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There are some bosses in gaming that are more difficult than the creators expect... and then there's this guy. He's not quite pathetic enough to go down in one hit from any old attack, and there's no story significance to him being easy, or indeed, any story significance to him at all. In fact, the developers expected people to actually find said character a challenging opponent in some way, but failed. This is the Breather Boss, the boss enemy that lacks any semblance of challenge or plot importance. They may just have had a predictable and easy-to-exploit weakness, or they may just be easy due to attack pattern. Nevertheless, they are easy and weak. Simple as that. Note: Only list bosses not intended to be beaten without fail; any bosses that have been created just to lose easily should go under Zero-Effort Boss. Compare to Zero-Effort Boss, which is when the boss is so easy that it's a challenge to lose; That One Boss, which just plows right through your characters every time and poses a massive challenge, possibly unintentionally; Anti-Climax Boss, when the easy boss is critical plot-wise; and Hard Levels, Easy Bosses, where every boss is this way in relation to the stages.