"Dispatched, in mankind's darkest hour, we are the knights of the blue flame!"
Just before the actual fight, characters tend to give a short introduction. Usually a cool pose
that'll make them somewhat more memorable. As a way of adding characterization, they will often have characters with a shared history perform entirely different actions when facing each other.
Some games may instead give the characters a voice clip that, like above, may change depending on who they face.
A staple in fighting games
, and so expected in fighting games that some gamers will actually be surprised or stunned in some way if a game lacks it.
See also Witty Banter
Since this is so prevalent, only special cases or aversions should be noted.
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Beat 'em Up
- The Neo-Geo remake of Double Dragon did this based on the stage you fought on. Player one would always just stand there, while the computer opponent made some cool entrance using the scenery. For example, one stage takes place by a river. Your opponent rides up on a jetski, then jumps out, as the jetski crashes into a nearby barrel and explodes. In two-player mode, though, the intro is always the same: the two characters trade some blows (without doing any damage) then separate and await the start of the fight.
- Prior to Mortal Kombat 9, the Mortal Kombat series has never had any intros for its characters.
- In Guilty Gear, depending on the characters, sometimes they'll fight a bit as a battle intro. Most notable are Ky vs. Sol and Millia Rage vs. Eddie. In Story Mode, these can become more elaborate and the characters sometimes even deal damage or do other effects during the intro sequence.
- Bridget can override his opponent's battle intro with a two-hit combo (which doesn't actually deal any damage).
- Capcom vs SNK has a few special ones.
- BlazBlue has special ones for a lot more than just those combinations of characters in Arcade mode and the following matchups have special intros:
- Ragna and Jin are already fighting.
- As are Rachel and Hazama.
- The Clover family in Extend is already fighting prior to showtime as well, especially the ladies.
- Others (Just from BlazBlue: Calamity Trigger):
- Ragna vs.: Jin, Noel, Rachel, Nu 13, Taokaka
- Jin vs.: Ragna, Noel, Hakumen
- Noel vs.: Ragna, Jin, Nu 13, Rachel
- Taokaka vs.: Litchi, Noel, Ragna
- BlazBlue: Continuum Shift is well towards giving every single pairing its unique intro, too many to list here.
- The Badass Creed at the top of the page is voiced simultaneously by both contestants. If Makoto's one of them, she may occasionally screw it up and cue a response from her opponent.
Noel: I had to work super duper hard to memorize all of that!
Jin: *sigh* You just never change, do you?
Tsubaki: We're going to practice it until you get it right!
Hazama: Don't think this won't show up on your review...
- Not a fighting game, but at the start of every multi-player round of Shadow the Hedgehog, each player would give a short taunt. The problem was that there were only about four taunts available, and they were long, annoying, and unskippable.
- Mega Man (Classic)'s boss intros, with their iconic music and XYZ Man doing an 8-bit pose, are an example of this, notable in that Mega Man (apart from the Power Fighters spinoff) was not a fighting game series. Some of the games even had cool patterns behind the bosses, like Streaming Stars.
Role Playing Game
- Dissidia: Final Fantasy has 23 match-start quotes for each of 22 characters - one specific one for each opponent, their Mirror Match, and the Final Boss.
- Dissidia 012 has even more, thanks to the addition of eight more characters well, nine, technically, but Feral Chaos doesn't talk. In addition, during the story mode, at the beginning of non-Manikin battles, the characters will banter. Sometimes it's witty, sometimes it's awesome, sometimes it's lame. It's always cool.
- And of course if you like you can be boring and turn on short battle intros which just have generic Pre Ass Kicking One Liners.
- Most of the more important bosses in Tales of Symphonia got a close-up and a short quote or mini dialogue before the battle begun.