History Main / BreatherBoss

10th Jul '17 6:47:05 AM DarkHunter
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** Yhorm the Giant, once the player figures out his gimmick. You have to use the Weapon Art of the Stormruler sword found in his arena, which can kill him in five hits. He's even easier if you've completed Siegward's questline, as Siegward will join the battle wielding his own Stormruler. Trying to fight Yhorm ''without'' the Stormruler, while doable, turns the fight into a MarathonBattle that will take forever to complete, as Yhorm has the [[DamageSpongeBoss highest amount of health in the game]] (yes, far more so than the FinalBoss, and even far more so than any of the DLC bosses).

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** Yhorm the Giant, once the player figures out his gimmick. You have to use the Weapon Art of the Stormruler sword found in his arena, which can kill him in five hits. He's even easier if you've completed Siegward's questline, as Siegward will join the battle wielding his own Stormruler. Trying to fight Yhorm ''without'' the Stormruler, while doable, turns the fight him into a MarathonBattle MarathonBoss that will take forever to complete, take down, as Yhorm has the [[DamageSpongeBoss highest amount of health in the game]] (yes, far more so than the FinalBoss, and even far more so than any of the DLC bosses).
10th Jul '17 6:45:58 AM DarkHunter
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** Yhorm the Giant, once the player figures out his gimmick. You have to use the Weapon Art of the Stormruler sword found in his arena, which can kill him in five hits. He's even easier if you've completely Siegward's questline, as Siegward will join the battle wielding his own Stormruler. Trying to fight Yhorm ''without'' the Stormruler, while doable, is extremely difficult.

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** Yhorm the Giant, once the player figures out his gimmick. You have to use the Weapon Art of the Stormruler sword found in his arena, which can kill him in five hits. He's even easier if you've completely completed Siegward's questline, as Siegward will join the battle wielding his own Stormruler. Trying to fight Yhorm ''without'' the Stormruler, while doable, is extremely difficult.turns the fight into a MarathonBattle that will take forever to complete, as Yhorm has the [[DamageSpongeBoss highest amount of health in the game]] (yes, far more so than the FinalBoss, and even far more so than any of the DLC bosses).
18th Jun '17 8:05:03 AM mario0987
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* Master Kohga in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' is quite easy, but most welcome it after the tricky stealth segment that came before. Unlike most bosses in the game where you can use almost any strategy (or trying to figure out what works), Kohga follows the traditional ''Zelda'' boss fight where he uses attacks in a set pattern and you have to use a specific ability to interrupt him to create an opening. He mostly attacks you with huge spiked balls that he can move around in a way that you can with your Magnesis ability.

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* ** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'
***
Master Kohga in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' is quite easy, but most welcome it after the tricky stealth segment that came before. Unlike most bosses in the game where you can use almost any strategy (or trying to figure out what works), Kohga follows the traditional ''Zelda'' boss fight where he uses attacks in a set pattern and you have to use a specific ability to interrupt him to create an opening. He mostly attacks you with huge spiked balls that he can move around in a way that you can with your Magnesis ability.ability.
*** Windblight Ganon is not very difficult. Unlike the other Blights, Windblight Ganon's second phase does not involve changing the arena or needing to make it vulnerable before attacking it. It simply uses more, stronger attacks and reduces the effectiveness of Shield Bashes. And if you have the Master Sword with you...
4th Jun '17 11:44:00 AM CaptainCrawdad
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* The final boss of ''VideoGame/ShadowWarrior'' is riding a HumongousMecha that shoots deadly missiles... and that can be defeated within a minute with no loss of health, since it will not attack when you come up to melee range. You can then easily slash it to pieces with the katana.
4th Jun '17 11:42:25 AM CaptainCrawdad
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* Rockstar's ''Videogame/{{Bully}}'' ends with a climactic fistfight between our hero Jimmy and manipulative kid sociopath Gary atop a collapsing scaffold on the roof of the school. This is undercut by the fact that Gary is an average-to-lousy fighter, no better than the standard nameless non-boss [[{{Mooks}} mooks]] you beat up by the dozens throughout the game. Not only that, but he never attacks, goes down in a few hits, and blocks everything with his face. A video of the alleged "climactic battle" can be seen [[http://www.youtube.com/watch?v=yaQV1aeUURs&feature=related here]], skip to about 4:30 and that is around where the fight is. Although watching the whole thing to see all the build-up will make it seem far lamer then it already is, though in context it might be possible to justify the ease of the fight at least somewhat as Gary being overwhelmed because Jimmy goes into an UnstoppableRage and just happens to not only be tough as nails, but a CombatPragmatist, in the cutscene interludes of the fight Gary even gets the upper hand a couple times. To add insult to injury, the official strategy guide describes him as being the toughest fighter in the ''entire game''. They also give him one of the most catchiest [[http://www.youtube.com/watch?v=pimFLqr6REE boss battle themes]] of all time, but [[{{LongSongShortScene}} you'll probably hear about 35 seconds of it because he is that easy to beat]].
7th May '17 9:11:21 PM MyFinalEdits
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** The BonusBoss is a no-rules fight against three corrupt judges (special units whose stats are derived from the Paladin job). All they've got are a bunch of endgame gear and pitiful melee attacks. You, on the other hand, have Marche, Cid, and 4 other units on your side; plus the fact that you've just beaten a [[ThatOneBoss better final boss]] who has the ability to wipe your entire party in an instant. Also, at this point, you should've pretty much amassed all of the best equipment and abilities in the game. Can you say CurbStompBattle?

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** The BonusBoss is a no-rules fight against three corrupt judges (special units whose stats are derived from the Paladin job). All they've got are a bunch of endgame gear and pitiful melee attacks. You, on the other hand, have Marche, Cid, and 4 other units on your side; plus the fact that you've just beaten a [[ThatOneBoss better final boss]] who has the ability to wipe your entire party in an instant. Also, at this point, you should've pretty much should have amassed all of the best equipment and abilities in the game. Can you say CurbStompBattle?



* Mario, despite already having easy bosses, has at least one of these per game most of the time.

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* Mario, ''Franchise/SuperMarioBros'', despite already having easy bosses, has at least one of these per game most of the time.time.
** The boss of World 6 of ''VideoGame/SuperMarioBros2'' is Tryclyde, previous fought in World 2. The strategy to defeat it is exactly the same (by throwing mushroom blocks at it), and once again it goes down after three hits. The preceding boss (Clawgrip) is harder due to its rock throwing attack (and it has to be hit five times), and the following one is the difficult FinalBoss (Wart). In the ''Super Mario Advance'' remake, due to boss rearrangement, World 6 is guarded by Mouser instead (specifically the World 3 rematch from the original game, and there the boss is now the equally easy Robirdo; by this late point the second Mouser battle feels almost like a letdown).



** Due to boss rearrangement in ''Super Mario Advance'', the new world 3 boss, Robirdo is really easy for that point in the game, and the new world 6 boss is ''especially'' this trope. Instead of a tough Triclyde battle like you had in the original NES and SNES versions, you fight the Mouser originally used in world 3. By this point in the game, you've faced Triclyde, Fryguy, and Clawgrip, so the second Mouser battle feels almost like a letdown.



* Rockstar's ''Videogame/{{Bully}}'' ends with a climactic fistfight between our hero Jimmy and manipulative kid sociopath Gary atop a collapsing scaffold on the roof of the school. This is undercut by the fact that Gary is an average-to-lousy fighter, no better than the standard nameless non-boss [[{{Mooks}} mooks]] you beat up by the dozens throughout the game. Not only that, but he pretty much never attacks, goes down in a few hits, and blocks everything with his face. A video of the alleged "climactic battle" can be seen [[http://www.youtube.com/watch?v=yaQV1aeUURs&feature=related here]], skip to about 4:30 and that is around where the fight is. Although watching the whole thing to see all the build-up will make it seem far lamer then it already is, though in context it might be possible to justify the ease of the fight at least somewhat as Gary being overwhelmed because Jimmy goes into an UnstoppableRage and just happens to not only be tough as nails, but a CombatPragmatist, in the cutscene interludes of the fight Gary even gets the upper hand a couple times. To add insult to injury, the official strategy guide describes him as being the toughest fighter in the ''entire game''. They also give him one of the most catchiest [[http://www.youtube.com/watch?v=pimFLqr6REE boss battle themes]] of all time, but [[{{LongSongShortScene}} you'll probably hear about 35 seconds of it because he is that easy to beat]].

to:

* Rockstar's ''Videogame/{{Bully}}'' ends with a climactic fistfight between our hero Jimmy and manipulative kid sociopath Gary atop a collapsing scaffold on the roof of the school. This is undercut by the fact that Gary is an average-to-lousy fighter, no better than the standard nameless non-boss [[{{Mooks}} mooks]] you beat up by the dozens throughout the game. Not only that, but he pretty much never attacks, goes down in a few hits, and blocks everything with his face. A video of the alleged "climactic battle" can be seen [[http://www.youtube.com/watch?v=yaQV1aeUURs&feature=related here]], skip to about 4:30 and that is around where the fight is. Although watching the whole thing to see all the build-up will make it seem far lamer then it already is, though in context it might be possible to justify the ease of the fight at least somewhat as Gary being overwhelmed because Jimmy goes into an UnstoppableRage and just happens to not only be tough as nails, but a CombatPragmatist, in the cutscene interludes of the fight Gary even gets the upper hand a couple times. To add insult to injury, the official strategy guide describes him as being the toughest fighter in the ''entire game''. They also give him one of the most catchiest [[http://www.youtube.com/watch?v=pimFLqr6REE boss battle themes]] of all time, but [[{{LongSongShortScene}} you'll probably hear about 35 seconds of it because he is that easy to beat]].



** Wapol in Episode 1 is kind of a breather, coming after [[ThatOneBoss Gecko Moria]]. He's slow and most of his attacks are short range, making him pretty much fodder for your crew's sharpshooter. His only threatening move is his super, but even that can be avoided without much trouble thanks to the large size of the arena.

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** Wapol in Episode 1 is kind of a breather, coming after [[ThatOneBoss Gecko Moria]]. He's slow and most of his attacks are short range, making him pretty much fodder for your crew's sharpshooter. His only threatening move is his super, but even that can be avoided without much trouble thanks to the large size of the arena.



** Ukanlos in ''4U''. The preceding boss, Dalamadur, is a BackgroundBoss and a GimmickLevel rolled into one. Ukanlos's gimmick feels far more familiar and intuitive, especially to a newer player, and combined with such large hitboxes (Gunners delight!) and it easily feels like a Breather Boss whose only hard trait is the underground chase attack. The followiung bosses? ''G Rank'' monsters.

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** Ukanlos in ''4U''. ''4 Ultimate''. The preceding boss, Dalamadur, is a BackgroundBoss and a GimmickLevel rolled into one.one, plus a MarathonBoss that is ''very'' difficult to defeat for solo players. Ukanlos's gimmick feels far more familiar and intuitive, especially to a newer player, and combined with such large hitboxes (Gunners delight!) and it easily feels like a Breather Boss whose only hard trait is the underground chase attack. The followiung following bosses? ''G Rank'' monsters.
7th May '17 7:11:44 PM flameclaw0x7
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25th Apr '17 5:31:56 AM Steven
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* Master Kohga in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' is quite easy, but most welcome it after the tricky stealth segment that came before. Unlike most bosses in the game where you can use almost any strategy (or trying to figure out what works), Kohga follows the traditional ''Zelda'' boss fight where he uses attacks in a set pattern and you have to use a specific ability to interrupt him to create an opening. He mostly attacks you with huge spiked balls that he can move around in a way that you can with your Magnesis ability.
26th Mar '17 1:14:03 PM Lopiny
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** Carsejaw the Cruel is an enormous pushover, thanks to being a slow GlassCannon who can't even put out that much damage to begin with. If you're powerful enough to reach him, and have something with a little fire or holy damage, you will shred him in ''seconds'', and even with weak damage you're bound to destroy him in less than a minute. Rather pathetic for a BonusBoss, but when the entire rest of the level is ripped straight from the Third Circle of PlatformHell, it's quite welcome.

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** Carsejaw the Cruel is an enormous pushover, thanks to being a slow GlassCannon who can't even put out that much damage to begin with. If you're powerful enough to reach him, and have something with a little fire or holy damage, you will shred him in ''seconds'', and even with weak damage you're bound to destroy him in less than a minute. Rather pathetic for a BonusBoss, but when the entire rest of the level is ripped straight from the Third Circle of PlatformHell, it's quite welcome. Even more so when you consider the next story-relevant boss is the [[ThatOneBoss Witch]] [[BulletHell of the]] [[InstantDeathRadius Lake]].
26th Mar '17 1:12:13 PM Lopiny
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* ''Videogame/SaltAndSanctuary'':
** The easiest boss in the game is widely considered to be That Stench Most Foul, thanks to its low poison damage, propensity to just summon extremely weak minions, huge hitbox and ''ridiculous'' weakness to both Holy and Fire damage, which means it goes down extremely quickly to both applied Pitchfire/Blessed Pages and fire magic spam without a chance to retaliate with anything more than harmless knockback or underwhelming poison. Players are usually thankful, as the preceding boss is always the Disemboweled Husk, which is a giant pain in the ass.
** The Untouched Inquisitor doesn't have the glaring elemental weaknesses of the above, nor the giant hitbox that makes melee characters shred through, so he's not quite as much of a pushover. But his damage is fairly low, his attacks are samey and predictable, all a variation of throwing his blades at the floor, and his HP is nothing to write home about, so he doesn't pose too big of a threat. This serves to catch your breath right before the very next boss just a little further up, the Third Lamb, which is the complete opposite: Unpredictable as all hell, tanky and [[ThatOneBoss terribly dangerous]].
** Carsejaw the Cruel is an enormous pushover, thanks to being a slow GlassCannon who can't even put out that much damage to begin with. If you're powerful enough to reach him, and have something with a little fire or holy damage, you will shred him in ''seconds'', and even with weak damage you're bound to destroy him in less than a minute. Rather pathetic for a BonusBoss, but when the entire rest of the level is ripped straight from the Third Circle of PlatformHell, it's quite welcome.
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