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A type of In Medias Res / Whole Episode Flashback, where the story opens at a point at (or near) the end of the story, and the bulk of the story is spent showing how the character got to this point.
See also Back To Front, Foregone Conclusion. Goes very well with Private Eye Monologue.
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Examples
Advertising
- Pizza Pops commercials begin by showing everything and everyone in it splattered with the filling. Then the commercial cuts back to just before someone is about to smash the pop.
Anime & Manga
- The first episode of Yu Yu Hakusho starts shortly after Yusuke's death, and has him retracing his steps to see how he got himself into this.
- Suzumiya Haruhi: the first episode is a movie that the characters chronologically would have made around episode 11. There are also several mini examples of this trope throughout the series due to the anachronistic airing order; characters often reference events that the viewers haven't yet seen.
- The Berserk series starts off with Volumes 1 and 2, with Guts firmly in Black Swordsman mode. Volumes 3 through 14 of the manga, the Golden Age arc covered by the anime after the first episode, explain how Guts got to where he was in the first two.
- The Big O, episode 7, opens with Angel and Roger trapped in an old office building on the bottom of the ocean. In flashbacks, Roger shows how this came to pass.
- The Rurouni Kenshin manga has a variation. The Big Bad of the arc Enishi, has destroyed two buildings from people who have met Kenshin (one only once). He then meets Kenshin and challenges him to a duel, after Kenshin is forced to accept the challenge does Kenshin return and tell his friends why his brother-in-law wants revenge.
- Code Geass almost did this, according to Word Of God; the show's creators briefly considered beginning the series by showing Lelouch and Suzaku pointing guns at each other, as per Episode 25 as the first scene, then going back several months to show how two friends could have gotten into such a situation.
- The anime version of Higurashi No Naku Koro Ni does this with several of its' arcs, particularly Onikakushi-hen and Watanagashi-hen, which kick things off with the murder of one or more major characters and then hit the 'rewind' button back to the chronological start of the arc.
- Tengen Toppa Gurren Lagann opens on the bridge of a vast space battleship as we see its mature and scarred commander, who holds in his hand a small conical key, launch an attack to open the final battle of an intergalactic war. Cut to teenage Simon, digging underground, discovering the key for the first time... Subverted in that the war never happens, although we do get some idea of how it might have.
- Actually, the standing theory is that it was Lord Genome during the initial battle with the Anti-Spirals 1000 years prior to the series starting.
- Outlaw Star starts even before the OP with Gene taking off in the titular ship and locks grapplers with another ship. After said OP, the show begins that will lead up to this.
- The ENTIRE SERIES of Tenchi Universe does this. The first episode opens with Tenchi delivering an internal monologue as he walks to school alone, lamenting the good old days when he used to hang out with those crazy girls from space... the show then spends nearly its entire run flashing back to how Tenchi met and went on adventures with said girls, until the last five minutes of the very last episode, when we return to Tenchi walking to school alone.
- Many modern episodes of Pokémon do this (especially in the original Japanese version) with the pre-credits teaser abruptly opening on a battle or other dramatic scene with no explanation as to how the characters got there. After the credits, we flash back to the start of the story.
- This also lets the producers sneak in plenty of recycled footage, since the teaser sequence gets replayed once they arrive at that point in the story.
- The second act of the Naruto anime surprisingly starts with this. With Naruto and Sakura catching up to Saskue for the first time since he defected from Konoha before starting the series proper and working it ways to that point. Likely as a tease to the fans.
- Shigurui: Death Frenzy starts at the very end and then goes to the beginning to show how it got there, but unfortunately it never makes it back to the end again.
- Mahou Sensei Negima has an in-universe version: The current Big Bad sends the heroes a week forward in time, to when she's already won. Then various side characters explain to the heroes exactly how she won. So they go back in time to take advantage of the new information.
- The current arc of the manga counts, as it goes into the Back Story and explains the events that directly led up to the beginning of the manga. Such as why Negi is being raised by his cousin in Wales, or how Asuna ended up at Mahora.
- The first episode of Shin Mazinger is titled "Finale" and depicts the seemingly climactic final battle between Dr. Hell and the protagonists. Episode 2 goes back to the beginning, and explains the build up from there.
- The second episode of the manga Ichigo Mashimaro starts with Chika sitting in a wastebasket. Then we go back half an hour and find out what led up to this situation.
- "September 14th, 1945. That was the day I died."
- The Fist of the North Star prequel movie Legend of Kenshiro begins with Kenshiro and Yuria going on their journey together after the defeat of Raoh. After having their wedding ceremony, Yuria asks Kenshiro to tell her of his quest to become the savior. The actual movie is set during the "lost year" after Kenshiro was first defeated by Shin, but before he met Bat and Lin.
- Chaos Head opens with a destroyed city and the protagonist laying in a puddle. He wakes but - but was it all really just a dream?
- The first episode of Baccano! starts at the end of its primary story (the 1931/Grand Punk Station arc) while the two Meta Guys look over the records of the massacre and start arguing over when the story is supposed to start.
- The sixth episode of Wandaba Style starts off this way, with the girls staring in disbelief at future versions of themselves, then complaining to Ichirin about it, then blaming each other for them ending up in the predicament they're in. Ichirin takes advantage of this to flashback to shortly before the episode began, showing how the girls took advantage of a man-powered warp engine to get some exercise and ended up in the future by accident. The rest of the episode continues normally from there on.
- The sixth volume of the manwha Witch Hunter opens on Tasha somewhere (most probably in England), fighting a guy whose face we've only seen once and whose name is yet unknown (Lancelot), and apparently in a tight spot, what with his right arm having been ripped off and Halloween being nowhere in sight. That's the first few pages ; the chapter then goes on to show Tasha being sent away in a mission. Two volumes later, he's still only on his way to the place where this all is supposedly going to happen...
Comic Books
- Happened in X-Factor when Rictor, Guido and Shatterstar appeared in a fight with Cortex, who was suprised because he knew they were many miles away from there. When he ask guido says 'That's very good question. And here what happens". Next issue's being show how they did it.
Films
- Just Married opens with Ashton Kutcher and Brittany Murphy bickering over their bad honeymoon, before showing Kutcher reminiscing how he and Murphy got married and how bad their honeymoon was.
- Fight Club starts with Tyler Durden holding a gun in the Narrator's mouth. The film plays with and Lampshades it: Tyler first asks the Narrator if he has anything to say, and he says he doesn't. When the film catches up with itself, he asks the question again, and the Narrator replies he still can't think of anything, and Tyler quips, "Flashback humor."
- The film Swordfish, which probably did it so they could show off the coolest scene in the movie twice: once as the opening scene, and again about 2/3 through.
- The movie adaptation of Daredevil begins this way, with a mortally wounded Daredevil explaining in narration how he got to be in that position. Once his origin is told and the story catches up to that point, however, Daredevil inexplicably shrugs off his injuries (he literally gets up and walks it off).
- It could be said that the movie Memento is based on this device. The movie starts at the end then goes through each previous scene in backwards order, establishing... well ...how he got there.
- The Matrix Reloaded opens with Trinity falling from an upper window of an office building with an Agent in pursuit. She gets shot, then Neo wakes up — it was All Just A Dream. Then at the end, we realize Neo's dream was prophetic.
- The movie Hoodwinked starts at the climax of "Little Red Riding Hood" and shows how the characters came to be where they were via flashbacks.
- The movie (and, by extension, the album) Pink Floyd: The Wall starts with Pink having already completed the metaphorical wall, and many of the songs/scenes describe the different "bricks" of his life which helped build it.
- Forrest Gump features Forrest talking about his life up until that point to people he's waiting at the bus stop with.
- The Yes Men begins with the titular two men in a bathroom, rushing to get one of their number into a ridiculous-looking golden bodysuit and arguing about time zones. As it turns out, this is just before they carry out their first major hoax, but they've got plenty more to go through before the film is over.
- Pans Labyrinth; however, it's only obvious that this is what they did when the movie comes back to the shot near the end.
- The movie adaptation of Bernard Pomerance's play, The Elephant Man, added a scene that is not in the original play after the end of all the play's events, so that Treves, as narrator, could use this trope. Arguably, this was to help explain the story to American audiences unfamiliar with the history, as in the play, there was no helpful narration either.
- TV movie Wedding Belles had a kickass one wherein a bride and three bridesmaids dig up a grave, round up three other guys they have some sort of beef with, and shoot them [including the corpse] down by the docks. Somewhat disappointingly, it turns out to be a wish fulfillment dream.
- The Prestige.
- Michael Clayton
- Before The Devil Knows Youre Dead
- Big Trouble In Little China plays with this trope. The film opens with Egg Shen's lawyer asking Egg Shen to explain what exactly caused the giant, green fireball over Chinatown. The film proceeds to explain the fireball... but the issue of why Egg Shen's lawyer was questioning him in the first place is never answered.
- Better Luck Tomorrow begins with two of the main characters lying around in someone's back yard. A cell phone rings, but it's not theirs — the ringing is coming from underground. So they dig it up. "You never forget the sight of a dead body." The rest of the film is just one long flashback, and the opening scene is replayed near the end.
- The Jerk starts by showing Navin Johnson homeless. He then narrates his journey from rags to riches to rags.
- Deliver Us From Eva begins with the protagonist's funeral.
- Carlitos Way starts with Carlito being taken away to the hospital.
- Sunset Boulevard
- The Hangover has a double-dose of this. It starts with the main characters in the middle of the Nevada desert saying they're not going to make it to the wedding before flashing back two days. Then there's a variation when the crazy night happens, and in the aftermath leaves the characters asking how they got there.
- Double Indemnity, through the device of the protagonist's confession.
- The Kubrick version of Lolita begins with Humbert Humbert going to see Quilty, asking him about a certain 'Lolita' and shooting him to death behind a portrait. The movie ends with Humbert walking into Quilty's house and a written epilogue over a frozen frame of the painting explains that Humbert died in prison while waiting for his trial.
- Shimotsuma Motogari opens with the main character speeding around some truly epic scenery porn on a motorscooter while wearing a frilly Victorian style dress. She is hit by a truck carrying cabbages and slow-motion falls through the air, quietly thinking about all the people, clothing brands and embroidery she'll miss now that she's dead. The screen then says THE END before she realizes that 'that's a bit too short, so let's rewind a little'. We then get the series of events that led up to this moment, followed by the conclusion of the movie.
- Moulin Rouge opens with Christian typing up his story and then it goes back to show what events led to him writing the story to begin with.
- The Beatles-inspired musical Across the Universe opens with the main character standing on a beach making a plea for the audience 'to listen to his story.' The entirety of the movie shows how he got there over the course of about three years or so.
- Vanishing Point opens with Kowalski heading at high speed towards a huge police roadblock, complete with bulldozers. Flash back to two days previous to discover how he got there.
- For Love Of The Game has aging baseball pitcher Billy Chapel pitching the final game of his career, with most of the movie taken up by his reminiscences of the ups and downs of his career and the effects it's had on his relationship. Between the flashbacks, Chapel is pitching a perfect game.
- Mission Impossible III'.
Literature
- Homer's Odyssey did this, making it Older Than Dirt.
- Terry Pratchett's Wintersmith, of the Discworld series, starts off not just at the ending, but at a possible ending.
- Lampshade Hanging and Subversion: Alcatraz Versus the Evil Librarians begins with the title character/narrator about to be sacrificed by the equally titular Evil Librarians on an altar of encyclopedias. Naturally, we immediately go off to a low-key domestic scene. The narrator explains that he has done this to screw with the reader, to prove he's not a nice person. Ultimately this scene never actually occurs, which the narrator cites as further proof that he's a bad person
- Used in the Chuck Palahniuk novels Survivor, Lullaby, and most notably, Fight Club.. Survivor opens with the protagonist in an empty plane he's hijacked that's running out of gas somewhere above the Australian outback. The rest of the book is a flashback being recited into the flight recorder. Lullaby starts with the protagonist and someone named Sarge on a hunt for witches, and every so often the story of How We Got Here is interrupted for an update on the latest stop in their hunt. Fight Club more or less begins at the end, before coming back to the opening for the second chapter.
- Most, if not all, of Palahniuk's books utilize How We Got Here, the author himself being a self-stated fan of the trope.
- The novel George's Cosmic Treasure Hunt opens with a very cool sequence featuring George commanding the space shuttle during a launch, which then turns out to be a dream from which he is awakened in an unfamiliar bed. The first half of the book covers how he got there.
- Wicked has an unusual version: the "end" is an event the audience presumably knows already, due to the ubiquity of The Wizard Of Oz, but goes on to tell the events leading up to it in a completely different manner, focusing on side characters from the original story (which also makes it something of a Lower Deck Episode).
Live Action TV
Theater
- Many Andrew Lloyd Webber musicals begin at the end and are told in flashback: Evita, Phantom of the Opera, Aspects of Love, Sunset Boulevard (of course, the source material for this one did, as well).
- Another musical example; the Rock Opera Quadrophenia, by the Who, opens with the main character stranded on a rock off the coast of Brighton, in the pouring rain, with no means of egress, and goes on to explain how he ended up there.
- The musical Wicked follows the same format as the novel, with the added twist that it turns out Elphaba faked her own death.
Video Games
- Abe's Oddysee begins with the titular character Abe tied up and looking miserable, a voice over delivered by Abe explains the situation he's in and proceeds to explain how he got there which makes up the entire game.
- The video game Max Payne opens this way, with Max completing a shot with a sniper rifle in the opening cinematic, and then flashing back to the Back Story, eventually starting the gameplay somewhere in the middle.
- Its sequel, Max Payne 2: The Fall of Max Payne, opens the same way, with an injured Max laying with Mona on the floor of a mansion with police moving in, and then flashing back to how they ended up there. Which, in turn, opens with a wounded Max trying to escape from a hospital, and then flashes back to how he ended up there for all of Part I and Part II.
- Monkey Island 2: LeChuck's Revenge opens with Guybrush dangling from a rope over a deep, dark pit, while hanging onto a treasure chest. Love interest Elaine Marley slides down on another rope and asks how Guybrush got himself into this mess. Has the advantage that at the one point in the game where's it's theoretically possible for Guybrush to die, the game returns to this scene for Elaine to point out the incongruity and you get to go back for another go.
- Final Fantasy X opens with the first part of a sombre campfire cutscene outside Zanarkand. Tidus narrates: "Listen to my story. This may be our last chance." You really get to this campfire about 2/3 of the way through the game.
- Prince Of Persia: The Sands of Time opens as The Prince relates his story to Farah, and takes place almost entirely in the flashback thus framed. Each time you die, The Prince says something like, "That didn't happen," or "Wait, let me go over that part again."
- The same words the Prince first uttered at The Sands of Time are also the last words he says at the end of The Two Thrones, making the entire Sands of Time Trilogy a How We Got Here story.
- Similar to Prince of Persia, the game Indigo Prophecy, known outside the States as Fahrenheit, is narrated past tense by the main character. When you die, though, he says things like "And that was the end of my story. I never cleared my name and I never found out why I killed that man".
- Final Fantasy Tactics begins with Ovelia's kidnapping, and then goes into flashback for Chapter One to show how the characters got to where they are "now". Furthermore, the Framing Device of the game itself is that it's presenting the "true story" of the Lion War generations after the fact.
- God Of War begins with the protagonist attempting to commit suicide, with the rest of the game leading up to why.
- Heavenly Sword begins with Nariko facing down King Bohan's entire army with the title sword, which tries to kill her at the end of the scene before it flashes back to how she got to this point.
- Sly 3, the third Sly Cooper game, follows the series tradition of a setup/prologue level, though in this case, it's the huge caper that will make Sly's career and recover his family fortune. At the end of the prologue, Sly is caught by the Big Bad's ultimate monster; the opening cutscene and the first six main levels are his life flashing before his eyes, as he assembles his ultimate team of thieving experts for the vault job. The final level opens on the same scene, as Sly's strength starts to fail him, but the gameplay picks up with a different playable character riding to the rescue.
- Sacrifice: The entire story is a flashback, told by Eldred after he rescues Mithras in the ruined world shown in the intro. Notable in that the game has a branching storyline, but the outcome is set: No matter which god you serve, the world's going to end up a wreck. Similar to Prince Of Persia above, the narrator comments "Now where was I... ah yes." when loading or "Of course, that's not what _really_ happened." when restarting. He's also at one point interrupted by Mithras demanding that he explain something else about the Big Bad.
- In Romancing Sa Ga 2, the bard is retelling the tale of your empire in the pub of said imperial city. The Emperor you chose at the beginning of the game is in the same room, speaks to the bard at the end of the game and reminisces of all the allies and classes the player has met and recruited based on what events were cleared.
- Dreamfall is presented as a narration of the primary protagonist Zoe Castillo, who lies in coma and recalls the events that left her in this condition.
- Done to great comedic effect in Sam & Max: Night of the Raving Dead. Sam and Max are in a deathtrap with spikes closing in on them. Max states "I can't even remember how we got here!" and Sam calmly narrates the story that the player is about to see. When the player eventually reaches the deathtrap, Sam says just as calmly "Oh, drat. I was so busy telling the story, I forgot to come up with an escape plan!" at which point the trap closes, killing them both. Fortunately, they come back as zombies and are thus able to thwart the schemes of Big Bad Jurgen.
- Made very well in the popular RPG Maker game A blurred line. It all starts with three agents of sort trying to stop a terrorist from destroying an extremely important facility. After the intro, the player takes control over the terrorist, set one year earlier.
- Pitfall: The Lost Expedition opens up with you fighting against the demon jaguar, the semifinal boss, only to wind up pinned and about to get your head bitten off, which is when the movie pauses. Harry then says "They say that when a giant demon jaguar is about to terminate your existence, your life flashes before your eyes..." The game then flashes back to twenty-four hours previous, and the game up until you reach the demon jaguar is buildup to that point.
- Devil May Cry 3 begins with Lady narrating over the fight between Dante and Vergil, which really happens in Mission 7 of the game.
- The opening scene of Eternal Sonata is that of Polka standing on the edge of a cliff, facing away from it. She convinces herself that "this" is something she has to do... and lets herself fall off, uttering a couple more lines over the course of her fall. After you beat Frederic, the final boss (in game terms), if the appearance of the environment hasn't tipped you off, the next part will. Against Allegretto's protests, she says... most of the lines from the first scene again (but compare the last thing she says in that scene where she's falling to what she says in the analogous scene here). Then we proceed beyond the scene and see what's probably been happening afterward.
- Prototype opens with Alex Mercer rampaging through Manhattan, with no explanation why. After killing a military commander in Times Square, we cut to a scene on a rooftop where Mercer and a shadowy behind the scenes person are having a discussion about how things led up to the present (New York being a total hellscape). We then flashback to the start of the outbreak and move forward.
- The first level of The Conduit consists of a tutorial set in a subway system. The second level starts with a flashback five days earlier, and the story doesn't return to the subway until late in the game.
- with about 2-3 times more enemies than there were the first time around, which doesn't make sense.
- Metal Gear Solid 2 begins with Solid Snake as the narrator reminiscing of the events of the Tanker chapter.
- Possibly (subverted? inverted?) twisted in the game Second Sight, you play as John Vattic, waking up in the hospital with the sudden power of telepathy. Periodically throughout the game, you suffer flashbacks to an adventure you had in Russia, where you were acting as a paranormal specialist (with a strong disbelief in psychic powers). The twist is that flashbacks are usually triggered by discovering something that triggers your memory, but (really quite minor spoiler) after what happens in the flashback doesn't match the information you received, (i.e. some one you knew supposedly dying in Russia), the information changes to reflect your memory (same example- the person's records listing them as alive, now). And then, of course, (major spoiler:) he later discovers that his list of psychic powers actually includes precognition, and that all the events from waking up in the hospital on are actually a possible future that he is foretelling will happen if he doesn't change it, and his supposed flashbacks are the actual events as they unfold.
- Clannad starts with the first part of the final Illusionary World sequence, which isn't fully played until the end of the game.
- Kira Kira, over and over again. You're dropped in the middle of a scene, and the next five minutes are spent explaining what happened before then.
- Umineko No Naku Koro Ni, episode 5. Natsuhi, you are the culprit! Way to start an episode of an extremely long murder mystery story. In the end, it turns out that Erika was wrong after all. In fact, Natsuhi becomes one of the two characters confirmed to not be the culprit.
- Uncharted 2: Among Thieves begins with Nathan Drake, bleeding out from his stomach, barely holding on to a train car that's hanging precariously over the edge of a cliff in a snowy mountain range, and the game uses the opportunity to teach you how to climb stuff. The game then flashes back and forth between that point and four months prior when everything started, and eventually sticks you back four months ago and goes from there. You get back to the hanging train car about halfway through the game. And then you have to climb it again, with Nate complaining about all the spoilery stuff you wouldn't have known about at first, such as Chloe refusing to be rescued from Lazarevic and how his "hero" efforts aren't appreciated and how he is just sick of climbing shit...
Web Comics
Western Animation
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