main index




Topical Tropes

Other Categories

TV Tropes Org
Video Game: Tecmo Bowl
Tecmo Bowl is a video game series. It is based on American Football and was released in arcades in 1987. It was later ported to the Nintendo Entertainment System in 1989 (and ported twice again - once in 1991 for the Game Boy and again for the Virtual Console in 2007; albeit in the VC release, the players' names are removed and represented by their number) You can choose from 12 teams, a password option, and started a trend. In December 1991, a sequel was released called Tecmo Super Bowl. Nearly two years later, Tecmo Super Bowl was brought to the Sega Genesis and Super Nintendo Entertainment System. Despite having a similar name to the NES game, it is not a port. Two years later, Tecmo released two more sequels - Tecmo Super Bowl 2: Special Edition and Tecmo Super Bowl 3: The Final Edition. Despite the last one implying it was the final edition, another Tecmo Super Bowl game was released for the Sony PlayStation in 1996. Nearly twelve years later, the franchise was reborn with the release of Tecmo Bowl: Kickoff for the Nintendo DS in November 2008. The most recent release in the series was Tecmo Bowl Throwback for the XBox 360 and the PlayStation3 in April 2010.

The series in general include:
  • Cut Scene: Every once in a while, the game will temporarily cut from the game and show, for example, a short cutscene of a field goal or kick. There's more ways to trigger these cut scenes.

The Arcade and NES versions include the following tropes:
  • Early-Installment Weirdness: The NES version in particular has only four plays by team, two minutes per quarter, unable to edit your roster, no injuries, and more.
  • Game-Breaking Bug: On the NES version, inputting certain passwords will cause the game to freeze if you call an offensive play.
    • Good Bad Bugs: Certain passwords also allow Mirror Matches.
    • In Tecmo Super Bowl III, if the computer is behind and happens to score a touchdown as time runs out, the computer will get caught in an infinite loop of going for the two point conversion, changing its mind, deciding to go for the two point conversion, changing its mind, deciding to go for the two point conversion...
  • Jack of All Stats: Washington's team is well-balanced. Doug Williams has two potent weapons to use in players like Gary Clark and Ricky Sanders.
  • Lightning Bruiser: Bo Jackson of Los Angeles. If the other player doesn't stop his run, he'll score a touchdown before the other player can react. Same with the barrage Jerry Rice and Joe Montana can prepare on unsuspecting players.
  • Stone Wall: Lawrence Taylor can block field goal kicks and can shut down any offense plays, if timed right. Fredd Young (Seattle) is almost as good. Chicago has two stone walls - Steve McMichael and Mike Singletary.
Sumotori DreamsSports GameTennis For Two
Super Mario Bros. 3UsefulNotes/The 8 -bit Era of Console Video GamesTeenage Mutant Ninja Turtles
TapperVideo Games of the 1980sTeenage Mutant Ninja Turtles
Takeshi's ChallengeNintendo Entertainment SystemTeenage Mutant Ninja Turtles
The Sword Of HopeGame BoyTelefang

alternative title(s): Tecmo Bowl
TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from
Privacy Policy