History Main / BishonenLine

30th Jul '16 12:57:13 AM Medinoc
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** Generally proceeds like this: the weakest or stupidest daemons are entirely inhuman and animalistic. Daemonic foot-soldiers are bestial humanoids, but lack intelligence beyond basic tactics. Greater daemons are gigantic bestial humanoids that are basically avatars of their respective god and can lead entire armies of their ilk - depending on the god they might also be dangerously intelligent. Daemon princes are humans raised up to daemonic level - they're on par with greater daemons, but generally more humanoid and more dangerously intelligent. Finally in Warhammer 40,000 there are the Daemon Primarchs, who were demigods before they were raised to daemonhood and are now some of the most dangerous beings in existence. They can assume human or indeed any form seemingly at will, and will kill almost anything that gets in their way.

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** Generally proceeds like this: the weakest or stupidest daemons are entirely inhuman and animalistic. Daemonic foot-soldiers are bestial humanoids, but lack intelligence beyond basic tactics. Greater daemons are gigantic bestial humanoids that are basically avatars of their respective god and can lead entire armies of their ilk - depending on the god they might also be dangerously intelligent. Daemon princes are [[DemonOfHumanOrigin humans raised up to daemonic level level]] - they're on par with greater daemons, but generally more humanoid and more dangerously intelligent. Finally in Warhammer 40,000 there are the Daemon Primarchs, who were demigods before they were raised to daemonhood and are now some of the most dangerous beings in existence. They can assume human or indeed any form seemingly at will, and will kill almost anything that gets in their way.
30th Jul '16 12:54:53 AM Medinoc
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** Anubis. For most of the series, his appearance is that of a cloaked figure, revealed to be a dark, shadowy form of energy. When said shadow-being loses the forcefield containing it, Anubis then takes to possessing various human hosts (seemingly "[[PossessionBurnout burning them out]]" in the process). His "final form" (at least, the last time we see him) is a creepy fat guy in a wafflehouse. [[note]]That isn't his actual form, though, it's just a projection, as nothing in that place is real. His final form would be whatever human body he was in during that episode. Same difference, for the purposes of the trope.[[/note]]

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** Anubis. For most of the series, his appearance is that of a cloaked figure, revealed to be a dark, shadowy form of energy. When said shadow-being loses the forcefield containing it, Anubis then takes to possessing various human hosts (seemingly "[[PossessionBurnout burning them out]]" in the process). His "final form" (at least, the last time we see him) is a creepy jolly (and creepy) fat guy who visits Daniel in a wafflehouse. [[note]]That isn't his actual form, though, it's just a projection, as nothing in that place is real. His final form would be whatever human body he was in during that episode. Same difference, for the purposes of the trope.[[/note]]
4th Jul '16 6:51:41 PM ExSlacker
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Added DiffLines:

** Zygarde is initially seen as a mass of small, blob-like creatures, which come in two varieties: the massive-numbered Zygarde Cells, and the two Zygarde Cores (presumably, the "brain"). When the situation calls for it, the Zygarde Cells can assemble into: 10% (canine), 50% (snake; the form Zygarde takes during ''VideoGame/PokemonXAndY''), and finally, 100%/Complete Forme (a gigantic HumanoidAbomination).
30th Jun '16 12:10:39 AM TheBuddy26
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Not to be confused with [[Anime/MiracleTrain Bishounen Train Lines]] or {{Bishounen}} (though the latter can intersect with this trope).

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Not to be confused with [[Anime/MiracleTrain Bishounen Train Lines]] or {{Bishounen}} {{Bishonen}} (though the latter can intersect with this trope).
29th Jun '16 3:41:12 PM TheBuddy26
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Not to be confused with [[Anime/MiracleTrain Bishounen Train Lines]] or [[Bishounen Bishōnen]] (though the latter can intersect with this trope).

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Not to be confused with [[Anime/MiracleTrain Bishounen Train Lines]] or [[Bishounen Bishōnen]] {{Bishounen}} (though the latter can intersect with this trope).
29th Jun '16 3:39:40 PM TheBuddy26
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Not to be confused with [[Anime/MiracleTrain Bishounen Train Lines]] or {{Bishōnen}} (though the latter can intersect with this trope).

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Not to be confused with [[Anime/MiracleTrain Bishounen Train Lines]] or {{Bishōnen}} [[Bishounen Bishōnen]] (though the latter can intersect with this trope).
29th Jun '16 3:39:16 PM TheBuddy26
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Not to be confused with [[Anime/MiracleTrain Bishounen Train Lines]].

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Not to be confused with [[Anime/MiracleTrain Bishounen Train Lines]].
Lines]] or {{Bishōnen}} (though the latter can intersect with this trope).
7th Jun '16 10:14:45 AM Tacitus
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* Creator/PeterJackson had toyed with having Sauron appear in person at the final battle of ''Film/TheLordOfTheRings'', in his angelic [[http://img236.exs.cx/img236/9499/d117hn.jpg Maia form]], but later abandoned the thought. Some CGI sketches can be seen in one of the DVD bonus documentaries.

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* When adapting ''Film/TheLordOfTheRings'' for the big screen, Creator/PeterJackson had toyed with [[WhatCouldHaveBeen considered]] having Sauron appear in person at during the final battle of ''Film/TheLordOfTheRings'', battle, in his angelic [[http://img236.exs.cx/img236/9499/d117hn.jpg Maia form]], form, but later abandoned the thought. ultimately decided against it. [[https://s-media-cache-ak0.pinimg.com/736x/0c/63/80/0c6380e9e4d95389160c3f4fe4cdf159.jpg Some CGI sketches CGI]] [[https://s-media-cache-ak0.pinimg.com/736x/23/19/1b/23191b17689310987547ceed1e1bea50.jpg sketches]] of the concept can be seen in one of the DVD bonus documentaries.
6th Jun '16 12:46:02 PM nighttrainfm
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* Nintendo realized in ''Videogame/TheLegendOfZeldaTheWindWaker'' that the humanoid Ganondorf was a far more compelling character and thus a better arch-enemy than his boarlike bestial form Ganon, so they saved the duel with Ganondorf for ''last'', following a battle with a giant transforming puppet version of Ganon. In ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' [[spoiler:they did it all over again, giving the big man ''two'' human phases ''after'' you'd already dealt with his bestial form.]]

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* ''Franchise/TheLegendOfZelda'':
**
Nintendo realized in ''Videogame/TheLegendOfZeldaTheWindWaker'' ''[[Videogame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' that the humanoid Ganondorf was a far more compelling character character, and thus a better arch-enemy arch-enemy, than his boarlike bestial form Ganon, so they saved the duel with Ganondorf for ''last'', following a battle with a giant transforming puppet version of Ganon. Ganon.
**
In ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' [[spoiler:they did it all over again, giving the big man ''two'' human phases ''after'' you'd already dealt with his bestial form.]]
2nd Jun '16 2:39:43 PM nombretomado
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** While Heartless, as a rule, grow more massive and horrifying the stronger they are, the most powerful of them all, [[spoiler:Ansem/Xehanort's Heartless]], is visually indistinguishable from a normal human, though he's the exception to the rule. However, while the usual Nobody {{Mooks}} of the PS2 sequel are [[UncannyValley somewhat-inhuman]] beasts, with a few massive Nobody [[BossBattle bosses]], the frighteningly powerful Nobodies that make up Organization XIII are visually indistinguishable from normal human beings.

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** While Heartless, as a rule, grow more massive and horrifying the stronger they are, the most powerful of them all, [[spoiler:Ansem/Xehanort's Heartless]], is visually indistinguishable from a normal human, though he's the exception to the rule. However, while the usual Nobody {{Mooks}} of the PS2 [=PS2=] sequel are [[UncannyValley somewhat-inhuman]] beasts, with a few massive Nobody [[BossBattle bosses]], the frighteningly powerful Nobodies that make up Organization XIII are visually indistinguishable from normal human beings.
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