Don't cry, Jennifer.
Most Survival Horror games consist of you, your gun, absurdly copious amounts of ammo, and a plague of zombies. Or ghosts. But the point is, you have a gun, or at the very least a crowbar or something.
Human Entertainment's Clock Tower
series doesn't work like that.
With the exception of a few sequences in the third and fourth games, your character is an utterly helpless girl going up against an unstoppable creature bent on killing you. In short, a slasher movie turned video game. If you want to live, you're going to have to keep your wits about you, and not do stupid things like play the piano noisily, or tempt fate by repeatedly returning to the scene of a Cat Scare
The series has four games:
- Clock Tower — Released in 1995 for the Super Famicom, features an orphaned girl named Jennifer who is adopted along with her friends, but is pursued by Bobby Barrows, the manor's resident maniac with a huge pair of scissors. It was later ported to Windows 95 and PlayStation in 1997, followed by a WonderSwan version in 1999. This installment was never released outside of Japan in any shape or form, however fan translations are available for the Super Famicom and Windows 95 versions.
- Clock Tower 2 — A direct sequel to the first game, taking place a year later when the Scissorman suddenly reappears. Players can continue playing as Jennifer or her foster mother Helen, and can also control a few other characters for certain parts of the game. This installment was released in Japan in 1996, but unlike its predecessor, it was also released in North America and Europe in 1997 and 1998 respectively by ASCII Entertainment.
- Clock Tower Ghost Head — Also known as Clock Tower II: The Struggle Within elsewhere, is the third game in the series released for the PlayStation in 1998 and has nothing to do with the first two gamesnote , but instead focuses on a high school girl named Alyssa Hale/Yu Midoshima with a male split personality named Bates/Sho. Who could use guns. Against the zombies and evil spirits pursuing you. It was released in North America by Agetec in 1999 whereas Europe didn't get this one.
- Clock Tower 3 — The fourth and (seemingly) finally game in the series for the PlayStation 2 released, this installment focuses on a different Alyssa who, upon returning home, found that her mother is missing. Unlike the previous installments, this game was co-developed by Capcom and Sunsoft as Human Entertainment filed for bankruptcy at the turn of the new millennium, and instead of the series' staple point-and-click interface, players have full control of their character. It was released in Japan in 2002 and everywhere else in 2003.
Though not part of the series proper, Haunting Ground
was initially developed to be a continuation of the series and shares the visual and play style of Clock Tower 3
The series went dormant for a decade, however Hifumi Kono, the director of the first two Clock Tower
games, has unveiled during the 2014 Tokyo Game Show his new company Nude Maker are working a spiritual successor to the series under the working title Project Scissors
, along with the help of Masahiro Ito of Silent Hill
director Takashi Shimizu, and Metal Gear Solid 4
composer Nobuko Toda working on the project. As of January 2015 the title has become NightCry
and received a live action teaser,
featuring a monster with a giant pair of scissors.
Not to be confused with the trope, Clock Tower