Video Game: Kirby's Dream Land 2

One day, a small dark alien cloud descends into Dream Land. This cloud, named Dark Matter, destroys the Rainbow Bridges connecting the setting of the game, the Rainbow Islands, and possesses King Dedede in order to take over Dream Land. Kirby, along with some new friends, sets off to save Dream Land.

And so begins Kirby's Dream Land 2 for the Game Boy, the first game in a sub-series of the Kirby franchise colloquially known as the "Dark Matter Trilogy" (the others being Kirby's Dream Land 3 and Kirby 64 The Crystal Shards). The gameplay is mostly the same as the previous two games in the series, with Kirby still being able to run, jump, float, and inhale enemies to copy abilities if they have one. However, the number of abilities in this game are reduced from the great variety from Kirby's Adventure, which would be a staple of the trilogy. To compensate, Dream Land 2 introduces a new mechanic: the Animal Friends. They are Rick the hamster, who can't fly, but runs fast and is unaffected by ice; Kine the fish, who can swim against water currents but hops slowly on land; and Coo the owl, who can fly against wind currents. The Animal Friends can be rescued from certain rooms, and using a Copy Ability while riding an Animal Friend creates a different attack. Rounding out the cast is Gooey, a friendly blob made from the same stuff as Dark Matter which appears if you already have an Animal Friend that would be rescued otherwise. He gives Kirby a helpful item for being rescued.

Also central to the game are the Rainbow Drops. There is one in each world of the game, and each one is contained in a room that is very well hidden, and itself requires heavy puzzle solving to obtain. While collecting the Rainbow Drops is optional, they are key to defeating Dark Matter, and collecting all seven of them allows you to exorcise the Dark Matter from King Dedede and access the True Final Boss against Dark Matter itself. This puzzle solving combined with ability use would become another staple of the trilogy.

The game was one of a select number of games enhanced by the SNES's Super Game Boy peripheral, giving it a special border, and colored graphics.

This game provides examples of