History VideoGame / NoituLove

27th Jan '18 6:21:38 PM Aipom14
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* AnimalMecha: Among the Darn Army's new creations in ''Devolution'' are a wolf-themed robot named Cyberus and a mechanical sea snake/dragon named Sea Serpent. Neither of them have the signature grinning that other Darn machines have.



** After beating the game as Rilo, Almond is playable. His story doesn't tie into anyone else's, though, and since [[spoiler:a good amount of the plot revolves around Almond's capture]], it's clearly non-canon.

to:

** After beating the game as Rilo, Almond is becomes playable. His story doesn't tie into anyone else's, though, the others, and since [[spoiler:a good amount [[spoiler:part of the plot revolves around Almond's capture]], it's clearly non-canon.non-canon.
* TheArtifact: Rilo isn't much of a doppelganger in ''Devolution'' (Lori is long gone by that point), so the game overhauls her role but keeps her appearance.



* AutoScrollingLevel: One segment in the second stage of ''Devolution'' has one after the first mini-boss.

to:

* AutoScrollingLevel: One segment in the second stage Two segments of ''Devolution'' has one after the first mini-boss.are like this, both involving a continuous stream of Darns walking in on a balcony and attacking from above, while ground obstacles (Darns Scraps in Level 2 and swinging axes in Level 3) are also present.



** O2-Joy in the second game starts like this, but heads into the same area as you after being smacked by hammers enough times.

to:

** O2-Joy starts like this in the second game starts like this, game, but heads into the same main area as you after being smacked by hammers enough times.



* BerserkButton: O2-Joy ''hates'' it when you mash the keys on his piano in the first game. It's the key to getting him open to attack, in fact.

to:

* BerserkButton: O2-Joy ''hates'' hates it when you mash the keys on his piano in the first game. It's the key to getting him open to attack, in fact.attack.



** In ''Devolution''. [[spoiler: Tango's gone, her towers are gone, and with the Darn Base discovered and destroyed in the past, the Darn uprising is averted. However, Rilo is free to rebuild the Darn army, and very much willing to do so.]]
** This the ending in the first game as such. Sure, professor Darnacus Damnation was stopped, but, unbeknownst to everyone, [[spoiler:he set up his base's AI, Tango herself, to spring up another Darn Army attack. Which she did, by taking TheSlowPath, waiting Noitu to be outlived, then [[ApocalypseHow/Class6 destroying the world]] [[TheBadGuyWins unimpeded]]. Would very much count as a DownerEnding... If it wasn't for the fact that doing this [[DidntThinkThisThrough resulted in no working Evomatics around]], [[DeusEstMachina necessary for her godhood ascension]]. So, long story short, [[OurTimeTravelIsDifferent area-localized time-travel towers]], bring the last Evomatic under the hero's faction's custody back after said hero is long gone, infiltrate their ranks while springing up more towers into randomized times to keep 'em distracted, NiceJobFixingItVillain etc.]] and ''Noitu Love 2'' happens!

to:

** In ''Devolution''. [[spoiler: Tango's [[spoiler:Tango's gone, her towers are gone, and with the Darn Base discovered and destroyed in the past, the Darn uprising is averted. However, Rilo is free to rebuild the Darn army, and very much willing to do so.]]
** This The sequel retroactively turns the ending in of the first game as such.into one. Sure, professor Darnacus Damnation was stopped, but, unbeknownst to everyone, [[spoiler:he set up his base's AI, Tango herself, to spring up another Darn Army attack. Which she did, by taking TheSlowPath, waiting Noitu to be outlived, then [[ApocalypseHow/Class6 destroying the world]] [[TheBadGuyWins unimpeded]]. Would very much count as a DownerEnding... If it wasn't for the fact that doing this [[DidntThinkThisThrough resulted in no working Evomatics around]], [[DeusEstMachina necessary for her godhood ascension]]. So, long story short, [[OurTimeTravelIsDifferent area-localized time-travel towers]], bring the last Evomatic under the hero's faction's custody back after said hero is long gone, infiltrate their ranks while springing up more towers into randomized times to keep 'em distracted, NiceJobFixingItVillain etc.]] and ''Noitu Love 2'' happens!]], leading into ''Devolution''.



* BossRush: The first game has a mode to fight the bosses consecutively. Despite having more focus on bosses, it's absent from ''Devolution''.

to:

* BossRush: The first game has a an extra mode to fight the bosses consecutively. Despite having more focus on bosses, it's absent from ''Devolution''.



* CoolBoat: Mordecai Fluke in the sequel pilots one on land. It has giant wheels, a cannonball shooter, and a chargeable laser beam.
* CoolTrain: Sleeper Brakeman in the sequel pilots one that looks normal... until you beat the mini-boss before him, which causes the train to [[TransformingMecha turn into a walking robot]] and give chase while shooting a cannon.
* CreativeClosingCredits: ''Devolution'' ends with an old-fashioned credits reel accompanied by pictures of Xoda thumbing-up various people, followed by all the characters, enemies, and bosses in the game in a yearbook.
* CrosshairAware: In ''Devolution'', attacks and movement are controlled by positioning a crosshair with the mouse/stylus/Wii Remote. Also happens with enemy attacks.
* DarkActionGirl: Rilo Doppelori [[spoiler:and Tango]], two of the few clear female members of the Darn Army.
* DeathByFallingOver: How Sleeper Brakeman's vehicle meets its end. Given that it's a TransformingMecha train, this is more humorous than it sounds.

to:

* CoolBoat: Mordecai Fluke in the sequel ''Devolution'' pilots one on land. It has giant wheels, a cannonball shooter, and a chargeable laser beam.
* CoolTrain: Sleeper Brakeman in the sequel ''Devolution'' pilots one that looks normal... until you beat the mini-boss before him, which causes the train to [[TransformingMecha turn into a walking robot]] and give chase while shooting a cannon.
* CreativeClosingCredits: ''Devolution'' ends with an old-fashioned credits reel accompanied by pictures of Xoda thumbing-up giving thumbs-up to various people, followed by all the characters, enemies, and bosses in the game in a yearbook.
* CrosshairAware: In ''Devolution'', attacks and movement are controlled by positioning a crosshair with the mouse/stylus/Wii Remote. Also happens with enemy attacks.
attacks, such as Rilo's missiles (where the crosshairs are numbered in order of impact).
* DarkActionGirl: Rilo Doppelori [[spoiler:and Tango]], and [[spoiler:Tango]], two of the few clear female members of the Darn Army.
* DeathByFallingOver: How Sleeper Brakeman's vehicle meets its end. Given that it's a TransformingMecha train, this is more humorous than end; it sounds.keeps running after the conductor dies, but then trips on a rock and slams into the ground.



* DuelingPlayerCharacters: In ''Devolution'', the initial boss of Stage 3 is Rilo (when playing as Xoda or Almond) or Xoda (when playing as Rilo). Both bosses share two attacks and have one unique one (Rilo can jump away and carpet-bomb the bridge, and Xoda can dash to Rilo's location and throw a punch).



* TheGrimReaper: The Darn Army has a robot form of one that appears in both games. Fittingly, it's called the ''Grin'' Reaper.

to:

* TheGrimReaper: The Darn Army has a robot form robotic version of one that appears in both games. Fittingly, it's called the ''Grin'' Reaper.



* LoadBearingBoss: After beating Poundelita in Stage 3 of the sequel, her hammer breaks the bridge you've been fighting on, sending you into the next section of the level.

to:

* LoadBearingBoss: After beating Poundelita in Stage Lever 3 of the sequel, her hammer breaks the bridge you've been fighting on, sending you into the next section of the level.



* TheMole: In ''Devolution'', [[spoiler:Doctor Tango is the one behind the return of the Darns, having manipulated everything behind the scenes so that she could prepare an Evomatic for her godly ascension]].



* ShieldedCoreBoss:
** Sleeper Brakeman from ''Devolution'' requires two steps to damage him: Xoda first has to zap the bulb on the train's rear until it pops, and then she has to attack the conductor by chaining to him with one of the Darn Nitwits that spawns from the broken bulb. The bulb regenerates with eat hit.
** [[spoiler:Tango's first two phases work like this. Antepenultimate Tango is covered in electricity that needs to be dispelled by breaking the two strands supplying it to her, leaving the egg open to attack until the strands regenerate. Penultimate Tango's weak point is covered by a metal diamond that can be disabled by breaking the orange spots on her wings and pulling the hooks underneath them.]]



* UnusualUserInterface: The final boss of the first game requires some... bizarre plane operation. Noitu has to fire the plane's missiles by evolving into a psychic, pushing two buttons, evolving back into normal, shooting a wind-up gear about a dozen times to make a missile come down, devolving into a monkey and jumping on the button on top of the missile. How realistic!
* UnexpectedShmupLevel: Level 4 of the second game is this for Xoda, as she flies on a hoverboard while using the Combolt Battery, a gun that can chain-hit enemies. It's skipped as Rilo and Almond due to redundancy.

to:

* UnderwaterBossBattle: The lone underwater segment of ''Devolution'' ends with a fight against the Sea Serpent, though the water doesn't affect the battle greatly.
* UnexpectedShmupLevel: Level 4 of the second game is this for Xoda, as she flies on a hoverboard while using the Combolt Battery, a gun that can chain-hit enemies. It's skipped as Rilo and Almond to avoid redundancy.
* UnexplainedRecovery: All the Darn bosses in the first game explode when defeated, yet several show up in the sequel in peak condition (Omega Darn is at least found in a junkyard and looks very worn down).
* UnusualUserInterface: The final boss of the first game requires some... some bizarre plane operation. Noitu has to fire the plane's missiles by evolving into a psychic, pushing two buttons, evolving back into normal, shooting a wind-up gear about a dozen times to make a missile come down, devolving into a monkey and jumping on the button on top of the missile. How realistic!
* UnexpectedShmupLevel: Level 4 of the second game is this for Xoda, as she flies on a hoverboard while using the Combolt Battery, a gun that can chain-hit enemies. It's skipped as Rilo and Almond due to redundancy.
realistic!
22nd Jan '18 3:25:50 PM Aipom14
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* AfterTheEnd: [[spoiler: The sequel.]]

to:

* AfterTheEnd: [[spoiler: [[spoiler:The sequel takes place about half a millennium after the rejuvenated Darns wiped out the unprepared humans and laid waste to Earth. The sequel.only reason places from 2288 are there is because Tango recreated them in her bid to gain limitless power.]]



** [[spoiler:Tango in the sequel was originally the Darn Base's main computer, until she started thinking independently and using the Darn Army to her advantage.]]

to:

** [[spoiler:Tango in the sequel was originally the Darn Base's main computer, until she started thinking independently and using the Darn Army to her advantage.]]



* AllYourPowersCombined: That's how Xoda plays like, in ''Devolution''. She have innate, but limited PsychicPowers, and is nimble enough to squeeze her way into some tight gaps. Things that Noitu himself couldn't do without an Evomatic nearby, and even so not at the same time as Xoda can. And the FinalBoss was afraid of Noitu while underestimating Xoda [[BeggingTheQuestion because...?]]
* AnachronismStew: Actually used as a plot point in the sequel; in addition to the Darns being back, the areas visited have been "devolved" from the modern day to other time periods.
* AnchorsAway: The Sailorman boss in ''Devolution'' wields a chained anchor as a weapon.

to:

* %%* AllYourPowersCombined: That's how Xoda plays like, in ''Devolution''. She have innate, but limited PsychicPowers, and is nimble enough to squeeze her way into some tight gaps. Things that Noitu himself couldn't do without an Evomatic nearby, and even so not at the same time as Xoda can. And the FinalBoss was afraid of Noitu while underestimating Xoda [[BeggingTheQuestion because...?]]
* AnachronismStew: Actually used Used as a plot point in the sequel; in addition to the Darns being back, the areas visited have been "devolved" from the modern day to other time periods.
periods. [[spoiler:This is Tango's way of making a distraction while she prepares the Evomatic; her hidden towers are recreating the past (and have already recreated 2288) to throw the heroes off her trail.]]
* AnchorsAway: The Sailorman boss in ''Devolution'' wields a chained anchor as a weapon.



* ArtifactTitle: Noitu Love is nowhere to be found in the second game.
* AttackItsWeakpoint: Just about every boss in both games. The only ones who don't have one are either defeated in a non-fighting way, or are small enough for their entire body to count as a hitbox. Sergeant Killburne from the first game even [[LampshadeHanging has a panel saying "Weak Point" as his weak point]].
* AttackOfTheFiftyFootWhatever: Omega Darn.

to:

* ArtifactTitle: Noitu Love is nowhere to be found in the second game.
game, though he's still mentioned. As for its SdrawkcabName, evolution is no longer a game mechanic in the sequel, [[spoiler:though it becomes relevant as part of the villain's plot]].
* AttackItsWeakpoint: Just about every boss in both games. The only ones who don't have one are either defeated in a non-fighting way, attacked indirectly or are small enough for their entire body to count as a hitbox. Sergeant Killburne from the first game even [[LampshadeHanging has a panel saying "Weak Point" as his weak point]].
* AttackOfTheFiftyFootWhatever: Darnacus's ultimate Darn creation is Omega Darn.Darn, a massive Darn that attacks the city in the finale of the first game.



** Omega Darn in both games.

to:

** Omega Darn in both games. In the first, he can only be hit by messing with machines on the plane to fire missiles. In the second, he's close enough to Xoda that she can wail on his eye without having to do anything fancy.



* BadFuture: [[spoiler:Year 2888 (AKA, the actual year the game takes place) in the sequel, where the Darns have destroyed everything, and Tango's taken over with her towers. Partially fixed after Tango is destroyed.]]

to:

* BadFuture: [[spoiler:Year 2888 (AKA, the (the actual year the game takes place) in the sequel, where the Darns have destroyed everything, and Tango's taken over with her towers. Partially fixed after Tango is destroyed.]]



* BishonenLine: The final boss of Noitu Love 2 crosses it between forms two and three.
* BiggerOnTheInside: The sequel is only about 12MB in size yet packs in a lot of fast-paced action.
* BittersweetEnding: [[spoiler: In ''Devolution''. Tango's gone, her towers are gone, and with the Darn Base discovered and destroyed in the past, the Darn uprising is averted. However, Rilo is free to rebuild the Darn army, and very much willing to do so.]]
** Which also sets the ending in the first game as such. Sure, professor Darnacus Damnation was stopped, but, unbeknownst to everyone, [[spoiler:he set up his base's a.i., Tango herself, to spring up another Darn Army attack. Which she did, by taking TheSlowPath, waiting Noitu to be outlived, then [[ApocalypseHow/Class6 destroying the world]] [[TheBadGuyWins unimpeded]]. Would very much count as a DownerEnding... If it wasn't for the fact that doing this [[DidntThinkThisThrough resulted in no working Evomatics around]], [[DeusEstMachina necessary for her godhood ascension]]. So, long story short, [[OurTimeTravelIsDifferent area-localized time-travel towers]], bring the last evomatic under the hero's faction's custody back after said hero is long gone, infiltrate their ranks while springing up more towers into randomized times to keep 'em distracted, NiceJobFixingItVillain etc.]] and Noitu Love 2 happens!
* BirdRun: Xoda Rap.
* BonusBoss: [[spoiler:Shady Hans]] in the second game, who can only be fought on higher difficulties as Xoda, and only if a secret area is found.
* BossRush: The first game has a mode to do so. Despite having more focus on bosses, it's absent from ''Devolution''.
* BrickJoke: In the first level of ''Devolution'', you have to duck behind trees as they get gunned down and fall in the water. After that segment, a Darn Dimwit attacks in a boat from the background. Guess what takes him out so that you can progress.
* CampGay: Darn Fab. Less so in the second game.
* ChargedAttack: Xoda Rap has two, one being a grab-and-throw, and one being a charged projectile. Rilo can charge up a laser blast that can target up to four enemies.
* CoolBoat: The Mordecai Fluke in the sequel pilots one on land. With giant wheels, a cannonball shooter, and a chargeable laser beam.
* CoolTrain: The Sleeper Brakeman in the sequel pilots one that looks normal... until you beat the mini-boss before him, which causes the train to [[TransformingMecha turn into a walking robot]] and give chase while shooting a cannon.
* CreativeClosingCredits: ''Devolution'' ends with an old-fashioned credits reel accompanied by pictures of Xoda thumbing-up various people. It's followed by all the characters, enemies, and bosses in the game in a yearbook.
* CrosshairAware: In ''Devolution'', attacks and movement are controlled by positioning a crosshair with the mouse. Also happens with enemy attacks.
* DarkActionGirl: Rilo Doppelori [[spoiler:and Tango]].
* DeathByFallingOver: How the Sleeper Brakeman's vehicle meets its end. Given that it's a TransformingMecha train, this is more humorous than it sounds.

to:

* BishonenLine: The final boss of Noitu ''Noitu Love 2 2'' crosses it between forms two it: [[spoiler:Antepenultimate Tango is a body in the fetal position protected by an egg, Penultimate Tango is an emotional HumongousMecha with bat wings who can project diamonds from her forehead, and three.
*
Ultimate Tango is a normal-sized superhuman with HardLight powers]]. This is a justified case, as [[spoiler:Tango is going through stages of human development: embryo, child, and adult]].
%%*
BiggerOnTheInside: The sequel is only about 12MB in size yet packs in a lot of fast-paced action.
* BittersweetEnding: [[spoiler: BittersweetEnding:
**
In ''Devolution''. [[spoiler: Tango's gone, her towers are gone, and with the Darn Base discovered and destroyed in the past, the Darn uprising is averted. However, Rilo is free to rebuild the Darn army, and very much willing to do so.]]
** Which also sets This the ending in the first game as such. Sure, professor Darnacus Damnation was stopped, but, unbeknownst to everyone, [[spoiler:he set up his base's a.i., AI, Tango herself, to spring up another Darn Army attack. Which she did, by taking TheSlowPath, waiting Noitu to be outlived, then [[ApocalypseHow/Class6 destroying the world]] [[TheBadGuyWins unimpeded]]. Would very much count as a DownerEnding... If it wasn't for the fact that doing this [[DidntThinkThisThrough resulted in no working Evomatics around]], [[DeusEstMachina necessary for her godhood ascension]]. So, long story short, [[OurTimeTravelIsDifferent area-localized time-travel towers]], bring the last evomatic Evomatic under the hero's faction's custody back after said hero is long gone, infiltrate their ranks while springing up more towers into randomized times to keep 'em distracted, NiceJobFixingItVillain etc.]] and Noitu ''Noitu Love 2 2'' happens!
* BirdRun: Xoda Rap.
Rap runs with her arms out.
* BonusBoss: [[spoiler:Shady Hans]] in the second game, who can only be fought on higher difficulties as Xoda, and only if a secret area is found. Additionally, he can't be fought in the 3DS or Wii U versions, since his boss fight includes a reference to the first game, which would cause ContinuityLockout on consoles where that game can't be found.
* BossRush: The first game has a mode to do so.fight the bosses consecutively. Despite having more focus on bosses, it's absent from ''Devolution''.
* BrickJoke: In the first level of ''Devolution'', you have to duck behind trees as they get gunned down and fall in the water. After that segment, a Darn Dimwit attacks in a boat from the background. Guess what One of those waterborne trees takes him out so that you can progress.
* CampGay: Darn Fab. Fab, who dresses in bright pink, uses a pink hammer with a heart symbol on it, and blows kisses at Noitu. Less so in the second game.
game, where he's reimagined as a guitar-playing cowboy.
* ChargedAttack: Xoda Rap has two, one being two: a grab-and-throw, grab-and-throw and one being a charged projectile. Rilo can charge up a laser blast that can target up to four enemies.
* CoolBoat: The Mordecai Fluke in the sequel pilots one on land. With It has giant wheels, a cannonball shooter, and a chargeable laser beam.
* CoolTrain: The Sleeper Brakeman in the sequel pilots one that looks normal... until you beat the mini-boss before him, which causes the train to [[TransformingMecha turn into a walking robot]] and give chase while shooting a cannon.
* CreativeClosingCredits: ''Devolution'' ends with an old-fashioned credits reel accompanied by pictures of Xoda thumbing-up various people. It's people, followed by all the characters, enemies, and bosses in the game in a yearbook.
* CrosshairAware: In ''Devolution'', attacks and movement are controlled by positioning a crosshair with the mouse.mouse/stylus/Wii Remote. Also happens with enemy attacks.
* DarkActionGirl: Rilo Doppelori [[spoiler:and Tango]].
Tango]], two of the few clear female members of the Darn Army.
* DeathByFallingOver: How the Sleeper Brakeman's vehicle meets its end. Given that it's a TransformingMecha train, this is more humorous than it sounds.



* TheDreaded: Noitu Love apparently becomes enough of this for the Darn Army in the sequel that [[spoiler: Tango opts to use the Time Towers to recreate 2288, where there's only one Evomatic in existence, instead of 2188, where Evomatics are more plentiful, but Noitu Love is still alive.]]

to:

* TheDreaded: Noitu Love apparently becomes enough of this for the Darn Army in the sequel that [[spoiler: Tango [[spoiler:Tango opts to use the Time Towers time towers to recreate 2288, where there's only one Evomatic in existence, instead of 2188, where Evomatics are more plentiful, but Noitu Love is still alive.]]



* DualBoss: The Grinning 4 in ''Devolution'' are an odd case; instead of fighting all four at once, you fight them in an arena that rotates to each one of them, letting them attack and also opening them up to damage. After killing one, an electric barrier appears in their section to serve as a hazard for when the rooms spins.
* [[DistaffCounterpart Distaff]] LegacyCharacter: Xoda to Noitu.
** [[SpearCounterpart Spear]] LegacyCharacter: Almond to Lori.

to:

* DualBoss: The Grinning 4 in ''Devolution'' are an odd case; instead case. Instead of fighting all four at once, you fight them in an arena that rotates to each one of them, letting them attack and also opening them up to damage. After killing one, an electric barrier appears in their section to serve as a hazard for when the rooms spins.
* %%* [[DistaffCounterpart Distaff]] LegacyCharacter: Xoda to Noitu.
** %%** [[SpearCounterpart Spear]] LegacyCharacter: Almond to Lori.



* EvilKnockoff: Rilo Doppelori is this to Lori.
* ExactWords: Yes, Grinsley Gumsburrow ''does'' have a nuclear arm aboard his blimp. It's his left arm, to be exact.

to:

* EvilKnockoff: Rilo Doppelori is this to Lori.
Lori, and was disguised as her before revealing herself in the first game.
* ExactWords: Yes, Grinsley Gumsburrow ''does'' have a nuclear arm aboard his blimp. [[RedRightHand It's his left arm, to be exact.right arm]].



* FlashStep: Xoda can do this, flying through the air if necessary.
* FluffyTheTerrible: Judging by the writing on the side of it, the Mordecai Fluke's ship is named "Daisy". Said ship is outfitted with crushing wheels and several cannons.
* GoForTheEye: The Omega Darn's weak point in the second game is his still-attached eye.

to:

* FlashStep: Xoda can do this, this with a dashing kick, flying through the air if necessary.
* FluffyTheTerrible: Judging by As seen on the writing on the side of it, the Mordecai Fluke's ship is named "Daisy". Said ship is outfitted with crushing wheels and several cannons.
* GoForTheEye: The Omega Darn's weak point in the second game is his still-attached eye.eye (his left eye has popped out on a spring).



* HelpfulMook: In Xoda's UnexpectedShmupLevel in the sequel, Darn Nitwits can be used to chain Xoda's Combolt Battery beam so it can get behind shields. They're required to beat the Sleeper Brakeman.
* HeroicMime: Noitu Love and Xoda Rap.

to:

* HelpfulMook: In Xoda's UnexpectedShmupLevel in the sequel, Darn Nitwits can be used to chain Xoda's Combolt Battery beam so it can get behind shields. They're required to beat the Sleeper Brakeman.
* HeroicMime: Noitu Love and Xoda Rap.Rap never talk, though the other two player characters in ''Devolution'' do.



** [[spoiler:Penultimate Tango]] may also count.
* InCaseOfBossFightBreakGlass: A common weak spot for some Darn vehicles. For example, the Sky Crawler, the first mini-boss of ''Devolution''.
* IntentionalEngrishForFunny: "Is Noitu we see! Is going to die!"
* ItsUpToYou: That Peacekeeper group both Noitu and Xoda are a part of? Yeah, don't expect them to be helping you stop the Grinning Darns. Even when [[spoiler:the Darns invade the Peacekeeper headquarters in both games]], no one's doing anything but cowering in fear.

to:

** [[spoiler:Penultimate Tango]] may also count.
count, though only because [[spoiler:Tango is later revealed to be robot; the form itself is humanoid aside from some gears on her sides]].
* InCaseOfBossFightBreakGlass: A common weak spot for some Darn vehicles. For example, vehicles, such as the Sky Crawler, the first mini-boss of Crawler in ''Devolution''.
* IntentionalEngrishForFunny: Said by the Darn Dimwits serving as the first boss of the first game: "Is Noitu we see! Is going to die!"
* ItsUpToYou: That Peacekeeper group both Noitu and Xoda are a part of? Yeah, don't expect them to be helping help you stop the Grinning Darns. Even when [[spoiler:the Darns invade the Peacekeeper headquarters in both games]], no one's doing anything but cowering in fear.



* LoadBearingBoss: A minor example; after beating Poundelita in Stage 3 of the sequel, her hammer breaks the bridge you've been fighting on, sending you into the next section of the level.

to:

* LoadBearingBoss: A minor example; after After beating Poundelita in Stage 3 of the sequel, her hammer breaks the bridge you've been fighting on, sending you into the next section of the level.



* MechaMooks: The Grinning Darns throughout the series.

to:

* MechaMooks: The Grinning Darns throughout the series.are Darnacus' robot army, with many different types within.



* {{Metaphorgotten}}: At the end of Xoda's Story Mode, the final boss and our heroes talk about the villain's evil plan, [[spoiler:where Almond says it is playing God, but the villain retorts that they will become God, and then goes back to the Heroes' statement, pronouncing, proudly, something along the lines of "It will be just like playing with myself".]]
* MusicalAssassin: There's a lot of music-themed bosses--the first game has O2-Joy and the disco dancer enemies, while the latter has O2-Joy again, Darn Fab and The Grinning Four. The only one for whom music plays a role in defeating the boss is O2-Joy, however.
* NiceJobFixingItVillain: [[spoiler: Tango gives away the locations of the Darn base, sending Xoda there on what is essentially a suicide mission with the intent to be rid of her. Funny thing is, the heroes couldn't have found the base themselves, and the Darns would have eventually destroyed all human resistance.]]
** [[Also, can we please note that [[spoiler: Tango sacrificed her own backup, as in, her original body as Darnacus' Base's main computer, because she couldn't wait another minute more than the millennia she gone through to finally use an Evomatic? Could've have an Extra Life herself like that, but nooooo...! In fact, an ''artificial intelligence'' have lost to the heroes because, while developing a personality to make her guise credible enough, also grew a case of impatience and inflated ego. Mental routines that most AIs would consider a waste of time, energy, and conflicting priorities!]]
* NoEnding: While Xoda's and Rilo's stories conclude in a way, Almond's doesn't. After beating his final boss, he congratulates himself for taking out the Darns, and the credits roll.
* NoFinalBossForYou: While Xoda and Rilo both get unique final bosses, playing as Almond ends the game after beating the [[spoiler:Tango Source]], who's already fought in Xoda's game.

to:

* {{Metaphorgotten}}: At the end of Xoda's Story Mode, the final boss and our heroes talk about the villain's evil plan, [[spoiler:where Almond says it is playing God, but the villain retorts that they she will become God, a god, and then goes back to the Heroes' heroes' statement, pronouncing, proudly, something along the lines of "It will be pronouncing proudly that "I'd just like be playing with myself".]]
* MusicalAssassin: There's a lot of music-themed bosses--the bosses-- the first game has O2-Joy and the disco dancer enemies, while the latter has O2-Joy again, Darn Fab Fab, and The Grinning Four. The only one for whom music plays a role in defeating the boss is O2-Joy, however.
* NiceJobFixingItVillain: [[spoiler: Tango [[spoiler:Tango gives away the locations of the Darn base, sending Xoda there on what is essentially a suicide mission with the intent to be rid of her. Funny thing is, the heroes couldn't have found the base themselves, and the Darns would have eventually destroyed all human resistance.]]
** %%** [[Also, can we please note that [[spoiler: Tango sacrificed her own backup, as in, her original body as Darnacus' Base's main computer, because she couldn't wait another minute more than the millennia she gone through to finally use an Evomatic? Could've have an Extra Life herself like that, but nooooo...! In fact, an ''artificial intelligence'' have lost to the heroes because, while developing a personality to make her guise credible enough, also grew a case of impatience and inflated ego. Mental routines that most AIs would consider a waste of time, energy, and conflicting priorities!]]
* NoEnding: While Xoda's and Rilo's stories conclude in a way, have ending scenes, Almond's doesn't. After beating his final boss, he congratulates himself for taking out the Darns, and the credits roll.
* NoFinalBossForYou: While Xoda and Rilo both get unique final bosses, nut playing as Almond ends the game after beating the [[spoiler:Tango Source]], who's already fought in Xoda's game.



* OnlyICanKillHim: [[spoiler: Tango chose to bring back 2288 instead of 2188, when Evomatics were common, because she believes only Noitu Love can defeat her, and he's gone by 2288. It's left ambiguous if she meant it literally or if it's a case of TheOnlyOneAllowedToDefeatYou. Either way, she's wrong.]]
* QuintessentialBritishGentleman: Grinsley Gumsburrow, one of the more major Darns.
* RankInflation: The sequel gives you a letter grade based your performance at the end of each stage.

to:

* OnlyICanKillHim: [[spoiler: Tango [[spoiler:Tango chose to bring back restore 2288 instead of 2188, when Evomatics were common, because she believes only Noitu Love can defeat her, and he's gone by 2288. It's left ambiguous if she meant it literally or if it's a case of TheOnlyOneAllowedToDefeatYou. Either way, she's She's wrong.]]
* QuintessentialBritishGentleman: Grinsley Gumsburrow, one of the more major Darns.
Darns. He wears a monocle and suit, which goes well with his segmented bionic arm.
* RankInflation: The sequel gives you a letter grade grades based on your performance (time spent, damage taken, highest combo gotten) at the end of each stage.



* SdrawkcabName: Noitu Love and Xoda Rap.

to:

* SdrawkcabName: Noitu Love and Xoda Rap.Rap; their names, when spelled backwards, are words relevant to the villain's plot in their respective games ("evolution" and "paradox").



* {{Squick}}: In-universe, one of Darnacus's lines after Noitu Love defeats Rilo has this effect on the others.

to:

* %%* {{Squick}}: In-universe, one of Darnacus's lines after Noitu Love defeats Rilo has this effect on the others.



* TacticalSuicideBoss: Nearly all of them in both games.
* ThemeNaming: Tango and [[spoiler:Waltz]]. Pretty much every Grinning Darn is some variation of "Darn Enemy".
* TheOnlyOneAllowedToDefeatYou: Doppelori states that only Darnacus and his true servants (meaning herself) are allowed to take over the world - this is her reason for stopping [[spoiler:Tango]] from doing that.

to:

* %%* TacticalSuicideBoss: Nearly all of them in both games.
* ThemeNaming: Tango and [[spoiler:Waltz]].[[spoiler:Waltz]], who are both [[spoiler:[=AIs=] at Darnacus's secret base]]. Pretty much every Grinning Darn is some variation of "Darn Enemy".
* TheOnlyOneAllowedToDefeatYou: Doppelori states that only Darnacus and his true servants (meaning herself) are allowed to take over the world - world-- this is her reason for stopping [[spoiler:Tango]] from doing that.



* TomatoInTheMirror: [[spoiler:The sequel revolves around figuring out why areas are being regressed to time periods before modern day. Except by the end of the game, you discover that year 2288 is not modern day either; it's actually 600 years old by this point.]]
* TransformingMecha: The Sleeper Brakeman drives a transforming ''train''.
* TrickBoss: In Level 3 of the sequel, the boss of the level appears to be Rilo (or Xoda, if Rilo is being used). About halfway through the battle, [[ChekhovsGunman the Sea Serpent you beat up earlier]] blows both of the fighters into the river on a wheel, and said Sea Serpent is fought as the real boss of the level.
* UnusualUserInterface: Okay, so you fire the plane's missiles by evolving into a psychic, pushing two buttons, evolving back into normal, shoot a wind-up gear about a dozen times to make a missile come down, devolving into a monkey and jumping on the button on top of the missile. How realistic!

to:

* TomatoInTheMirror: [[spoiler:The sequel revolves around figuring out why areas are being regressed to time periods before modern day. Except by the end of the game, you discover that year 2288 is not modern day either; it's actually 600 years old by this point.]]
* TransformingMecha: The Sleeper Brakeman drives a transforming ''train''.
* TrickBoss: In Level 3 of the sequel, the boss of the level appears to be Rilo (or Xoda, if Rilo is being used).the player character). About halfway through the battle, [[ChekhovsGunman the Sea Serpent you beat up earlier]] blows both of the fighters into the river on a wheel, and said Sea Serpent is fought as the real boss of the level.
* UnusualUserInterface: Okay, so you The final boss of the first game requires some... bizarre plane operation. Noitu has to fire the plane's missiles by evolving into a psychic, pushing two buttons, evolving back into normal, shoot shooting a wind-up gear about a dozen times to make a missile come down, devolving into a monkey and jumping on the button on top of the missile. How realistic!
31st Aug '17 2:47:48 PM GaryMega77
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** Rilo's a aversion; her loyalty to Darnacus is a major reason why she hates [[spoiler:Tango]] so much.

to:

** Rilo's a an aversion; her loyalty to Darnacus is a major reason why she hates [[spoiler:Tango]] so much.
9th Dec '16 6:17:50 PM Xtifr
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'''Noitu Love''' is a indie game series consisting of two side scrollers developed by Creator/{{Konjak}}.

to:

'''Noitu Love''' ''Noitu Love'' is a indie game series consisting of two side scrollers developed by Creator/{{Konjak}}.
24th Sep '16 10:17:21 AM Aipom14
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* ActionGirl: Xoda Rap, a ninja girl capable of agile attacks and swift maneuvers.

to:

* ActionGirl: Xoda Rap, a ninja girl brawler capable of agile attacks and swift maneuvers.
19th Sep '16 6:26:59 PM Aipom14
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The first game is a mix of an {{action game}} and a {{platform|Game}}er, whereas the second one eschews the platform element to make a significantly faster paced action game. The plot from the games is relatively [[ExcusePlot simple]]. The first game, set in TheFuture, pits the protagonist, Noitu Love, against MadScientist Darnacus Damnation and his army of MechaMooks, the Grinning Darns. The second game takes place in the future and pits Noitu Love's DistaffCounterpart and ActionGirl Xoda Rap against the Grinning Darns who've mysteriously risen again.

The first episode can be freely downloaded [[http://www.konjak.org/index.php?folder=4&file=7 here]]. The sequel can be bought [[http://www.konjak.org/index.php?folder=4&file=10 here]], through {{Desura}}, or on UsefulNotes/{{Steam}}. The sequel was also ported to the UsefulNotes/WiiU and UsefulNotes/Nintendo3DS [=eShops=] in September of 2016.

to:

The first game is a mix of an {{action game}} and a {{platform|Game}}er, whereas the second one eschews the platform element to make a significantly faster paced action game. The plot from of the games is relatively [[ExcusePlot simple]]. The first game, set in TheFuture, pits the protagonist, Noitu Love, against MadScientist Darnacus Damnation and his army of MechaMooks, the Grinning Darns. The second game (subtitled ''Devolution'') takes place in the future and pits Noitu Love's DistaffCounterpart and ActionGirl Xoda Rap against the Grinning Darns who've mysteriously risen again.

The first episode game can be freely downloaded on [[http://www.konjak.org/index.php?folder=4&file=7 here]]. The sequel org/ Konjak's website]], while ''Devolution'' can be bought [[http://www.konjak.org/index.php?folder=4&file=10 here]], through {{Desura}}, or on UsefulNotes/{{Steam}}.UsefulNotes/{{Steam}} (with the soundtrack freely downloadable from the aforementioned website). The sequel was also ported to the UsefulNotes/WiiU and UsefulNotes/Nintendo3DS [=eShops=] in September of 2016.



* AnotherSideAnotherStory: After beating ''Devolution'' as Xoda, you can play the story again while playing as Rilo Doppelori. The plot shows her beating all the bosses Xoda faced, including the Sea Serpent that clearly blasted her away in Xoda's story. It ends up tying into the main story by the end, though, where [[spoiler:the two characters meet at the Darn Base, and both go different ways, with Rilo going to activate the base's self-destruct and fight a new boss.]]
** After beating the game as Rilo, Almond is playable. His story doesn't tie into anyone else's, though, and since [[spoiler:a good amount of the plot revolves around Almond's capture,]] it's clearly non-canon.

to:

* AnotherSideAnotherStory: AnotherSideAnotherStory:
**
After beating ''Devolution'' as Xoda, you can play the story again while playing as Rilo Doppelori. The plot shows her beating all the bosses Xoda faced, including the Sea Serpent that clearly blasted her away in Xoda's story. It ends up tying into the main story by the end, though, where [[spoiler:the two characters meet at the Darn Base, and both go different ways, with Rilo going to activate the base's self-destruct and fight a new boss.]]
** After beating the game as Rilo, Almond is playable. His story doesn't tie into anyone else's, though, and since [[spoiler:a good amount of the plot revolves around Almond's capture,]] capture]], it's clearly non-canon.



* AttackItsWeakpoint: Just about every boss in both games. The only ones who don't have one are either defeated in a non-fighting way, or are small enough for their entire body to count as a hitbox.
** Sergeant Killburne from the first game even [[LampshadeHanging has a panel saying "Weak Point Here" as his weak point.

to:

* AttackItsWeakpoint: Just about every boss in both games. The only ones who don't have one are either defeated in a non-fighting way, or are small enough for their entire body to count as a hitbox.
**
hitbox. Sergeant Killburne from the first game even [[LampshadeHanging has a panel saying "Weak Point Here" Point" as his weak point.point]].



** O2-Joy in the second game starts like this, but heads into the same area as you after being smacked by hammers enough.

to:

** O2-Joy in the second game starts like this, but heads into the same area as you after being smacked by hammers enough.enough times.



* DualBoss: The Grinning 4 in ''Devolution'' are an odd case; instead of fighting all four at once, you fight them in an arena that rotates to each one of them, letting them attack and also opening them up to damage. After killing one, an electric barrier appears in their section to serve as a hazard for when the rooms spins.



* EasyModeMockery: The first game ends prematurely on the easiest difficulty level.

to:

* EasyModeMockery: The first game ends prematurely on the easiest difficulty level. The sequel doesn't do this, but it does lock you out of the BonusBoss fight on the lowest difficulty.
* EnemyRollCall: Done at the end of the credits in ''Devolution'', via a yearbook. This is only place where [[spoiler:Tango Source]]'s identity is revealed. Additionally, if you haven't fought [[spoiler:Shady Hans, Waltz, or Shadowaltz]], their images will be silhouetted out.



* ExactWords / VisualPun: Yes, Grinsley Gumsburrow ''does'' have a nuclear arm aboard his blimp. It's his left arm, to be exact.

to:

* ExactWords / VisualPun: ExactWords: Yes, Grinsley Gumsburrow ''does'' have a nuclear arm aboard his blimp. It's his left arm, to be exact.



* GoshDangItToHeck: PlayedForLaughs. "Grinning Darns" is the name of Darnacus's army. Ironically, most major Darns in the first game swear at least once.

to:

* GoshDangItToHeck: GoshDangItToHeck:
**
PlayedForLaughs. "Grinning Darns" is the name of Darnacus's army. Ironically, most major Darns in the first game swear at least once.



** [[spoiler: Penultimate Tango]] may also count.

to:

** [[spoiler: Penultimate [[spoiler:Penultimate Tango]] may also count.



* LampshadeHanging: Sergeant Killburne's WeakSpot is a banner that says "weak point".

to:

* LampshadeHanging: Sergeant Killburne's WeakSpot weak spot is a banner that says "weak point".



** Every boss except Darn Reckless in ''Devolution'''s [[UnexpectedShmupLevel Level 4]] (as Xoda). They all involve using the Combolt Battery's chaining to get past shields.

to:

** Every boss except Darn Reckless in ''Devolution'''s ''Devolution''[='=]s [[UnexpectedShmupLevel Level 4]] (as Xoda). They all involve using the Combolt Battery's chaining to get past shields.



* RecurringBoss: The majority of bosses in the first game (O2-Joy, Darn Fab, Grinsley Gumsburrow, Omega Darn, etc.) return in the sequel

to:

* RecurringBoss: The majority of bosses in the first game (O2-Joy, Darn Fab, Grinsley Gumsburrow, Omega Darn, etc.) return in the sequelsequel.
19th Sep '16 5:21:49 PM NagisaStick
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* ArtifactTitle: Noitu Love himself isn't the star of the second game.
19th Sep '16 5:13:02 PM Aipom14
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The first game is a mix of an {{action game}} and a {{platform|Game}}er, whereas the second one eschews the platform element to make a significantly faster paced action game. The plot from the games is relatively [[ExcusePlot simple]]. The first game set in TheFuture pits the protagonist, Noitu Love, against MadScientist Darnacus Damnation and his army of MechaMooks, the Grinning Darns. The second game takes place in the future and pits Noitu Love's DistaffCounterpart and ActionGirl Xoda Rap against the Grinning Darns who've mysteriously risen again.

The first episode can be freely downloaded [[http://www.konjak.org/index.php?folder=4&file=7 here]]. The sequel can be bought [[http://www.konjak.org/index.php?folder=4&file=10 here]], through {{Desura}}, or on UsefulNotes/{{Steam}}.

to:

The first game is a mix of an {{action game}} and a {{platform|Game}}er, whereas the second one eschews the platform element to make a significantly faster paced action game. The plot from the games is relatively [[ExcusePlot simple]]. The first game game, set in TheFuture TheFuture, pits the protagonist, Noitu Love, against MadScientist Darnacus Damnation and his army of MechaMooks, the Grinning Darns. The second game takes place in the future and pits Noitu Love's DistaffCounterpart and ActionGirl Xoda Rap against the Grinning Darns who've mysteriously risen again.

The first episode can be freely downloaded [[http://www.konjak.org/index.php?folder=4&file=7 here]]. The sequel can be bought [[http://www.konjak.org/index.php?folder=4&file=10 here]], through {{Desura}}, or on UsefulNotes/{{Steam}}.
UsefulNotes/{{Steam}}. The sequel was also ported to the UsefulNotes/WiiU and UsefulNotes/Nintendo3DS [=eShops=] in September of 2016.



** Rilo's a subversion; her loyalty to Darnacus is a major reason why she hates [[spoiler:Tango]] so much.

to:

** Rilo's a subversion; aversion; her loyalty to Darnacus is a major reason why she hates [[spoiler:Tango]] so much.
28th Aug '16 9:11:38 AM Kytseo
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Added DiffLines:

* ArtifactTitle: Noitu Love himself isn't the star of the second game.
14th Aug '16 10:38:27 PM BillyMT
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Added DiffLines:

** [[Also, can we please note that [[spoiler: Tango sacrificed her own backup, as in, her original body as Darnacus' Base's main computer, because she couldn't wait another minute more than the millennia she gone through to finally use an Evomatic? Could've have an Extra Life herself like that, but nooooo...! In fact, an ''artificial intelligence'' have lost to the heroes because, while developing a personality to make her guise credible enough, also grew a case of impatience and inflated ego. Mental routines that most AIs would consider a waste of time, energy, and conflicting priorities!]]
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