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Imperial Stormtrooper Marksmanship Academy
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Star Wars Hit Probability Equation: The probability of a bad guy hitting his target is equal to the inverse of all bad guys present plus the cube of the number of good guys present (plus one) plus the number of Jedi present (plus one) to the 10th power.
Stormtrooper: I don't know, I just feel like we all have really great aim until the second we put on these helmets... — College Humor
Brigadier: No casualties? Turner: No, sir. All well. Fortunately Vaughn's jackboots couldn't... couldn't shoot a flying elephant. — Doctor Who, "The Invasion"
I don't know what all the fuss is about. Vogons are the worst marksmen in the universe.
When only the Bad Guys suffer from A Team Firing. Also called The Principle of Evil Marksmanship. The good guys (the non- Red Shirt ones, at least) can stand in the middle of the firefight and never get hit, and can pick off any bad guy with even the most casually-aimed shot.
Extra points if the bad guys first demonstrate impressive accuracy on a range. Eric Kriegler, from the James Bond film For Your Eyes Only, springs to mind.
The trope is named for an actual (optional) rule in the GURPS tabletop roleplaying game, which in turn is based off of a common misconception of Stormtrooper accuracy in Episodes IV and VI. (Get real marksmen and the complaints will be directed to the hero's Improbable Aiming Skills, not Stormtrooper inaccuracy.)
To be fair, in many cases the combatants are forced to Quick Draw or even shoot from the hip, which would make hitting even a stationary target difficult for anyone, regardless of their marksmanship under normal circumstances.
Dodge The Bullet is the inverse of this. For the bladed weapon variation, see Never Bring A Knife To A Fist Fight. See also Where Did They Get Lasers. Opposite number to Improbable Aiming Skills. The use of More Dakka can either overcome this, or make it even sillier. When the bullets don't just spray around the target but consistently hit where the target was a moment ago it's a case of Hero Tracking Failure. See also Plot Armor for the reason the bad guys are such lousy shots. This can be a case of Truth In Television - for instance in this video from the Iran-Iraq War several Iranian soldiers fire on a fleeing Iraqi tank pilot for several minutes and hit nothing but sand. Some sources report that in WWII, one out of every two hundred bullets fired hit a target.
Even The Other Wiki has an article on this, called the " Principle of Evil Marksmanship ".
Examples
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Anime & Manga
- All of the enemies on Noir.
- Bianchi from Katekyo Hitman Reborn can kill just about anyone easily with the "special ingredients" she uses in her cooking, but when she gets a gun in her hands, she can't hit for crap.
- Lampshaded in Excel Saga: Excel explains to the mooks firing at her that they'll never hit her because of this trope, and doesn't even bother to move.
- Any officer assigned to Zenigata to help stop Lupin must have gone to the marksmanship academy. Yes, Lupin is skilled, but he doesn't even have to try and dodge, he can just run in a straight line and they'll miss.
- Any missile volley in Macross fired at a single target (and not for saturation effect) is practically guaranteed to miss, particularly if the missiles have homing capabilities which defy the laws of physics.
- In Macross 7, a military police officer fails to hit a stationary enemy soldier at a range of six feet with a handgun. Even worse, in a similar event later the officer only manages to wing his coat with a rifle.
- From the second Naruto Shippuuden movie, the ninja of the Sky Country have gatling guns that fire kunai. Apparently they're a deadly force, but they just seem to land by peoples' feet more often than not. One of them almost hits Shizune's foot as it just barely misses Tsunade, but she just has to stand there. Then Sai fights several of them in the air and just stands atop his giant bird thinking to himself while a volley of kunai fly over his head. But then, perhaps this also involves the Inverse Ninja Law.
- At one point in FFVII: Last Order, Zack evades Shinra fire by backflipping rapidly. Combined with Hero Tracking Failure, as the trooops in question seem to be firing at his feet. (Compare to a similar scene in The Matrix Revolutions, and you'll see why this shouldn't have worked.)
Comics
- Amusingly enough, in the comic book crossover between Spy Boy and Young Justice — Robin actually asks Spy Boy's team if they indeed took the Stormtrooper Marksmanship course — never realizing that HE was also displaying Stormtrooper level of accuracy.
- This editor remembers a brilliant subversion and lampshading of this trope in an old Heavy Metal magazine where the heroes of the story are escaping from an enemy castle and none of the archers are able to hit them. One of the archers becomes fed up, takes aim, and proceeds to kill all three of the heroes with the next three shots. His celebration is cut short when his commanding officer reprimands him for the deed, stating that they were all missing on purpose and that the story couldn't continue now that the protagonists were dead.
- In one Twisted Toyfare Theater issue, a bunch of troublemaking Stormtroopers of various types are forced to community service in a retirement home for the Empire's most honored veterans: The Clone Troopers.
Stormtrooper: Wow, so you guys actually used to, you know, hit things with your guns? Clone Trooper: Oh, yeah. Jedi, droids, small children... One time I hit the broad side of a barn! Stormtrooper: Wow.
- AIMLESS in normalman, a mysterious paramilitary organization under the thumb of the nefarious Cephalopod... well, their name says it all, really. They're all really poor marksmen, but it doesn't exactly matter since their nemesis, Sgt. Fluffy, Agent of S.C.H.M.U.C.K., is completely invulnerable to bullets.
- Or... is he? No, no he's not. Too bad he didn't know that when the Cephalopod got fed up with the indirect approach and decided to take care of the guy himself.
- By a similar token, Decepticon Targetmasters Misfire and Aimless in Transformers. Misfire held the record for failure in the Decepticon Academy, and only passed because they needed every last soldier. Aimless, his gun, doesn't exactly help matters because he doesn't even try. Megatron actually sees potential in Misfire, however, saying that he's much more deadly than your average gunman because he's a danger to everything except his target. In any case, he's become a surprisingly useful soldier to officers who use his lack of ability in creative ways.
- Again, similarly, Strafe of the Technobots is inherently inaccurate. His targeting computer is literally defective, it's impossible for him to aim well... but tries to cover it up by saying things like "I shoot everywhere because that's where the enemies are."
- In one Lucky Luke story, Lucky Luke and The Cavalry are assaulted from four sides by bad guys armed with gatling guns. They proceed to dump several rounds of ammo into the area until Lucky Luke disarms them with his Improbable Aiming Skills. The only casualties? The lieutenant's horse whip and the trumpeteer's trumpet. And the lieutenant even refused to take cover!
- Another Lucky Luke story, The Rivals of Painful Gulch, features two feuding families who's been fighting for ages, but never wiped out each others since they were all such bad shots. At one point, the town undertaker even pleads for the hero, if he cannot bring peace between the families, to at least teach them how to aim so it would be good for his business.
- Averted in the Star Wars comics themselves, where the Stormtroopers themselves can FINALLY AIM, and even managed to kill a Sith lord, crazy, huh?
Films
- The Trope Namer comes from the apparent inability of the Stormtroopers in Star Wars Episodes IV and VI to hit the heroes despite the fact that Obi-Wan remarks on their supposed accuracy in an early scene. In recent years, many fans have tried to rehabilitate the Stormtrooper's reputation with justifications
and various rationalizations. (The explanation for the difference in skill between the clones troopers and the stormtroopers is, incidentally, under "Unitless Numbers" on the Scifi Writers Have No Sense Of Scale page.)
- Actually is justified in A New Hope where Leia herself says they got away too easy, which Han immediately rebuffs as their escape was not at all easy. As a matter of fact, they did, as Vader and Tarkin had purposefully let them get away in order to find where the real Rebel base was. Still no justification for Bespin or Endor though.
- The Star Wars prequel trilogy features "predecessors" to the Stormtroopers, the battle droids: despite being robots designed for the single purpose of shooting people, they never hit anything important. As with the Stormtrooper, various related media have offered various Handwaves: they don't have "computer brains", were built on the cheap, etc.
- Lampshaded in Star Wars The Clone Wars by droids themselves:
Droid 1: What a terrible shot! Droid 2: Ah well, it's my programming.
- Lampshaded again in the same series by droids aboard the Malevolence:
Droid 1: This is too easy! Droid 2: I still can't hit anything!
- The "advanced versions" Droidekas and Super Battle Droids, on the other hand, waste several Jedi on Attack of the Clones, though that may be because there are so many of them.
- The Nazis, Thuggee cult, and the Russians in the Indiana Jones films have the trend to shoot badly, except for the shootout at Marion's bar in Raiders (which involved locally hired henchmen, not Nazis).
- Pretty much any western from the 1950s and 1960s.
- This trope is also very common in war movies, especially older ones. Isn't it astonishing, how the Germans and Japanese could have conquered so much of the world, when their soldiers and pilots couldn't hit a barn if they were standing inside it?
- Brutally and realistically averted in Saving Private Ryan, in which every last man on the team sent to rescue Ryan, except for two, is killed.
- Parodied in the movie version of The Hitchhiker's Guide To The Galaxy, where Arthur, Trillian, Zaphod, and Marvin are surrounded by blaster-wielding Vogon soldiers. All of them take cover in Arthur's caravan except Marvin, who remarks, "I don't know what all the fuss is about. Vogons are the worst marksmen in the universe," and is immediately shot in the back of the head. This isn't a real accomplishment though, since this version of Marvin has a huge head, and gets back up after a minute.
- Ruthlessly mocked on the Mystery Science Theater 3000 episode Space Mutiny:
Crow: Here's a little free advice for the mutineers: Just stop and aim, you idiots! Tom: Why is [the hero] so impossible to hit? How can they keep missing this slow, giant white thing? Mike: Y'know, they shouldn't have set their phasers to miss.
- Especially remarkable considering they're aiming at Big McLargehuge.
- Parodied (along with a lot of other Star Wars tropes) in the movie Spaceballs. During the "escape from prison" sequence, the only shot of the evil stormtroopers which hits true is one which just barely singes Princess Vespa's hair. This launches her into an Unstoppable Rage in which she guns down all of the enemy stormtroopers, Rambo-style. Also spoofed earlier in the movie when "Gunner's Mate First Class Phillip Asshole" is asked to fire across the nose of a princess Vespa's ship, and almost hits her. When told "I said across her nose, not up it!", it is revealed that the gunner is cross-eyed.
Dark Helmet: How many Assholes we got on this ship anyway? The entire crew in unison: Yo! Dark Helmet: ~sigh~ ... Keep firing, Assholes!!
- Equilibrium features a fair number of demonstrations of the Academy's graduates in action. In one particularly (in)famous scene, protagonist Preston literally stood still in the middle of a crossfire while his opposition opened up and failed to hit him anyway. This was explained away by virtue of the fictional "Gun Kata" martial art, which teaches its practitioners to seek locations with minimum (given the usage of this trope, making it zero would probably have been better) probability of getting fired at.
- Parodied in UHF's Rambo homage, where George strolls towards an enemy soldier while the latter is desperately firing an assault rifle. Even after George stops with only a few feet between him and the goon... and proceeds to slowly ready his bow, the enemy still can't land any hits.
- The film version of Judge Dredd justifies this to a certain extent in an early scene, with Dredd pointing out to the other Judges (who are hiding behind cover while Dredd is out in the open) that despite the large quantity of gunfire coming down around him, apparently they're well beyond the manufacturer-listed "lethal range" for the guns that are being used, and so Dredd doesn't see the need to hide.
- In the Blaxploitation film Three The Hard Way, the three heroes, armed with single-shot cap pistols from a considerable distance, defeat a larger group of men, who are armed with fully automatic machine guns, killing all but one of them (whom they capture to interrogate), one of the heroes gets a small flesh wound, the others are totally untouched.
- The end of the film Behind Enemy Lines, when Owen Wilson's character is fleeing through open ground IN THE BLEEPING SNOW but isn't hit once by the fire from dozens of Serbian paramilitary troops, mobile anti-aircraft batteries, snipers, and even a tank. Instead only one poor U.S. Red Shirt in a helicopter is hit by the salvo of destruction.
- Arnold Schwarzenegger in the film Commando. He stands on the lawn picking off guys one by one while little squibs go off all around him. Also has him running on an open field while his enemies, maybe 30 meters behind him, shoot uselessly in his vague direction. Arnold, on the other hand, is the Anti-Stormtrooper in that movie, as he hits goons he's not even aiming at!
- The entire U.S. military in the 1998 remake of Godzilla. Having lured out the title creature, an immense artillery barrage begins, firing at a target several stories tall. The small arms fire may have been ineffective, but several dozen missiles all miss from as range of half a block to a hundred feet or so.
- The Musketeers in Man in the Iron Mask. Justified in that they were literally shooting with their eyes closed, so that they wouldn't have to see the original Three Musketeers die.
- The enemies in the Arnold Schwarzenegger Affectionate Parody movie True Lies fit this trope perfectly. Even when using submachineguns at close range they cannot hit the hero, (while the hero manages to take them out with a pistol.) At one point, the guards jump through the air, on skis, A Team Firing, and hit nothing. Meanwhile, Arnold's character is able to roll backwards through the snow and fire perfectly aimed shots before hitting the ground. His wife fares even better, managing to kill a dozen enemies simply by dropping her Mac 10 down a staircase.
- There's also the part where Gib uses a light pole as cover while standing straight up, a la Looney Tunes, and the Big Bad standing several feet away doesn't hit him, even though he empties an entire submachine gun clip at him.
- Lampshaded in Shoot Em Up by the villain Hertz: "My God. Do we just suck, or is this guy really that good?]]"
- Parodied nicely by Die Hard 2: Die Harder, where there's a massive fire fight outside a church between good guys and bad guys where nobody gets hurt despite the enormous amount of gunpowder being discharged. The fact is they were all shooting with blanks, since they were all bad guys.
- In the DVD commentary of The Kingdom, the director mentions that he asked a group of ex-special forces people watching a preview if it wasn't a bit too implausible that none of the good guys were getting hit by the terrorists in the final shootout. They assured him that such lousy accuracy was nothing unusual.
- Justified in the film version of Iron Man: Obadiah Stane has difficulty hitting Tony Stark in the final battle because Tony had disabled the targeting computers.
- Common in James Bond films. Bond frequently walks alone into a massive group of enemies with AKA 47s of some description, carrying nothing but his trusty Walther PPK, and caps every single one of them with precise single shots whilst they all blaze away and hit nothing but air, or with extreme accuracy, any metal railings between bond and the gun.
- At one point in Quantum Of Solace Bond's car and the bad guy's drive side-by-side for several seconds. The bad guy riddles Bond's car with bullets but never touches Bond. The cars separate. Bond retrieves his own machine gun. The other car comes back into view. Bond immediately puts three bullets into the bad guy, killing him instantly.
- In Tomorrow Never Dies, Bond uses his PPK in conjunction with a captured MP5 SMG for suppressive fire. Heck, a good portion of the climax is both of them forcing the baddies to keep their heads down.
- In the opening sequence of Casino Royale, Bond and his hostage run desperately through an embassy with lots of enemy troops firing on them. Bond is pretty much going all out with tactics and hand-to-hand to avoid being shot, and the troops outside can't see very well.
- The Remans in Star Trek Nemesis are supposedly the fearsome shocktroops of the Romulan Star Empire, and yet an entire army of them pursue Picard and Data through their ship for several minutes without hitting either of them.
- The battle robots in The Black Hole are frequently described in reviews as being bar none the worst shots of anything ever committed to celluloid. They don't even seem to be aiming at anything. This is made all the more jarring by a scene near the beginning where some unseen attacker blasts the gun out of one person's hands and effortlessly disables only the laser systems on the robot.
- Played with in Pulp Fiction, where Vince and Jules are shot at at point-blank range and missed. Vincent calls it a freak occurence, Jules is convinced it is a miracle.
- The Lord of the Rings has this. In the book, it's not made clear how accurate orcs are with bows and arrows, yet in the movies it's apparent that you won't get hit unless you're heir to the line of Stewards of Gondor. They're actualy shown to be quite competent marksmen in the books, both at shooting down fleeing enemies at Cirith Ungol and when a scout orc shoots an arrow into the eye of a warrior Uruk after an argument, killing him.
- Used straight, and rather brutally, in Falling Down. A carful of thugs tries to kill the main character in a drive-by, spraying bullets everywhere and killing about half a dozen pedestrians before dying in a car crash themselves. The protagonist walks away without so much as a scratch. He didn't even duck.
- Parodied in the Naked Gun films, when Lt. Frank Drebin and one of the bad guys are shown firing at each other from behind trash cans in separate shots, before it is revealed in a wide-angle shot that they are three to four feet apart.
- In The Assassination of Jesse James by the Coward Robert Ford, the shootout between Dick Liddil and Wood Hite. Both men shoot it out in a bedroom, only several feet from each other, each emptying their six-guns and only hitting one of their target's limbs each. This is immediately inverted when Robert Ford, who was never seen shooting a gun before, lands a perfect headshot on Wood Hite from across the room.
- Three Amigos!. In the battle between El Guapo's banditos and the villagers, the criminals don't manage to hit a single villager while the villagers kill about ten of the bandits. This despite the fact that the bandits are a lot more familiar with using guns than the villagers.
Folklore
- This troper recalls an urban legend that went something like this: In 1971 a marshal and a general in Uruguay decided to settle a conflict the old fashioned way; with a gun duel. After standing back to back, they walked twelve steps, turned around, and started shooting. First once. Then twice. Nothing happened. They ended up firing 37 shots each without hitting each other before the duel stopped by itself due to the lack of ammo. The explanation the men gave? They forgot to put on their glasses, apparently.
- Another variation of this story has an alternate ending: After seeing that all their shots missed, they decided to call off the duel and shake hands. As they were approaching each other, one of them let out a yelp — his foot had been burned by stepping on a mass of lead where their bullets had hit each other and fused together.
Live Action TV
- The Cylons from the original Battlestar Galactica — killer combat robots that almost wiped out the entire human race — couldn't hit the broad side of a barn with their toes up against the shingles.
- The new ones are hardly expert shots, thought to be fair its not like they were needed to nuke the colonies to extinction. The sentient Raiders suffer this pretty badly it would seem with one notable exception, which became well known even among the human fleet. Considering in almost every engagement the human pilots, flying 40-year-old machines remember, are extremely outnumbered and have a very limited number of people they can call up, casualties are usually very light compared to what they should be were the Raiders any good. It's possible that despite death being "a learning experience" for the Raiders, they just did not learn anything so long as they had the ability to resurrect. The humanoid Cylons may have figured this out given later episodes of the first half of season 4 showed some had been training as colonial style pilots.
- Horrifyingly averted in Season 2.0's "Valley of Darkness" where you can hear people SCREAMING behind the bulkheads as two Cylon toasters very accurately fill them with bullets. Oh, and the screaming happens *a lot* in that episode <shiver>.
- In the short-lived TV show Police Squad, Frank and a villain are shooting at each other on a street, each using a trash can for cover. The camera pulls back to reveal that they're hiding behind opposite sides of the same trash can; they're shooting at each other from handshaking range and missing.
- One Monty Pythons Flying Circus skit had a bicycler eventually wind up in front of a firing squad. They give the order to fire, and everyone misses. They try a few more times, and everyone misses again. The officer tries to give advice about how to aim, but they still miss. The last time, the Russian soldiers just decide to bayonet the man, and he survives, although the audience doesn't know how, because the scene cuts to a title card labeled "Scene Missing" followed by the bicycler exclaiming "What an amazing escape!"
- Farscape has the supposedly feared and elite Peacekeepers. One of the main characters in the show, Aeryn Sun, is nothing more than a PK grunt, and is still one of the deadliest crew members of Moya. She frequently goes on about the harshness of her training in the early episodes. Her former comrades, however, get easily killed off by the dozens, and not by just our heroes either. For a good example, see the ending trilogy of the second season, "Liars, Guns, and Money".
- Firefly includes mooks that are both hilariously incompetent and amazingly adept shots. One particular standout moment is in the final shootout in the pilot, where Mal and Zoe are standing in the open, against a numerically superior enemy force and with no cover. When the gunfight starts up, Zoe gets hit dead center in the chest, but Mal only gets winged, even when he's standing only a dozen meters away and only walking slowly forward and sideways.
- On the other hand, Rance Burgess' collection of militia and goons can hit prostitutes firing back at them from a good twenty to thirty meters away, firing rifles one-handed, on the backs of moving horses.
- The Jaffa in Stargate SG-1. Well, at least when they're evil. A Jaffa's aim gets much better after turning to the good side. Of course, they do have those bulky staff weapons, but good Jaffa seem to be pretty proficient with them.
- In the episode "The Warrior", O'Neill hangs a lampshade on this by describing the staff weapon as "a weapon of terror: it's made to intimidate the enemy." and compares it with the P-90, a submachine gun which he says is "a weapon of war: it's made to kill the enemy."
- Notably averted in Lost, in which everyone has pretty good accuracy with firearms and other projectiles. Due to the high rate of turnaround, dozens of named characters have been shot and killed over the course of the series. Even main cast members suddenly develop chinks in their Plot Armor.
- In the pilot of BBC's Robin Hood, several guards miss shooting an escaping Robin and his group when they are galloping towards them!
- A Series 13 episode of Top Gear saw the British Armed Forces firing at a stationary Mitsubishi Evo 7 from only a few hundred yards away with machine guns, missing the majority of the time. The tracer rounds that went astray were enough to light parts of the surrounding area on fire.
- Slightly averted in that prior to host Jeremy Clarkson getting out of the car, their aim was good enough to hit the car without hitting the host (very important as they were using LIVE ammo). It was only after he got out that they got trigger happy.
- Many of the segments of Top Gear are staged (Aad freely admitted as so by the hosts to make better TV). While the Evo was shot with live ammo once Clarkson had left the car, this Troper would be shocked if they used live ammo prior to that.
- And then there was the Winter Olympics Special, where Clarkson tried to shoot targets with a machine gun. He missed completely both times. (Compare that to James May, who got most of his targets.)
- Came up in Conversational Troping when the aliens watched a movie on 3rd Rock From The Sun:
Tommy: Now, how did he beat those guys? I mean c'mon, it was twelve against one. Harry: Well, he has the advantage. You see, they only have machine guns while he has the broken pool cue.
- The A Team. Every episode features a gun battle with every character, hero and villain, emptying hundreds of thousands of rounds at each other - and no one ever got shot. This was due to the fact The A Team was nominally a kid's show in prime time. At the time, it was overlooked due to the Rule Of Cool, but now it's amazingly funny to consider The A Team were a bunch of Vietnam War Special Ops veterans who couldn't hit their targets at all. Maybe that's the reason they were dishonorably discharged.
Tabletop Games
- The Orks of Warhammer 40000 have this as their Hat, being universally hilariously bad shots (their basic troops have the lowest Ballistic Skill in the game, at a mere two out of ten). They make up for this with a great deal of enthusiasm, more, more and more dakka, huge, noisy and ludicrously rapid-firing guns — and, of course, sheer numbers, reasoning that if you point enough dakka at something, some of it will stick.
- You can never have enough dakka pointed at anything. You always need more.
- Though this trope is ironically averted with the Imperial Guard Stormtroopers, who are canonically truly well-trained and talented, and have marksmanship abilities equal to the SpaceMarines in tabletop.
Video Games
- Goofing on this trope, the Star Wars First Person Shooter games often feature the Stormtroopers' blaster rifle as the least accurate weapon in the game. Some Lampshade Hanging in Jedi Knight II: Jedi Outcast: troopers can be overheard talking about how difficult it is to see out of their helmets, how badly designed their rifles are to control recoil, etc. "I'd like to see you come down here and try to hit something while you're wearing this damn helmet so I can sit in an air conditioned office and tell you how stupid you are!"
- In the Star Wars game, Knights of the Old Republic, this troper encountered a hilarious bug. When attacked by a giant rabid dog-thing it started, for some reason, to get no closer than 5 feet before running off, then running back, restricted by a invisible wall or something. Rather than slicing it up, I thought it would be more fun to shoot him. After missing a few times I decided to have dinner and forgot to pause the game. I totally forgot about the game after dinner. 4 hours later, I remember and come back. They're still shooting at it. And the main character is a Jedi, the one who is supposed to never miss, ever.
- Lady in Devil May Cry 3 is initially portrayed as a competent gunslinger capable of gunning down demons and incompetent players. After defeating her in a boss fight, however, the ensuing cutscene shows her missing her shots at Dante even as he walks closer and closer to her. Possibly justified if you cut her some slack for the massive loss of blood.
- In World of Warcraft, Sunblade Lookouts are placed in such a position in order to shoot down anyone attempting to make a bombing run along the Dead Scar of the Isle of Quel'danas. While they do respond to each threat with an impressive volley of flaming arrows, they simply couldn't hit the broad side of a barn if it painted a bullseye onto itself. Who said that elves are good archers?
- The Vault-Tek Assisted Targeting System in Fallout 3 gives you a percentage chance (which is usually believable) to hit any specific limb of the enemy. of course, should you miss that limb, your shot will not only miss the enemy altogether but also conveniently miss every other NPC that might have been hit with that shot. Two things make this worse: first, even if the enemy is shoving his head into the barrel of the gun, your character still has that 5% chance of missing (there is no guaranteed hit in VATS); second, if you somehow (*cough*cheater*cough*) manage to have enough Action Points to have a long series of attacks, it still uses the exact probabilities given to you when you set up your shot sequence, even if the enemy has managed to get out from behind cover, walk right in front of the player, and done everything short of sticking his/her/its finger-analogue down the gun's barrel. Want to hit that person right in front of you? Don't use VATS.
- This troper has, on more than one occasion, fired a LASER GATLING GUN at an enemy for a few seconds and hit nothing. It seems to be programmed to draw circles around the enemy, rather than pierce holes in them.
- In Space Quest IV the Sequel Police Cyborgs are lethally accurate most of the time, but still suffer occasions of Stormtrooper Syndrome when the plot calls for it.
- The Krimzon Guard from Jak II had this trouble if you stood still. They tended to have better aim at moving targets, but that follows this trope closely anyway.
- From the gameplay videos, this seems to be totally inverted in the upcoming Prototype. The antagonists are largely US armed forces troops, and the protagonist seems to have some kind of invisible bullet magnet nailed to his butt.
- Brutally subverted in inFAMOUS, where this one would often be hit by multiple mooks wielding A Ks, at the exact same time, while in midair. Even though they're using assault rifles, they fire in single-shot, too. The mooks in the game also have a tendancy to shoot at you from out of your range. Which is fairly annoying, too.
- They also fire accurately from behind vehicles, on top of buildings, moving at high speed - even if you are moving, diving, clinging to the side of a building, racing across a rooftop two buildings over, gliding along a power line or train, climbing a lamppost half a mile away...
- Used in Final Fantasy VII, when the Shinra soldiers are firing in Barret and Dyne and Scarlet yells at them "Kyaa haa, ha!! You can shoot all day and never hit them with an aim like that." Then quickly subverted when one of them manages to hit Dyne.
- At the beginning of its PSP prequel, Crisis Core, Zack is speaking to his mentor about his current mission on a cellphone, while being fired at by a squad of soldiers. The fact that he's perfectly apathetic to the gunfire and calmly speaks on the phone before killing them just shows how much Shinra soldiers suck. Sure, it was a virtual reality mission, but still, that means Shinra programs virtual representations of their own grunts with the faith that they couldn't hit a mark bigger than Mt. Fuji is the fate of their company would depend on it.
Web Animation
- The popular flash series Madness Combat features Faceless Goons that couldn't hit a sleeping elephant with a sniper rifle. This is arguably done for black humor as its obvious the series takes place in a Crapsack World. If you look closely at the beginning of Madness Depredation there's a Lampshade Hanging. One of the henchmen clumsily shoots himself. Still, a few mooks do get lucky and have managed to hit the protagonists... Not that it helps them, of course.
- Church from Red vs Blue was
top bottom of his class at the Imperial Stormtrooper Marksmanship Academy.
- Haloid, Monty Oum's animated bitchfight between a lovely female SPARTAN-II and the infamous Samus Aran, has a opening sequence of some Earth Marines going the way of the dodo, then they lose all combat skills when the "Master Chick" comes along. Even after the initial fight between her and Samus is over, an entire MOB of Covenant (including Banshees) manage to drop the Mjolnir armor's force field. Once. That's IT. (This was lampshaded, by the way; a Grunt checking a shotgun out managed to shoot himself right in la cabeza.) Justified in the fact that both heroines were moving extremely fast or using shields, and most of the Covenant began to rush in to score melee hits.
- GI Joe: Resolute had a particularly bizarre example in episode 6: Duke and Scarlett are walking down a corridor when they trip an alarm. Some COBRA troops come out of a door at the end of the hallway, and our heroes walk backwards to take cover behind some pillars while bullets miss them by feet. Of course, the second they make it there, the pillars start taking hits from the COBRA forces. Strangely, neither Duke nor Scarlett are able to hit the mooks either, despite sniping several outside minutes before, and the troops being backlit and standing in the open. Scarlett actually notes that she and Duke are pinned down.
- Don't forget the even more egregious instance of a Cobra Trooper missing Snake Eyes with every shot from a long burst of his SMG, starting at less than a dozen metres away and steadily decreasing as Snake Eyes runs directly towards him, not even managing to place a single shot on target when the other's gotten close enough to kill him with his sword.
- There's also the absurd firefight with the Baroness and Destro against Gung-Ho and Roadblock at the HAARP facility. Where either side is about five feet apart, not in cover, shooting each other with automatic weapons, and still don't hit each other.
- This is played well in Legendary frog's Code Veronica flash when Alfred Ashford is shooting at Claire with his sniper rifle but keeps missing, and when she's right in front of him he shoots at her several times point blank and misses every shot, including one time when he hits the wall behind him. In fact, the only time he hits his target is when he shoots at the ceiling to make a point and a piece of the ceiling falls down and hits him on the head.
Web Comics
- In Irregular Webcomic, the true reason for this is revealed here
.
- The results are demonstrated here
, with characters casually carrying on a conversation while two stormtroopers attempt to shoot them.
- In Girly, this trope is parodied here
.
- Subverted in Girl Genius. Gil is left standing apparently unscathed after a war machine showers him with a hail of bullets ("Damnation! I hit him! I know I did!"
) After Gil delivers not one but two Crowning Moments of Awesome, we see that he actually was hit.
- Third Crowning Moment Of Awesome in a row: he was hit several times. By rifle fire. And he stood there and bluffed an entire army!
- This
Weregeek strip.
- Although The Inexplicable Adventures Of Bob's MIB Agent Jerry is certainly triggerhappy, it has been established that he can't hit the side of a barn. Even the one time
he actually hits what he's aiming at, it produces the opposite result of what he wants.
- Minions at Work: They've got guns to do it!
- The Adventures Of Doctor Mc Ninja: Subverted
. Hard.
- Justified (and a little lampshaded) in Goblins. Two of the protagonists are having an argument about who creeps through a pipe first, while under attack by crossbow-wielding guards, and stand completely unharmed. The guard who appears to be in charge ask; "What's the matter with you!? Can't you even hit one of them?" To which the shooting guard replies "At this angle, the pipe is giving them some cover, sir."
- The penguins in Fluble are apparently the worst shots in the world: they can't hit the protagonsist with tommy guns from two feet away.
Web Original
Western Animation
- An episode of Family Guy ("And the Wiener Is...") pokes fun at this: in a shooting range, various extras are shooting targets specific to their character: a track referee shoots a starter pistol at a target on the ceiling, a blind man shoots at the side of a barn, and an Imperial Stormtrooper shoots at a cardboard cutout of Luke Skywalker — and misses with every shot.
- Another example happened when Peter retells Star Wars with the family as the main characters. When the group are fleeing the Death Star, no one is ever hit, even when Han (Peter) and Chewie (Brian) spend about 25 seconds standing at the doorway trying to get a couch through the door.
- An episode of The Simpsons ("Homer of Seville") is a stark example: After Homer becomes a famous opera star, a fanatic of his attempts to kill him after being rejected. At one of his performances, Marge is able to stop the would be killer with her own poison dart. Then Chief Wiggum gives the go ahead for the Police Department snipers to fire. Each sniper fires multiple times — none of the shots hit her. She even looks at her watch for a moment.
- Most cartoon Mooks can't hit for crap either. Whenever Cobra and G.I. Joe faced off in battle, firearms proved completely worthless in shooting down anything smaller than a helicopter, and most ground engagements ended in a massive fistfight.
- With the notable exception of the Decepticons in the Transformers movie... prior to and after which they were horrible marksmen. As the Autobots in the movie continued to be horrible marksmen (with the possible exception of Optimus Prime); apparently the Autobots missed the memo that they were fighting for real this time.
- Most police officers in Superhero series. Surely some police officer would think of just shooting Joker as soon as he shows up and giggles. (Especially given that he's a known cop-killer and mass murderer.) Granted, killing him would kill the series but most of Batman's enemies are not bullet-proof. Theoretically, it would take just one person with a good shot. (Or an NRA member.) In an episode of Batman The Animated Series, Batman himself realizes that he's been very lucky in avoiding death, and wonders aloud if The Joker, Two-Face or "some punk" will get lucky someday.
- Nobody on The Boondocks ever gets hit by bullets (unless their name is Gangstalicious).
- This troper recalls an old Looney Tunes flick wherein Egghead was absolutely incapable of shooting Daffy Duck, in open cover, at point-blank range. Daffy then put a sign on Egghead that read "BLIND" and walked off sadly.
- Tragically averted in the last episode of Superman The Animated Series: Superman (depowered) is escaping a military compound with a badly weakened Supergirl, soldiers spraying fire at them and predictably missing — when Supergirl is suddenly hit in the midsection, critically wounding her.
- Averted in Batman: Gotham Knights; at first, the shootouts look like the typical "Mooks open fire with automatic weapons, Batman dodges them all easily". However, later in the movie it's explained that Batman actually does get hit with a few bullets whenever faced with automatic fire, it's just that his armored suit protects him as long as he's at long range.
- Inverted in the Star Wars The Clone Wars miniseries on Cartoon Network. The ARC Troopers featured in the early episodes were nearly unstoppable, even their leader, who dual wielded pistols, and was probably the most accurate of them all. The troopers in Star Wars The Clone Wars aren't slouches either, with Rex and Cody particularly distinguishing themselves.
- Code Lyoko: XANA's monsters are really horrendous shots at times; they rarely hit the heroes with their Frickin Laser Beams... even sometimes at close range or when they are stationary targets.
- The heroes with ranged weapons tend to have very bad aim as well, though this is more within "realistic aiming skills". Yumi generally hits after her fans return, rather than after the throw. Odd seems to go between being great and missing everything (considering that his weapon doesn't have Infinite Ammo, this is a bad thing). Aelita can't fight until Season 3, and it turns out that her Energy Balls are the most powerful weapon, but she frequently misses too, especially when panicking.
Real Life
- Real guns are inaccurate. In a close-range, high-adrenaline situation, accuracy goes to pot and sharpshooters become stormtroopers. Soldiers (especially snipers) are trained to get a decent accuracy, but if a group is attacked by a similar group of a different size, clips will be emptied with maybe a 10% accuracy rate.
- The real-world A Team Firing can at least partly attributed to the widespread use of automatic weapons — the recoil from multiple cartridges tends to push the gun barrel upwards and toward the shoulder the buttstock rests against, resulting in an overall decrease in accuracy.
- Actually, that's because the majority of bullets fired in any gunfight are suppression fire, intended to pin down and intimidate an opponent so that troops can maneuver into position to shoot them from a better location. Machineguns, in particular, are designed for this role. Properly trained soldiers who can deal with the stress of combat are extremely accurate shooters.
- Even highly trained and experienced soldiers can find themselves emulating Stormtroopers on occasion. On September 23, 1989, in the Hilltop neighborhood of Tacoma, Washington, resident Bill Foulk, a US Army Ranger Staff Sergeant, was having a cookout with several of his friends (also Army Rangers) and their families. He and his party were attacked by local drug dealers in retaliation for Foulk's attempts to organize neighborhood watch and protection programs, which included videtaping of a nearby "crack house". In a gun battle lasting more than 10 minutes, over 300 rounds were reported to have been fired from semiautomatic pistols, rifles, and shotguns; without a single injury resulting on either side. Foulk's party was not prosecuted for their participation in the shooting, as city officials deemed it a clear case of self defense. Their commanding officer was less forgiving, however; and ordered them to spend several months of extended time on the firing range for failing to hit their targets.
- In a surprising example of Truth In Television, take the story of Mr. Thomas Martin McGouey, who left a suicide note in place for police to find, painted a target on himself, and stood in the center of a clearing with a drawn toy gun pointed at six police officers. After the resulting hail of twenty-eight bullets, Mr. McGouey found himself with a single minor wound to his shoulder, requiring only outpatient care — it's harder to hit a guy if you're trying to do so without killing.
- This editor recalls seeing a CCTV video from a bank robbery in which the thief fired six rounds at point blank range at a kneeling police officer... and completely missed with all six.
- A fascinating Real Life example is none other than George Washington. Despite a long, and mostly disastrous, military career, the Father of the U.S.A. never once suffered a bullet wound. During Braddock's retreat Washington had at least two horses shot from under him and later found bullet holes in his clothing but got nary a scratch. Not only that, but double lines of firing soldiers managed to miss him entirely though he was sitting, his horse big as life between them — and on at least TWO separate occasions! Eerie...
- This is about half lampshaded, half justified. An old story from the French & Indian Wars tells of a battle near Fort Duquense where over 1,000 soldiers from a 1,500 man British regiment were slaughtered, including almost all the officers at the front of their ranks, in a lopsided Indian victory. During the battle, the Chief ordered his marksmen to bring down Washington, said to be the last surviving officer on horseback. They fired seventeen bullets, though not one hit before the Chief called them back, remarking that "this man was not born to be killed by a bullet". In a letter to his brother, Washington remarked that he had two horses shot out from under him and four bullet holes in his jacket, but was completely unharmed.
- Although he might be matched by the Duke of Wellington. In a long and mostly spectacularly successful military career, he had two horses taken out from under him at Assye in India (one shot, one bayoneted) in a battle that included a melee fight, escaped from a French patrol on a horseback battle in Spain, multiple times avoided French cavalry charges at Waterloo and ended the battle with most of his staff hit and wounded or killed but himself untouched, was hit by musket balls at the limits of their range so they didn't penetrate his clothing numerous times, and only had one wound, a minor hit to his leg received in France in 1814, in his entire career.
- Don't forget Wyatt Earp, who in his entire 30+ year career never got hit once.
- Real-life aversion: during the American Civil War, during the Battle of Spotsylvania, in an era when weapons used by the majority of the troops were highly inaccurate (and mass-firing was used because that's the only way you could be sure of hitting something), Union General John Sedgwick, warned to stay under cover, famously uttered the last words "They couldn't hit an elephant at this distance." He was quite right. The Confederate sniper hit Sedgwick, not an elephant. And lo, the Sedgwick Speech received its name.
- To be fair to the poor guy, he was trying to do a troop-rallying sort of thing, which requires bravado, and the sniper was closer to him than the "they" he was referring to.
- Also, the sniper that killed him was using a Whitworth rifle, which was a lot more accurate than the standard infantry rifle of the time.
- One of comedian Ron White's stock routines is the true story of a police force who had a shoot-out at point blank range only to miss every shot.
- "Nice shooting, Elmer Fudd."
- In Evan Wright's nonfiction book Generation Kill, during the 2003 invasion of Iraq, elements of the United States Marine Corps' First Force Recon were running a gauntlet through in Iraqi town and took machinegun fire from multiple directions. Their Humvees were riddled with hundreds of bullet holes, but only one Marine was hit and wounded in the arm.
- Truth In Television: most people (including a number of experienced cops) sincerely believe that More Dakka will instantly reduce targets to hamburger. Burning off too much ammo at once blows accuracy to hell. Inexperienced and/or overconfident law enforcement officers regularly empty their badge-granted leadspitters at unarmored targets at less than five meters, and don't put a scratch on them because they forget to aim. And police forces that rely on intimidation never really get enough weapons practice. Add all that up, then order the poor, doomed mooks to hunt down somebody with actual combat experience. Hilarity Ensues.
- Experienced soldiers and mercenaries... not so much.
- Those notoriously-inaccurate flintlock muskets? When firing at wooden targets at typical combat ranges, about half of all shots fired hit. When firing at human targets, about one shot in a thousand.
- Gunpowder used to create a lot of smoke until a new kind was invented. Trying being accurate after the first shot basically creates a cover for your target.
- Also, one must take the human element into the count. Your regular Joe doesn't actually want to kill another human being. Demonizing the Enemy and getting troops to actually shoot at them is a key component in training and propaganda.
- The inaccuracy of early gunpowder weapons was one of several reasons why imperial China did not develop the sophisticated rifles of the West. Contemporary crossbows were much more accurate, as well as easier to manufacture and use, and proved much more effective against the various cultures of the northern steppes, who often used quick, lightly armored horsemen.
- In Richard Marcinko's autobiography Rogue Warrior, he mentions how his highly trained SEALs in Vietnam could hit paper targets with ease yet totally missed a moving target. After that he began training them with a moving target.
- Non-gun WW 2 example : submarine torpedoes used by all sides of the war (except the Japanese) were badly engineered to an almost comical degree. Most of them ran too deep, and would thus pass harmlessly under their intended targets. The early German ones would stubbornly refuse to detonate unless they hit their target at a precise 90° angle, while the American ones one the other hand would *never* detonate at that angle, despite the skippers being extensively drilled for such shots and getting chewed up by the brass should they deviate from them. Note that this was true for good torpedoes - a staggering proportion of them were just plain duds. Even worse, some torps would get their rudder stuck right outside the firing tube and ran in a perfect circle, blowing up the sub that launched it. This is how the most successful US submarine of the war
met its fate, BTW.
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