Main Tropes Index

Troperville

Editing Help

Tools

Toys

Narrative

Genre

Media

Topical Tropes

Other Categories

Custom Search

From back to front, Cell's first, second and final forms.
Karn: Actually, leading powerfoligists theorize that as you become more powerful, you become more monstrous, and then sharply become humanoid again. They call it the Bishonen Line.
Karashi: 'Powerfoligists'?

The step beyond One Winged Angel. Describes the tendency of monster creatures (especially evil ones) to become big and disfigured as they increase their power, then suddenly shrink back down to human proportions. Kinda like a human neutron star.

This can be used to indicate that the character has reached a point where he has "full control" of his powers, and therefore can access them selectively - taking the ass-kicking abilities while leaving the giant-scary-monster abilities. It's also often an inverse of One Winged Angel in that the creature originates in a monster (or Mon) form and then turns humanoid.

The cold hard truth is probably just that this is what happens when the character has become so monstrous that they are no longer physically capable of doing the visually impressive martial arts stuff that the series is built around, so the character needs to become more humanoid again to participate properly in the Kung Fu Fighting - hence the Evil Makeover back into humanoid form.

There is also a point at which one can't keep adding things to a monster without making it look too "busy." If the beast already has three horns, adding a fourth won't make it look too much scarier. This would also make it harder to draw; the sheer detail and scale of an ever expanding monster would be taxing in a visual medium. This is particularly important in media, such as animation or sequential art, where the same thing must be drawn over and over again. Look for the form after the Bishounen line is crossed to appear in more episodes than the monstrous forms.

It can also be argued that the Bishonen Line makes for more interesting fights. After all, if the villain looks more human, the audience assumes certain things about them, such as cunning and sentience (see the Uncanny Valley). May well be connected to Humans Are Bastards.

The name for this trope (and the quote above) comes from Mark Shallow's Adventurers, though video game villains usually stop at the One Winged Angel phase. Those few who manage to go even further will occasionally walk further past the Bishonen Line, but after that, or sometimes even instead of it, often have more One Winged Angel forms before, in extreme cases, Crossing The Bishonen Line Twice.

Also see Monstrosity Equals Weakness, a Super Trope of this, where part of the mentality behind this trope is applied large scale; more monstrous characters will be inherently weaker / less important than humanoid ones. See also Sculpted Physique, which may be applied to "cosmetically" or grotesquely. Compare The Man Behind The Monsters for an exogenous demonstration of this.

An interesting side-element to this trope that you'll see in some examples below is when the creature has some level of control over its form. Ultimately it might just switch back to its One Winged Angel or bestial form when it starts losing either because it can no longer maintain its bishonen form, or because it needs the raw power that it's been using to hide.

Examples

    open/close all folders 

    Anime and Manga 

    Literature 

    Live Action TV 

    Tabletop Games 

    Video Games 

    Western Animation 

    Real Life