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Video Game: Rayman Origins
Back to basics.

"Long ago, the primordial forest, deep and mysterious, witnessed the birth of a man...uh, a vegetable? No, no, no...ah...a thingamajig."

Released in 2011, Rayman Origins is a sequel to the long-dormant Rayman series. As the story goes, it takes place in a world called The Glade of Dreams created by a being known as Bubble Dreamer (Polokus from Rayman 2), who was so attached to his world, that his emotions directly impacted it. Rayman was created by Betilla from the magic of Nymphs to be a guardian of this world.

Our story begins proper sometime after Rayman 2: The Great Escape, when our heroes (Rayman, Globox and two Teensies) snore loud enough during a nap to literally awaken the dead. Their underground neighbours (residents of the Land of the Livid Dead) retaliate by invading the surface en masse, imprisoning the heroes and capturing the peaceful Electoons, which in turn causes the Bubble Dreamer to go cuckoo and have terrible nightmares which further threaten the stability of the entire Glade. Rayman and his pals set out to free all the Electoons, cure the Bubble Dreamer's nightmares and save the Glade before it vanishes like a bad dream. You can watch the trailer here, and the official blog here.

This game started life as a downloadable title for the Xbox 360 and PlayStation 3 but as it grew in size and scope it is now sold as a full retail game on the two aforementioned consoles, Wii, Steam, PC, 3DS and PlayStationVita. It also has 4-Player Co-Op, though it was removed from the portable versions.

A multiplatform sequel was released called Rayman Legends, retaining the first game's gameplay, art style and 4-Player co-op, but going in a more fantasy-based direction, with worlds based off fairy tales and Greek Mythology. They're also giving it a major Art Evolution, with the 2D characters lit by 3D lighting, lending it a unique painterly feel.

This game provides examples of:

  • A Winner Is You: What do you get for beating the hardest level in the game? A nymph saying a bad punnote  and winking. You can also now take a spring bulb into the background of the credits to beat them up.
  • Acrofatic: Globox
  • Alliterative Name: A few of the worlds, such as Jibberish Jungle and Angsty Abyss.
  • All There in the Manual: The website gives some added back story on some of the characters, such as why Rayman has no limbs ( The Nymphs got distracted and lost some of the Lums they needed.) and where the Darktoons came from (The Bubble Dreamer had a nightmare for the first time that created them by the dozens).
    • The website also reveals that Jano from Rayman 2: The Great Escape was created as a product of the Bubble Dreamer's first bad dream.
  • Anticlimax: You expected an epic fight against The Magician? Too bad, all he does is fly around in a ship and blow up the core of Moody Clouds.
  • Arc Welding: The first and second Rayman games were almost completely different in terms of characters, story, and even the general way the world works. This game seeks to remedy this, by tying together the elements of the first Rayman game (Betilla the fairy, the Electoons, The Magician) with the second one (Globox and the Teensies, the Lums, the general makeup of the land).
  • Artifact Title: The name indicates a prequel of some sort, but this was removed midway through development for a Rayman 2: The Great Escape sequel. While the game reintroduces characters from the first game, the title otherwise makes no sense in the game's current form. (Unless you think of it as Rayman returning to his origins as a side-scrolling platformer character.)
  • Art Shift
  • Attack of the 50-Foot Whatever: One of the royals is turned into a humongous dragon.
  • Balloon Belly: Occurs to anyone before they die. As far as the players go, they go pop as soon as it happens in solo, but with two or more players, they keep floating on-screen until someone deflates them, a la New Super Mario Bros. Wii.
  • Beautiful All Along: Big Mama (aka Fée de la Mort) is the final nymph.
  • Blank White Eyes: Rayman grabs himself a pair whenever he dies.
  • Blood Brothers: Rayman and Globox are said to be this.
  • Bonus Level Of Hell: The Land of the Livid Dead.
  • Book Ends: Rayman, Globox and the Teensies end up right back where they started when they destroy The Magician's energy core.
  • Boss Rush: You have to fight two robotic duplicates made by The Magician.
  • Bubble Pipe: The Bubble Dreamer has one.
  • Canon Discontinuity: The game never attempts to acknowledge that the Rabbids ever set foot in the Glade of Dreams, or even mention them at all. Even Rayman 3(made without Ancel's direct involvement) gets a mention, in the form of The Land of the Livid Deadnote , even though the two levels don't share much in common besides the name and general theme.
    • Possibly justified, as Ubisoft retconned the Rabbids out of the Rayman universe and into a different one, as seen in Rabbids Go Home.
  • Cloud Cuckooland
  • Cloud Cuckoo Lander: Pretty much everyone, except The Magician.
  • Cool Old Guy: The Bubble Dreamer. Cool Shades? Check. Bubble Pipe? Check. Badass Beard? Check. Laidback attitude? Oh, most definitely.
  • Cool Shades: The Bubble Dreamer has a pair.
  • Co-Op Multiplayer: With Rayman, Globox, and two Teensies. First time in the series, and one of the bigger selling points.
  • Coy, Girlish Flirt Pose: Each Nymph does this before granting a new ability.
  • Creative Closing Credits: You can run around and destroy the letters as they scroll.
  • Creator Cameo: Michael Ancel makes a cameo at the beginning and end of the Dragon trailer.
    • He also shows up in the game, voicing the boss and nymph at the end of Land of the Livid Dead.
  • Cutscene Boss: The Magician.
  • Dark Is Not Evil: The Goth Teensy, who wears black and red wizard robes.
  • Deranged Animation
  • Does This Remind You of Anything?: During the Score Screen of each level, if you get above the first bonus, the Magician will jump up onto the lum meter and starts doing... peculiar things with it as it continues filling up.
  • Dummied Out: The E3 2010 trailer displayed many things not in the final game, such as different types of enemies, including an ant-like creature with a spear, different moves like Rayman using his hair to blow away enemies, and the Big Mama boss battle taking place at Mystical Pique instead of the Land of the Livid Dead.
    • When the demo came out some clever fans found a script for the full game in it's files, the script reveals why The Magician became evil, and his real name, and at least four costumes (Tarayzan, Uglette, a robot Teensie, and The Magician) that didn't make it in.
  • Eldritch Abomination: Fée de la Mort's monster form complete with multiple eyes, tentacles and huge mouth lined with sharp teeth.
  • Ethereal Choir: Several songs are full of it, with a choir of Lums and a single gravel-voiced singer in the background singing utter nonsense.
  • Everyone Calls Him Barkeep: The Magician. His real name is Ales Mansay.
  • Everything Trying to Kill You
  • Everything's Funkier with Disco: The Magician's theme, it even makes a disco ball appear!
  • Face-Heel Turn: The Four Kings due to being corrupted by the Bubble Dreamer's nightmare.
  • Fan Boy:
    • Teensie Ray, who is president of the Rayman fanclub, and Globteen, a Teensy who cos-plays as Globox.
    • It turns out that the Magician is a big fan of Mr. Dark, as he is seen with several posters of him in his lair.
    The Magician: I always wanted to be like Mr. Dark: Mysterious, Dark! ...Um, Dark and mysterious!
  • Fantastic Light Source: The Grumbling Grottoes has gongs that look like faces. Attacking these lights them up, and protects the player(s) from the deadly gnats.
    • In a few water levels you have to stay in the light of angler fishes to avoid dying.
  • Fairy Sexy: Betilla, well as her sisters. The instruction manual doesn't call them the "Bodacious Nymphs of the Glade" for nothing!
  • Fake Difficulty: When a character hits an obstacle, they are knocked backwards a bit. Unfortunately, many obstacles are positioned as such so that if you get hurt, you'll generally be knocked back directly into another obstacle. This can turn minor pits and areas into instant-death traps.
  • Freudian Excuse: The Magician was bullied a lot at magician school, and thats why he's evil.
  • Gainaxing: The Nymphs.
  • Getting Crap Past the Radar: A minor example, but they managed to sneak the word "badass" into the manual.
    • On completing a level if the player collects above a certain number of lums, King teensie will straddle the tube the lums are collected in and stroke it suggestively.
  • Giant Space Flea from Nowhere:
    • Golly G. Golem.
    • Big Mama.
  • The Goomba: Possibly the Darktoons, seeing as they are a reinvention of the Antitoons of the first game, which were that game's 'Goombas'.
  • Goomba Stomp: One of the many ways to defeat enemies.
  • Gotta Catch Them All: You got three Electoon cages in most levels, up to 300 Lums per level needed to get two more Electoon cages, a time trial which you need to beat to get another electoon cage, a multitude of Skull Coins in each level, and Skull Teeth, all of which is contribute to getting the true ending.
    • Plus the optional Trophies and Lum Medals, which are rewarded for going above and beyond in time trials and Lum collecting respectively.
  • Gratuitous Disco Sequence: When Rayman and co. reach the Big Bad, instead of fighting or running away, he starts a rather catchy disco dance. Then Rayman inexplicably joins the groove. Can't get much more gratuitous than that!
  • Hailfire Peaks: Almost every level in the game is some combination of level design factors. For instance:
  • Hartman Hips: The Nymphs.
  • Heel-Face Turn: For some reasons, Dark Rayman is a playable character and fights by Rayman's side.
  • Helpful Mook: The air-blowing birds in the Desert of Didgeridoos. Although they are often placed in such a way to screw you up, their gusts can also be used to reach high places if you manuever yourself correctly. One Skull Coin requires you to let them hurt you.
  • Hitbox Dissonance: All the characters have it, but Globox has it even more.
  • Hobbits: The Teensies.
  • Hollywood Tone-Deaf: Fée de la Mort's theme song.
  • Hotter and Sexier / Fanservice Pack: Betilla, compared to the original.
  • An Ice Suit: Helena's dress.
  • Idiot Heroes: Explained by Michel Ancel thus: "They're the kind of characters who look... stupid, really, but they're not stupid, just... simple. And all they really want to do is just focus on doing their job, no matter what.".
  • Impossible Hourglass Figure: The Nymphs, to varying degrees. As if it weren't obvious already, they give their hips a little shake before granting you new powers.
  • I Surrender, Suckers: The Magician appears to become friendly again for a dance scene...only to flee for a last stand.
  • It's Pronounced Tro-PAY : "Pronounced Looms, as in ilLUMination, and not Lums, for dumb"
  • King of All Cosmos: Bubble Dreamer.
  • Kraken and Leviathan: One of the royals is turned into one of the leviathan type.
  • Kudzu Plot: Don't even attempt to make sense of how the game's beginning ties in with the reveal at the end.
    • The scrapped script had The Magician setting up a microphone disguised as a flower to amplify Rayman and friend's snoring, causing the Livid Dead to get angry and invade. This allowed The Magician to distract Rayman and the gang from his true plans.
  • Kung-Fu Proof Mook: The robots in Moody Clouds can't be defeated with conventional attacks, just pushed around. On the flipside, they can be knocked into obstacles that will harm them.
  • Lighter and Softer/Denser and Wackier: The game is the least serious in the franchise.
  • Lowered Monster Difficulty: The Stonemen from the original game gets this hard. They were invincible, takes five hits to stun them and resuscitate after a few seconds like Skelerexes but here they just vanishe in one hit like most ennemies in this game.
  • Marilyn Maneuver: Betilla, in the first trailer.
  • Mickey Mousing: Many, many levels use this. The game's intro make a long, funny scene using it.
  • Mood Whiplash: "Swimming with the Stars" starts out rather light, but as you progress deeper in the ocean, the music changes into a dark, threatening tone, with cramped spaces and those underwater clawed hands from previous levels with water.
  • Ms. Fanservice: All of the nymphs.
  • Mythology Gag: There are numerous references to the first two games, such as Moskito and the Electoons, as well as the Glade of Dreams and Dark Rayman as an alternate costume.
  • Never Say "Die": The game text refers to defeating enemies as "bubblizing" them. See Balloon Belly above. It's all Played for Laughs, though.
  • Nice Job Breaking It, Hero: Good job snoring so loud you woke the dead and giving all the Lums to the bad guy, Rayman!
  • Nintendo Hard: Probably not as much as the original game, as Michel Ancel wanted to make sure the difficulty curve wasn't too brutal, and because you have infinite lives as well as frequent check points death isn't very punitive, but you will still die a lot. The second half of the game has some near Meat Boy-level sequences.
  • Nonindicative Name: Some of the worlds' names don't make sense, given their setting. Ticklish Temples doesn't have a temple to be found, Grumbling Grottos is in an open desert, and Luscious Lakes is more like an ocean, and has some fiery kitchen areas.
  • Non-Standard Character Design: The bulk of the characters have a simple, hard-lined design, but many bosses have a far more detailed look. They still move just as fluidly as the rest of the characters.
  • No Plot? No Problem!: The manual and in-game dialog imply the world is in danger. Actual gameplay doesn't make this the case. Nobody cares.
  • Offscreen Start Bonus: Many levels include a few extra Lums or a heart if you turn around from your spawn point and (usually) do a wall jump. One even has one of the level's cages hidden back there.
  • One-Hit-Point Wonder: Every character.
  • Our Dragons Are Different: The Dragons in Rayman's world are all short, have no wings, and are all apparently chefs and waiters. They still breathe fire, though.
  • Palette Swap: All of the playble characters play exactly the same. Special mention goes to the Teensies and the Nymphs, who are all the same but with different colors and clothing.
  • Perky Goth: Goth Teensy and Big Mama's true form.
  • Pig Latin: The nymphs and The Magician all speak in this manner. The Bubble Dreamer speaks in Ubbi Dubbi
  • Platform Hell: The Tricky Treasure levels, as well as the Land of the Livid Dead.
  • Poke the Poodle: The Hunters end up doing this to the Lums.
  • Pretty in Mink: Helena, the mountain nymph, wears a dress and hat trimmed with thick, white fur.
  • Princesses Prefer Pink: One of the Teensies is a princess Teensie, with pink robes and a pink crown.
  • Punny Name: All the Nymphs have names related to the area you save them in (except Betilla and Big Mama).
  • Origins Game: Originally. See What Could Have Been in Trivia.
  • Rapunzel Hair: The Nymphs.
  • Raymanian Limbs:.
    • Rayman himself, of course
    • Globox has Raymanian legs, and eyes.
    • The rock monsters are as limbless as they were in the original.
  • Retcon: All of the characters from the first game actually have limbs now (except Rayman himself, of course).
    • The Bubble Dreamer, AKA Polokus, got quite a makeover from Rayman 2.
    • The magician and the photographer are now teensies.
  • The Reveal: The level called, well, The Reveal!
  • Revisiting The Roots: Like the title suggest, the game's intentions was bringing back some elements from the first game.
  • Royals Who Actually Do Something: Grand Minimus.
  • Rubber Band AI: The creatures caging the nymphs and the Tricky Treasure Chests sometimes slow down (if you're lagging behind) or speed up (if you're too close).
  • Save Your Deity: Rayman and friends are trying to cure the Bubble Dreamer's terrible nightmares, which, if not cured, threaten to tear the world apart.
  • Scenery Porn: Just look at some of the backgrounds.
  • Sequence Breaking: After you die eight times in a row, the games allows you to go to the next level. Of course some levels are unskipable like the one where you get new abilities and the Boss areas but speedrunners heavily use this trick as you only have to get 130 electoon points in order to go to the Moudy Cloud.
    • It's even possible to complete the game with only 50 electoons. When you reach the "Riding the Storm" level for the first time, you can use the multiplayer mode in order to kill yourself eight times then you go to the next level wich means you have skipped the entire second half of the game! Here how to do it.
  • Sex Sells: The Nymphs.
  • Shout-Out: Miami Ice.
    • One of the boss levels is called "To Bubblize A MockingBird"
    • One of the secret cages in Mystic Pique is a reference to the Donkey Kong.
    • One of the Secret areas in the Jibberish Jungles is based off of Angry Birds.
      • The bird enemies and platforms of the Desert of Didgeridoos also resemble their counterparts in Angry Birds.
    • In the E3 demo, there was a level very blatantly inspired by Tetris, complete with Korobeiniki. It could also double as a shout out to I Wanna Be the Guy, which had a very similar (and just as hard) Tetris-inspired jumping section.
  • Soprano and Gravel: The music used in the "Kitchen" segments of Gourmand Land. It combines the squeaky voices of the Lums with a completely gravel-voiced (and totally deadpan) singer. Like this.
  • Speaking Simlish: Par for the course, as it's Rayman, though some characters speak Pig Latin instead.
  • Spike Balls of Doom: Someone on the design team must love spikes, because they are EVERYWHERE. On enemies, on fish, on birds, on food.
  • Squishy Wizard: Apparently, Globox is a Red Wizard that turned blue from eating a poison berry.
  • Steam Punk: Moody Clouds, which is not only a large steampunk city, but a large steampunk city floating in the clouds.
  • Stock Scream: The chilli pepper enemies make the famous Wilhelm scream when they die.
  • Stripperiffic: Betilla and her sisters.
  • Temple of Doom: The Ticklish Temples.
  • The Bus Came Back: Betilla, the Magician, Dark Rayman, the moskitoes, the electoons and some ennemies (the hunters, the darktoons, the lividstones and the stonemen) all come back for the first time since the original Rayman game.
  • Thick-Line Animation
  • Überwald: The Land of the Livid Dead.
  • Unexpected Gameplay Change: Besides the scrolling shooter segments, there is a point in one level that is what amounts to a rhythm game.
  • Underground Level: The Land of the Livid Dead.
  • Underwater Ruins: The Angsy Abyss, the ruins of a long lost civilization, which is also now home to several underwater monsters.
  • The Unfought: The Magician.
  • Video Game Cruelty Potential: Slapping was expressly created for this purpose (you can push your friends into hazards), as Michael Ancel disliked that other Co-op platformers like New Super Mario Bros. Wii didn't have a more direct way of screwing with other players.
  • Video Game Cruelty Punishment: If you slap the monks in Mystical Pic, they will slap you back.
  • Videogame Settings: The game puts a spin on classic examples.
  • Video Game Lives: You get infinite lives. You're gonna need every single one of them.
  • Voluntary Shapeshifting: Bubble Dreamer is capable of this.
  • Well-Intentioned Extremist: Following the scrapped plot, the magician's main goal was to fight Bubble Dreamer, whose nightmares had repeatedly overcome the Glade of Dreams and were a constant threat to its inhabitants.
  • Woobie, Destroyer of Worlds: The Magician was bullied at magician school a lot, so to take revenge he wants to destroy the world.
  • Womb Level: One boss fight takes place inside a giant dragon's innards that has a huge stream of fire chasing you, and even has the shadow of a realistic beating heart in the background at one point. Easily one of the most Squick examples of a Womb Level, especially seeing the dragon's reactions to the player(s) damaging it's stomach wall.
  • X Meets Y: Rayman meets Ren and Stimpy, with a pinch of Oddworld and a bit of Studio Ghibli for the scenery.
  • The Yoshi: El Moskito.
  • Your Reward Is Clothes: But most of them are Teensies.
  • Zettai Ryouiki: The nymphs.

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alternative title(s): Rayman Origins
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