is a indie game series consisting of two side scrollers developed by Konjak
The first game is a mix of an Action Game
and a Platform Game
. The second one eschews the platform element to make a significantly faster paced Action Game
The plot from the games is relatively simple
. The first game set in The Future
pits the protagonist, Noitu Love, against Mad Scientist
Darnacus Damnation and his army of Mecha-Mooks
, the Grinning Darns. The second game takes place in The Future
of The Future
and pits Noitu Love's Distaff Counterpart
and Action Girl
Xoda Rap against the Grinning Darns who've mysteriously risen again.
The first episode can be freely downloaded here
while the second episode's demo can be found here
This series contains examples of:
- Action Girl: Xoda Rap
- Actionized Sequel: While both games have a strong emphasis on combat, the first one has a fair amount of puzzle/platforming elements to go with the action, while the sequel is more of a straight Beat 'em Up.
- After the End: The sequel.
- Animorphism: Used in the first game to help Noitu Love get places and defeat bosses.
- Auto-Scrolling Level
- Background Boss: Omega Darn in both games.
- Bishonen Line: The final boss of Noitu Love 2 crosses it between forms two and three.
- Bird Run: Xoda Rap
- Camp Gay: Darn Fab. Less so in the second game.
- Charged Attack: Xoda Rap has two Hold Type attacks.
- Dark Action Girl: Rilo Doppelori and Tango
- Distaff Legacy Character: Xoda to Noitu.
- Easy-Mode Mockery: The first game ends prematurely on the easiest difficulty level.
- Excuse Plot: both games boil down to "there are bad guys, go kill them". At the end of the second game, Almond points out several remaining questions, then dismisses them with "ah, never mind. Well done, Xoda".
- Flash Step: Xoda can do this, flying through the air if necessary.
- Gosh Dang It to Heck!: Played for Laughs. "Grinning Darns" is the name of Darnacus's army.
- Heroic Mime: Noitu Love and Xoda Rap
- Humongous Mecha: Omega Darn in the first game (he gets scaled down quite a bit in the second game).
- Intentional Engrish for Funny: "Is Noitu we see! Is going to die!"
- Lampshade Hanging: Sergeant Killburne's Weak Spot is a banner that says "weak point".
- Metaphorgotten: At the end of Xoda's Story Mode, the final Boss and our heroes talk about the villain's evil plan, where Almond says it is Playing God, but the villain retorts that they will Become God, and then goes back to the Heroes' statement, pronouncing, proudly, something along the lines of "It will be Just like playing with myself."
- Musical Assassin: There's a lot of music-themed bosses—the first game has O 2 Joy and the disco dancer enemies, while the latter has O 2 Joy again, Darn Fab and The Grinning Four. The only one for whom music plays a role in defeating the boss is O 2 Joy, however.
- Nice Job Fixing It, Villain: Tango gives away the locations of the Darn base, sending Xoda there on what is essentially a suicide mission with the intent to be rid of her. Funny thing is, the heroes couldn't have found the base themselves, and the Darns would have eventually destroyed all human resistance.
- Non-Action Guy: Almond, to the point where (when you play as him) he does nothing except dodge. The mouse cursor can shoot enemies and cause Almond to fly, but neither action appears to be performed by him on-screen.
- Puzzle Boss: O2-Joy (in both games), and Father Boogie (in the first), Janitor (second game), and almost all the bosses in level 4 of the second game.
- Rank Inflation
- Rapid-Fire Fisticuffs: Your primary attack, though it's much more rapid in the second game.
- "Rashomon"-Style: if you play as Xoda, then in the Japanese level you're ambushed by Doppelori, then when the dragon strikes, she helps you but quickly falls off. If you play as Doppelori, the roles are reversed. On the other hand, in Darnacus's fortress, the ending cutscene for Xoda and Doppelori mesh perfectly (Xoda goes off with Almond, whereas Doppelori goes in the other direction to set the self destruct).
- Robot Girl: Rilo Doppelori. Also, any female-looking Darn.
- Rule of Cool: Flying skateboards, dash kicks starting from mid air, spinning somersault kicks, wall jumps etc.
- Rule of Funny: Almost all of the bosses.
- Sdrawkcab Name: Noitu Love and Xoda Rap.
- Squick: In-universe, one of Darnacus's lines after Noitu Love defeats Rilo has this effect on the others.
- Theme Naming: Tango and Waltz. Pretty much every other enemy is some variation of "Darn Enemy".
- The Only One Allowed to Defeat You: Doppelori states that only Darnacus and his true servants (meaning herself) are allowed to take over the world - this is her reason for stopping Tango from doing that.
- Unusual User Interface: Okay, so you fire the plane's missiles by evolving into a psychic, pushing two buttons, evolving back into normal, shoot a wind-up gear about a dozen times to make a missile come down, devolving into a monkey and jumping on the button on top of the missile. How realistic!