Freedom Planet is a Platform Game produced by up-and-coming indie developer Galaxytrail/Strife, based on characters by artist ZiyoLing, developed on the Multimedia Fusion 2 platform. The gameplay is similar to Sonic the Hedgehog in that it focuses on high speed platforming, but it puts an equally strong focus on combat and mixes in a bunch of other vaguely recognizable gameplay elements such as Mega Man styled combat and Gunstar Heroes styled bosses. The game is designed to feel like 2D Japanese import titles from the PlayStation/Saturn era, combining detailed sprites and environments with high quality music tracks, full voice acting and animated cutscenes. It was released on Steam on July 21, 2014 after a successful Steam Greenlight campaign.The story centers around a trio of Cute Monster Girls - dragon girl Sash Lilac, her best friend, wildcat Carol Tea, and hound dog Milla Basset - as they battle against an alien warlord namedLord Brevon who has crash landed on their planet. Their Supporting Leader, Torque the Shellduck, is on a mission to stop Brevon before he steals the Kingdom Stone, but since the bad guys took most of his equipment, the girls offer to help him in his quest with their unique abilities.A demo that contains the first stage along with several unlockable features is currently available for PC. You can find it on their website here.
This game provides examples of the following tropes:
And Now for Someone Completely Different: Each of the playable characters (including future expansion pack characters) have vastly different abilities, to the point where the only thing they have in common is the physics.
Batman Can Breathe in Space: Subverted: while the game never shows the characters in the vacuum of space, Brevon does try to impede the player by flushing the oxygen out of his ship (his soldiers don't need it, as he points out), necessitating the use of the same kind of shield that would allow you to breathe underwater to survive lest you asphyxiate to death.
Beauty, Brains and Brawn: Milla is the beauty, Lilac is the brains and Carol is the brawn. Given Lilac's fashion sense and fighting abilities, though, she could potentially fill all three roles on her own.
Big Damn Heroes: Milla saves Carol's skin after a cave in in the Relic Maze.
Bishonen Line: A rather unusual take on this trope: Brevon starts fighting in his mini-cruiser, then comes to fight in a mecha suit and finally as himself during the final boss.
Bittersweet Ending: Lord Brevon pulls a Karma Houdini by getting away as his ship explodes, Torque has to leave Avalice, and the Kingdom Stone is destroyed. However, it's not gone; the Stone changes form to a swirling tide of energy in the sky. Plus, Brevon's army was wiped out, so even if Brevon is alive, he won't be waging war anymore. Finally, despite seemingly having been killed, Milla recovers, and the whole crew of Avalice enjoys a huge feast as the kingdoms vow to work together.
Bonus Stage: Collecting a yin-yang coin will send you to a Bonus Stage after completing your current level, allowing you to use orbs collected throughout the previous stages to roll a large die and win power-ups and extra lives.
Brainwashed and Crazy: Serpentine was infected with a virus that made him completely obedient to Lord Brevon, but also drove him to insanity.
In the final stages Brevon does this to Milla turning her into an abomination that must be fought.
Character Select Forcing: Open themed stages like Dragon Valley and Jade Creek will force you to use Lilac (who has a speed boost move) to finish it within the time limit for the stage speedrun achievement.
Collision Damage: Noticeably absent, considering it's a 2D platformer. You can stroll or flee right through most enemies just fine, whether they're crawling, hopping, hovering, or running. The only time their bodies hurt you is when they're covered with spikes or other hazards or the enemy is trying to attack by ramming, squashing, or divebombing you.
Also notable is that when Carol reaches max speed on her bike, she can inflict collision damage on enemies by running them over. The game overall treats collision damage realistically instead of traditionally.
Color-Coded Armies: Shuigang soldiers dress in green, Shang Mu in red, and Shang Tu in blue.
Continue Your Mission, Dammit!: Stand still for a minute during a stage and your character will urge you to keep moving in some way. Wait long enough, though, and they stop complaining.
Cool Bike: Carol has one, that appears from nowhere when she encounters a can of gasoline.
Creative Closing Credits: The ending credits have a little fun when going through the voice-overs, including The Shuigang King still being headless, Carol congratulating the player, Serpentine crawling out of his One-Winged Angel form's armor and despairing over the loss of his arms, and Syntax getting into a slap-fight with another similar robot from Pangu Lagoon.
Dark Reprise: Brevon's theme, which is already pretty grim to start with, has many variations that plays during Final Dreadnought stages and the battle against him.
Difficult but Awesome: Milla. She has only half of maximum life and can get killed really fast, she has no moves that gives her invincibility, her attacks are rather sluggish and awkward. However she has a deflector shield that will make short work of bosses like Serpentine and Spade and her charge attack that can hit from a safe distance while having the deflector proprieties. To top that she can fly for a moderate amount of time which can let you either skip or dodge incoming attacks with ease.
Difficulty Spike: Jade Creek. The game tells you the gloves are off by pitting you against bosses where just throwing attacks mindlessly will get you killed fast. And if that wasn't enough Thermal Base will make you rage with more traps and bosses that are even harder.
Establishing Character Moment: Lord Brevon acquits himself perfectly in the game's opening sequence, one that most game antagonists would be envious of. He successfully invades Shuigang's palace by breaking through the floor ("Our walls are impenetrable!" "Your floor isn't."), joining the battle and casually shrugging off sustained gunfire and slaughtering Shuigang's guards with just a dagger, captures Prince Dail, and decapitates his father, on-screen, in front of him before grabbing the poor kid by the neck and subjecting him to what was likely a painful brainwashing process. It also demonstrates that the game is willing to break boundaries of what would normally be acceptable for a "kid's game" for the sake of its story, which it can do thanks to being an indie title with no publisher.
And when Adventure mode starts Lilac will immediately rush to help someone in danger while Carol will simply snark calling her "heropants" and leave Lilac to do the hero job... Before realizing things are really dangerous and going after her friend worried.
Electric Torture: When Brevon captures Lilac, he subjects her to excruciatingly painful torture via electrocution to force Torque to spill his secrets. By the time she's rescued, she's covered in burns and what little hair she has left that wasn't cut off has been completely incinerated.
Family-Unfriendly Violence / Bloodless Carnage: As described above, in the opening sequence, Brevon decapitates the king of Shuigang on-screen. Interestingly, only his head explodes into feathers, leaving just a headless corpse. What violence does occur is bloodless, however, and in some circumstances when characters 'die', they explode into feathers.
The first is played disturbingly straight when Lilac is captured and tortured by Brevon near the end. When the others rescue her, she is covered in burn scars and her hair tendrils have been cut off. (If you look closely, you can see blood on them)
Fantasy Counterpart Culture: Avalice (the game's planet) bears some strong resemblances to China, and some of the graphics contain Chinese characters.
Fashionable Asymmetry: Milla's outfit is largely symmetrical, but she wears a green bracelet and orange anklet on her right side, while wearing an orange bracelet and green anklet on her left.
Gotta Catch 'Em All: In the demo, collecting all the hidden cards in Dragon Valley unlocks a mahjong minigame.
Hero of Another Story: Each playable character has a stage exclusive to them, and a story that follows them in each stage:
Lilac: Pangu Lagoon. After being rescued from Brevon's torture and recovering, the Magister sends Lilac to Pangu Lagoon to investigate a cave containing matter similar to what was used to build Serpentine's mech.
Carol: Trap Hangout. After Lilac and Carol have a falling out, Carol and Milla go to the Red Scarves' hideout to confront Spade.
Milla: Aqua Tunnel. It's her stage 1, replacing Dragon Valley; its context is as-yet unknown. The graphics look somewhat similar to the Shang Tu prison the girls get imprisoned in; Milla does break out alone to look for Torque in the other character's stories, but that happens between her stages 4 and 5, and there's no word on whether her Adventure Mode would re-order Aqua Tunnel as such.
High Speed Battle: Natch. Lilac normally does this on foot, Carol rides her motorcycle and Milla either on foot or with someone else's support.
Hilarious Outtakes: Holding down the special attack button on certain cutscenes unlocks an outtake of that scene. Examples include Lilac losing her cool at Carol at the very beginning, and the Royal Magister going on a tangent about currency during Lilac's fake confession.
Lightning Bruiser: Of the playable characters, Lilac is the fastest and has the strongest normal attacks.
Mayor Pain: Mayor Zao of Shang Mu, while he's far from useless or incompetent he almost started a war. He sort of grows out of it eventually and becomes useful during the battle to reach Brevon in Battle Glacier.
Noodle Incident: Whatever happened between Lilac and Spade. And the stuff Lilac and Carol did in the past as members of Red Scarves.
There's also something that Spade did in the past. As Carol puts it "There are lines we don't cross and he crossed it..."
One-Winged Angel: Serpentine and Milla are changed into mutant bosses in Final Dreadnought.
Obvious Beta: Kind of. The game itself runs fine, but its clear that a good amount of planned content had to be cut for time/budget reasons, causing the story to become somewhat jumbled towards the end. For example, why is Gong completely friendly and nonhostile towards Carol and Milla despite the fact that Lilac has confessed to being involved with Spade's theft and they just recently pulled off a destructive prison break, and what was Dail's ultimate fate? Also, the Final Dreadnaught was initially meant to have much more cutscenes than it does in the final release.
Power Crystal: Aside from the Kingdom Stone, technology on Avalice appears to be powered by crystals, often small and blue. In gameplay, collecting 200 will reward you with an extra life.
Prehensile Hair: Lilac's main form of attack is to whip her two long strands of hair at enemies. She can also form them into a wheel to roll around or spin like a top.