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Due to the nature of her character, Mother Miranda's folder contains unmarked spoilers for the entire Resident Evil franchise. You Have Been Warned.

Tropes relating to the characters introduced in Resident Evil Village.


For Eveline, check Resident Evil - Monsters (Mold) sheet.


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Winters Family

For tropes related to Ethan and Mia Winters, see Resident Evil 7: Biohazard.

    Rosemary Winters (Unmarked Village Spoilers

Rosemary "Rose" Winters

https://static.tvtropes.org/pmwiki/pub/images/rose_winters.jpg
"I can show you things even Chris doesn't know I can do!"
Click here to see Rose as an infant

Voiced by: Jeannie Tirado (English), Yurianne Eve (Japanese)

Ethan and Mia's daughter who was born after the events of the previous game, her disappearance and her mother's murder kickstart the events of Village.


  • Action Girl: The ending of the game indicates that she's a member of the BSAA, or at least Chris's Hound Wolf Squad indicating that she's this. This is confirmed in Shadows of Rose where she, like the vast majority of playable female characters in the franchise, is shown to be a competent shot with her handgun and can kick some butt even without her Mold powers. With her Mold powers, she's even more of a danger.
  • Adorable Abomination: She's a fungal Humanoid Abomination like her parents, but is absolutely huggable both as an infant and as an adolescent.
  • All Girls Like Ponies: After Michael gifts her with ammo at some point in the Shadows of Rose DLC, she snarks that she expected a pony.
  • All of the Other Reindeer: Shadows of Rose shows her in great distress and angst as voice clips of people (presumably her schoolmates and friends) treating her with disgust and fear because of her powers. This is what fuels her quest to get rid of her powers in this new story and become a normal girl.
  • Ambiguous Situation: Though she expresses uncanny levels of familiarity with Ethan and Eveline herself shows up in Ethan's Near-Death Experience in the finale, it's unclear how much of Eveline is actually within Rose; it could range anywhere from two consciousnesses sharing the same body to both having unified as one. Shadows of Rose reveals that she has nothing of Eveline within her and didn't even know who she was before her trip through the megamycete.
  • An Arm and a Leg: It's revealed to Ethan after he makes it out of Castle Dimitrescu that Rose's infant body was dismembered and separated into four different flasks, all of which Ethan must gather so she can be put back together and revived via the Mold. One document specifies that Miranda put her into a crystallized stasis before dividing up her body, at least making the dismemberment a painless and bloodless experience on little Rose's end.
  • The Baby of the Bunch:
    • She's the youngest playable main protagonist in the franchise. Counting all playable characters throughout, she's the third-youngest only to Sherry Birkin who was 12 when she was first playable and Natalia Korda who was 10.
    • As a member of Chris's Hound Wolf Squad, she's the youngest since all of them are at least in their late thirties while she's still a teenager.
  • Badass Adorable: At 16 years old, she is one of the youngest playable characters ever in the series, and manages to get some cute displays of excitement and satisfaction even when facing the horrors of the Megamycete's consciousness and gunning down the monsters within it.
  • Badass Boast:
    • She insists that the agent in The Stinger call her Rose, or she'll show him abilities that even Chris hasn't seen yet. And we get to see those powers in the DLC...and she was not lying.
    • Miranda calls Rose foolish for believing her powers could allow her to combat Miranda in the heart of her domain. Rose reminds her of something...
      Rose: With how intent you were on my throwing them away...I think they just might!
    • She delivers a glorious one at the end of the final boss battle in her DLC, Shadows of Rose. Doubles as Shut Up, Hannibal!.
      Rose: I'm not a goddamn vessel. I'm not some stupid copy. I'm me. Rose. And you're done.
  • Beauty Equals Goodness: In contrast to everyone else who displays mold powers, she looks quite angelic in her appearance when her Mold powers are at their peak. Most people with Mold power or influence, most of whom are villains, morph into hideously mutated forms, like the Bakers and the Lords. Those who remain relatively human have their bodies altered into horrifying unnatural forms, like Mia in 7 or Mother Miranda. Rose's activation of her powers only makes her eyes and the streaks on her skin glow white, and doesn't physically alter her at all.
  • Berserk Button: Threatens to do something horrible to an ally of hers when he calls her Eveline instead of Rose.
  • Brought Down to Normal: Her main goal is becoming a normal, non-Mold girl. Near the end of Shadows of Rose she briefly gets rid of her Mold affinity and becomes a normal girl, but takes them back in order to save Ethan from Miranda.
  • Cursed with Awesome: She hates her powers as it alienated her from others her entire life, and her quest to get rid of them composes the story of the Shadows of Rose DLC. Yet, the same powers she hates are crucial to proceed in her journey deep within the Megamycete's consciousness- and are what allows her to stand against Eveline and Mother Miranda.
  • Cute Witch: To Miranda’s Wicked Witch. Obviously, her powers are from the Mold and not any actual magic, but they still manifest like magic, using hand gestures and motions. While she uses a gun for much of her story, her final battle against Miranda plays similarly to a Wizard Duel, where both use their respective powers to fight against the other.
  • Daddy's Girl: Appears to be very close and loves her father despite him dying before she was even a year old. Justified considering how the Hive Mind of the Mold works and the implication that she has powers similar to Eveline. Even without having ever known him, she's fully aware of how much he loved and sacrificed for her and her mother. When she does meet him, she doesn't blame him for sacrificing himself for her sake. It is unknown in the base game what her relationship with her mother is, since she was looking at a girl her age talking to her mother on the bus longingly. This suggests they don't have the best relationship. This is clarified in Shadows of Rose as her looking longingly at them not because she doesn't like her mother, but because she hasn't seen her in years and misses her, and she never expresses any sort of animosity towards her at all for it.
  • Deader than Dead: She can make sure that not only will you die, there is no chance whatsoever that you'll ever come back. Specifically, she can destroy a consciousness through her Mold powers. Miranda finds this out the hard way.
  • Deadpan Snarker: She inherited a lot of her old man's snark, and delivers some dry remarks and displays a flippant attitude in face of the dangers in Shadows of Rose.
  • Determinator: Even when scared out of her wits and surviving within an inch of her life, Rose simply won't give up her quest to find the Purifying Crystal and get rid of her powers- no matter how many times Michael tells her to leave. The entity even calls her "stubborn", which she shamelessy agrees with.
  • Distaff Counterpart: If Ethan can be said to be Albert Wesker's Good Counterpart, she is Jake Muller's counterpart. She is the key to the villains' plans from her parentage giving her unique properties surrounding the infection. Her relationship with her father and Chris is also considerably different. Wesker didn't care for his son and Jake hates Chris for taking his father from him before he ever knew him, while Ethan gave everything to give her a good life and Chris looks to be one of the closest people to her now.
    • Gameplay-wise, Rose and Jake directly contrast each other through their combat abilities. Rose boasts more esoteric abilities than Jake and is overall more versatile, but lacks Jake's raw combat prowess and Super-Strength.
  • Due to the Dead: Her older self is seen laying some flowers on Ethan's grave on the anniversary of his birthday in The Stinger.
  • Energy Absorption: Rose displays the ability to absorb Mother Miranda's fireball attacks and replenish her Mold power gauge in the final battle of the Shadows of Rose DLC.
  • Expy: She's basically Resident Evil's version of Cheryl Mason from Silent Hill, being the Living MacGuffin driving her father into a monster infested remote town controlled by an insane cult and is also the pseudo-reincarnation of a Stringy-Haired Ghost Girl Big Bad. In the epilogue, she also shares elements with Heather Mason, the grown up third version of Cheryl from Silent Hill 3, insisting on her being Rose and not Eveline, being a Daddy's Girl, and having the same blond hair as Heather (though Heather dyed hers blond).
  • Flash Step: One of Rose's powers in the first stage of the final boss fight with Miranda in Shadows of Rose is a dodge mechanic. Said dodge is her moving left or right while glowing with her powers, moving so fast that you might mistake it for teleportation in the Realm of Consciousness, but looking carefully shows that she's just moving very fast and leaving trails of glowing Mold particles in her wake.
  • Friendless Background: Growing up is difficult for Rose. Other than her father being missing since she was a baby, Rose has no friends because of her powers and was bullied for most of her life.
  • Glowing Eyes of Doom: Whenever she uses her powers, or strengthens them for that matter, her eyes glow a bright white along with the streaks on her skin.
  • Good Counterpart: Rose can be called the heroic, true, complete forms of both Eveline and Albert Wesker.
    • Rose is what Eveline could have been if she had a much better upbringing and wasn't altered to be a weapon. Both Eveline and Rose were naturally born of Mold, though in Eveline's case, she was altered with it is as a fetus while it was completely natural to Rose via her parentage. Both girls express extensive powers over the Mold in various ways. However, Eveline was additionally altered to be a weapon, and accordingly was raised only to be a weapon, not even being taught basic empathy, leading her to being a full-on psychotically murderous girl who terrorized anyone that came near her. By contrast, Rose was not treated as a weapon growing up, and had a healthy parental presence from her mom and from Chris. While she too suffered for her mutation as a bullied girl, she overall grew to be a much better girl because she had the chance to have a normal life.
    • While her father Ethan is Albert Wesker's good counterpart in terms of characterization, Rose is his counterpart in terms of powers and mutation. Both are blondes whose powers give them Glowing Eyes of Doom, manifest with black tendrils though Rose's own controlled mutamycete tendrils end up being white, and notably both possess a Flash Step. In addition, Rose's power supersede Albert's, as they can attack at a distance, and she can even wipe out someone's consciousness, meaning she can kill a person without needing to kill their physical body. Rose is essentially what Albert would have wanted to be and have around: a superior human being with incredible powers beyond that of other humans. She just lacks Albert's sociopathy and narcissism.
  • Hair-Trigger Temper: After her handler calls her Eveline, she threatens to show him abilities even Chris doesn't know about, while the guy tells her he was only joking. She lampshades her anger issues.
    Rose: Way to keep it together, Rose.
  • Heel–Face Reincarnation: Possibly, depending on how much of Eveline was reborn in her. Shadows of Rose shows that ultimately this not the case, as her and Eveline are separate entities, she didn't even know who Eveline is, and Eveline is still just as much monstrous a little girl as she was originally.
  • Humanoid Abomination: Not only did she inherit the Mold from her parents, but she's also Eveline reincarnated. Until the DLC reveals that she has nothing to do with Eveline; they're completely separate entities.
  • I Am What I Am: After years of hating what she is, the end of Shadows of Rose has Rose accept herself and her powers. The fact it allows her to always carry a piece of Ethan's consciousness with her sweetens the deal.
  • I Just Want to Be Normal: Her goal in the Shadows of Rose DLC campaign is to eliminate her powers and become a normal girl, given her Mold properties have caused her nothing but pain and scorn from others.
  • I Just Want to Have Friends: Aside from being a normal girl, Rose also states in her DLC campaign that she wants to have friends, since her schoolmates have been nothing but bullies.
  • Light Is Good: Her eyes and streaks on her skin glow white when she uses her powers, and she even leaves white specks of glowing dust in her wake just the same. One of her final gained abilities is to summon and control her own mutamycete tendrils, making them come right out of the ground. Unlike Miranda's, these ones are white in color.
  • Like Father, Like Daughter: Much like Ethan, Rose is very snarky in the face of danger- and tends to have a dirty mouth. Also, she shares her father's utter determination in achieving her goals, pressing forward in spite of her fears and the dangers she faces. This is outright Lampshaded by none other than Mother Miranda at the end of Shadows of Rose.
    Miranda: You just won't give up. You really are Ethan's daughter.
  • Little Miss Badass: Is 16 years old in Shadows of Rose, and is revealed to be a powerful human bio-weapon. Even without her powers, Rose is no slouch with a firearm either.
  • Living MacGuffin: Mother Miranda needs Rose for her plans, for reasons that are not made clear for most of the game. Specifically, Rose inherited E-001's mold through her parents, and can be seen as a more perfect version of the E-Series model. Miranda seeks to transplant the memory of her dead daughter Eva, whose consciousness she believes is held in the Mold colony infecting the entire village, to resurrect Eva through Rose's body.
  • Meaningful Name: In folklore, Rosemary is a symbol of remembrance. Considering she's not only a sort-of reincarnation of Eveline but also has the same blond hair as her father and wears his jacket, it makes her name oddly fitting alongside being a shout out.
  • Missing Mom: Rose mentions at one point in Shadows that she hasn't seen Mia in years, but doesn't elaborate on why.
  • Mysterious Past: Downplayed. Sixteen years go by between the end of Village and the events of Shadows of Rose; while it's known that Rose was raised by Chris during that time and was rejected by her peers at school, it's unknown why she became estranged from her mother, Mia.
  • Only Known by Their Nickname: Her full name is "Rosemary" but her parents and everyone else throughout the game only call her "Rose". She even calls herself Rose.
  • Precision F-Strike: While she does swear during tense situations, she's way more polite with her words compared to the likes of her father.
  • Promoted to Playable: The "Shadows of Rose" DLC stars Rose sixteen years after the events of the main game.
  • Protectorate: To Ethan, big time. It doesn't matter who or what stands in his way: NOTHING will stop him from making sure Rose is safe; not even death itself, as shown in the Shadows of Rose DLC.
  • Reincarnation: While she insists That Man Is Dead, she's Eveline reincarnated. Proven not to be the case in the Shadows of Rose DLC.
  • She Is All Grown Up: The ending of Village showcases Rose as a 16 year old, on her way to put flowers on her father's grave and being revealed as part of Chris' team. Shadows of Rose expends on her journey of self-acceptance: yearning for a normal life, Rose enters the Megamycete's conciousness in order to find a cure for her powers.
  • Story-Breaker Power: If Rosemary could use her full stock of Molded abilities inherited from Eveline, she has the potential to be one of the strongest characters in the franchise, given the sheer Superpower Lottery this gives her, seeming guidance by Chris Redfield in controlling them, and enough of a moral compass and mental stability to use them worth a damn. Naturally, Shadows of Rose is about her trying to escape from such powers, and outright handicaps her usage of them until her Super Mode in the final battle where it's needed to face Miranda's own One-Winged Angel form.. for what amounts to a Curb-Stomp Battle short of the hardest difficulties.
  • Superior Successor: To Mother Miranda, Eveline, and surprisingly Albert Wesker.
    • She threatens the agent that she'll show him stuff even Chris doesn't know about, suggesting she's already surpassed Eveline and Miranda in power. We get to see these powers in Shadows of Rose. They include destroying sclerotia (cores of the megamycete in the realm of consciousness), freezing enemies in place, using her power to counter enemy attacks, absorbing Miranda's fireball attacks, summoning her own mutamycete tendrils, a Flash Step that allows her to evade any attacks, and most frighteningly, the power to destroy someone's consciousness, roughly equal to killing a ghost.
    • If you look at the nature of her powers, she's even one to Albert Wesker. By the end of Shadows of Rose, Rose is the only character to share the main powers that Wesker had in life: a Flash Step and the power to control bioweapon tendrilsnote . Also, Rose's powers are completely natural with no need for a maintenance Super Serum like Wesker, which eliminates the major weakness that ultimately ended his life. Basically, the naturally conceived Rose is exactly what Project W wanted to produce in its eugenics program.
  • Super Mode: When facing Mother Miranda's One-Winged Angel form, Rose reclaims her powers, and remains in a perpetual state of incredible power while facing her down. The white streaks across her skin and her eyes never stop glowing white throughout the fight.
  • Suspiciously Similar Substitute: Shares plot elements with Natalia Korda from Resident Evil: Revelations 2 as Rose ended up inheriting at least part of the memories of 7's Big Bad Eveline through bioweapon Applied Phlebotinum, much like Natalia did from her game's Big Bad Alex Wesker.
  • That Man Is Dead: She takes very poorly to one of Chris's agents calling her Eveline in the epilogue, insisting he call her Rose or she'll show him things even Chris doesn't know she's capable of doing. Given what Eveline did to her parents in the events of Biohazard, one can hardly blame Rose for not wanting to be associated with Eveline.
  • Token Super: Implied. She's a member of Chris's Hound Wolf Squad, and she shows just how powerful she is in Shadows of Rose. No other member of the squad is indicated to be like her.
  • Tomboyish Baseball Cap: Wears a swanky black baseball cap as a teen.
  • Tomboy with a Girly Streak: Her manner of dress in the epilogue is a baseball cap, black shirt and blue jeans, her father's jacket, and tennis shoes. On the other hand, concept art does show her in a black dress, and in Shadows of Rose, she has a Girly Run whereas a throwaway line reveals she likes ponies.
  • Tragic Keepsake: Appears to be wearing her father's jacket in the epilogue, after Ethan left it to Chris and Mia. At the end of the Shadows of Rose DLC, she also gained Ethan's wedding ring, which she is shown wearing in the epilogue.
  • Tyke Bomb: According to the epilogue, she will be raised by the BSAA as a Human Weapon. She seems to be one of the more well-adjusted examples, since her handler is pretty nice and she's got a good man like Chris looking out for her.
  • Unstable Powered Child: Downplayed. Despite being more powerful than Mother Miranda, she grows up to be relatively healthy, but with her abilities rendering her friendless and ostracized by others by how she sweats mold.
  • Unwitting Pawn: Her entire journey in Shadows of Rose is the result of Mother Miranda preying on her desire to free herself from her Mold powers and manipulating her into entering the Realm of Consciousness so she can purify herself- becoming weakened enough for Miranda to subdue her easily and turn her into a vessel to ressurect her daughter.
  • Walking Spoiler: Literally the only thing non-spoilery about her that can be mentioned is the fact she exists. Her relevance to the plot spoils several important details for it thanks to being a Living Macguffin, and all future stories with her, starting from the Shadows of Rose DLC, will be based on the Late-Arrival Spoiler that she inherited powers from both of her mold-infected parents.
  • "Where Are They Now?" Epilogue: Village ends showing what happened to her specifically after the events of the game 16 years later.
  • Worthy Opponent: Mother Miranda is overjoyed that Rose has grown up to be as courageous as her father Ethan, outright complimenting her strength and determination as these virtues make her an even more worthy vessel to reincarnate her daugther Eva into. Naturally, this respect is very much one-sided on Miranda's part.

Village Inhabitants

The titular village is a small unnamed community located in a mountainous region of Eastern Europe. Prior to Ethan's arrival, it was decimated by an unspecified Lycan (werewolf) attack after they suddenly descended upon it from their exile. This left few survivors apart from its ruling class.
    The Duke 

The Duke

https://static.tvtropes.org/pmwiki/pub/images/c4cfea08_o.png
"Thank you for your patronage!"

Voiced by: Aaron LaPlante (English), Chafurin (Japanese)Foreign VAs

A very large man who acts as a merchant in the titular village, offering Ethan supplies and equipment for a price.


  • Achilles in His Tent: Given the Duke's unique gifts—including Super-Toughness that renders him immune to gunfire and explosions, some degree of Psychic Powers, and Offscreen Teleportation—it seems like he'd be able to take on the villainous Four Lords or even Mother Miranda herself if he so desired, and he doesn't have any affection for the group, given that he calls Miranda "cold and calculating" and describes the Lords in less-than-flattering terms. But for whatever reason, he doesn't technically lift a finger against them and even has a working relationship with Lady Dimitrescu; instead, he helps Ethan with both the supplies and knowledge he needs to take all five of them down.
  • Ambiguously Human: The Duke has extensive knowledge of the village, the Four Lords, and their plans for Rosemary, and knows Ethan Winters's identity upon their first encounter despite having never met him before, yet refers to himself as nothing more than "a humble merchant". Similarly to Lady Dimitrescu, he is unnaturally tall compared to Ethan and is completely immune to explosions and firearms, calmly brushing off any attempts to harm him by advising Ethan to save his ammo or laughing and clapping his hands. Even leaving aside his extremely large girth and the physical limitations that would imply, he is able to arrive at various locations before Ethan does in less than an hour, traveling with all of his merchandise completely intact even though it would be infeasible for any human to pack, move and set up shop in that time. Towards the end of the game, Ethan asks him who — or, rather, what — he is. His only response is that even he's not quite sure of the answer.
  • Benevolent Abomination: As described above, he's definitely not human, and has apparently lost the knowledge of who or what he really is. But he's also a helpful ally to Ethan throughout the game: he provides him crucial clues, sells him whatever supplies he needs, and cooks up meals that alter Ethan's physiology to improve his chances of survival. It's all 100% genuine, too.
  • Beware the Nice Ones: The Duke's a cheery, chubby fellow who loves to make jokes and is unfailingly polite and kind to Ethan...but it's also very clear that he's extremely powerful, given that he has absolutely no fear of Mother Miranda (he openly defies her decrees by smuggling in newspapers from the outside world) or any of the Lords. Notably, when Ethan threatens him, the Duke just lets out a deep, throaty laugh (far different from his usual tone) as if the challenge is meaningless—and this is after Ethan's already killed the powerful Lady Dimitrescu. In short, don't mess with the Duke.
  • Big Fun: The Duke sometimes comes off as a particularly unsettling variant of this. It mostly feels slimy, almost like he's tacking it on in an attempt to worm his way into Ethan's good graces. He's actually totally friendly, so apparently he's just socially awkward.
  • Big Good: He is without a doubt Ethan's greatest benefactor during his entire quest, being entirely helpful and supportive regardless of the risks involved. Without his aid, Ethan wouldn't have gotten nearly as far as he did. The Duke that shows up in Shadows of Rose is a lot more malevolent however, though it turns out that the Duke that appears in the consciousness of the Megamycete is a fake, an imperfect copy created by Mother Miranda.
  • Chivalrous Pervert: From the way he speaks of her when being sold her dead body, the Duke apparently has a bit of a thing for Lady Dimitrescu.
    "Beautiful, even in death. That waistline — yes."
  • Chubby Chef: So fat that he can't fit in his clothes; so good at cooking that his food provides permanent stat boosts.
  • Collector of the Strange: The interior of his Emporium wagon is filled to bursting with weird items, and he's such a master salesman that he'll gladly buy anything from Ethan with the confidence that he'll turn a profit. Crystallized deceased Lords? He likes the feel of their essence. Angie the puppet? "Porcelain dolls are very popular these days."
  • Connected All Along: Most people assumed he was just an Expy of the Merchant. A hidden Easter Egg in the form of dialoguenote  confirms that the Duke's acquainted with him, and even considers him an "old friend."
  • Crazy-Prepared: When you encounter the Duke in the Castle, he has strings of garlic hanging from the roof of his stall. Given the denizens of the castle all possess vampiric qualities, this is an apt precaution. There's also him picking up Ethan's dead body (somehow knowing that he's still alive despite lacking a heart) and already bringing him to the site of Mother Miranda's Ceremony, to give him the last push to end her and the Mold once and for all.
  • Creepy Good: A perplexingly serene man with a knowing tone to his voice, the Duke is so calm and friendly, even when setting up shop in the very worst of places, that it can seem passive-aggressive or even sinister. In the end, it's genuine; he's just a strange guy.
  • Establishing Character Moment: Players learn a lot about the Duke in his initial moments. He's introduced gut first, as his stomach is so large that it spills out of his carriage as soon as the doors are opened, suggesting a more-than-human physique; he already knows all about Ethan's quest and drops a cryptic clue about Lady Dimitrescu's castle being important, hinting at his omniscient nature; he speaks in a jovial, cheery tone despite the horrors surrounding him, emphasizing his unsettling nature; and he's ready to start selling Ethan whatever he might need for the right price, establishing his role as the game's merchant and resource pool.
  • Face–Heel Turn: Is set up as having gone through this in the Shadow of Rose DLC, with him acting as a major antagonist to Rose. Ultimately subverted as this Duke is just a malevolent projection created by Mother Miranda in the Megamycete.
  • Fat Best Friend: Part of his incredibly genial nature is his attempts to basically play this role. It comes off as deeply weird, given all the other strangeness surrounding him. It's also totally genuine.
  • Foil: To the Merchant, his friend. Unlike the lean shopkeeper with crumpled clothing and a thick pirate accent, the Duke is a fat man dressed in more elegant clothes with a suave and elegant demeanor and tone of voice. Whereas the Merchant regards his clients as "strangers" and keeps his relationships with them strictly professional, the Duke refers to Ethan by name and is quick to treat him like a friend and ultimately gets involved with his quest.
  • Friendly Shopkeeper: The Duke is a Creepy Good ally who assists Ethan through his quest to rescue his daughter, providing valuable supplies like ammunition and rations. He's unendingly pleasant in their interactions and is even willing to defy the game's antagonists to help Ethan.
  • Inexplicably Awesome: The Duke has various superhuman abilities, including Offscreen Teleportation, being a Supreme Chef whose meals can alter physiology, and extra-sensory knowledge, as demonstrated when he takes Ethan to the site of Mother Miranda's ritual, when for all intents and purposes Ethan was dead—how could the Duke have known he was still alive, and what Miranda was planning? He's also far larger in both height and girth to any normal human, and doesn't seem to have any fear of the Lords, Ethan, or Miranda herself, given that he openly defies her laws. None of these qualities are ever explained (whereas nearly every other character's origin and powers are through journals and notes), making him a helpful, but incredibly enigmatic, ally.
  • Innocently Insensitive: Granted, Duke is a helpful ally of Ethan and never once lies to him, but he certainly doesn't do himself any favours when he keeps his chipper tone while discussing the true nature behind the flask that Ethan takes from Dimitrescu's lair, and even chuckles when Ethan threatens to kill Duke should he happen to lie about being able to resurrect his cut-to-pieces daughter.
  • Intrepid Merchant: Despite his wide size he's able to make his way around his village wherever he's needed.
  • I Was Just Passing Through: He frames all the ways he explicitly helps Ethan such as riding him into the heart of the final battle as just being part of his first-class customer service.
  • Meaningful Name: Ethan spends most of the game fighting characters who are styled as "the Lords." Dukes are the one rank of nobility higher than lords. Given how he just laughs at Ethan's threat to kill him — after Ethan already killed the powerful Dimitrescu family — and how much he knows about what's going on, he might have the name for a reason.
  • Mr. Exposition: With Ethan being a newcomer to the village, and the Lords obviously too busy trying to kill him, it falls to the Duke to direct Ethan and the player on the Wheres and Hows of rescuing Rosemary. When Ethan asks why the Duke is helping explain the situation, he claims it's just another part of his "first-class customer service".
  • Mysterious Backer: He consciously assists Ethan in bringing down the four Lords and Mother Miranda, but why he's helping out is a question that never gets answered.
  • Nice Guy:
    • He helps Ethan out throughout his mission to rescue his baby daughter (sometimes at a price, of course) and is overall quite amicable. He even assists him greatly before the final battle against Mother Miranda — after Ethan seemingly dies at Mother Miranda's hands, the Duke, already thinking ahead, takes the body into his carriage and drives to the Big Bad before Ethan even wakes up. He even provides a pep talk and one last push before the latter goes to finish Mother Miranda once and for all.
    • One diary entry reveals that the Duke not only smuggles in old newspapers at great personal risk (any news of the outside world being outlawed in the village), he also gives them away.
  • Nightmare Fetishist: He reacts with fascination towards more of the creepy things you can sell. He outright calls the Angie doll adorable if you sell it to him.
  • No Celebrities Were Harmed: Aaron LaPlante's performance makes him sound a lot like Kelsey Grammer.
  • No-Sell: Attempting to harm him via explosives will only cause him to choke on the smoke. Other than that Ethan will not aim his weapons at him.
  • Offscreen Teleportation: The Duke pops up in the oddest of locations to help Ethan out despite being so big and carrying so much stuff that it should be impossible, especially in such a monster filled location. For example, you first meet him outside Dimitrescu's castle where he introduces his shop. Once Ethan goes inside and explores a bit, he's suddenly inside, now occupying a previously empty room on the second floor with all his wares in tow. This is in line with 4's Merchant who also often turned up in implausible areas in unexpected ways. Including in areas ahead of Leon as he advanced through the story.
  • The Omniscient: Presumably due to his trading capacity, he's fully aware of the antagonists' plot, and helps Ethan with this knowledge. It becomes full-on supernatural when he rescues Ethan after the battle with Heisenberg and begins transporting him to the site of Mother Miranda's ritual...when, for all intents and purposes, Ethan was clinically dead. Somehow the Duke knew that this wasn't the case, but it's never explained how.
  • Only Known by Their Nickname: Usually goes by The Duke.
  • Refuge in Audacity: Everything about the Duke's business model — he's not only entirely willing to take up shop within the Dimitrescu castle itself (already having a working business relationship with the Lady herself, according to her notes, explaining why the safe room exists), but will also accept the treasures you pilfer from them for copious amounts of Lei, which can be cycled straight back into buying from him the firearms and supplies you fight the family with. He might not be a man of action, but the guy's got nerves of steel to pull a stunt like that. When all is said and done, Ethan can even sell the Lords' crystallized dead bodies to him, which he doesn't seem too bothered by and gives generously for.
  • Sheep in Sheep's Clothing: At first glance, it appears that he's trying a little too hard to get to know Ethan and hand him over supplies. But no, his kindness is entirely genuine; he's just a little socially awkward, but he is in no way malevolent. He ends up giving Ethan just the push he needs to take down Mother Miranda. And the Duke seemingly taking up an antagonistic role in Shadows of Rose turns out to be a ruse created by Mother Miranda; the real Duke is just as benevolent as he ever was.
  • Small Role, Big Impact: Overall as the game's merchant, he doesn't do much to get involved in the story besides selling Ethan the supplies he needs to survive. Although for some reason he also knows a lot more than he lets on and actively assists Ethan by giving him hints and objectives that he could follow in order to save his daughter. Then he picks up Ethan after Mother Miranda rips his heart out and has enough foresight to put him in his carriage and make his way to the ceremony site so Ethan can save Rosemary, despite the fact that the Duke should logically assume that Ethan is dead.
  • Supreme Chef: Provided that Ethan gathers the ingredients, the Duke can cook up meals so delicious that they'll boost Ethan's stats permanently.
  • Suspiciously Similar Substitute: He's essentially the game's equivalent to The Merchant of 4, whom he references in one of his lines as an old acquaintance. However, aside from business, he also helps Ethan by giving him a push towards the right direction.
  • The Unfought: Despite being set up as the main enemy of the Shadow of Rose DLC, Rose never faces the masked Duke in a proper boss battle. The closest thing to happen is him sending waves of enemies at her that she has to defeat, but the man himself never displays any combat capabilities or goes One-Winged Angel like the other villains did.
  • Venturous Smuggler: Aside from equipping Ethan with enough guns, ammo and explosives to mow down anything that stands in his way, including the ruling Lords, a diary entry found in the game reveals that the Duke also brings old newspapers to the village, in spite of Miranda's decrees forbidding them as contraband.
  • What Happened to the Mouse?: As with the Merchant from 4, Duke's fate is unknown after the village is destroyed at the end of the game. It's still left unknown by the Shadow of Rose DLC, as the Duke that appears there is actually an experimental amalgamation of souls created by Mother Miranda. What's more, once Rose enters the stratum that's a recreation of House Beneviento, Eveline and Mother Miranda begin to antagonize Rose from that point onward, with the masked Duke simply disappearing from the plot altogether.
  • You Called Me "X"; It Must Be Serious: The Duke always calls the protagonist "Mr. Winters" in a show of formality, emphasizing their relationship as customer and proprietor. However, when the Duke is escorting him to the site of Mother Miranda's ritual, he calls him "Ethan," signifying the friendship between the two men and the fact that Ethan is going to his death.

    Grigori Stan 

Grigori Stan

Voiced By: Tom Virtue (English)

The first villager Ethan meets upon entering the village.


  • All There in the Manual: We never even learn this poor old man's name before he gets killed. The only way you'd know it is through RE.NET or TEPPEN's 16th expansion, Super Spooky Village.
  • We Hardly Knew Ye: His screentime totals up to about a minute. He attempts to shoot Ethan, thinking he's a lycan, he then hands him a gun, and then he gets pulled through the roof and dies.

    Leonardo Lupu 

Leonardo Lupu

https://static.tvtropes.org/pmwiki/pub/images/jqmlrga.png
Voiced by: Robert Fleet (English)

A wounded older villager who Ethan runs into along with his daughter Elena.


  • Alliterative Name: Leonardo Lupu
  • Meaningful Name: His surname, "Lupu", is of Romanian origin and translates to 'wolf'. Fitting, given his transformation into a Lycan.
  • Machete Mayhem: He's got a machete, which coincidentally (or not) is one of the most common weapons the lycans use.
  • Made of Iron: After transforming, he survives being shot several times with a pistol, at point-blank range with a shotgun, trapped in a collapsing and burning building, and walking around with his legs and an arm on fire.
  • Plot Armor: He can't be killed when you're given the prompt to shoot him, no matter how many bullets you pump into his face. On the flip side, since the scene is scripted, not shooting him won't change anything, either.
  • Rasputinian Death: After he turns, he's shot multiple times with a pistol and shotgun, trapped in a collapsing building, and ultimately burns to death in the inferno he helped create.
  • Ungrateful Bastard: Played With. When Ethan tries to offer help, he doesn't want it due to him being an outsider and believing he'll only attract the monsters. It's possible that his wound plus the stress of the situation could have played a factor.
  • Zombie Infectee: He gets scratched by a Lycan offscreen, but none of the villagers know that getting scratched by a Lycan means you'll turn into one. When he does, it gets almost everyone in Luiza's house killed.

    Elena Lupu 

Elena Lupu

https://static.tvtropes.org/pmwiki/pub/images/cr8vkqi.png
Voiced by: Nicole Tompkins (English)Foreign VAs
A villager who Ethan runs across along with her wounded father, Leonardo.
  • Action Girl: She doesn't look it, but she's a rather resourceful woman. When her infected father lunges at Ethan about to tear him apart, she grabs a shotgun and shoots at the beast to save Ethan's life, showing she will defend herself and others around her.
  • Daddy's Girl: Is completely attached to her father, to the point that she doesn't take Ethan's hand to save herself when he falls into the fire.
  • Despair Event Horizon: Her father's death is hers. Without him and knowing that monsters are all around, she gives up and lets herself get consumed by the flames.
  • Go On Without Me: Her last words before falling to her death is to encourage Ethan to find his daughter.

    Luiza 

Luiza

https://static.tvtropes.org/pmwiki/pub/images/nhp5exc.png
Voiced by: Sara Coates (English)Foreign VAs

A woman who has turned her home into a sanctuary for any villagers still alive.


  • Cruel and Unusual Death: How she meets her end at the hands of an infected Leonardo when he turns into a Lycan. At first glance she seems to have merely been impaled through her chest with a machete, but her killer actually cleaved halfway down her torso and left the blade lodged in.
  • Nice Girl: From what little we see of her, she does her best to calm everyone down as they take refuge in her home and admonishes Anton for his rude comments to Roxana. Sadly, she pays for this kindness with her life.
  • No Good Deed Goes Unpunished: Her decision to allow Leonardo into her home tragically leads to her death (and the death of everyone else in the house, save Ethan) when he transforms into a Lycan.
  • Team Mom: Based on what little we get to see of her, she's assumed this role for the survivors, having taken them into her home and kept them fed and sheltered through the worst of the lycan attacks.

    Anton 

Anton

https://static.tvtropes.org/pmwiki/pub/images/rew89ti.png
Voiced by: Dove Meir (English)Foreign VAs

A drunken villager who disagrees with Luiza's decision to allow Ethan and the others into her home.


    Roxana 

Roxana

https://static.tvtropes.org/pmwiki/pub/images/c5vqoma.png
Voiced by: Jeanette Maus (English)

A woman who has recently lost her husband.


  • Kick the Dog: This poor woman cannot catch a break in the short time she's on screen.
  • We Hardly Knew Ye: She gets killed in the same scene that she's introduced in, desperately trying to run away before getting caught by an infected Leonardo.

    Sebastian 

Sebastian

https://static.tvtropes.org/pmwiki/pub/images/xfhtcds.png
Voiced by: Conner Marx (English)

A crippled man who is taking shelter in Luiza's house.


    Iulian 

Iulian

Voiced by: Jesse Pimentel (English)Foreign VAs

A high-strung man who is terrified of the Lycans.


  • No Body Left Behind: Mother Miranda kills him quickly in the wheat fields before disappearing and dropping him. If you go to where his body was dropped, there's only a massive bloodstain.
  • Properly Paranoid: He's introduced as unwilling to let Leonardo and Elena into Luiza's house, citing Leonardo's injuries as a reason to turn him away. Shortly after, a transformed Leonardo kills everyone except him.
  • We Hardly Knew Ye: Luiza sends him to go find help in his first appearance and he ends up being killed by Mother Miranda shortly after.

    Eva (Unmarked spoilers!) 

Eva

A child native to the village who died in 1919 during the Spanish flu pandemic. Ethan can find her grave near the church at the village. Late in the game, it is revealed that she is the daughter of Mother Miranda, whose entire motivation for the past hundred years has been to revive her with the Mold.


  • Chekhov's Gun: Ethan can find her grave early in the game. Unlike other graves at the site, Eva's is the only can that can be inspected. At first, the name serves no purpose until Chris inspects Mother Miranda's lab.
  • Foreshadowing: Her tombstone is engraved with "May you slumber for only a short while", which foreshadows Miranda's ultimate plan to revive her.
  • Posthumous Character: She has been dead for over a hundred years.
  • Raven Hair, Ivory Skin: Given that Eveline, her clone who was rapidly aged to the same age she was when she was died (10) was an Eerie Pale-Skinned Brunette, it's safe to say that Eva was probably of the same appearance but without the psychopathy that afflicted Eveline, putting her closer to this than EPSB. A photo in Miranda's lab may confirm this, since it shows a young girl with pale skin and black hair.
  • Small Role, Big Impact: Her death not only motivated her mother to research the Mold, it also led Mother Miranda to mentor a young Oswell E. Spencer, who eventually went on to establish the Umbrella Corporation, and her DNA was later used by The Connections to create Eveline, her clone.
  • Walking Spoiler: It's hard not to talk about Eva without mentioning her relationship with Miranda, not to mention Eveline.

The Four Houses

https://static.tvtropes.org/pmwiki/pub/images/korb5lm.png
Clockwise from upper right: Beneviento, Heisenberg, Moreau, Dimitrescu
The Four Houses are an alliance of noble families that tyrannically rule the village. Its corresponding Four Lords are powerful mutants created by an enigmatic woman named Miranda, descending from the region's founders in the 20th century when she usurped leadership.

See their page for more about them.

The Hound-Wolf Squad

https://static.tvtropes.org/pmwiki/pub/images/woh0vde.png
A special forces unit loyal only to Chris Redfield, who had an undisclosed falling out with the BSAA. Long before Ethan Winters is entangled with the events of the story, Wolf Squad independently mobilized an operation to stop Mother Miranda's conspiracy.
For tropes related to Chris check the S.T.A.R.S. sheet.

    Tropes 
https://static.tvtropes.org/pmwiki/pub/images/but82jf.png
From left to right: Umber Eyes, Canine, Lobo, Night Howl, Tundra.
  • The Ace: The BSAA considers them the best of the best; and it really shows.
  • Ace Custom: They all wield highly decked out guns, customised with countless attachments and modifications.
  • Action Girl: Tundra is the only woman in the group; and she's just as badass as her fellow soldiers, being the squad's scout and recon expert. She's actually similar to Chris in that they both have background in a police tactical unit, being a former DEA agent.
  • Affectionate Nickname: Being her handler as well as one of the few people she is friends with, Canine/Dion Wilson is nicknamed by Rose as K.
  • All in the Manual: While the game offers hints, it doesn't establish how Hound-Wolf was really formed. That information is included in the Baker Incident Report.
    • Furthermore you need to look at the unlockable concept art to find out their real names and roles in the squad,
      • Dion Wilson (Canine, dog handler)
      • Rolando Elba (Umber Eyes, sniper)
      • Emily Berkhoff (Tundra, undercover agent)
      • John Perlman (Lobo, machine gunner)
      • Charlie Graham (Night Howl, communications)
  • Animal Motifs: It's right in the name; their unit symbol is that of a stylised gray wolf, they all use wolf-themed codenames, and their combat-gear is accented with wolf pelts. They represent both Savage Wolf and Noble Wolf tropes. Canine takes it further, by being a former millitary dog-trainer.
  • Badass Crew: Unlike every other team of faceless soldiers Chris has worked with in the past, they avoid being killed, deal copious amounts of ass-kicking, and are of invaluable support to Chris. Individually, they are all highly skilled soldiers; as a team under the leadership of Chris Redfield, they are worth an entire company of regular BSAA soldiers.
  • Badass Normal: Experienced operators who make fighting B.O.W.s almost seem casual, with absolutely no special powers or abilities.
  • The Big Guy: Lobo is the team's heavy weapons expert; lugging around an LMG like it's nothing. He's also a Religious Bruiser from the American South, and huge physically.
  • Breaking Old Trends: They're the first group of soldiers under Chris' command that don't get slaughtered horribly — while some do die, they never end up having a Total Party Kill, and actually handle themselves quite well, all things considered. Looks like Capcom decided to lighten up on Chris for once. Too bad it comes at the cost of Ethan dying on him.
  • Custom Uniform: They have the same basic setup, but they all wear a wide variety of different clothing alongside their combat gear (which includes Navy Seal styled NVG adorned helmets), with a different camo pattern for each operator, alongside accented wolf-pelts. Chris, on the other hand, goes into battle with a simple vest over his black uniform.
  • Defector from Decadence: All of its members are former BSAA operatives who became disgusted by the organisation's growing political nature and lack of morals, and decided to do something about bioterrorism on their own terms, and left the global organisation alongside their commander, Chris Redfield. The HW was originally a special forces unit commanded by BSAA's European branch until Chris started to take over as its CO between the events of RE7 and 8. BSAA's current leadership has condemned Chris for doing it, using his status as one of the original members recruited for getting things his way.
  • Elites Are More Glamorous: HW is one of the many BSAA special forces units established in recent years.
  • Expy: Especially with that name, they are a deadringer for FOXHOUND though in a Good Counterpart sort of way; a rogue Special Forces unit that abandons its parent organisation due to its loyalty to the CO.
  • The Faceless: None of the squad members' faces are seen in the game proper. It's only in Shadows of Rose that we get to see a squad member's face, that being Canine, but you wouldn't know this unless you recognized his voice or had character names turned on with the subtitles.
  • Friendly Sniper: Umber is the squad's designated sniper. He's one hell of a shot, but he's also the one to call out Chris on his shit of leaving Ethan in the dark.
  • Hero Antagonist: Initially towards Ethan, until the revelation that they and Chris were Good All Along.
  • In-Series Nickname: Outside of their code names, the sixteen-year-old Rose calls Canine "K".
  • Theme Naming: Almost all of their codenames are related to wolves or dogs. In addition to Chris, the leader, being Alpha, there's Canine, Tundra, and Lobo.
  • Undying Loyalty: To Chris Redfield. All of them have fought with him in the past, and go as far as leaving the BSAA to fight alongside him.
  • What the Hell, Hero?: One of the members admonishes Chris for leaving Ethan in the dark. Even going Punctuated! For! Emphasis! when they should've told Ethan the plan, it works well enough that Chris agrees with clear regret.

The Mastermind

    Mother Miranda (SPOILERS

Mother Miranda / The Hag

https://static.tvtropes.org/pmwiki/pub/images/mother_miranda_rev.png

Click to see her unmasked.

Disguised as The Hag.

Mutated form

Form 2 (winged)

Form 3 (spider)

Fused with the Fungal Root (Black God)

Voiced by: Michelle Lukes (English), Sayaka Kinoshita (Japanese) Foreign VAs
As the Hag: Carol Stanzione (English), Kiyoko Miyazawa (Japanese)
Appearances: Village

The main antagonist of Resident Evil: Village and the ironfisted Shadow Dictator of the titular village. She is the creator and self-styled maternal figure to the Lords of the Four Houses, who do her bidding—all while planning for some sort of fateful "ceremony."

After the death of her daughter, Eva, Miranda discovered the Fungal Root and eventually went on to start a cult within the Village and created the Four Lords with the purpose of resurrecting her daughter.


  • Abusive Parents:
    • She's the adoptive mother of the Four Lords, even stylizing herself as such, as well as being their technical creator. However, she regards them less like her children and more as scientific experiments to keep around to better exercise her authority. She even refers to them as her "false children", suggesting that she didn't actually think of them as her kids.
    • She is also the closest person Eveline has to a mother since Eveline is a clone of her daughter spliced with the Cadou. Miranda only saw her as a potential vessel to bring back her daughter, and when that didn't meet her expectations, sold her off to the Connections to be used as they pleased. An upbringing of such abuse culminated in being raised as a biological weapon would result in Eveline causing unfathomable suffering in pursuit of genuine love.
  • The Ageless: Despite being way beyond one hundred years old, Miranda's manipulation of the Mold allows her to appear youthful. Lady Dimitrescu even vows to become "eternally beautiful" like her.
  • All Take and No Give: This is her relationship with the Four Lords and the village as a whole. Not only does she command the loyalty of her high-ranking subordinates (sans Heisenberg), she is also revered as a guardian deity among the common folk. Yet all she gives in return are false promises of power and protection- while secretly displaying no true love for them and having them all killed when they no longer serve her any purpose.
  • Animal Motifs: Her appearance and some of her abilities are associated with corvids. Fittingly, the "Crow Queen" is the basis of her design.
  • Baby Be Mine: She is the one responsible for kidnapping Ethan's child and does so with the intent of using the Mold to resurrect her long-dead child.
  • Bad Boss: She rules over the four Lords with a threatening tone. Not once does she ever show an ounce of compassion for any grievances they have, like with Alcina, nor does she care for their attempts at winning her affection like with Salvatore. Unsurprisingly, she's revealed to have not cared at all about them, even thanking Ethan for saving her the trouble of disposing of them herself.
  • Biblical Motifs: Her dark powers and black feathered wings are evocative of fallen angels. Her priestess garb makes her look like a twisted, evil version of the Virgin Mary.
  • Big Bad: The definitive one of Village. She is the titular village's enigmatic ruler and the game's main antagonist, having kidnapped Ethan's daughter for her own nefarious ends. She's also this in Shadows of Rose, manipulating Rose through the Megamycete in hopes of still making her Eva's vessel again.
  • Brought Down to Badass: Losing her immortality after Rose's connection to the Mold weakens her was indeed a huge blow dealt to Miranda's plans. Still, she remains powerful enough to morph into her One-Winged Angel form and give Ethan the fight of his life.
  • …But He Sounds Handsome: Given that she is the hag that fervently worships her from early in the game, all those praises come off as this trope.
  • Casting a Shadow: After going One-Winged Angel, she can envelop the arena she fights Ethan in with a veil of darkness to hide her attacks.
  • Character Catchphrase: "MY EVA!"
  • The Chessmaster: Her plans in Village end up taking roughly every character into account: she has Mia and Rose kidnapped; uses the Connections to have information held secret by the BSAA revealed to her so she could infiltrate Ethan's home; plays dead so she can kill a bunch of Chris' men and escape and ultimately sets things up so the Four Lords- her own subordinates- are killed by Ethan. In Shadows of Rose she even uses the Hound-Wolf Squad by creating an illusion of Canine to manipulate Rose.
  • Complexity Addiction: Being functionally immortal there was really no reason for her to send Ethan after the Four Lords to kill them all now that she no longer needs them. Heisenberg was the only disloyal one and is only a threat with a lot of metal around so she could just have killed him at the meeting then dispatched the rest at her convenience or used them as meatshields against Chris.
  • Creepy Crows: A prominent motif used by Miranda, who favors multiple pairs of crow's wings in her transformations, even using them to cover up while transforming. Crows appear throughout the village, and many have been killed in gruesome ways, likely as a sacrifice to her.
  • Creepy Long Fingers: Her transformed form in her boss fight features skinny arms and very long, spindly digits.
  • Cyclops: Her fully mutated state has a single large eye in the center of her forehead, with her original pair either obscured with muck or just flat-out gone.
  • Dance Battler: During her boss battle, she twirls elegantly while attacking, with the dancing appearance contributing to her measured, arrogant vibe.
  • Dark Action Girl: Miranda is not afraid to get her hands dirty when it isn't pragmatic to lay low, actively giving Ethan, Chris, and Rose a brutal time on such occasions.
  • Dark Is Evil: Miranda's description as "dark, yet regal" with her all-black outfits, association with crows (black birds often associated with the Devil), and worship of the Megamycete as a "Black God" all point to her villainy.
  • Dark Is Not Evil: In-Universe, she is associated with darkness in the villagers' prayers, who mention the "black wings" that are part of her design. However, this darkness is seen as a symbol of trust and deliverance- and Miranda herself regards the Megamycete in the same way, seeing it as a "Black God" that is a preserver and bringer of new life.
  • Deader than Dead: Rose is able to finish the job Ethan started after 15 years of Miranda biding her time within the Megamycete's nightmare realm in Shadows of Rose. Miranda actually could've lived forever within the Megamycete and maybe found another way to bring back Eva if she wasn't so fixated on Rose. Her final fate is to calcify into nothing which eliminates her consciousness forever.
  • Despair Event Horizon: She was utterly broken by the death of her daughter Eva and wandered into a nearby cave to die. As she tells Ethan in the final battle, she was in the "pits of despair" before finding the Mold and discovering its properties.
  • Detrimental Determination: Miranda spent over a whole century trying to bring back her daughter. No matter how many setbacks and failed experiments, she never gave up hope and stopped at nothing to use Rose as her vessel. Even after dying in the physical world, she spent another 15 years biding her time within the Megamycete, creating Rose Copies to meet her demands and attempting to subdue Rose once again. However, it all proves to be a twisted take on the trope, since Miranda's several attempts only kill the villagers that worship her, and she ends up making several enemies along the way- some even out of her own acquaintances (such as Eveline and Heisenberg).
  • Disease Bleach: A closer look at her unmasked face reveals that her hair is blonde or a very light brown, in contrast to the dark color she had in the past, as seen in photographs found at her lab. It can be assumed to be a side effect of her prolonged exposure to the Mold, as Ethan displays the same condition in the game.
  • Distaff Counterpart: Of Osmund Saddler, being the ruler and religious leader/icon of a backwoods European village with legions of mutated villagers at her beck and call. Her spider form's appearance is even similar to his: a humanoid body held aloft by four spiked, scuttling limbs.
  • The Dog Was the Mastermind: In a similar manner to Eveline and her unassuming older form, Mother Miranda disguises herself as an old hag to spy on the villagers. Since they consider her a crazy loon, nobody suspects her of having any involvement with the events of the story.
  • Emperor Scientist: She is a scientific genius and ruler of a small village. Said village treats her like a goddess.
  • Entitled to Have You: Her dogged pursuit of Rose lasts over 15 years, from the events of Village up until the end of Shadows of Rose. She sees her as the fruition of her experiments and nothing more than a host for her deceased daughter Eva despite the fact Rose is actually Ethan's daughter.
  • Establishing Character Moment: Miranda's first on-screen appearance (without being disguised as Mia or the Hag) has her murdering Iulian, the last survivor in the village. The way she laughs creepily as she snaps the neck of the baffled man shows how deceitful her holy image is. Though she is later revealed to have sympathetic characteristics, they don't override her selfishness and callousness.
  • Even Evil Has Loved Ones: Despite everything, Miranda truly loves her daughter, Eva. Her love for her is her main motivation behind everything that she does, and its strong enough to have pushed Miranda to bring her back for over a century.
  • Evil Brit: She is voiced by British voice actress Michelle Lukes in the English dub of the game and is the main villain of the story.
  • Evil Cannot Comprehend Good: Occasionally during the final fight, Miranda will frustratedly question why Ethan continues to persist, and why he wants to take Rose away from her when he "has no real need of her, so close to death". Apparently, it never crossed Miranda's mind that someone else besides her would actually love and care about their own kid far more than she does for her own. Or that love can mean wanting what's best for someone, even if you won't be part of their life. It's justified since Ethan points out she's incapable of understanding what real love is, so it makes sense that Miranda would be baffled and angered by his defiance.
  • Evil Counterpart: Her and Ethan are both heavily infected with the Mold and trying to save their daughters. The main difference lies in the fact that Ethan is an ultimately good man who sacrifices himself for the sake of his wife and daughter while Miranda sacrifices everyone else, including her entire village and her four adopted children, just to get her own child back.
  • Evil Laugh: In her first appearance, she lets out a quiet yet sinister laugh upon murdering Iulian. She later has more prominent ones as she reveals herself to Ethan after he defeats the Four Lords and tears out his heart, believing him to be dead and thus unable to oppose her plans.
  • Evil Matriarch: Of the Four Houses, the village that worships her, and of the Winters household when she masquerades as Mia — reading scary stories to Rose and demonstrating abusive behaviors to manipulate Ethan.
  • Evil Mentor: Miranda served as this to Spencer in the past. From their conversations, he developed his ideals of evolution that he would carry out with Umbrella. Even after diverging from her in certain positions, Spencer still refers to himself as Miranda's "life-long student".
  • Evil Old Folks: Given that her child was born as far as back as 1909, she could be in the vicinity of 140 years old. While her true form looks rather youthful thanks to Mold manipulation, she disguises herself as a creepy old hag to spy on the villagers.
  • False Prophet: She cultivated an image of a holy figure that would bring protection to the village, using the Mold to perform charitable acts such as healing people's sicknesses but ultimately deceiving its inhabitants for decades to come as she secretly experimented on them in order to bring her daughter back.
  • Familial Foe: Miranda serves as Arch-Enemy of both Ethan Winters and decades later Ethan's daughter Rose. Ethan destroys her in the main game, leading to only her personality surviving in the Megamycete. 15 years later, Rose is able to finish the job her father started, destroying Miranda within the Megamycete and ending her for good.
  • Faux Affably Evil: She tries to maintain some veneer of affability in her fight with Ethan, claiming to show sympathy for his plight and considering him a good parent. Ethan, however, calls bullshit on that, and her affability indeed doesn't look genuine.
  • Final Boss: She's the final enemy you must overcome to get back Rose at the end of the game. Again in Shadows of Rose as Rose must use her Mold powers for the last time to destroy her for good.
  • Freudian Excuse Is No Excuse: During the final boss battle, Miranda tries to justify her actions by saying that she only wanted to see her daughter again and that Ethan should understand that. Ethan says it doesn't justify trying to take his daughter from him, let alone all the suffering that she has caused to the village.
  • From Nobody to Nightmare: Miranda was once a normal scientist and mother, without her later affiliation to the Connections. Then one day she used the Mold to become a powerful cult leader who dominated an entire village, killed several of its inhabitants, and inspired the creation of Umbrella.
  • Genius Bruiser: Miranda is a Humanoid Abomination with a powerful Healing Factor, the ability to easily control a humongous quantity of Mold, and enough strength to rip Ethan's heart out. But she's also a skilled scientist, who managed to deduce how the mutations of the Four Lords work and taught it to Oswell E. Spencer, who shows reverence to her in his letter.
  • Greater-Scope Villain:
    • She's this for Resident Evil 7: Biohazard, seeing how she is Eveline's biological mother and the one responsible for the Connections bonding her with the Mold.
    • She is revealed to have been this for the entire franchise all along, having saved a young Oswell E. Spencer, inspiring and motivating him to move on with his own research into viruses and eventually founding the Umbrella Corporation. The millions of lives lost, friends destroyed, and families torn apart over the last century from acts of bioterrorism and sickness, over the duration of every game in the series, are ultimately a result of Miranda trying to bring back the only person she ever loved. Everything ties back to her and the fateful day she lost her daughter.
  • Hero Killer: Subverted. She seemingly managed to do what the other Four Lords failed to: kill Ethan. However, he gets back up to continue his search for his daughter. Furthermore, it is revealed that he has been already dead since the events of 7 — killed by Jack Baker and surviving by being infected with the Mold. That said, she does rip out his heart upon formally introducing herself and its only sheer willpower that keeps him going. Once Miranda is defeated and Rose is safe, his body starts to give out on him, and he only stays alive long enough to finish off the Megamycete core via explosives that Chris had set up, killing himself in the process.
  • Hidden Depths: Miranda displays some cooking skills while disguised as Mia; she cooks some ciorba de legume for herself and Ethan. How good remains unknown, however, as she forbids Ethan from eating it.
  • Hidden Villain: For the entire Resident Evil franchise. Everything ties back to Miranda. Yet no one, not even the employees of the Umbrella Corporation, the inhabitants of Raccoon City, or even Chris Redfield for that matter, knew about Miranda or that she was the teacher of none other than Oswell E. Spencer, the man who would go on to found the Umbrella Corporation (using the sigil of the Four Houses in the village as his company logo to give reverence to her) and ultimately be the cause of every bioterrorism threat several decades after his own death. Knowledge he never would have obtained if not for being taught by Miranda and inspired by her research into the Mold, keeping in contact with her years after to inform her of his research into viruses. It wouldn't be until decades after Umbrella's destruction and the Baker Incident in ''Resident Evil 7: Biohazard' that Chris Redfield would at last become aware of her, as Miranda had been secretly conducting her experiments and keeping them contained in the village she ruled for over a century. Miranda is also the mother of Eveline, the main antagonist of the prior game. As a result, Miranda has been the villain behind every event in every game in the entire series.
  • Hoist by Her Own Petard:
    • Miranda's plan during Village was to use Rose in a ceremony to resurrect her daughter Eva, who has been dead since she fell victim to the Spanish flu pandemic in 1919. Miranda does activate the ceremony... but instead of Eva being revived, Rose comes back as herself due to her connections with the Mold and the process drained some of Miranda’s power, making her much weaker and killable by Ethan’s firearms.
    • She falls victim to this again when she lures a now teenage Rose into the Megamycete's Realm of Consciousness in the Shadow of Rose DLC. Miranda once more begins a plot to turn Rose into a vessel for Eva, this time around making sure to disarm Rose’s powers beforehand having learned from their previous encounter. But when Rose shattered the crystal that absorbed her abilities to regain them in order to save her father, the result not only returned her powers it strengthened them and gave her new abilities. This included a Flash Step as well as the ability to absorb mold-based projectile attacks and even greater control over the Mold to attack using the environment itself. Miranda gets calcified for it and dissolves, becoming Deader than Dead. A significant part of this is that during Rose's boss fight against her, Miranda continues to use projectiles that Rose can absorb and then use to fuel her own offensive mold-based powers. If Miranda didn't do this one attack then Rose would’ve faced a more difficult fight.
  • Holy Halo: As part of the divine imagery she created for herself, Miranda's priestess garb involves a halo shape behind her head. Upon morphing into her boss form, the halo displays cracks that make it look vaguely horned and demonic. This serves as a reflection of her true, evil nature now on display.
  • Humanoid Abomination: Despite her default form being a human clad in priestess garb, she possesses six fully functioning black wings, inhuman strength, a Healing Factor potent enough to regenerate grievous bodily wounds and an inseparable symbiosis with the Megamycete to the point where it's an extension of her own body. Eventually, she merges with the Megamycete to become a tentacled, taloned monstrosity, and her human body is reduced to a naked, winged torso propped up by the fungal sludge that used to be her legs.
  • Hypocrite: In the final battle, Miranda says that Ethan should understand what it's like to lose a child and why she's doing what she's doing. Of course, she's ignoring the fact that she separated him from his daughter in the first place just to fulfill her selfish desires.
  • In the Hood: Miranda initially conceals her priestess garb with a cloak made of bird wings. As the Hag, she also wears a hood over her head.
  • It's All About Me:
    • Miranda says everything she did was for the sake of her daughter, but it's pretty obvious for both Ethan and the player that she pretty much infected an entire village, murdered thousands of innocent people, and put many others through absolute hell purely out of selfishness and spite. When Ethan witnesses her kill Iulian, the last human survivor of the village, Miranda laughs about the man's death, showing that she feels no remorse for her actions and even finds some twisted enjoyment in playing the role of a dark messiah. Even her dialogue during the final battle reeks of self-pity.
      Miranda: The villagers, those four new children... They could do nothing to assuage my years of loneliness!!
    • A more humorous example, when it's revealed she's the old hag you've been seeing numerous times in the game, you realize all the time she said "Glory to Mother Miranda!" was basically Miranda just hyping herself up.
  • I Was Quite a Looker: Photos of her in her lab reveals that she was quite beautiful in the past before she became a Mold monster in the present day. She's still quite pretty in her human form, but she looks wan and sallow.
  • Lack of Empathy: Miranda shows no care for all that suffered for her goals. Not the villagers, not the Four Lords, and not Ethan. In her final battle, she is just annoyed with his desire to get his daughter back and Heisenberg rightfully claims that she sees no difference between experiments and family. Shadows of Rose makes this even clearer as her notes have Miranda considering the Rose Copies she creates- living and sentient beings- nothing but "husks" to put through extreme terror and death for the sake of her research.
  • Large Ham: She puts on a level of histrionics that even William Shatner would think is a little much. Not that she needs to, as she talks normally when she impersonates Mia and confronts Ethan. But as the Witch or as Mother Miranda no amount of scenery can sate her hunger. Even when she's not outright shouting, her cadence and tone still evoke noticeable theatricality.
  • Lean and Mean: Though pictures show that she was always a slender and fit woman, her standard priestess form looks a bit emaciated. This becomes more visible with her mutated boss form, which displays a very lanky and thin torso.
  • Like Mother, Like Daughter: Like her daughter Eveline, Miranda is the leader of a makeshift "family" that obeys her orders and uses the appearance of an old woman to put herself Beneath Suspicion. Miranda and Eveline also both display possessiveness towards others as part of their respective goals, lacking any understanding of real love and viewing members of their "families" as expendable.
  • Love Makes You Evil: Everything she's done has been to resurrect her dead daughter, Eva, although whether she still doing it out of love or for her own personal benefit in the present day is anyone's guess.
  • Mad Scientist: Miranda is an amoral scientist that performs horrific experiments on living people and turns them into all sorts of horrible monstrosities. Her backstory shows that she was once normal and good in her field of work, with the death of her daughter Eva turning her into the villain she is in the present.
  • Mama Bear: All of her actions throughout not only the entire game, but at least the last century, have all been an attempt to resurrect her long-dead daughter with the Mold.
  • Manipulative Bitch: In spades. Heisenberg eventually reveals to Ethan that the flasks being given to each Lord is nothing but a "test" to see if Ethan is a good addition to Miranda's "family" (considering he's ready for everything to get her back, he's heading right into Miranda's claws). In the Shadows of Rose DLC, Miranda created a hallucination of her friend K in order to trick Rose into giving her powers willingly within the Megamycete (all that with the only purpose of bringing back Eva to life).
  • Master of Illusion: The fact she's a shapeshifter notwithstanding, Miranda will cast afterimages of herself to disorient and confuse the player in her boss fight. Shadows of Rose reveals that Rose's friend K was an illusion Miranda created from deep within the Megamycete to manipulate her.
  • Meaningful Name: Besides being a religious title, she's the figurative mother of Eveline, the previous game's villain who was artificially created from samples she provided to The Connections, and the Four Lords.
  • Motherly Scientist: Subverted. While she turned the Four Lords into who they are through science and styles herself as a "mother" to them, it's all an act. Dimitrescu and Moreau want badly to be regarded as her "true" children but the truth is that she doesn't love any of them and only sees them as failed vessels to be eventually disposed of- a feeling she also extends towards Eveline.
  • No-Nonsense Nemesis: Miranda does taunt Ethan with the revelation that he had been an Unwitting Pawn all game long and then rips his heart out before he can even realize it happened. The only reason he could beat her was thanks to Eveline's internal rebellion from Rose's resurrection. She still ends up a Combat Pragmatist with vicious attacks and attempts to blow the whole arena up.
  • Not Quite Dead: Shadows of Rose reveals that while Miranda may be dead in the physical world, she still exists within the consciousness of the Megamycete.
  • Obfuscating Stupidity: She disguises herself as an old hag who, according to Leonardo, is as crazy as a "bag of rats" and therefore not taken seriously. However, her cryptic hints to Ethan show she knows exactly what is going on with the village, which is justified since she is Miranda herself.
  • Obviously Evil: Miranda managed to pass as a holy and protective figure to the village, yet she wears a very ominous black outfit adorned with crow wings along with concealing her face with a mask. Heck, her first appearance as herself has her murdering Iulian and leaving with a sinister chuckle. As the Hag, not only she acts cryptic and mysterious, she walks around with a pair of skulls lashed to her staff.
  • One Bad Mother: In two senses. "Mother" is a religious title, but she's also Eveline's mother.
  • One-Man Army: Implied. Heisenberg builds a whole army of Soldaten to take on Miranda, showing she is too powerful for him to face alone. She killed several of the Hound-Wolf operatives who captured her and, with the Mold at her command, could fend off a BSAA incursion in the village and even destroy one of their helicopters.
  • One to Million to One: She can shapeshift into a swarm of crows as one of her powers.
  • One-Winged Angel: After merging with the Fungal Root.
  • Only One Name: While she makes up for it by tacking on the spiritual title of "Mother", no second name is provided for Miranda, and despite the immortality she gained, she is far from old enough to have not had one.
  • Parental Favoritism: Played With. Within the Four Houses, Dimitrescu and Moreau desire this to be the case, with the former already believing it to be true. There is also Eveline, who hates Miranda for not being loved. In reality, she doesn't consider any of them her children, only failures in her quest to bring back her biological daughter Eva- which is the only child that she favors.
  • Playing Both Sides: Though she commands the Four Lords and lets Heisenberg decide Ethan's fate, she shows up as the Hag to give cryptic hints to Ethan on how to find the flasks and proceed in his quest.
  • Playing with Fire: One of Miranda's foremost abilities in her boss fights is hurling giant fireballs or unleashing waves of flames.
  • Rank Scales with Asskicking: She commands the Four Lords and is, without a doubt, the most powerful of the village's leadership, to the point Heisenberg even refers to her as such and does not dare oppose her casually. She demonstrates her strength firsthand by ripping out Ethan's heart, which forces his Healing Factor into overdrive until he dies for good.
  • Really 700 Years Old: As journal entries reveal, she was around during the time of Oswell E. Spencer's early days and used the Megamycete to extend her lifespan well beyond its normal limit. She confirms that her plans have been "a century in the making"; with her daughter Eva being born in 1909 and the events of Village taking place in 2021, she was more than 112 years old at the time of her death. Despite this, Miranda manages to look like a young woman in her 20s or 30s, though she looks a bit less youthful than she did back in her old photos. This also goes for the Hag, who already seems to be in her 70s or 80s.
  • Satanic Archetype: She is a prideful being whose ultimate goal is to subvert death for selfish reasons, not caring how much suffering and death she has to cause to fulfill this. To the villagers, she is revered as a Dark Messiah that keeps the monsters at bay, only for her to allow them all to die when they are no longer of use to her. To her "false children" the Four Houses, she acts as the progenitor to all of them, much like how people believed monsters like vampires and werewolves are the products of Satan's works, and while they all bow to her as their master, she doesn't seem to value them as anything more than the by-products of her experiments. Her animal motif is that of corvids — one of many animal types associated with the Devil — and she is associated with black and darkness, literally oozing mold from every pore as the story goes on. Her default form evokes imagery associated with that of a Fallen Angel sporting eight blackbird wings, and her outfit has a Holy Halo that sports a visible crack in her One-Winged Angel form.
  • Science Wizard: She is the one who originally discovered the Mold colony (dubbed the Megamycete) under the village and used it for her experiments to bring her daughter back from the dead.
  • Sealed Evil in a Can: Though her physical body is dead, Miranda still exists within the consciousness of the Megamycete where she retains her immense power and transformation abilities. She can't return to the real world, but can at least cast illusions to fool Rose into entering the Realm of Consciousness.
  • Sinister Minister: Despite being treated as a goddess by the villagers, Miranda considers herself a servant or prophet of the Megamycete, whom she reveres as a "Black God". However, it's clear that it is an one-woman religion where she uses its powers to rule over the villagers and doesn't share any of it with the Four Lords- who are only expected to perform experiments for her and ultimately be killed by Ethan when they have no further use to Miranda.
  • Smug Super: In her final boss fight, she's not above bragging about her shapeshifting powers to Ethan as they fight. Given that she outclasses the Four Lords in terms of power and ends up giving Ethan a brutal time, her smugness becomes understandable.
  • The Sociopath: Despite claiming to do everything she does for the sake of her daughter Ethan argues that she doesn't truly know what love is. For how evil they were, the lords (sans Heisenberg) were truly loyal and craved her love and approval while she simply looked at them as failures to be disposed of once she had what she wanted. As Heisenberg puts it in his journal, she can't tell the difference between a family and an experiment.
  • Stalker without a Crush: Shadows of Rose shows that she has been keeping an eye on Rose from within the Megamycete for a long time, as Rose feels that she's been watched her entire time when she reads Miranda's notes. There's something very creepy in the way Miranda pins Rose to the ground and says "You're mine now", even though her obsession isn't romantic in nature.
  • Super-Strength: As with many Mold infectees, Miranda gained augmented strength. She displays it by lifting the villager Iulian with one hand and then snapping his neck and later shoving her hand through Ethan's chest and ripping off his heart.
  • Super-Toughness: Chris shoots her five times in the head to no avail, only leading to Miranda playing dead so that she could kidnap Rose. Her invulnerability to gunfire makes her Ethan's toughest opponent and the only reason Ethan manages to kill her is Eveline's resurrection through Rosemary, which hinders Miranda's powers and makes her vulnerable.
  • Supreme Chef: Implied to be one. When disguised as Mia, she cooks up some ciorba de legume. The food looks tasty enough to Ethan, who wants to try it but is stopped by the disguised Miranda. How good her cooking actually remains unknown.
  • Tom the Dark Lord: The name of the mysterious cult leader who is responsible for ruining Ethan's life ever since Dulvey and has kidnapped his daughter is named... Miranda.
  • Troll:
    • You can tell that she enjoys messing with Ethan a little bit when pretending to be Mia, not to mention when she appears as both Mia and the old woman to highlight how badly she manipulated him before tearing his heart out. Overlapping with Sadist. She slowly killed off the village's inhabitants while continuing to make them think that if they just prayed hard enough, she would save them.
    • She could have effortlessly stopped Heisenberg's rebellion by dissolving the Mold that made up the Soldaten (and Heisenberg's) bodies. However, it was too amusing to let him try.
  • The Unfettered: Miranda used to be a good woman, but the death of her child Eva drove her to become ruthlessy determined to bring her back. She doesn't mind waiting a century to achieve her plans and stops at nothing to see it coming to fruition, having experimented on villager through villager until the place's entire population was extinguished. On a more personal level, she shows no qualms in kidnapping an innocent woman and taking her place in her home so she could also kidnap her child. Nor does she treat her underlings and acquaintances as anything but tools in pursuit of her objectives. Her quote from Shadows of Rose puts it best:
    Miranda: Whatever it takes. Whatever I must do. I will see this through.
  • Villainous Breakdown: She doesn't take it well when her attempt at resurrecting her own daughter results in Rosemary being reformed unharmed. Then, when Ethan shows up to rescue his daughter and Chris takes her head off with a well-placed bullet her already tenuous composure begins to plummet rapidly downwards from there.
  • Villain Respect: In her own warped way, Miranda has come to admire Ethan for his perserverence that allowed him kill her, outright complimenting Rose for having inherited his courage and determination.
  • Villain with Good Publicity: She is shown to be beloved by the village's residents and worshipped as a god prior to the outbreak, with one of them exclaiming in shock and disbelief that Mother Miranda isn't protecting them anymore.
  • Voice of the Legion: After she goes One-Winged Angel for the game's Final Boss fight, Miranda starts speaking in a distorted voice which is most obvious in her line to Ethan right before they fight.
    Miranda: Rose is mine!!
  • Voluntary Shapeshifting: Miranda's advanced mold infection allows her to shapeshift into anything or anyone she chooses, taking the form of the Hag that Ethan occasionally runs into, a flock of birds, and even Mia herself in order to infiltrate the Winters family home. In her boss fight she'll begin randomly and rapidly switching through her spider-legged, winged, and default One-Winged Angel forms after a certain point has passed to try and catch Ethan off guard.
  • Walking Spoiler: The only things that can be mentioned about her without spoiling things are her Big Bad status, her appearance, some of her powers, and a few bits of her personality. Everything else, including her full powerset, true personality, and motives are so integral to explaining what's going on in the game, along with her Greater-Scope Villain status, that any serious talking about her will completely spoil almost all twists for the game.
  • Wicked Witch: While all of Miranda's powers are sourced from the Mold rather than any sort of magic, her ability to shapeshift into whatever she wants and her intentions to sacrifice a child in a ceremony associate her with depictions of classical witches, with her Hag form only further accentuating the similarities. Rose explicitly calls her this during their battle in the Shadows of Rose expansion.
  • Wolverine Claws: After she transforms into her One-Winged Angel form, her fingers sprout into immensely huge talons.
  • Worthy Opponent: After her mortal death, Miranda has come to grudgingly respect Ethan for his perserverence, in spite of regarding him as a "pest" for his continued interefence in her schemes. However, Rose earns her outright admiration for growing up to inherit her father's determination and strength of character, as it makes her an even more worthy vessel for her daugther Eva to reincarnate into. Understandably, neither Ethan nor Rose returns this respect.
  • Would Hurt a Child: The final act of the game has her about to kill/sacrifice Rose to the Megamycete.

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