History Main / BreatherBoss

25th Sep '16 8:40:11 AM MyFinalEdits
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%%Please do not link to BreatherBoss within this article.

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%%Please do not link to BreatherBoss within this article. Circular links aren't allowed.



** ''VideoGame/YoshisIsland'' had Salvo the Slime who, despite being the main boss of World 1, can't actually harm Yoshi directly, so he's easier than that world's miniboss. The World 1 Boss in the sequel, Gilbert the Gooey, follows in his footsteps. [[{{ZeroEffortBoss}} You can not only kill him in one hit with good aim, but it's actually harder to]] '''[[{{ZeroEffortBoss}} DIE]]''' [[{{ZeroEffortBoss}} against him that it is to win, due to the room design]].

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** ''VideoGame/YoshisIsland'' had Salvo the Slime who, despite being the main boss of World 1, can't actually harm Yoshi directly, so he's easier than that world's miniboss. The World 1 Boss in the sequel, Gilbert the Gooey, follows in his footsteps. [[{{ZeroEffortBoss}} [[ZeroEffortBoss You can not only kill him in one hit with good aim, but it's actually harder to]] '''[[{{ZeroEffortBoss}} DIE]]''' [[{{ZeroEffortBoss}} to die against him that it is to win, due to the room design]].



* ''VideoGame/NoMoreHeroes'':
** Destroyman is very easy, especially if you purchased (and powered up) Tsubaki Mk. II before that level. Despite this, he's got CutscenePowerToTheMax, having shocked the living Hell out of Travis several times before the battle actually starts.
** Even easier than Destroyman is Dr. Peace, who does nothing but stand in the middle of the arena and rotate between three easy to dodge attacks, making it pathetically easy to defeat him without taking a single hit, even on Bitter mode.

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* ''VideoGame/NoMoreHeroes'':
**
''VideoGame/NoMoreHeroes'': Destroyman is very easy, especially if you purchased (and powered up) Tsubaki Mk. II before that level. Despite this, he's got CutscenePowerToTheMax, having shocked the living Hell out of Travis several times before the battle actually starts.
** Even easier than Destroyman is Dr. Peace, who does nothing but stand in the middle of the arena and rotate between three easy to dodge attacks, making it pathetically easy to defeat him without taking a single hit, even on Bitter mode.
starts.



* Most of the bosses in ''VideoGame/{{Metroid}} Fusion'' are freaking hard such as the Nightmare and SA-X. Ironically, Ridley himself (as Ridley X) is really easy as you have the plasma beam by then. This means a charged shot will reverberate right through him and do insane damage. Of course, you'll get hit a lot, but it's not too bad. Lovely after Nightmare and Yakuza, and before SA-X.

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* Most of the bosses in ''VideoGame/{{Metroid}} Fusion'' ''VideoGame/MetroidFusion'' are freaking hard such as the Nightmare and SA-X. Ironically, Ridley himself (as Ridley X) is really easy as you have the plasma beam by then. This means a charged shot will reverberate right through him and do insane damage. Of course, you'll get hit a lot, but it's not too bad. Lovely after Nightmare and Yakuza, and before SA-X.



* ''VideoGame/{{Persona 4}}'' has Shadow [[spoiler:Naoto]]. After the [[ThatOneBoss hell of a boss]] that was Shadow [[spoiler:Mitsuo]], Shadow [[spoiler:Naoto]] comes off as relief for many players. She doesn't have any minions or battle-prolonging barriers, and, if you have means of healing the entire party (which you should have for every boss anyway), her worst attack, a Ma-dyne spell, isn't that big of a deal; even if she gets an extra turn, she'll simply follow up with a stat-raising spell, easily negatable with Dekaja.

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* ''VideoGame/{{Persona 4}}'' 4}}'':
** The game
has Shadow [[spoiler:Naoto]]. After the [[ThatOneBoss hell of a boss]] that was Shadow [[spoiler:Mitsuo]], Shadow [[spoiler:Naoto]] comes off as relief for many players. She doesn't have any minions or battle-prolonging barriers, and, if you have means of healing the entire party (which you should have for every boss anyway), her worst attack, a Ma-dyne spell, isn't that big of a deal; even if she gets an extra turn, she'll simply follow up with a stat-raising spell, easily negatable with Dekaja.



* [[EpicFlail War Wrecker]] in ''VideoGame/HeavyWeapon'', ''if'' you know how to beat him. Even though his only attack is a OneHitKill, it is very easy to avoid once you find the right strategy. It comes between the somewhat annoying War Blimp and the WakeUpCallBoss [[KillerGorilla Kommie Kong]].

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* ''VideoGame/HeavyWeapon'':
**
[[EpicFlail War Wrecker]] in ''VideoGame/HeavyWeapon'', Wrecker]], ''if'' you know how to beat him. Even though his only attack is a OneHitKill, it is very easy to avoid once you find the right strategy. It comes between the somewhat annoying War Blimp and the WakeUpCallBoss [[KillerGorilla Kommie Kong]].
25th Sep '16 8:26:49 AM KingBowser9001
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* Rockstar's ''Videogame/{{Bully}}'' ends with a climactic fistfight between our hero Jimmy and manipulative kid sociopath Gary atop a collapsing scaffold on the roof of the school. This is undercut by the fact that Gary is an average-to-lousy fighter, no better than the standard nameless non-boss [[{{Mooks}}]] you beat up by the dozens throughout the game. Not only that, but he pretty much never attacks, goes down in a few hits, and blocks everything with his face. A video of the alleged "climactic battle" can be seen [[http://www.youtube.com/watch?v=yaQV1aeUURs&feature=related here]], skip to about 4:30 and that is around where the fight is. Although watching the whole thing to see all the build-up will make it seem far lamer then it already is, though in context it might be possible to justify the ease of the fight at least somewhat as Gary being overwhelmed because Jimmy goes into an UnstoppableRage and just happens to not only be tough as nails, but a CombatPragmatist, in the cutscene interludes of the fight Gary even gets the upper hand a couple times.

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* Rockstar's ''Videogame/{{Bully}}'' ends with a climactic fistfight between our hero Jimmy and manipulative kid sociopath Gary atop a collapsing scaffold on the roof of the school. This is undercut by the fact that Gary is an average-to-lousy fighter, no better than the standard nameless non-boss [[{{Mooks}}]] [[{{Mooks}} mooks]] you beat up by the dozens throughout the game. Not only that, but he pretty much never attacks, goes down in a few hits, and blocks everything with his face. A video of the alleged "climactic battle" can be seen [[http://www.youtube.com/watch?v=yaQV1aeUURs&feature=related here]], skip to about 4:30 and that is around where the fight is. Although watching the whole thing to see all the build-up will make it seem far lamer then it already is, though in context it might be possible to justify the ease of the fight at least somewhat as Gary being overwhelmed because Jimmy goes into an UnstoppableRage and just happens to not only be tough as nails, but a CombatPragmatist, in the cutscene interludes of the fight Gary even gets the upper hand a couple times.
25th Sep '16 8:26:06 AM KingBowser9001
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** ''VideoGame/YoshisIsland'' had Salvo the Slime who, despite being the main boss of World 1, can't actually harm Yoshi directly, so he's easier than that world's miniboss. The World 1 Boss in the sequel, Gilbert the Gooey, follows in his footsteps. You can not only kill him in one hit with good aim, but it's actually harder to '''DIE''' against him that it is to win, due to the room design.

to:

** ''VideoGame/YoshisIsland'' had Salvo the Slime who, despite being the main boss of World 1, can't actually harm Yoshi directly, so he's easier than that world's miniboss. The World 1 Boss in the sequel, Gilbert the Gooey, follows in his footsteps. [[{{ZeroEffortBoss}} You can not only kill him in one hit with good aim, but it's actually harder to '''DIE''' to]] '''[[{{ZeroEffortBoss}} DIE]]''' [[{{ZeroEffortBoss}} against him that it is to win, due to the room design.design]].



*** The Fly Guy Rs you fight at the Blimport. They may be thieves you've had to chase across the island for the McGuffin... but they're not really boss strength despite the fancy intro and Boss Battle Tune. No, they're just as strong as their equivalent mooks you've been slaughtering by the dozen when looking for the other pieces, and go down in about two minutes.
*** [[spoiler:While Antasma is fairly tough, being the penultimate boss, he's still rather easy compared to Giant Bowser immediately before and Dreamy Bowser immediately after. Probably to further cement the fact that Bowser is the real villain of the plot.]]

to:

*** The Fly Guy Rs you fight at the Blimport. They may be thieves you've had to chase across the island for the McGuffin...MacGuffin... but they're not really boss strength despite the fancy intro and Boss Battle Tune. No, they're just as strong as their equivalent mooks you've been slaughtering by the dozen when looking for the other pieces, and go down in about two minutes.
*** [[spoiler:While Antasma is fairly tough, being the penultimate boss, he's still rather easy compared to Giant Bowser immediately before and Dreamy Bowser immediately after.after, both of which are contenders for ThatOneBoss. Probably to further cement the fact that Bowser is the real villain of the plot.]]



** Due to boss rearrangement in ''Super Mario Advance'', the new world 3 boss, Robirdo is really easy for that point in the game, and the new world 6 boss is espeically this trope. Instead of a tough Triclyde battle like you had in the original NES and SNES versions, you fight the Mouser originally used in world 3. By this point in the game, you've faced Triclyde, Fryguy, and Clawgrip, so the second Mouser battle feels almost like a letdown.

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** Due to boss rearrangement in ''Super Mario Advance'', the new world 3 boss, Robirdo is really easy for that point in the game, and the new world 6 boss is espeically ''especially'' this trope. Instead of a tough Triclyde battle like you had in the original NES and SNES versions, you fight the Mouser originally used in world 3. By this point in the game, you've faced Triclyde, Fryguy, and Clawgrip, so the second Mouser battle feels almost like a letdown.



* Rockstar's ''Videogame/{{Bully}}'' ends with a climactic fistfight between our hero Jimmy and manipulative kid sociopath Gary atop a collapsing scaffold on the roof of the school. This is undercut by the fact that Gary is an average-to-lousy fighter, no better than the standard nameless non-boss mooks you beat up by the dozens throughout the game. Not only that, but he pretty much never attacks, goes down in a few hits, and blocks everything with his face. A video of the "climactic battle" can be seen [[http://www.youtube.com/watch?v=yaQV1aeUURs&feature=related here]], skip to about 4:30 and that is around where the fight is. Although watching the whole thing to see all the build-up will make it seem far lamer then it already is, though in context it might be possible to justify the ease of the fight at least somewhat as Gary being overwhelmed because Jimmy goes into an UnstoppableRage and just happens to not only be tough as nails, but a CombatPragmatist, in the cutscene interludes of the fight Gary even gets the upper hand a couple times.

to:

* Rockstar's ''Videogame/{{Bully}}'' ends with a climactic fistfight between our hero Jimmy and manipulative kid sociopath Gary atop a collapsing scaffold on the roof of the school. This is undercut by the fact that Gary is an average-to-lousy fighter, no better than the standard nameless non-boss mooks [[{{Mooks}}]] you beat up by the dozens throughout the game. Not only that, but he pretty much never attacks, goes down in a few hits, and blocks everything with his face. A video of the alleged "climactic battle" can be seen [[http://www.youtube.com/watch?v=yaQV1aeUURs&feature=related here]], skip to about 4:30 and that is around where the fight is. Although watching the whole thing to see all the build-up will make it seem far lamer then it already is, though in context it might be possible to justify the ease of the fight at least somewhat as Gary being overwhelmed because Jimmy goes into an UnstoppableRage and just happens to not only be tough as nails, but a CombatPragmatist, in the cutscene interludes of the fight Gary even gets the upper hand a couple times.



** They also give him one of the most catchiest [[http://www.youtube.com/watch?v=pimFLqr6REE boss battle themes]] of all time, but you'll probably hear about ''35 seconds'' of it because he is that easy to beat.

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** They also give him one of the most catchiest [[http://www.youtube.com/watch?v=pimFLqr6REE boss battle themes]] of all time, but [[{{LongSongShortScene}} you'll probably hear about ''35 seconds'' 35 seconds of it because he is that easy to beat.beat]].
24th Sep '16 2:56:10 PM theNerdytimes
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** The game has the Phantom Train. He can be a decent fight, but he has the [[ReviveKillsZombie glaring weakness to Phoenix Down]] that most undead enemies have. He's also notably weak to Sabin's Suplex move, often done for the humour value.

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** The game has the Phantom Train. He can be a decent fight, but he has the [[ReviveKillsZombie glaring weakness to Phoenix Down]] that most undead enemies have. He's also notably weak to Sabin's Suplex move, [[https://www.youtube.com/watch?v=2u84cH_bmTA often done done]] [[http://knowyourmeme.com/memes/sabin-train-suplex for the humour value.value]].
20th Sep '16 8:52:05 AM Jacob175
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** O'Chunks in ''SuperPaperMario'' is fought repeatedly, "enhanced" each time. The pattern is very simple and barely changes between fights. This is in contrast to every other RecurringBoss, whose attack patterns change radically and require completely new strategies.

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** O'Chunks in ''SuperPaperMario'' ''VideoGame/SuperPaperMario'' is fought repeatedly, "enhanced" each time. The pattern is very simple and barely changes between fights. This is in contrast to every other RecurringBoss, whose attack patterns change radically and require completely new strategies.



* ''VideoGame/DevilMayCry3'':

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* ''VideoGame/DevilMayCry3'':''VideoGame/DevilMayCry 3'':



** ''Shantae and the Pirate's Curse'' has the Steel Maggot. It has two easily avoided attacks: One where it slowly crawls back and forth across the screen, and another where it fires a fan of widely-spaced projectiles if you hit the wrong buttons on its back. You do have to guess what sequence of buttons to hit on its back to damage it, but this is easier than it sounds since there are only three buttons you need to hit. There's a reason why it's one of the easier bosses to defeat without taking damage[[note]]according to the Steam Global Achievement Stats[[/note]] despite it's placement in the penultimate dungeon.
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<<|BossBattle|>>

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** ''Shantae and the Pirate's Curse'' has the Steel Maggot. It has two easily avoided attacks: One where it slowly crawls back and forth across the screen, and another where it fires a fan of widely-spaced projectiles if you hit the wrong buttons on its back. You do have to guess what sequence of buttons to hit on its back to damage it, but this is easier than it sounds since there are only three buttons you need to hit. There's a reason why it's one of the easier bosses to defeat without taking damage[[note]]according to the Steam Global Achievement Stats[[/note]] despite it's its placement in the penultimate dungeon.
----
<<|BossBattle|>>
* In Chapter 6 of ''VideoGame/RakenzarnTales'', the next boss after Naneal and the Shadow Wind is a muck creature called the Pellaidh. It's statistically weaker than the previous two bosses and has a weakness to fire, one of the most common elemental attacks.
----
7th Sep '16 3:44:52 PM Looneygamemaster
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* ''VideoGame/FinalFantasyVIII'' has Abbadon, an undead boss. [[ReviveKillsZombie Just hit him with a Phoenix Down every couple of minutes]] and keep drawing magic from him if you need to stock up.

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* ''VideoGame/FinalFantasyVIII'' ** The same game has Abbadon, an undead boss. [[ReviveKillsZombie Just hit him with a Phoenix Down every couple of minutes]] and keep drawing magic from him if you need to stock up.
28th Jul '16 7:43:42 PM immblueversion
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* VideoGame/KingdomHearts
** Captain Hook in the first game. Despite being TheDragon to Maleficent, and the boss of one of the last three worlds, he is the BadassNormal of the Disney Villains, so he doesn't have a OneWingedAngel form or even any special powers aside from being a competent swordsman, making him much easier to take down.
** ''[[VideoGame/KingdomHeartsChainOfMemories Chain Of Memories]]'' had the second fight with [[PsychoElectro Larxene]], which might be vaguely challenging, but she is fought right after [[ThatOneBoss one of the hardest bosses in the entire game]], making her easier by comparison.
** [[TheStoic Saïx]] from ''VideoGame/KingdomHeartsII'' is not an overly easy boss per say, but he does feel like quite this in comparison to the other Organization members. Barring [[WarmUpBoss Axel]], he is quite possibly the ''only'' member who is ''not'' a ThatOneBoss.

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* VideoGame/KingdomHearts
''VideoGame/KingdomHearts''
** Captain Hook in the first game. Despite being TheDragon to Maleficent, and the boss of one of the last three worlds, Disney bosses fought before Maleficent, he is the BadassNormal of the Disney Villains, so he doesn't have a OneWingedAngel form or even any special powers aside from being a competent swordsman, making him much easier to take down.
** ''[[VideoGame/KingdomHeartsChainOfMemories Chain Of of Memories]]'' had the second fight with [[PsychoElectro Larxene]], which might be vaguely challenging, but she is fought right after [[ThatOneBoss one of the hardest bosses in the entire game]], making her easier by comparison.
** [[TheStoic Saïx]] Saïx from ''VideoGame/KingdomHeartsII'' is not an overly easy boss per say, se, but he does feel like quite this in comparison to the other Organization members. Barring [[WarmUpBoss Axel]], he is quite possibly the ''only'' member who is ''not'' a ThatOneBoss.
28th Jun '16 7:52:41 PM Cakeman
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Compare to ZeroEffortBoss, which is when the boss is so easy that it's a challenge to ''lose''; ThatOneBoss, which just plows right through your characters every time and poses a massive challenge, possibly unintentionally; AntiClimaxBoss, when the easy boss is [[ClimaxBoss critical plot-wise]]; and HardLevelsEasyBosses, where every boss is this way in relation to the stages. If the boss has its own theme and wasn't meant to be so easy, LongSongShortScene may ensue.

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Compare to ZeroEffortBoss, which is when the boss is so easy that it's a challenge to ''lose''; ThatOneBoss, which just plows right through your characters every time and poses a massive challenge, is more difficult than expected for that point in the game, possibly unintentionally; AntiClimaxBoss, when the easy boss is [[ClimaxBoss critical plot-wise]]; and HardLevelsEasyBosses, where every boss is this way in relation to the stages. If the boss has its own theme and wasn't meant to be so easy, LongSongShortScene may ensue.
26th Jun '16 8:00:59 AM Servbot
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** The first game had the Wheel Beast. To wit, the boss battles in the first game follows a patter where you use the animal transformation you gained in the dungeon in some way to beat the boss. In the case of the Wheel Beast, the wall-crawling ability of the Spider transformation not only allows you to hit the switches that damage the boss a lot, but it also lets you completely avoid all of his attacks with impunity.

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** The first game had has the Wheel Beast. To wit, the boss battles in the first game follows a patter where you use the animal transformation you gained in the dungeon in some way to beat the boss. In the case of the Wheel Beast, the wall-crawling ability of the Spider transformation not only allows you to hit the switches that damage the boss a lot, but it also lets you completely avoid all of his attacks with impunity.
26th Jun '16 8:00:29 AM Servbot
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Added DiffLines:

* ''VideoGame/{{Shantae}}'' series
** The first game had the Wheel Beast. To wit, the boss battles in the first game follows a patter where you use the animal transformation you gained in the dungeon in some way to beat the boss. In the case of the Wheel Beast, the wall-crawling ability of the Spider transformation not only allows you to hit the switches that damage the boss a lot, but it also lets you completely avoid all of his attacks with impunity.
** ''Shantae and the Pirate's Curse'' has the Steel Maggot. It has two easily avoided attacks: One where it slowly crawls back and forth across the screen, and another where it fires a fan of widely-spaced projectiles if you hit the wrong buttons on its back. You do have to guess what sequence of buttons to hit on its back to damage it, but this is easier than it sounds since there are only three buttons you need to hit. There's a reason why it's one of the easier bosses to defeat without taking damage[[note]]according to the Steam Global Achievement Stats[[/note]] despite it's placement in the penultimate dungeon.
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