Video Game / Escape From Bug Island
Escape From Bug Island (Necro-Nesia
in Japan) is a survival horror game made for the Nintendo Wii.
The player takes control of Ray, who is traveling on an island with his two friends. Both friends go missing and Ray must search for them, quickly discovering the island is filled with giant dangerous mutated bugs and creatures.
This game contains examples of:
- Action Bomb: The exploding ants.
- Alas, Poor Villain: When you finish off the Gorilla, both times, Ray appears to show some sympathy towards it. Probably unintentionial.
- Anyone Can Die: Every character in the game dies... then averted when you time-travel to the start of the game and save just about all of them.
- Artificial Stupidity: You have to escort Michelle through a cavern full of spiders. She regularly refuses to budge regardless of whether you've killed all the enemies or are standing right next to her.
- Awesome, but Impractical: Two handed weapons are stronger and only slightly slower to use, but they prevent you from being able to use the flashlight. At the game's halfway point you get a clip-on light, which can be used while a two-handed weapon is equipped.
- The handgun takes a lot of shots to kill enemies compared to regular melee weapons.
- Big Creepy-Crawlies: As you might expect, the main foes of the game.
- Boring but Practical: Rocks deal decent damage, have a good range, are easy to refill, and you can carry 99 at once.
- The can of bug spray has a short range, but will make shorter work of the bugs you spray on.
- Covers Always Spoil: The game's box announces Time Travel as a feature of the game, and even calls out the level where it happens by name.
- Climax Boss: Beelzebub; a bloated, wingless fly monster covered in Combat Tentacles, and the source of the poisonous mist that created the other monsters.
- Post-Climax Confrontation: While escaping from the island, you get attacked by Robert, whose corpse has reanimated and mutated into a grotesque insect-human hybrid.
- Cut-and-Paste Environments: To make it ridiculous, the game repeats half way in.
- End Game Results Screen: There's a results screen at the end of every level. These screens are the only place to learn what the bonus objectives were for the level that you just finished!
- Escort Mission: Subverted. The one level that has it is short enough to not be a problem, and the AI partner appears to be invincible either. The only issue is making sure they do follow you.
- Exactly What It Says on the Tin: The can of bug spray kills bugs. Especially ants. And yes, it works.
- Fanservice: The Amazonian lizard women are portrayed this way (at first). Upon introduction the cutscene introduces the enemy type descending on Ray from the mist focused on their bodies slowing panning up revealing the stature and figure of a beach babe...
- Freeze-Frame Bonus: The back of Ray's jacket reads "ASSSSA"
- Future Shadowing: Half way in the game, Ray falls down from a cliff and finds himself waking up at the starting section of the game with all of his inventory carried over. He quickly figures out he's in a time-loop and puts his knowledge to use to save almost everyone on the island.
- Guide Dang It: See Side Quest below.
- Hyperspace Arsenal: There is absolutely no limit on how many weapons or health items you can carry outside of 99 rocks and an extremely generous number of bullets for each gun.
- Idiot Ball: Lynn can call in a chopper and evacuate everybody off the island. She dies before actually doing so, despite already being reunited with her fiance Robert. Even after the time jump where Lynn survives she doesn't think to call in evacuation until after Robert is dead and Michelle is in immense danger.
- Improbable Weapon User: Some weapons you obtain are mundane objects, including a stick from a tree. An interesting example is the Exploding Ants. Their butts are literal bombs that you can obtain as throwing weapons by using "bug spray".
- Killer Gorilla: You fight Giant Gorillas as bosses (or maybe just one that you fight repeatedly that only dies at the end of the game). For some reason their brains are exposed which makes for an easy weakness to exploit.
- Let's Play: Two Best Friends Play featured a partial playthrough as part of their 'Shitstorm of Scariness 3' series, and they later revisited the game and completed it.
- Lizard Folk: Partway through the game, you encounter "Amazonian lizard women", Giant Gorilla(s) and Canine-Men in addition to the giant bugs.
- Love Triangle: A light-hearted example with Ray, Mike and Michelle. Ray and Mike just casually competes over her love while she's clueless to both of them.
- Multiple Endings: Beating the game the second time nets you a different ending.
- My God, What Have I Done?: Robert Dallas. He figures out Beelzebub emits a gas that mutates or poisons everything exposed to it; and then succumbs to said gas just after realizing five new people are trapped on the island.
- Never Trust a Title: Although the American title, unlike the Japanese Word Puree Title, gives you a decent idea of what the game is like, "Bug Island" is not the most accurate name for the place the game is set because there are a large number of monsters that have nothing to do with bugs (like lizard people and a giant gorilla).
- Non-Indicative Name: The Japanese version of the game is simply called "Necro-Nesia" after the island that serves as the game's setting.
- "Bug Island" isn't much better, given you often fight canine men, lizard women, and a giant gorilla boss at least six times.
- Sarcasm Failure: Mike offers to stay on the island and find a way to escape so Ray can leave on the helicopter and he'll have the chance to play the hero. Ray remarks that he couldn't pass middle school, prompting Mike to take back his offer and get on the helicopter.
- Set Right What Once Went Wrong: Every single person on the island gets killed except Ray. Ray is then sent back to the start of the game via a rift in space-time under the island and rescues everybody except Robert (who would have died regardless of Ray's actions).
- Side Quest: Each section of the game has secondary objectives, which are not necessary to complete the game, especially since you won't know without beating each section or looking up a guide.
- Survival Horror
- Title Drop: When you visit the temple the second time, there is a diary entry where the author mentions he may "Escape... From Bug Island"
- Too Dumb to Live: At the start of the game Michelle almost immediately leaves the main camp and wanders off into the woods... alone, at dark, with no light, weapons, or means of communication with her friends.
- Two Guys and a Girl: Ray and Mike, along with Michelle who had them tag along to begin with. Inevitably, Michelle caught the interest of Mike, who gets competitive with Ray. Ray, being somewhat empathetic about it, ends up getting with Michelle anyway, but Mike takes it well.
- Three Plus Two: Later, Lynn and Harry can be found and added to the list of people Ray can rescue only to fail. But he succeeds the second time.
- With Friends Like These...: Ray and Mike. Mike likes to be a dick at Ray, is competitive over Michelle, and has a habit of pointing his shotgun at him or near him. Ray does have his share of insults thrown at him and is more intelligent than him (lampshaded later in the game). Despite that, they're good friends.
- Lynn and Harry qualifies too.