and Gil right where they were at the end of The Tower of Druaga; i.e., at the top of the tower. They have to go down.
- Golden Sun: The Lost Age opens up where the previous game left off, minus the epilogue (which saw the Player Party sail off) since the main character is now the antagonist of the previous game. It begins at the point where Felix and his True Companions (minus Saturos and Menardi, since they were the previous game's Final Boss) were last seen; leaving the Venus tower.
- Duke Nukem 3D starts as Duke is coming home from his abduction in Duke Nukem II.
- Duke Nukem Forever parodies this by starting with Duke playing the previous game and beating the final boss.
- Assassin's Creed: Brotherhood picks up Ezio's story with him escaping the Vatican, exactly where we left him at the end of Assassins Creed II. The 'present' plot also opens with Desmond in the van as the assassins flee their hideout- it's not clear how long they've been driving for, but it's unlikely to have been more than a few hours. Assassins Creed II immediately picks up from the end of the first game, too. The 'present' plot also continues in Assassin's Creed: Revelations and Assassins Creed III.
- King's Quest III ends with Graham tossing his adventurer's cap to his children. King's Quest IV opens with the same scene.
- The first Kingdom Hearts game ends with Sora, Donald and Goofy walking through a grassy plains, wondering what to do next. When Kingdom Hearts: Chain of Memories rolls around... they're still in the grassy plains. They don't stay there for long.
- Ecco: The Tides of Time picks up with Ecco frolicking among his podmates just after rescuing them... and with the final boss of the first game following the escaping dolphins back to Earth.
- The second part of Xenosaga begins right where the first part left off.
- In Digital Devil Saga, the intro of the second game picks up almost literally after the end of the first one.
- Space Quest III takes place with Roger still in cold sleep which he entered at the end of the second one. Space Quest IV opens with Roger stopping off at a bar on his way home from Space Quest III's ending. Space Quest 6 starts with Roger being court-martialed for his actions in Space Quest V, implying that not much time has passed between the games.
- Tekken 5 begins after Jin leaves Hon-Maru in his ending of 4. Kazuya and Heihachi wake up from their beatings with just enough time to be greeted by an invasion of Jack robots. The actual tournament begins a month later.
- Crash Bandicoot
- Most games in the Quest for Glory franchise take place immediately following one another; Quest for Glory I ends with the Hero departing Spielberg with Khameen, Shema, and Abdulla on their flying carpet, with Quest for Glory II picking up in its credits with their flight and arrival in Shapeir. Quest for Glory III ends with the Hero trapped in a spell, while Quest for Glory IV begins with him arriving in Mordavia (somewhat played with in that the malfunctioning spell requires a couple weeks to get him to Mordavia thanks to the Dark One's influence). IV in turn ends with the Hero spirited off to Silmaria, and Quest for Glory V begins with his arrival in Erasmus's house. The only break the Hero gets in the entire series is the time he spent lounging around Shapeir between II and III.