History Main / BreatherBoss

15th Feb '18 6:25:42 AM TheMageofRacism
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* ''Franchise/SuperMarioBros'', despite already having easy bosses, has at least one of these per game most of the time.

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* ''Franchise/SuperMarioBros'', despite already having easy bosses, ''Franchise/SuperMarioBros'' has boss fights that range in difficulty, but are generally on the easier side of the scale, but most of the games have at least one of these per game most of the time.these.
7th Feb '18 9:53:51 AM bt8257
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Compare ZeroEffortBoss, which is when the boss is so easy that it's a challenge to ''lose''; ThatOneBoss, which is more difficult than expected for that point in the game, possibly unintentionally; AntiClimaxBoss, when the easy boss is [[ClimaxBoss critical plot-wise]]; and HardLevelsEasyBosses, where every boss is this way in relation to the stages. If the boss has its own theme and wasn't meant to be so easy, LongSongShortScene may ensue.

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Compare ZeroEffortBoss, which is when the boss is so easy that it's a challenge hard to ''lose''; ThatOneBoss, which is more difficult than expected for that point in the game, possibly unintentionally; AntiClimaxBoss, when the easy boss is [[ClimaxBoss critical plot-wise]]; and HardLevelsEasyBosses, where every boss is this way in relation to the stages. If the boss has its own theme and wasn't meant to be so easy, LongSongShortScene may ensue.
29th Dec '17 8:39:36 AM BGFU
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* Krawlie/Sir Krawlie from ''VideoGame/ChronoTrigger''. He's the boss at the end of the Abandoned Sewers dungeon, but due to his low difficulty many playes actually had no idea he's supposed to be a boss. If you fight Krawlie when you first enter the 2300 AD time period, he at least stands a ghost of a chance against you with his HPToOne attack. However, if you decide to enter this dungeon much later in the game, he pretty mmuch becomes a ZeroEffortBoss.

to:

* Krawlie/Sir Krawlie from ''VideoGame/ChronoTrigger''. He's the boss at the end of the Abandoned Sewers dungeon, but due to his low difficulty many playes players actually had no idea he's supposed to be a boss. If you fight Krawlie when you first enter the 2300 AD time period, he at least stands a ghost of a chance against you with his HPToOne attack. However, if you decide to enter this dungeon much later in the game, he pretty mmuch becomes a ZeroEffortBoss.
29th Dec '17 8:38:11 AM BGFU
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* Krawlie/Sir Krawlie from ''VideoGame/ChronoTrigger''. He's the boss at the end of the Abandoned Sewers dungeon, but due to his low difficulty many playes actually had no idea he's supposed to be a boss. If you fight Krawlie when you first enter the 2300 AD time period, he at least stands a ghost of a chance against you with his [[HPToOne]] attack. However, if you decide to enter this dungeon much later in the game, he pretty mmuch becomes a [[ZeroEffortBoss]].

to:

* Krawlie/Sir Krawlie from ''VideoGame/ChronoTrigger''. He's the boss at the end of the Abandoned Sewers dungeon, but due to his low difficulty many playes actually had no idea he's supposed to be a boss. If you fight Krawlie when you first enter the 2300 AD time period, he at least stands a ghost of a chance against you with his [[HPToOne]] HPToOne attack. However, if you decide to enter this dungeon much later in the game, he pretty mmuch becomes a [[ZeroEffortBoss]].ZeroEffortBoss.
29th Dec '17 8:35:45 AM BGFU
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* Krawlie/Sir Krawlie from ''VideoGame/ChronoTrigger''. He's the boss at the end of the Abandoned Sewers dungeon, but due to his low difficulty many playes actually had no idea he's supposed to be a boss. If you fight Krawlie when you first enter the 2300 AD time period, he at least stands a ghost of a chance against you with his [[HPToOne]] attack. However, if you decide to enter this dungeon much later in the game, he pretty mmuch becomes a [[ZeroEffortBoss]].
27th Nov '17 11:11:37 AM DiabulusPyrus
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** ''VideoGame/MarioAndLuigiPaperJam'' has the battle with Morton, Iggy and Lemmy, fought at the end of the BossRush with the other Koopalings. Compared to the [[DualBoss dual battles]] against [[ThatOneBoss Roy & Wendy and Ludwig & Larry]], these three have only one attack each, and successfully countering it renders the trio dazed, leaving them open for your most powerful attacks without retaliation. Of course, getting hit by any of these attacks results in [[OneHitKO instant death]], but they aren't overly difficult to properly counter, and they also take a huge chunk of their HitPoints, making the overall battle more like a minigame.
8th Nov '17 1:47:40 AM rufusluciusivan
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** Captain Hook in the first game. Despite being one of the last Disney bosses fought before Maleficent, he is the BadassNormal of the Disney Villains, so he doesn't have a OneWingedAngel form or even any special powers aside from being a competent swordsman, making him much easier to take down... as long as you use your ability fo fly to be out of his reach.

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** Captain Hook in the first game. Despite being one of the last Disney bosses fought before Maleficent, he is the BadassNormal of the Disney Villains, so he doesn't have a OneWingedAngel form or even any special powers aside from being a competent swordsman, making him much easier to take down... as long as you use your ability fo to fly to be out of his reach.
8th Nov '17 1:47:17 AM rufusluciusivan
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** Captain Hook in the first game. Despite being one of the last Disney bosses fought before Maleficent, he is the BadassNormal of the Disney Villains, so he doesn't have a OneWingedAngel form or even any special powers aside from being a competent swordsman, making him much easier to take down.

to:

** Captain Hook in the first game. Despite being one of the last Disney bosses fought before Maleficent, he is the BadassNormal of the Disney Villains, so he doesn't have a OneWingedAngel form or even any special powers aside from being a competent swordsman, making him much easier to take down.down... as long as you use your ability fo fly to be out of his reach.
5th Nov '17 5:17:24 AM TheWarioBros
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** Torkdrift is like this in ''VideoGame/SuperMarioOdyssey'', with its first fight in the Wooded Kingdom being incredibly simple due to its slow attacks and minimal changes in attack pattern as the fight progresses. It does get a bit harder in the rematch though, thanks to the Pulse Beams placed in the arena along with it.
** Similarly, the Broodals aren't difficult boss fights at all in that game, especially not in their first battles early in the adventure. Their attacks are slow and easy to dodge, every move can be countered with a hat throw if timed correctly and once they're vulnerable they're very easy to hit. Same goes for their leader Madame Brood, whose refight in the Moon cavern area isn't really any harder than the first one back at Fossil Falls.
5th Nov '17 1:49:23 AM toadgamer80
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** Werner Werman is also this, combined with BestBossEver. Similarly to Sally, he's a Isle III boss that'd fit in great with the Isle I bosses, and doesn't require much other than decent enough jumping/dashing skills, which at that point in the game the player would have already likely mastered. The arena you fight him in is simple, small, and has no stage hazards at all, and even if the ending phase with the cat is easily the hardest part, it pales in comparison to middling-difficulty bosses like Cagney Carnation. He seems to be in the game more for comedic value ([[spoiler:as well as the ridiculous plot twist at the end]]) than an actual challenge.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BreatherBoss