Trivia / Resident Evil

  • The Danza: Subverted with Barry's original voice actor, Barry Gjerde; the actor's birth name is Oddbjørn Egil Gjerde.
  • Fake Nationality: In the original version, Barry's voice actor (Barry Gjerde) is Norwegian, while Jill's voice actress (Una Kavanaugh) is Canadian.
  • Fan Nickname:
    • REmake or REbirth for the Nintendo GameCube version of the game.
    • REmaster for the HD rerelease.
  • Jossed: In an 2015 interview, Barry Gjerde, Barry's original voice actor, stated that contrary to popular belief, he wasn't the actor who portrayed the character in the live action scenes.
  • No Budget: The developers had very little money for actors. This is why the hilarious intro sequence and bad voice acting exists for the original game.
  • Technology Marches On: Figuring out the slide projector puzzle towards the end of the game requires a general understanding of what slide projectors are and how they work, something many members of today's audience (especially younger gamers) wouldn't have a clue about, given that such projectors have long since been phased out by digital ones (and presentation software like Microsoft PowerPoint). Similarly, typewriters can be seen all over the place, even though by 1998 standards,note  typewriters were heavily phased out and a lot of younger audiences that didn't grow up with the game wouldn't get what a typewriter was.
  • Throw It In: Real Survival mode in the REmake. By default, all item boxes are linked so you can get your items anywhere and there's auto aim (although this was not present in the original game). According to the description of Real Survival, the prototype of original game had it where the item boxes weren't linked at all. The game mode emulates this and manual aim for the Challenge Gamer.
  • Vapor Ware: The Game Boy Color port was very near to completion when it was canned. Naturally, the ROM image eventually found its way to cyberspace, so even though it was never released it's still possible to play it.
  • What Could Have Been: In what would become a tradition for the series, the game had several differences from the drawing board to the beta version to the final version:
    • The game was originally conceived to be played from a first person perspective.
    • There was originally going to be an African American character named Dewey, who was going to be comic relief. There also was going to be a cyborg character named Gelzer. He would have saved the protagonist by holding the ceiling trap.
    • The original version was going to feature Japanese voice acting. This was scrapped because Shinji Mikami felt that the performances were subpar. He also thought it was unrealistic that the characters would speak in another language even though they're supposed to be American.
    • The infamous hallway where the zombie dogs burst through the windows had a giant spider crawling along the ceiling instead in the beta, changing the tempo of the horror considerably.
    • The remake's Real Survival mode removes the auto-aim features and makes it so that item boxes are not interconnected, which was the way things were originally going to be in the original game until play testers complained that it made the game too hard. The unlock message for the mode even lampshades it: "This is the prototype feature that existed even before [the] first Resident Evil game."

http://tvtropes.org/pmwiki/pmwiki.php/Trivia/ResidentEvil1