YMMV / The Last Guardian

  • 8.8: While most reviews cite problems with gameplay and controls, any who reflect that in their final score are viciously ripped into for "not understanding proper art".
  • Awesome Music: The soundtrack is absolutely stunning.
  • Broken Base: Trico will sometimes not respond to the player's commands. Is this realistic animal behavior and a compelling example of an AI companion who's more than just an extension of your will, or the game bugging out and an exercise in frustration as progress is frequently thwarted when it takes several minutes for Trico to do whatever clear, simple action he needs for you to keep moving?
  • Franchise Original Sin: The most notable criticism of the game is how finicky and messy the controls can be. Many players find platforming and climbing extremely frustrating due to the way the game's physics and hit detection works. On top of that is how unresponsive Trico himself can be towards commands. The team's previous two games, ICO and Shadow of the Colossus, had very similar physics and controls, but they were less of an issue due to the more controlled nature of the gameplay, not involving a companion colossus.
  • Narm Charm: The boy's running-in-place animation is kinda silly, but also really adorable.
  • Punny Name: Possibly Trico's name. It's Team Ico's third game. Tri-Ico.
  • Scrappy Mechanic: The tutorial messages, which take up entirely too much of the screen to explain how to perform actions you've been doing for the entire game. These appear during every single puzzle, and can't be turned off. It completely clashes with the rest of the game's minimalist aesthetic and as a result feels like the developers were forced to include it by last-minute Executive Meddling.
  • So Cool, It's Awesome: Despite its flaws of the occasionally wonky controls and some dated graphics (not surprising considering the game was originally developed for Playstation 2), the game has still been cited as another masterpiece by Team Ico, with Trico's realistic animal behaviour and the bond he and the boy develops, supported by a gorgeous setting and a beautiful soundtrack, making The Last Guardian the incredibly endearing gameplay it is.
  • Ugly Cute: Trico is one freakish-lookin' beast. But damn if listening to those puppy-like grunts don't make him adorable. Of course some just think he looks cute, which can lead to some Narm when he is called a ferocious beast or supposed to be threatening but instead looks like an overgrown puppy.
  • Uncanny Valley: Trico is rendered much more realistically than the other characters seen in the game. As a result, a few people have mentioned it makes him look rather off next to the main protagonist, who's rendered in a semi-cell shaded style.
  • Visual Effects of Awesome:
    • The E3 Trailer shows exactly why the game has been in development so long. It looks gorgeous. Trico's feather detail in particular is noteworthy as it ornately moves and flexes with his body, giving it a very fluid and natural motion.
    • Tokyo Game Show 2015 didn't have a playable demo of the game, so they made up for it by having a huge, virtual Trico that responded to fans' movements!

http://tvtropes.org/pmwiki/pmwiki.php/YMMV/TheLastGuardian