The video game level version of Beach Episode—a level on the beach. These levels are not entirely Under the Sea, but feature the edge of land and water. This can be an easy, fun and relaxing level in the style of a Beach Episode, but not always, since the beach can be dramatic. Expect palm trees, sand, fun Caribbean-style music and jetskis. Be wary of Stalactite Spite from falling coconuts. May overlap with Gangplank Galleon and/or Under the Sea, or located near a Port Town. Musically, the beach area almost always has background music with steel pans, pedal steel guitars, or ukuleles. Instrumentation stereotypical to tropical islands. Compare the just-as-tranquil Green Hill Zone, which is more grassland or inland than Palmtree Panic and will usually be one of the starting levels. There is considerable overlap between the two.
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- The Legend of Zelda:
- Great Bay from The Legend of Zelda: Majora's Mask.
- The Legend of Zelda: Link's Awakening- at the start of the game you must return to the beach you washed up on and search for your lost sword. This can actually be a remarkably difficult area for first-time players, as, well, you have no sword, and the use of the shield to push enemies is neither obvious nor explained.
- A good deal of The Legend of Zelda: The Wind Waker has this too.
- The Legend of Zelda: Tri Force Heroes has the second world, the Riverside.
- Shantae and its sequel start on the outskirts of the seaside village of Scuttle Town.
- Star Fox Adventures - Cape Claw.
- There are a few of these (such as Baroo Coast) in Star Wars Episode I: Racer. They're a real pain, because sand noticeably slows you down and water just stops you outright.
- The Big Blue stages in F-Zero GX.
- ModNation Racers' track editor can let you make tracks in a beach area if you chose to go with a Seaside Setting.
First Person Shooter
- The Beach in Water Warfare, where the copious damaging water and obstructions make the map difficult to navigate.
- The second level of Command & Conquer: Renegade takes place in a beach assault that GDI is staging on Nod.
- The penultimate mission of Ghost Recon: Island Thunder, letting you enjoy both a long walk on the beach and the wrath of an automatic grenade launcher.
Massively Multiplayer Online Role Playing Games
- Reynard Beach and Zaylope Beach are two such examples in Ace Online, although the palm trees have probably been long vaporised by the ongoing war between Arlington and Bygeniou.
- Wonderland Online makes use of this trope in the starting areas.
- MapleStory has the Florina Beach area, filled with monkeys, crabs, and turtles.
- Sonic the Hedgehog:
- The Trope Namer comes from Sonic the Hedgehog CD, where it served as Green Hill Zone. Sea Gate in Sonic Heroes and the tutorial of Sonic Rush Adventure count as well.
- The titular level from Sonic CD features beautiful scenery full of palm trees, flowing water, and tropical vibes throughout it's time zones (Except for one).
- The Present is the resident Green Hill Zone for Little Planet, featuring a similar art style to Green Hill Zone with Palmtrees, a lake/sea in the background with some hills, and the familiar tunnels and loops.
- The Past puts somewhat of a Prehistoric twist on the present. The colors may look a bit faded, but is accompanied with a variety of plants and a more laid back version of the present's music.
- The Bad Future is a darker, and more industrialized version, where the bright happy colors of the water and the sky are much more dirtier and dark, the lush green foliage is now rotten brown, the once lush palm trees are now either rotting and decrepit, or transformed into metallic versions of their former selves, and pipelines scatter across the landscape carrying a never ending stream of pollution.
- The Good Future may be a palette swapped version of the Bad Future, but the stage uses almost the same colors of the Present on the future landscape (Even the theme uses the same melody from the Present, with a few notes from the Past and Bad Future tracks). For example, the pipelines now carry healthy water for the plants and palm trees instead of harmful pollution from the Bad Future.
- Even the original Green Hill Zone and its successors (Emerald Hill Zone and Sunset Hill Zone) have a coastline and palm trees in the background.
- Emerald Coast Zone from Sonic Adventure.
- Super Sonic in the picture above is flying into Sonic 3's Angel Island Zone.
- Wave Ocean from Sonic the Hedgehog (2006).
- Adabat from Sonic Unleashed is a cross between this trope, Jungle Japes and Temple of Doom.
- There is also Neo Green Hill Zone in Sonic Advance, and Resort Island in Sonic R. The list just never stops growing.
- Tropical Resort Zone from Sonic Colors. The dirt even has the same texture as the ground in Palmtree Panic.
- Seaside Hill and Ocean Palace from Sonic Heroes, which also appear in the PS3/Xbox 360/PC version of Sonic Generations.
- Tropical Coast from Sonic Lost World. 2 of the Zone's levels involve fruit.
- Seaside Island from Sonic Boom: Fire and Ice.
- The Super Mario Bros. series has plenty of these levels.
- The non-Under the Sea levels of World 3 in Super Mario Bros. 3 hint at this, and the world map gives off the theme with relaxing beach music, palmtrees and even a canoe.
- Crescent Coast in Yoshi's Safari is one-third this and two-thirds Under the Sea.
- Wavy Beach in Super Princess Peach.
- Gelato and Sirena Beaches and the beach outside of Pinna Park from Super Mario Sunshine, albeit the latter two to a much lesser extent than the former.
- The DS remake of Super Mario 64 introduces the Sunshine Isles.
- Super Mario Galaxy combines several of its water levels with a beach filled with a recurring cast of penguins in a swimming class.
- Super Mario Galaxy 2 has the Starshine Beach Galaxy.
- Fourth world in New Super Mario Bros. Wii. New Super Mario Bros. 1 also has it as the third world. It is World 3 in New Super Mario Bros. U as well, though New Super Mario Bros. 2's third world is a combination of this and Jungle Japes.
- 6-1, S1-4, and S4-3 in Super Mario 3D Land, as well as 5-1 and Flower-9 (and to a lesser extent 3-5 and Flower-7, leaning more towards Under the Sea) in Super Mario 3D World.
- Half the levels of Plok consist of these.
- The Kirby series has plenty:
- Float Islands in the first game.
- Ripple Field in Dream Lands 2 and 3.
- Ice Cream Islands and Orange Ocean from Kirby's Adventure.
- Kirby Super Star:
- The first and third levels of Aqua Star from Kirby 64: The Crystal Shards.
- Olive Ocean from Kirby & the Amazing Mirror (a cross between this and Under the Sea).
- The Water Top Ride course from Kirby Air Ride.
- Secret Sea from Kirby: Squeak Squad.
- Onion Ocean in Kirby's Return to Dream Land.
- The first half of Indigo Ocean in Kirby and the Rainbow Curse.
- Opcode Ocean in Kirby: Planet Robobot. Like the entire rest of the game, it's a combination of this trope and Eternal Engine.
- Treasure Trove Cove in the first game, though it also has a large Death Mountain section.
- Jolly Roger's Lagoon and Nutty Acres in the sequels are both subversions; the former turns out to be just a small portion of a hidden Under the Sea level and the latter is a combination of Palmtree Panic with other level types. Breegull Beach from the interquel Grunty's Revenge plays it straight, though.
- The Starting Beach in Tomba! 2 (or Tombi 2, depending on a region).
- The Sanctuary of Water and Ice and Whale Bay from Rayman 2: The Great Escape.
- Rice Beach in Wario Land is this, albeit with less water than most examples (until the tide comes in after beating the world boss) up to around level 4.
- Cool Spot begins with a beach level and ends with one.
- Jett Rocket begins in one of these, called the Atoll. Strangely, the second level of the Atoll is a Death Mountain instead.
- Donkey Kong Country:
- Donkey Kong Country 3: Dixie Kong's Double Trouble! has a few "lakeside" levels, which are more or less this with wooden piers instead of sand.
- The second world of Donkey Kong Country Returns, simply named "Beach", is set on DK Isle's tropical beach amid the wrecks of numerous ships (overlapping with Gangplank Galleon). Crabs and squid abound.
- Donkey Kong Country: Tropical Freeze features this for its first world, though in a unique twist the predominant plants are not palm trees, but giant mangroves. Most of the (few) non-underwater parts of the fourth world, Sea Breeze Cove, count even more so.
- Ape Escape gives us the whole Oceana level set, with Crabby Beach, Coral Cave, and Dexter's Island (where the level takes place primarily inside a dinosaur).
- Bummin' It Beach is the beach level in The Fancy Pants Adventure: World 3.
- Rockman 2 Deus Ex Machina has Bubble Man's stage, which combines this with Underground Level.
- World 5 in Something Else. Luigi can retrieve kitties for a giant cat, interact with mermaids, swim in floating globs of water, storm Dedede's castle, smell the flowers, climb a flower-themed tower, and fight a giant Yoshi koopa cosplayer.
- In Castle Cat 2 the entire game takes place in one.
- The first planet of Blender Bros is Oasis, a seaside planet. However, it's slightly different in that it's a heavily populated futuristic planet, so it's an urban port city.
- Pokémon Dash is set within a series of islands, so of course there is plenty of coastline.
- Every Mario Kart game has had at least one original beach course. Most of them are placed near the beginning as far as difficulty goes, but there are a few outliers. This is the list of beach-themed courses over the Mario Kart series, not including courses remade for later games:
- Super Mario Kart - Koopa Beach 1 and Koopa Beach 2
- Mario Kart 64 - Koopa Troopa Beach
- Mario Kart: Super Circuit - Shy Guy Beach and Cheep Cheep Island
- Mario Kart: Double Dash!! - Peach Beach
- Mario Kart DS - Cheep Cheep Beach, Delfino Square, and Palm Shore
- Mario Kart Wii - Koopa Cape
- Mario Kart 7 - Cheep Cheep Lagoon, Wuhu Loop, and Maka Wuhu
- Mario Kart 8 - Toad Harbor and Dolphin Shoals
- Mario Kart Arcade GP and Mario Kart Arcade GP 2 - Mario Highway and Mario Beach
- Mario Kart Arcade GP DX - Splash Circuit and Tropical Coast
- Peach Beach and Shy Guy Beach return as retro tracks in Wii, Koopa Troopa Beach and Koopa Cape return in 7, and Cheep Cheep Beach returns in 8.
- Iggy's Reckin' Balls has Soft Sun Bay, set on a sunny beach with a lot of beach-goers. Unlike most examples of this trope, however, it's in the mid-game, not the early game. Courses set in Soft Sun Bay do show up right from near the start, but the game does not actually feature it until World 4.
Role Playing Game
- Chrono Cross: Opassa Beach.
- Kingdom Hearts has one of these both at the beginning and the end of the game.
- Final Fantasy:
- Final Fantasy VII has Costa Del Sol.
- Final Fantasy XI has Bibiki Bay, Valkurm Dunes, and Buburimu Peninsula.
- The first third or so of Final Fantasy X once you get out of Zanarkand is Palmtree Panic.
- Final Fantasy XII has Phon Coast near Arcadia. One of the few instances of the characters relaxing and acting juvenile.
- There's also Sunset Beach from Final Fantasy XIII.
- EarthBound has Summers, a beach resort town about midway through the game. It's quite a bit more relaxed in pace than the previous areas, though not safe - overzealous cops, muscled beach jocks, taxis and street signs are still out to get you, albeit at a low encounter rate. Also references overinflated prices at tourist resorts by jacking up the price on everything at shops.
- Wizardry 8 has Bayjin, a tropical-themed area inhabited by Rynjin.
- Mass Effect: Virmire. A beautiful beach area, completely unlike the desolate or otherwise depressing locations in the other main-quest missions up to that point, yet it's also one of the most dramatic locations in the game.
- Xenosaga gives us Pedea Island in the beginning of the third game, which really contrasts with the whole futuristic outerspace setting of the series.
- The Beach Stretch of Gal Da Val in Phantasy Star Online Episode II.
- Mario & Luigi:
- Mario & Luigi: Superstar Saga has several: the easternmost section of Beanbean Outskirts, Oho Oasis, and Gwarhar Lagoon.
- Plack Beach in Mario & Luigi: Bowser's Inside Story has an inexplicable minor tooth-decay theme (enemies in the area include Pokey variants made of teeth, obese Goombas with lollypops, and drill crabs).
- Driftwood Shore in Mario & Luigi: Dream Team, which even features a remix of the music used for the beach areas in Superstar Saga.
- Twinsy Tropics in Mario & Luigi: Paper Jam.
- Bloo Bay Beach in Paper Mario: Color Splash.
- Isle Galados, one of worlds in Miitopia.
- Most Pokémon games have at least one beach area. There aren't any wild Pokemon on the beaches themselves, but go surfing and you'll run into plenty of Tentacool/Tentacruel and Wingull/Pelipper, plus things like Goldeen/Seaking and Mantyke from time to time. (Frillish/Jellicent in Gen V). The Swimmer, Tuber and Sailor trainer classes are often found here. Plenty of other water Pokémon are found by fishing with various rods. Pokémon Ruby and Sapphire and Emerald seem to have the most individual beach areas, due to Hoenn being a warm, tropical region with lots of coastline, but there's plenty of coast in the first five gens. Pokémon Sun and Moon also has plenty of beach areas due to being based on Hawai'i.
- The spinoff game Pokémon Snap had the Beach stage.
- Dark Chronicle: "Goodbye, Shingala", Chapter 4, is set at the beachside village of Veniccio. The action segments take place in the Ocean's Roar Cave dug into the nearby cliff.
- Endless Ocean and its sequel are made of this,since your base is a tropical island.
- Napple Tale contains an oceanfront-themed level called Once Summer. The later half of it follows the seabed, but the ocean magically parts to form a passage, allowing the heroine to proceed on dry land. It's for the best, since she has Super Drowning Skills.
- Tortuga archipelgo in Fantasy Life, complete with actual palmtree-based enemies.
Shoot Em Up
- Blastnya in Heavy Weapon combines this with Remilitarized Zone. Amusingly, you can see sunbathers relaxing on the beach even when it's raining bombs.
- The entirety of Island Wars takes place on small islands in the sea, and the Palm Trees on the island serve as a player's Video Game Lives. Depending on the mode, you're either trying to bomb the heck out of another player's trees while defending your own, or both players are desperately trying to protect their trees from an invading enemy force.
- Summer Star in Space Invaders '95: Attack of the Lunar Loonies! has its first three stages set on a beach, with enemies taking cover behind sand dunes and palm trees.
- Backyard Baseball has the Boardwalk.
Wide Open Sandbox
- Vice City in the Grand Theft Auto series.