Video Game / One Piece Unlimited World Red
One Piece: Unlimited World Red
is a 2014 video game based on the manga/anime franchise One Piece
, third in a series (Unlimited Adventure
and Unlimited Cruise
being its predecessors), set after the somewhat recent two year Time Skip
, and features an original story with characters developed by series creator Eiichiro Oda. Back when Blackbeard
broke out those really dangerous criminals during the War of the Best two years ago, one particularly scary individual managed to slip out: Patrick Redfield, otherwise known as "Red the Aloof," a pirate who was on par with the likes of Pirate King Gold Roger and Edward "Whitebeard" Newgate, though he admittedly left less of a mark on history than either of them. His rep is well founded, as he's seen taking out a full platoon of Marines, seemingly with the aid of Vice-Admiral Smoker and Admiral Aokiji. So, of course, with a major threat out there in the seas, the Straw Hat pirate crew are drawn into conflict with him. Not that they realize it at first. Their adventure begins when they accidentally fish out an odd raccoon creature from the ocean and agree to take him home...
The game is a fairly standard action/adventure game where you take Luffy and his crew on an adventure through many areas and against many foes taken from major arcs in the series storyline (with an in-game justification of these areas and characters being copies created by Redfield himself). Each level has the player take a team of three Straw Hat Pirates, each with their own battle style, through an area crawling with marines, angry wildlife, and other pirates, all the while gaining experience points and leveling up, until they face a boss character at the end, each one being a major Arc Villain
from the franchise. Along the way they will pick up various materials and pieces of junk which can be used to expand the services provided in the games Hub Level
town, or power up the Straw Hats themselves, which is a staple of the One Piece: Unlimited
Also comes with an Arena Mode, which is notable for being loosely based on the show's current Tournament Arc
, with longtime villain Doflamingo as the final boss.
It was released in America on July 2014, on the Nintendo 3DS, Playstation 3, Playstation Vita, and Nintendo Wii U (both download only, but the Vita version's Physical copy is exclusive to GameStop).
- Arc Villain: Many of the bosses were these in the show, though they serve more as a Monster of the Day in the game. Justified as they're illusions taken from the crew's memories.
- Badass Creed: The 'Strong Voice' system in a nutshell.
- Bait-and-Switch Boss: Saying who they are and when they appear would really spoil the fun, but there are a few cases, which almost straddle the line of Giant Space Flea from Nowhere, except for the whole creations-of-Redfield thing.
- Big Bad: Redfield for the main game, Doflamingo for the Arena.
- Big Brother Instinct: Ace for Luffy, as usual, despite being a memory-induced clone.
- Bookend: The first fight and the final boss take place at the Transtown City Circle near the docks.
- Likewise, both the first and last adventure area (Punk Hazard and Marineford) have the Hailfire Peaks theme.
- Boss Rush: For all purposes, the story section of Marineford. You first fight Jinbe only a few steps into the level, then a few scattered Mooks, then you halfway fight Kizaru, then switch over to playing as Ace to fight Aokiji, finally you take control of Luffy and work alongside Ace to take down Akainu. Most of the level is blocked off and forces you down the straight path.
- A word-for-word option in the arena. Five boss battles back-to-back! (Actually, five fights. You could end up fighting more than five bosses).
- To say nothing of the Marineford War Quest, the last quest in the game and one that can only be unlocked after you having completed every single quest on the "Four Emperors" level. Technically, your only task is to defeat Akainu — the hard part is actually getting to him, as you start at the initial iceberg and have to make your way into the main battlefield. First you have to defeat Ace, Jinbe, and Whitebeard, then some scattered mooks, then Hancock and Mihawk, then transverse the ice battlefield and avoid the meteors, then beat and/or dodge Pacifista, then (if you're a glutton for punishment, desperate for experience, and/or a bit dim and decide to go to other two boss sites on the map) defeat Shanks and/or Buggy. Then, at the center boss site, you have to face Kizaru and Aokiji before you finally get a shot at Akainu. It is easily the hardest quest in the game — there's a reason why you can't do it until you've beaten practically every other quest on the list.
- Bribing Your Way to Victory: In-game example of this as you could very well get the materials needed to upgrade the town, your gear, and your characters through travelling to previous levels to collect them from enemies or the breakables therein, or you could just purchase them from shops that even have materials that can't be found until the later levels of the game.
- Butt-Monkey: Caesar Clown. Luffy smacks him around before the fight proper, during the fight Smiley throws him off leaving Caesar open, and after the fight he tries to bargain with the knowledge of Zoro and Franky's locations...right before Pato finds the two himself. Luffy then promptly sends Caesar on his way.
- Buggy, like always. His introductory scene in the arena has him blowing himself up with his own bomb, and his special can be stopped by attacking him. When being controlled however, his special can't be interrupted. He's even easier to beat when controlling Luffy and/or Chopper, as they can deflect his Muggy Balls, causing massive damage — deflecting them back twice can even defeat him, so if you want to avoid getting hurt too badly or wasting SP, all you have to do is play the waiting game.
- Caribou is in the game as an enemy, but he's stuck in a barrel and can't even be considered a boss with how little danger he poses.
- Combination Attack: A generic one, but as long as you have two-man team, you can wipe out all the enemies at once!
- Conservation of Ninjutsu: Red recreates a lot of big bads and other powerful characters to serve as bosses. And they are naturally tough to beat. Towards the end he recreates them all at once. They get taken down in a(n admittedly awesome) cutscene.
- Dodge the Bullet: Press the button at the right time and your character will get out of the bullet's path. Or reflect it, it depends on which character.
- Fishing Minigame: Staple of the series. You can upgrade the fishing pole in town at the factory. Which you need to: the mini game is timed and if the pole isn't strong enough, you won't be able to win.
- Flunky Boss: When encountered during the story Hody Jones and Wapol are fought amidst a large swarm of respawning mooks. The former even uses them as human (or fishman, if you want to get technical about it) shields as part of one of his attacks.
- The Battle Royal fights in the arena may generate two bosses together, or one boss and several mooks.
- When facing Buggy in quests and/or the main storyline (on the difficult mode), he tends to be surrounded by mooks. He otherwise subverts it in the arena.
- Hub Level: Trans Town, the sleepy, friendly town the Strawhats first land on. Expanding the town is a major part of the game.
- It's Personal: For much of the game the Straw Hats are chasing after Redfield because, well, that's what they do. Then come Chapters 7 and 8, which dredge up a number of very painful memories and rubs them in Luffy's face. Then it becomes very personal for Luffy, and a lot of players as well.
- Lazy Artist: A subtle downplayed example, but, the previous Unlimited games were known for their new, often elaborate takes on the main characters' outfits. This game just sticks them with their basic post-time skip looks.
- There's DLC which gives you different costumes, which includes brand new outfits for the 15th anniversary of the show.
- Lethal Joke Character: Buggy's sluggish attacks and low endurance would make him a regular Joke Character if not for him having an Item Word that grants him (and any partners that are with him) unlimited SP for a very short time. This can potentially allow him to perform three super moves (which do not by themselves, have high damage output or range) or two Combination Attack moves (which are devastating no matter who is in the party) right at the start of a battle. The only character in the game with a similar Item Word is Donquixote Doflamingo, the big boss of the Battle Coliseum, and Luffy himself, though the unlimited SP applies only to him and the Item Word itself is only earned after completing the hardest quest in the game.
- Mythology Gag: Hey, remember when Usopp burnt the World Government flag in Enies Lobby? Good times. You can do it again for a achievement!
- Many of the strong words are actual quotes from the characters.
- One-Winged Angel: God Eneru doesn't waste any time in his normal mode, and goes right into "Giant Thunder God" mode. Same thing with Lucci and his leopard form. And, of course, Red.
- Our Dragons Are Different: The dragon encountered early in the main story's Punk Hazard arc serves as the first boss (in the recreation of Punk Hazard, no less) but side missions will also send you out after ice and lightning variants.
- Our Vampires Are Different: Courtesy a Devil Fruit, naturally.
- Remember the New Guy: Sort of. At the end of the story, Brook remembers a few things about Redfield from his early days.
- Running Gag: The gag of Chopper getting confused with a tanuki comes into play here, with some added hilarity over the fact that there's an actual tanuki involved in the story.
- Skewed Priorities: Luffy is supposed to be saving his crew, but after the dragon disappears, he becomes more concerned with whom stole his dragon meat. Caesar Clown even points this out...right after Luffy has socked him and right before Luffy uppercuts him.
- Thirsty Desert: Alabasta, natch. Being in the desert section has a permanent SP drain active, but in exchange you have wells that allows for unlimited SP filling.
- True Companions: Unsurprisingly for a One Piece game, the concept is a major theme of the story.
- Video Game Dashing: Several variants are spread throughout the characters move sets.
- Video Game Settings: Given the wacky places that Luffy and his crew go to, this was almost inevitable. Hail Fire Peaks is the game's first and last level.
- Video Game Stealing: One of Nami's skills, she can steal materials or money from mooks that have been knocked down.