7 Hours Left to Support a Troper-Created Project : Personal Space (discuss)

Animalistic Abomination

A coyote and THE Coyote.

"This was no chicken, it was evil manifest."
Kahlan Amnell (on the Chimes of Death), The Sword of Truth: Soul of the Fire

It's big, powerful and nasty. It's not humanoid, but familiar all the same.

This trope is for Eldritch Abominations that either naturally resemble (somewhat) ordinary animals, or else possess Animorphism and spend a good deal of time in the animal form.


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    Anime & Manga 

  • This article from Bogleech point out that dragons were depicted with this trope until very recently.
  • To say nothing of the original unicorn (WARNING: Potential Nightmare Fuel)
  • Many paintings by Salvador Dali are famous for depicting horses, elephants and similar animals with spindly, enormous legs and other nightmarish features.

    Fan Fiction 

    Films — Animation 
  • Fantasia: the title entity from "The Firebird Suite".
  • In The Princess and the Frog, some of the Friends on the Other Side have an animalistic shape.
  • All Dogs Go to Heaven: Satan resembles a huge demonic dog-version of his usual portrayal at least when he gets a hold of Charlie's soul.

    Films — Live-Action 
  • In The Thing, the monster spends most of its time as an Alaskan pack dog. You catch a glimpse of what it really is, before it proceeds to eat all the other dogs. It also appears very much like a spider/insect-like organism in the prequel and in Carpenter's movie it still retains arthropod features like random insect legs. More horrifyingly, in the novel that inspired all of this, it is also heavily implied it assimilated an albatross, so it can now fly. That said, there's no way of knowing what it really looks like, if it even has a "true" form at all, rather than being purely amorphous. Heck its nature as an abomination is debatable.
  • King Ghidorah, archenemy of Godzilla is what happens when the villain of a Cosmic Horror Story comes in the form of a giant golden dragon with three heads and a penchant for exterminating entire planets.
  • The eponymous monster from Lair Of The White Worm is a giant snake-like dragon (the word "worm" meant dragon originally) and is worshipped by a race of reptilian vampires.

  • Many monsters in Lone Wolf would fit this. Most notable is Demonlord Tagazin, who appears as a huge sabertoothed jackal.

  • Mogget and the Disreputable Dog from the Old Kingdom trilogy. Respectively, Yrael and Kibeth the Bright Shiners.
  • Clark Ashton Smith's "The Seven Geases". The Cthulhu Mythos deity Atlach-Nacha resembles a huge, hairy and hideous black spider. From the same author, we also have Tsathogghua and its extended family, who tend to have batrachian looks.
  • From Sword of Truth, the Chimes of Death, for whatever reason, take the forms of chickens. It's implied they possessed whatever was nearest to their victim at the time of summoning. They inhabit other things as the book goes on.
  • In The Silmarillion Ungoliant is equal parts Giant Spider, Mother of a Thousand Young, and Eldritch Abomination of eternal hunger and an Unlight darker than total darkness. Same but much less goes for her daughter, Shelob. In the Trope Pantheon, she's the goddess of this trope.
  • In It, the second-to-final form of the eponymous monster is a spider. This is only because the spider is the closest humans can come to comprehending the Deadlights — its true form — and stay sane.
  • Alice's Adventures in Wonderland: One possibility behind the Cheshire Cat's reality-warping abilities, and the fact that he seems to have powers that other Wonderlanders don't. He's a more benevolent example, though. Just don't ask him for directions.
  • The Inheritance Cycle has Shruikan, Galbatorix's dragon who has grown to immense proportions and power through dark magic. When he flies overhead before the final battle, he blots out a large portion of the sky. And he's an Omnicidal Maniac and a Woobie, Destroyer of Worlds.
  • The Last Unicorn: The Red Bull is older than the Unicorns, isn't confined to a set shape or size, and is utterly indestructible and its origins are completely unknown. Its only weaknesses (so to speak) are a mild aversion to sunlight and that it's bound to serve anyone who is utterly without fear. It seems, however, that if the opponent is strong enough to oppose it successfully, it will instead retreat. Though few ever do.
  • In Neverwhere the Beast of London is believed to have started life as a runaway pig from a butcher; centuries of feeding on sewage and its own vileness has made it much, much more than that. Several of Hunter's previous quarries probably qualified too.
  • The Stormlight Archive has Thunderclasts (giant dog-shaped monsters of living stone) and Midnight Essence (animated smoke contained within a skin vaguely like that of a weasel). Also possibly the chasmfiends, enormous creatures like carnivorous lobsters the size of a largish apartment building. They are natural creatures (aside from having to use a bit of magic to get around the Square/Cube Law), but still nasty and scary.
  • The titular "Sun Dog" from Stephen King's Four Past Midnight is closer to this than a dog. A magic camera will produce pictures only of the dog, and each one is slightly different. It becomes clear that they form a sequence; the characters can flip through them like a flipbook and watch the dog move, and they can even be transferred onto film to create a short movie. Either the dog or the camera is able to exercise More Than Mind Control to trick users into taking more and more pictures, and the more pictures that are taken, the closer the dog comes to escaping... and the less like a common dog and more like this trope it becomes.
    • It also has a minor tie-in to Rose Madder: the dog is referred to as a Hound Erinyes, while the minotaur in Rose Madder is called a Bull Erinyes.
  • The main characters of Dean Koontz's The Taking encounter several monsters that look like various types of animals, but the only one that actively threatens them is a giant insectoid horror lurking in a church basement.
  • The hellhound from Too Many Curses manifests as a gigantic mutant dog cloaked in black smoke, which seeps constantly from its body except when it's badly wounded or poisoned. It stalks and devours undead creatures, corporeal or ghostly, and consigns them to Hell regardless of whether they're evil or not.
  • The title character of Edward Gorey's "The Doubtful Guest" is a short, unsettling creature that vaguely resembles a penguin.
  • At the Mountains of Madness by H.P. Lovecraft has giant, blind, albino mutant penguins living in Antarctica.

    Myths & Religion 

    Tabletop Games 
  • Shadowrun has a lot of these in the form of magical beings like the totem Spider which plots world domination and manifests as a huge spider in astral space, and the Sega Genesis game has Thorn, a dog or coyote-like malevolent spirit.
  • RuneQuest. In the Glorantha campaign setting one major empire has an enslaved Chaos god/demon/thingy called the Crimson Bat, which looks something like a giant bat.
  • Two of the Elder Evils from Forgotten Realms—Dendar the Night Serpent and Kezef the Chaos Hound (based on the Midgard Serpent and Fenris Wolf from Norse Mythology).
  • Pathfinder:
    • Rovagug bears more than a slight resemblance to a centipede, albeit one large enough to undo creation. His "spawn" Chemnosit the Monarch-Worm takes after its father.
    • Kazavon, the draconic champion of Zon-Kuthon, was powerful and evil enough that killing him and splitting his soul into seven pieces still didn't erase him as a threat.
  • Exalted:
    • Many behemoths resemble gigantic monstrous versions of animals, which are implied to have come first; there are references to "animals and the behemoths they were based off of".
    • Most of the Yozis resemble gigantic environments with many also having forms that resemble strange and transcendent humans, but Isidoros usually has the form of a monstrous black boar with innumerable tusks, great many-lobed eyes and thick barbed hairs, so large that his hoof prints are canyons and his back brushed against the sun, moon and stars.
    • This is a possible fate for chimeric Lunar Exalted.
  • Magic: The Gathering: Phyrexia has strange ideas about what constitutes a creature, Green-aligned New Phyrexia in particular. As a matter of habit, Phyrexia swaps and recycles body parts between organisms, living or dead, organic or otherwise, with little regard for whether or not what they're making actually needs those parts. For example, the Rot Wolf; if you look closely, you can see that it does not contain any actual wolf.
  • The Amkhata from Mummy: The Curse are what happened when somebody rather broken decides to make an undead servitor from the bodies of several animals, usually ones sacred to the lost empire of Irem. What they get is a chimeric monstrosity that can exist in and out of reality and endlessly hunts for Sekhem, the very energy that powers mummies.
  • Some of the Mysteries in Chuubo's Marvelous Wish-Granting Engine manifest in animalistic forms, most notably Typhon (a giant snake, not related to Chuubo) and Hedge the Fang (an eyeless, skinless cat). There are also the horses of the Riders, whose nature is unclear.
  • Werewolf: The Apocalypse says that, back in the old days, Banes would possess animals to create bestial fomori to serve as siege engines; this is where legends like the manticore came from. In the modern days, however, human fomori tend to be less conspicuous.
  • Some demons in Warhammer and Warhammer 40,000 resemble animals, like Flesh Hounds, Juggernauts (metal rhinos), and Screamers (flying manta rays). The best examples are Lords of Change, giant humanoid birds that are so powerful they're considered omnipotent and omniscient, only losing whenever Tzeentch feeds them false visions.

    Video Games 
  • Dragon Age: Origins:
    • Witherfang, the giant wolf commanding a tribe of werewolves, is presented to you as one of these at first. It turns out, however, that it is merely a wolf body possessed by the spirit of the forest it lives in—and one of the most human characters in the entire game.
    • The Old Gods of the Tevinter Imperium count as these, especially after being transformed into Archdemons by the Taint. The Old Gods supposedly taught the Tevinter Magisters the secrets of Blood Magic, and making offerings at the altars of the supposedly long-dead ones still rewards worshippers with gifts of power. While the Archdemons look like a mix of Darkspawn and Dragon, they are something else entirely. This is why weapons that do extra damage to Darkspawn/Dragons are not especially effective against the Archdemon in the first game.
  • The Beast in chapter one of The Witcher is a huge dog-shaped manifestation of the collective sins of an entire village, materialized to haunt and terrorize them.
  • A lot of the monsters from Silent Hill resemble animals. Dogs, bird-bat things, roaches, ant-eaters, and even friggin' moths have all been demonstrated. They're especially common in the first game, where the monsters represent the fears and anxieties of a young child.
  • Asura's Wrath:
    • The Golden Spider, who is actually Chakravartin in disguise.
    • The Gohma resemble demonic versions of various animals with black skin and massive red veins all over their bodies and the smallest and weakest one of them is a gorilla.
  • The Liir of Sword of the Stars resemble dolphins or whales with a number of features from other sea creatures (fur, tentacles, negligible senescence...) and Psychic Powers, but most of them are simply Starfish Aliens. The Suul'ka, on the other hand are bigger than most starships, feed on the life-forces of planets, are summoned from the black depths of space where they slumber by mass sacrifices, and have a method of "teaching" their followers via direct telepathic contact that is almost always fatal for the follower. They're actually incredibly ancient Liir gone mad with power who've decided to take the Galactic Conqueror route.
  • A lot of The Legend of Zelda bosses are grotesque animal-like monstrosities created or warped by dark magic. Queen Gohma from Ocarina of Time, Gohma from Wind Waker, and Armogohma - specifically its true form - from Twilight Princess are grotesque arthropod-like abominations. The Final Boss of Phantom Hourglass is quite obviously based on the giant squid. Makes sense, since its greatest enemy is a whale god, who may or may not also qualify.
    • While Ganon is usually portrayed as a sorcerous Pig Man, his Twilight Princess incarnation is a far more bestial boar-like monstrosity.
  • Pokémon:
    • Dialga, Palkia, and Giratina personify time, space and anti-matter, and Reshiram, Zekrom and Kyurem were once a single dragon who may or may not have come from space, and all are distinctly animalistic in appearance, even if they don't necessarily resemble and Earth animals.
    • Groudon and Kyogre are astoundingly old, slumber in places well beyond the reach of humans, and can literally shape the world with their powers, and awakening them constitutes an apocalyptic event that could quite possibly wipe out all life on the planet. Rayquaza, meanwhile, is their mediator, which is to say that when those two have their squabbles, it swoops in to break it up and keep the planet from being flooded or reduced to a barren rock, and while it doesn't have the Walking Wasteland attributes of the other two, it's still frighteningly powerful and beyond the reach of humans.
    • Xerneas, Yveltal and Zygarde from Pokémon X and Y are similar to Groudon, Kyogre and Rayquaza in that they also slumber and their awakening changes things in the world. However, Xerneas is a far more benevolent example then other examples listed here, although its appearance and powers are certainly "Eldritch".
    • An unintentional example: the glitch pokemon Charizard 'M from Pokémon Red and Blue looks like a gigantic Charizard, but the game believes it's actually the "CANCEL" button (As they share an index number), and can cause a multitude of effects that can fall under Violation of Common Sense, such as merging Pokemon, changing species of other Pokemon and preventing NPCs from seeing the player's party. When fighting against one, it's likely that it will have an enormous amount of HP (So much that the HP bar wraps around the screen). Not only that, but it tends to appear alongside glitch trainers that resemble Red in a certain glitch, and said trainers can have a glitch AI that crash the game if they try to do something. And in Pokémon Green, it has Psyduck's cry.
  • The patron abomination of The Church of A'zqr, the Eternal Bleeding Jackal Skull as seen in one of the Parody Commercials in the Facebook version of You Don't Know Jack.
  • In Deadly Premonition, according to Word of God Willie the Dalmatian is an entity of the Red Room much like Forrest Kaysen.
  • In Kingdom Hearts lore, all beings whose hearts become tainted with the power of Darkness become Heartless monsters. Most Heartless are mindless beasts with no resemblance to their original self. Very rarely, a Heartless will retain its original form and mind. The two canon examples of this are the human Big Bad Xehanort... and, for some unknown reason, the lion Scar.
  • The Alpaca in Alpaca Evolution becomes increasingly Lovecraftian as it assimilates other alpacas, angels, and even God.
  • The animatronics in Five Nights at Freddy's, especially Golden Freddy. They are robot animal mascots that are heavily implied to be possessed by the souls of murdered children. Golden Freddy, as well as the "shadow" enemies in the sequel, are able to suddenly appear from nowhere, and fade away like ghosts, and can cause the game to crash. The regular robot animals in the game have other strange behavior. Most of them never or rarely move when you are watching them until they actually reach you, as though they always know when you can see them regardless of if you are watching then in person or through the camera.
  • The Elder Scrolls V: Skyrim has Barbas, who looks like a big friendly dog. He also happens to be an aspect of the Daedra Prince Clavicus Vile, specifically his conscience and companion as Barbas tries his best to not get his master to massively hose the poor sap who made a deal with the Daedric Prince of Wishes and Trickery.
  • Tangerine Tycoon has the "Tangerine Cat", which is a science-defying breed of black cat that spontaneously generates tangerines from thin air. Apparently, they don't sleep and are Uncanny Valley, according to the Thought Box.
  • While most of the demons in classic Doom, Doom 2, and Doom 3 are either humanoid or more abstract in form, the Guardian of Hell is outright reptilian in appearance. Word of God (The Making of Doom 3) has it that the idea behind its appearance was essentially a dinosaur's concept of what a demon would look like.
  • In Fallen London, the Starveling Cat is practically Horror Hunger incarnate, can and will rip off your hand effortlessly if you try to pet it, and while most of its more horrific moments are Played for Laughs, if you start seeking a certain being's name, you'll find the damn thing is connected to one of the most nightmarish entities in the Neath, and even takes some traits from it.
  • Spooky's House of Jump Scares has Specimen 8, which is a floating deer-like monster resembling a Wendigo garbed in a cloak and without limbs of any kind. It is able to go through walls and provides the player with some Interface Screw in the form of static, as well as various images popping up whenever it manages to deal damage. It attacks prey by absorbing them into it, with its past victims being seen under its cloak. Unlike most other examples, Specimen 8 directly addresses the player as it gives chase, speaking with Voice of the Legion.
  • SCP - Containment Breach has two SCP examples. SCP-939, a red voice-changling that will use the voice of one of its past victims to fool you into following it. Then there is the guardian of The Lost Woods, a large cat-like creature with Supernatural Gold Eyes that will attempt to claw you to death.
  • The Mass Effect 3 DLC Leviathan introduces the Leviathans themselves, ancient Mind Controlling Starfish Aliens that resemble half-a-kilometer-tall cuttlefish.

    Web Comics 

    Web Original 
  • We Are All Pokémon Trainers has ♨č▒⢫╠␣☣ł₤舸▟, or the Glitch Nidorino, a representation of the fear of death that merely takes the appearance of the first being it encounters in the material world, in this case being Vinollo the Nidorino. Luckily unlike most other Glitches it's friendly if its mission isn't to beat the fear of death into you.
  • There Will Be Brawl: The final form of the not-of-this-earth Mr. Game and Watch is an octopus.
  • The SCP Foundation has contained a number of these, some of the most notable being SCP-1055, SCP-682, SCP-334 and SCP-953. Almost everything with the "animal" tag qualifies as one of these.
  • Whateley Universe: way too many of the animal-like things in "Tennyo Goes to Hell", given where the story takes place.

    Western Animation 
  • Avatar: The Last Airbender has a couple of the spirits, including Koh, a giant centipede with a face that can change from human to animal to just about anything. And Wan Shi Tong, a giant owl with an extendable neck.
  • The Legend of Korra continues this trend with the spirits of light and dark, Raava and Vaatu, which resemble gigantic flatworms. Also, many Dark spirits have more or less vaguely animalistic forms, which counts.
  • In Adventure Time it's eventually revealed that Jake the Dog is essentially this. He was born from a shapeshifting alien giving his father Joshua a Face Full of Alien Wing-Wong, which is why he has shapeshifting/sizeshifting powers.
    • As is Gunter, who turns out to be the weakened form of the primordial space god, Orgalorg.