Video Game: The Last Guardian

It just wouldn't be one of Team ICO's works without the (beautiful) massive ruins.

The Last Guardian is the third work by Team ICO. The game, which takes place in the same world as Shadow of the Colossus and ICO, tells the story of a young boy who is trying to escape from deep within what appear to be the ruins of a massive castle.

Hindering the boy's escape are mysterious armored soldiers who attempt to capture him; luckily though, the boy earns the friendship of a giant, horned baby griffin named Trico, who is able to make short work of them. Together, they must find a way out of the castle.

Though the game seemed stuck in Development Hell for ages, it was finally confirmed for PS4 at E3 2015, with in-game footage and a targeted release date of 2016.

This game provides examples of:

  • A Boy and His X: A boy and his giant, horned baby griffin.
  • Animated Armor: There's nothing inside the guards' armor, except for some black smoke.
  • Annoying Arrows: Although Trico has bunch of them sticking out of his back, he doesn't seem to be hindered by them at all.
    • Possibly subverted, as pulling arrows from his body is apparently one of the ways the boy takes care of him.
  • Death by Newbery Medal - From simply looking at the trailers, some just get the impression that's it's hardly likely that both the kid and the baby griffin are going to survive the game.
  • Faceless Mooks: The guards.
  • Interspecies Friendship
  • Mix-and-Match Critters: Trico has features of a bird, rat, dog, cat, hyena, and even what look like giraffe horns. Depending on the translation, he's also a case of...
    • Call a Smeerp a "Rabbit": In the Japanese materials, he is referred to as an erne - another word for a sea eagle.
    • Call a Pegasus a "Hippogriff": In English, he's frequently referred to as a griffon, but there's not much about him that's explicitly griffon-like except for the fact that he's feathered - his feet and beak are somewhat birdlike, but they're quite oddly-shaped (and the latter may or may not actually be a beak-shaped muzzle, it's hard to tell).
  • Red Eyes, Take Warning: Certain symbols seem to set Trico off. Upon encountering one, his eyes will glow red and he'll start hissing at it, refusing to move from that spot. In order to get him past it, you need to figure out how to destroy or remove the symbol from the area.
  • Revisiting the Roots: After Shadow of the Colossus went in a different direction by being a Puzzle Boss Game, this game seems to be more in line with the original ICO, being more traditional puzzle oriented, albeit with the main gimmick reversed. note 
  • Ruins for Ruins' Sake: Like Shadow of the Colossus, it features massive amounts of them.
  • Scary Impractical Armor: The guards' armor is very elaborately engraved and quite menacing, if a bit oxidized. It's a wonder though, that they have any peripheral vision while wearing it, or that they're even able to stay balanced.
    • Then again; there's nothing inside the armor beyond some black smoke. They probably don't need eyes.
  • Scenery Porn
  • Slave Mooks: Possibly the guards. An interview with Team Ico states that the guards are "not acting fully out of their own intentions".
  • Spiritual Successor: To both Shadow of the Colossus and Ico, as it takes place in the same world and features similar architecture and themes.
  • Uncanny Valley: Invoked in concept by the creators as the reason why Trico is a made-up creature, rather than a dog or something; if he was based on a real animal, people who owned that animal would only notice the pieces that didn't look right.