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- Wesker's Matrix style moves, and Terminator sunglasses with flashing red eyes.
- With his glasses off, his orange cat eyes, a reference to Michael Jackson's Thriller.
- The series as a whole has several references to Queen, such as the name of some of their songs appearing on the back of Chris and Claire Redfield's jackets.
The first game
- The alternate costumes in the Nintendo GameCube remake are seemingly random film references. Jill gets a tank top, fatigue pants, and yellow-tinged safety goggles, which is meant to recall Linda Hamilton in Terminator 2: Judgment Day. Chris and Rebecca, for no obvious reason, are dressed like Brad Pitt and Julia Roberts's characters in The Mexican.
- The opening to the remake, with the covered corpse rising and being immediately shot, is a shout out to Lucio Fulci's Zombi 2, which opens with a very similar shot.
- Which could also be a reference to Dawn of the Dead (1978), when Roger is turned and subsequently killed by Peter.
- Both Jill and Chris receive new alternate costumes in Deadly Silence. Jill's is a white wife-beater, a police hat, and a pair of very short cut-offs, which very much resembles Poison's outfit.
- The virus-infected crows that peck unfortunate victims (such as Forest) to death may be a shout out to The Birds.
- The Chimeras, human-fly hybrids, are a clear reference to Cronenberg's The Fly (1986). Supplemental material even confirms they are born from human women injected with human/fly embryos, which parallels Veronica's fears of her baby would be like.
- In fact, pretty much every enemy in the game is a reference to some film. The Neptune is clearly inspired by Jaws. The Hunters are basically Velociraptors with their "clicky" walk, ability to open doors, and ungodly shrieks. Giant spiders were a staple of the 50's giant monster movie genre. And, of course, the zombies come from George A. Romero's Living Dead Series.
- Numerous nods to the game's Spiritual Predecessor, Sweet Home, including but not limited to:
- The introduction of the game's first zombie, which is a reference to the "Man" enemy's intro
- The door loading screen, which is almost completely lifted from the older game
- The use of a slide projector for exposition of the mansion's dark history
- Jill's lockpick, which is identical in use to Emi's special key