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** ''VideoGame/MarioKartTour - One of the variants of Los Angeles Laps goes through the beach of the eponymous US city, in races celebrated during early afternoon (a few other city tracks take place near beaches or lakes as well, but the areas in question serve mostly as background scenery with next-to-nil impact in gameplay).
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** ''VideoGame/MarioKartTour ''VideoGame/MarioKartTour'' - One of the variants of Los Angeles Laps goes through the beach of the eponymous US city, in races celebrated during early afternoon (a few other city tracks take place near beaches or lakes as well, but the areas in question serve mostly as background scenery with next-to-nil impact in gameplay).
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Changed line(s) 185 (click to see context) from:
* The Big Blue stages in ''VideoGame/FZero GX''.
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* The Big Blue stages in ''VideoGame/FZero GX''.''VideoGame/FZeroGX''.
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Changed line(s) 184 (click to see context) from:
* ''VideoGame/DisneySpeedstorm'' has the [[UsefulNotes/{{Hawaii}} Kaua'i]] track, which is based on ''WesternAnimation/LiloAndStitch''. It is a tropical paradise of a track environment with sandy beaches, dense tropical jungles, the quaint little Kokaua Town, [[BreadEggsMilkSquick and an active volcano]], but it's also the most technical track environment in the game with lots of tight turns, blind corners, dirt road bumps, and of course, the active volcano.
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* ''VideoGame/DisneySpeedstorm'' has the [[UsefulNotes/{{Hawaii}} Kaua'i]] track, which is based on ''WesternAnimation/LiloAndStitch''.''Franchise/LiloAndStitch''. It is a tropical paradise of a track environment with sandy beaches, dense tropical jungles, the quaint little Kokaua Town, [[BreadEggsMilkSquick and an active volcano]], but it's also the most technical track environment in the game with lots of tight turns, blind corners, dirt road bumps, and of course, the active volcano.
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Musically, the beach area almost always has background music with [[SteelDrumsAndSunshine steel pans]], pedal steel guitars, or ukuleles. Instrumentation stereotypical to tropical islands. Occasionally, it may invoke sailing with {{accordion|ToMostSailors}}s.
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Musically, the beach area almost always has background music with [[SteelDrumsAndSunshine steel pans]], pedal steel guitars, or ukuleles. Instrumentation ukuleles, instrumentation stereotypical to tropical islands. Occasionally, it may invoke sailing with {{accordion|ToMostSailors}}s.
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* ''VideoGame/DisneySpeedstorm'' has the [[UsefulNotes/{{Hawaii}} Kaua'i]] track, which is based on ''WesternAnimation/LiloAndStitch''. It is a tropical paradise of a track environment with sandy beaches, dense tropical jungles, the quaint little Kokaua Town, [[BreadEggsMilkSquick and an active volcano]], but it's also the most technical track environment in the game with lots of tight turns, blind corners, dirt road bumps, and of course, the active volcano.
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** ''VideoGame/MarioParty1'': Yoshi's Tropical Island is a board set in two exotic islands: A sandy one in the west and a grassy one (with sand borders) in the east. Several giant fruits, such as bananas, pineapples and watermelos grow here; the palm trees have a unique multi-colored pattern in their leaves (green, yellow, red). The bridges that connect both islands are guarded by Thwomps, who won't let anyone pass unless they pay a price (the player can choose how much to pay, but the payment must be at least one coin higher than that of the previous character). The board returns in ''VideoGame/MarioPartySuperstars'' as a NostalgiaLevel.
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** ''VideoGame/MarioParty1'': Yoshi's Tropical Island is a board set in two exotic islands: A sandy one in the west and a grassy one (with sand borders) in the east. Several giant fruits, such as bananas, pineapples and watermelos watermelons grow here; the palm trees have a unique multi-colored pattern in their leaves (green, yellow, red). The bridges that connect both islands are guarded by Thwomps, who won't let anyone pass unless they pay a price (the player can choose how much to pay, but the payment must be at least one coin higher than that of the previous character). The board returns in ''VideoGame/MarioPartySuperstars'' as a NostalgiaLevel.
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** The TropeNamer comes from ''VideoGame/SonicTheHedgehogCD'', where it served as GreenHillZone. Sea Gate in ''VideoGame/SonicHeroes'' and the tutorial of ''VideoGame/{{Sonic Rush|Series}} Adventure'' count as well.
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** The TropeNamer comes from ''VideoGame/SonicTheHedgehogCD'', where it served as GreenHillZone. Sea Gate in ''VideoGame/SonicHeroes'' and the tutorial of ''VideoGame/{{Sonic Rush|Series}} Adventure'' ''VideoGame/SonicRushAdventure'' count as well.
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* ''Franchise/{{Kirby}} games:
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* ''Franchise/{{Kirby}} ''Franchise/{{Kirby}}'' games:
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* ''VideoGame/KirbysReturnToDreamLand'': Onion Ocean, the third level in Planet Popstar, is water-themed and takes place on a beach.
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* ''Franchise/{{Kirby}} games:
** ''VideoGame/KirbysDreamLand'': Float Islands (Level 3) takes Kirby through a tropical island and a trip on a pirate ship. Kirby gets BlownUpwardByABlowhole to the sky, where he acquires a Mint Leaf power to battle Kaboola.
** ''VideoGame/KirbysAdventure'': Ice Cream Island (World 2) takes place in a vibrant tropical paradise, complete with dangerous falling Coconuts from the palm trees. The first half of Orange Ocean (World 6) also has this setting before moving on to [[GangplankGalleon other]] [[SlippySlideyIceWorld settings]].
** ''VideoGame/KirbysDreamLand2'': Ripple Field (World 3) is a water world that appropiately introduces the water-buddy Kine the Fish to players. Kirby can ride Kine through the water easily and overcome the currents.
** ''VideoGame/KirbysReturnToDreamLand'': Onion Ocean, the third level in Planet Popstar, is water-themed and takes place on a beach.
** ''VideoGame/KirbysDreamLand'': Float Islands (Level 3) takes Kirby through a tropical island and a trip on a pirate ship. Kirby gets BlownUpwardByABlowhole to the sky, where he acquires a Mint Leaf power to battle Kaboola.
** ''VideoGame/KirbysAdventure'': Ice Cream Island (World 2) takes place in a vibrant tropical paradise, complete with dangerous falling Coconuts from the palm trees. The first half of Orange Ocean (World 6) also has this setting before moving on to [[GangplankGalleon other]] [[SlippySlideyIceWorld settings]].
** ''VideoGame/KirbysDreamLand2'': Ripple Field (World 3) is a water world that appropiately introduces the water-buddy Kine the Fish to players. Kirby can ride Kine through the water easily and overcome the currents.
** ''VideoGame/KirbysReturnToDreamLand'': Onion Ocean, the third level in Planet Popstar, is water-themed and takes place on a beach.
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* The penultimate mission of ''VideoGame/GhostRecon: Island Thunder'', letting you enjoy both a long walk on the beach and the wrath of an automatic grenade launcher.
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* The penultimate mission of ''VideoGame/GhostRecon: ''[[VideoGame/GhostRecon1 Ghost Recon: Island Thunder'', Thunder]]'', letting you enjoy both a long walk on the beach and the wrath of an automatic grenade launcher.
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* Bloo Bay Beach in ''VideoGame/PaperMarioColorSplash''. The entire level is on a tropical beach resort and features fish-like Cheep Cheeps leaping out of the water to attack. Its story involves a beach contest that turns out to be rigged and saving a Toad that was shipwrecked.
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*** Towering Sunshine Seaside (World Flower-9) is a remake of Sunshine Seaside (World 5-1), but only in the main portion of the level rather than a ride with Plessie, plus the music having a castle theme instead of a beach theme. Likewise, you have ''[[TimedMission 100]] [[SongsInTheKeyOfPanic seconds]]'' to finish the level. This level has Mario and friends fighting Fire Bros. standing on Tower Goombas, and defeating them all opens a Warp Box leading to the Goal Pole.
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*** Towering Sunshine Seaside (World Flower-9) is a remake of Sunshine Seaside (World 5-1), but only in the main portion of the level rather than a ride with Plessie, plus due to the sunset, the music having has a castle theme instead of a beach theme. Likewise, you have ''[[TimedMission 100]] [[SongsInTheKeyOfPanic seconds]]'' to finish the level. This level has Mario and friends fighting Fire Bros. standing on Tower Goombas, and defeating them all opens a Warp Box leading to the Goal Pole.