Trauma-Induced Amnesia: By the start of the sequel, she's suffering from this. She remembers only a little bit of what happened during the First Fear, so Professor Barton constantly puts her under hypnosis to find the truth. If all the requirements are met to get the best ending, though, she remembers everything when she confronts the true Scissorman.
Vasquez Always Dies: Although Anne or Laura can survive in one of the endings, Lotte always ends up dying.
One of Jennifer's friends, she accompanies Jennifer, Lotte, and Anne to the Barrows mansion. Depending on which path you took, she's either stuffed in a suit of armor, hung in the shower, or tossed in the Clock Tower's gears by Mary at the climax. Or she can survive.
Genre Savvy: The first thing she tries to do is to call for help with a phone. Too bad someone was waiting for her there.
Another of Jennifer's friends, who accompanies Jennifer, Lotte, and Laura to the Barrows mansion. Depending on which path you take, she's either impaled by Bobby, drowned in the pool, thrown from a window, or tossed into the gears of the clock tower by Mary during the climax. Or she can survive.
Hollywood Drowning: She can also meet her end this way, being pulled into the pool by Bobby.
Tempting Fate: Claiming that living in Barrows Mansion would be awesome. Sure...
The owner of the house and main antagonist of the game. She's the mother of Bobby and Dan, and adopted the four girls as well. After confronting Jennifer on the top of the Clock Tower, she meets her end by either being pushed into the clock tower's control mechanism and electrocuted, simply falling off, or, in the best ending, being attacked by a flock of crows.
Sadist: Word of God says, that Mary locked up her husband, instead of just simply killing him, so she could enjoy seeing him lose his sanity.
Stepford Smiler: Type C. She can be smiling serenely one moment, and stabbing Jennifer in the chest in the next.
Bobby Barrows/The Scissorman
Mary's creepy, deformed child, he stalks Jennifer around the mansion, trying to murder her with a pair of oversized scissors. In the good endings, he becomes disoriented by the Clock Tower's bells and falls to his death in the gears.
Mary's other child. He appears in this game as a giant, grotesquely deformed baby who tries to catch and devour Jennifer in the dungeons, but is burnt to death. However, that was only his shell. The real Dan becomes the new Scissorman in Clock Tower disguised as Edward.
The Dog Was the Mastermind: Edward, the boy who survived with Jennifer, is revealed to be Dan. The giant grotesque baby she accidentally burned back in First Fear. Jennifernote and by extension the player is very shocked by The Reveal.
Face of an Angel, Mind of a Demon: In the sequel, he was able to fool everybody. Including Jennifer, Helen (a trainee psychiatrist), and Barton (an actual psychiatrist). Word of God says that he was able to control Kay through his 'beautiful face'.
Mary's husband, and presumably the father of Bobby and Dan. Was locked in a cage in the mansion's tool-shed by Mary, where he went insane. If Jennifer makes the mistake of trusting Mary, she ends up in the cage with him, and must feed him in order to avoid being devoured.
Only Sane Man: Before going insane, he was genuinely disturbed by the evil nature of his two sons, and Mary locked him up so he couldn't stop them.
Dr. Walter Simpson
Jennifer's biological father, long since missing. He delivered the Barrows twins, losing his right hand in the process. In order to hide the secret of their monstrous nature, Mary sealed him in a hidden room in the mansion, where he asphyxiated. If Jennifer finds the room and his corpse, she'll learn the truth about Mary and not fall for her tricks.
An Arm and a Leg: Bobby and Dan devoured his right hand seconds after being born.
The Shrink: Depending on the scenario, Professor Barton can fit in Type 1 and 2. He acts as Jennifer's therapist, but is more interested in finding the truth in the Clock Tower murders than in taking care of Jennifer's psyche. He also believes that Scissorman is something Jennifer fabricated to cope with her trauma, and is annoyed that Scissorman has been sensationalized by the press.
Reporter for the Oslo Weekly Newspaper assigned to cover the Clock Tower murders.
Can't Hold His Liquor: If he takes a shot of alcohol at Rick's house, when he's being chased by Scissorman, he'll fall down a flight of stairs.
Ephebophile: Falls in love with Jennifer, who is not only eleven years younger than him, but is a minor by Norwegian standards. But also subverts this trope and is shown as a contrast to Harris in that their relatiosnhip is portrayed positively.
Intrepid Reporter: Has no problem inserting himself into the Clock Tower investigation, but also in Jennifer's scenario, will actually fight Scissorman to buy Jennifer some time.
Assistant inspector who is obsessed with solving the Clock Tower murders.
Can't Hold His Liquor: If he takes a shot of alcohol at Rick's house, when he's being chased by Scissorman, he'll fall down a flight of stairs.
Chekhov's Gun: In Helen's scenario, he literally gives her a gun that she can use to save Jennifer.
Trigger Happy: His first confrontation with Scissorman has him shooting Scissorman until his gun runs out of bullets. Scissorman isn't fazed.
An assistant psychology professor to Professor Barton, and someone the professor trusts to handle important errands. Becomes the decoy Scissorman in Jennifer's scenario.
Artifact of Doom: Gives Helen a key to unlock the Chapel. But if the key is used, then Jennifer will die and it's impossible to get the best ending.
Apathetic Citizens: In Helen's scenario', he seems very detached from the deadly situation and incredibly blunt about their chances.
Ephebophile: Falls in love with Jennifer, who is twenty years younger than him and is a minor by Norwegian standards. Serves as a contrast to Nolan's feelings for Jennifer, as Harris's feelings are treated like an obsession and he became the decoy Scissorman because the real Scissorman promised him he could have Jennifer.
One of Professor Barton's research assistants and a close friend to Helen. She admires the close sisterly relationship between Helen and Jennifer.
Adult Child: Loves stuffed animals and goes along with the main characters to hunt for Scissorman because she think it'll be fun. She even compares it to a picnic. Which leads to...
Break the Cutie: When everyone gets separated in the final scenario, Beth can be found in either Jennifer or Helen's scenarios hiding and scared out of her mind.
Jump Scare: If Helen allows Beth to follow her, Scissorman will appear and drag her through the floor.
She took over the Granite Orphanage after Mary died. She also acts as Edward's guardian and escort when the group travels to England.
The heroine of the game. She recently recovered from a mental hospital after being the vessel of her alter ego that ended up murdering her classmates in cold blood. To prevent this, an amulet was formed to keep her alter ego at bay indefinitely, unless it is removed.
Action Girl: Subverted. She can fight back (even collecting a gun as she goes), but only with certain objects like chairs, brooms, and fire extinguishers.
Amulet of Dependency: A literal example, Alyssa needs the amulet to keep Bates dormant. Then again...
Magic Feather: Alyssa's amulet might be this. Interpretations can vary if the amulet can truly quell Bates, but it's possibly just a placebo.
Beware the Quiet Ones: In the drama cd, Alyssa actually yelled. She's the one who snaps nurse Cook out of her trauma, not Bates.
To elaborate, Shannon hates her for being with Allen, while Maxwell wants her dead because she's the curse he thought he prevented, and finally Phillip tried to kill her upon realizing she may have something to do with his family's demise. Compare Misplaced Retribution bellow.
Death by Pragmatism: Played with, and a poorly done example. The main difference between her and Bates is that she isn't Too Dumb to Live. However, some of her deaths doesn't make sense, as we are shown that she can fend for herself and she can avoid them in the same separate scenarios. Another frustrating example is that sometimes panic is locked and the player can't intervene, as if Alyssa herself isn't trying. The game really wants to enforce that she's really helpless without Bates or it's needed to expand the endings.
Doesn't Like Guns: To a ridiculous extent, even if she's cornered or low in courage. She will always prefer mundane objects over the shotgun she can find. Perhaps, enforced to make room for Bates.
Has Two Daddies: Justified. Alyssa's adopted. This trope isn't played straight unlike it's other examples, however Alyssa Hale's story is an interesting take on this trope. It's a long, complicated and mind screw of a story. Subverted though, as they're both dead by the end.
Hearing Voices: Seems to be able to hear Bates in her head by the ending, where there was no indication of being able to do so before.
Mad Scientist's Beautiful Daughter: Could count, Alyssa's visage is not that of a typical Bishoujo anime character, but her rendering and her manga portrayal is that of a simple yet realistic Japanese teenager with no exaggeration whatsoever. You don't see this kind of style everyday. In contrast, to Shannon who seem to have bleached her skin.
Alyssa: means, to cure rabies i.e madness; or to be against madness.
Yuu: means superiority, gentleness and distant. Her Japanese name foretells who she truly is. Bonus points for it being unisex.
Misplaced Retribution: A victim of one, this girl can't catch a break. Everybody wants her dead as well as revenge for the fault of her adoptive and actual fathers. Her fate can vary in the endings. See The Woobie.
Helpless Good Side: Though she can attack her stalkers with mundane objects. Once confronted, she stands in fear and can only dodge, unlike Bates, who attacks head on.
The Killer In Me: A non twist version, we already meet Bates at the start of the game as well as establishing he's a gun wielding maniac who likes to swear a lot. Although, Alyssa's a Type 2 at the beginning of the Drama CD.
Unknown Rival: To Shannon, she really has no idea why she hates her. That is, until Allen revealed it.
Genre Savvy: Bates correctly guessed Allen is behind all this in Ending E, even before the reveal, or perhaps he blamed him out of spite. Upon inspecting the statue again, he apparently was able to 'get it' before the player can piece the mystery.
The Ghost: Bates shares his sister's body, but we never saw what he truly looks like without Alyssa. The closest thing we've got is this picture◊ from the drama cd.
Would Hurt a Child: He spartan kicked a little girl in the face. Justified she was homicidally crazy. Then you stab her later.
Alex Corey/ Hitoshi Ishizue
The police detective of the game who is seen questioning Alyssa after the events of the first chapter. He conducts his own investigation after zombies began appearing and is willing to cooperate with Alyssa to figure out what is going on and to put an end to it.
Shotguns Are Just Better: In the final part of Chapter 2, he pulls one out when you play as him, and used one in the ending to kill Maxwell. Averted in the former since the gunplay somehow got worse...
Someone Has to Do It: In the good ending, Alex decides to walk off to take care of the remaining zombies himself.
Doug Bowman/ Wataru Gōmoto
One of the people Alyssa meets at the second senario of the game. He is a newspaper reporter who came to investigate the strange occurrences at the hospital.
Screw This, I'm Outta Here!: He left a 17 year old girl all alone in a zombie-infested Research Lab. Granted, you can decline his offer to leave with him and you're not that helpless. But still...
Allen Hale/ Takashi Midōshima
The adoptive father of Alyssa. He was once an outstanding scientist working at the Memorial Pharmaceuticals Research Lab, until Maxwell showed up and removed him from his high position. Ever since then, he plans on ruining Maxwell, as well as unintentionally causing the curse Maxwell tried to prevent. Since this is Alyssa's story, a lot of the things he does are offscreen.
Revenge Before Reason: So the guy just proved himself to be better than you, and got you demoted. Did you really have to plan a 17note Alyssa's seventeen years old by the time the game starts. year long complicated scheme to ruin him? Then again, he could have been a jerk. Allen's hatred for him was never fully explained. Subverted, if Allen never did this trope, Alyssa would never have lived.
Kick the Dog: He tricked his friend Phillip into doing the above deed with him, and then later (possibly) tried to frame him for his crime by sending him the statue.Or he was the intended victim of the toxin, making it look like he commited a familicide. Allen's plan almost succeeded, as he was Alex's number one suspect.
Nice Job Breaking It, Hero: His plans succeeds on driving Maxwell insane and almost framing Phillip, he however didn't count on Shannon to come after Alyssa for his mistake, for Phillip to still be alive to learn the truth; lets not forget Maxwell who actually got back on him. What's worse is that he didn't expect his daughters to come to look for him. And everybody as in everybody, believe this is Alyssa's fault for being 'cursed'. Although, when it comes to Katherine who seems to be in denial, and Phillip switches from this to in-between. To make it short, everybody attacked Alyssa for his fault.
Noodle Incident: We were never clearly told of whatever Maxwell did to him to deserve his fate, and why Bates and him hate each other so much.
Fatherly Doctor: Implied, even though he's neglectful. Through his daughters' perspective, Shannon and Alyssa sees him as this.
Papa Wolf: Despite being neglectful, he is this to Alyssa. He attempts to talk to the insane Maxwell while he hides her in a room.
Pet the Dog/The Atoner: He was originally going to use Alyssa to ruin Maxwell, but he couldn't bring himself to do it.
"I... I loved you as if you were my very own daughter. I never thought of you as a tool to harm anyone."
Self-Fulfilling Prophecy: invoked by Allen in a more literal sense. When Maxwell learned that his twin babies are the cursed generation, he responds by burying them alive. Little did he know, his two pissed off colleagues whom hates him with a passion, decides to rescue his children. Not out of disgust or concern but for revenge. Subverted, in the end, as he states above. Allen admitted he tried to invoke this trope by using Alyssa/Yu but he eventually grew fond of her, and decides to fulfill the "curse" himself.
Stupid Scientist: His plan on getting revenge is driving his rival murderously insane. Needless to say, this didn't go well.
Fridge Brilliance: Since he was perfecting the toxin, he could have slowly infected himself as well. In other words, he was already insane even before the game starts.
Shannon Lewis/ Fujika
The biological daughter of Allen Hale. When her mother died, Allen apparently didn't want to take care of her, so she was left in the care of her relatives. She then finds out that Allen had adopted Alyssa, and treated her better. This causes her to be extremely envious of Alyssa, enough to want her dead.
Ineffectual Death Threats: She likes to threaten the confusedAlyssa that she will be the one to kill her. In the true ending, at least, this is played straight. Though this can be averted with Alyssa's dragonBates, in the other ending. Surprisingly...
Yandere: A platonic example, she is willing to watch her step-sister suffer for awhile and then attempts to kill her. All for the sake of being with daddy.
Philip Tate/ Hajime Takano
Alyssa's 'uncle', a family man and close friend of Allen. Like Allen ,he was once a brilliant scientist working at the research lab, before Maxwell showed up and took his position. At the beginning of the game, he is seen contemplating about the Maxwell curse with his wife, before Alyssa arrives in their home.
Kick the Dog: Talk to Tate the second time as Bates, and one bad ending will result in this on Tate.
Properly Paranoid: Played with, at the beginning of the game, we see him and his wife Katherine dreading Alyssa's arrival. Except, Alyssa had nothing to do with their misfortune. Subverted even further, as his friend Allen is the cause of the curse, not Alyssa.
Stephanie Tate/ Chinatsu Takano
The youngest daughter of the Tate family. She just happens to be possessed and going around, murdering her family, by the time Alyssa arrives. She's also your first stalker in this game.
Demonic Possession: Subverted, everybody thought it has something to do with the curse. In truth, she was infected when when she touched the tainted statue.
Girl with Psycho Weapon/Ax-Crazy: There's obviously something wrong with a seven year old wielding a butcher knife, going about the house, slaughtering her family. Yet Alyssa still thinks she's her cousin and refuses to harm her. Subverted with Bates.
Laughing Mad: That's when you should be on your alert. Can also become annoying due to her insistence in invoking this, even to the endings.
Made of Iron: She can take bullets really well, even if it does slow her down. Also, at the end of chapter 1, she gets stabbed by Bates. At the beginning of chapter 2, Alex reassures Alyssa that she'll be alive.
Self-Made Orphan: In the bad endings, this is implied or invoked. Thankfully, subverted otherwise.
The Samurai/Michael Tate/Masaharu Takano
A suit of samurai armor that comes to life when you inspect it, and the second stalker of the game. He's actually Michael Tate, the eldest son of the Tate family. He climbed inside the armor to escape, but went insane like Stephanie because there was toxin in the helmet.
Lost Forever: Once you hear Michael's scream (which signals that his corpse is in his room), you're doomed to death by falling armor.
Screw This, I'm Outta Here!: Rather than relentlessly pursuing you, if you move into another room, he'll stay in the same room — and if you leave him out there long enough, he'll wander off to another part of the house.
George Maxwell/Fushito Saidō
The main villain of the game, who chases you around in the lab. It turns out that he's Alyssa's biological father. He worked at the lab trying to prevent zombies from coming into existence, and inadvertently took Allen's job. When his wife had twins, he was forced to bury them due to a curse, something he never really got over. Allen then drove him insane with a statue covered in a substance which affects the mind.
Ax-Crazy: A rare justified version, thanks to Allen; he was a victim of his vengeance, the former infecting him with toxins that drive anybody mad.
Omnicidal Maniac: "Everyone must die!" Then he released a horde of zombies to the world.
The Reveal: He is Alyssa'snote and Bates's real father. He was the one who orchestrated their burial... alive.
The Dog Bites Back/The Determinator: Say what you will about the man, but he managed to retain enough sanity to get back at Allen. He managed to capture him and cuffed him to a pipenote it should be noted that he didn't kill him on the spot, he had plans on making him suffer, but first he has to kill his supposedly dead daughter. It's also revealed in the drama cd that he was the cause of Ashley's zombification, meaning he figured out Phillip's involvement.
Chief Nurse Cook/ Atsumi Kishi
The chief nurse who works at the memorial hospital.
Driven to Suicide: She comes off as this, considering her situation does not seem to be getting better. Then she goes through with it if you check on her as Bates.
Clock Tower 3
Heroine of Clock Tower III, she's a Rooder, a member of a mystical clan with the power of fighting evil entities and their incarnations, the "Subordinates". She can use artifacts and can summon a magical bow. Not to be confused with Alyssa Hale of the previous game.
Magical Girl Warrior: Her mission as a Rooder is to defeat the evil Subordinates and free the innocent souls from their clutches.
Witch Species: The Rooders are a matriarchal family. Their powers pass on from mother to daughter.
Ignorant of the Call: Even though Nancy left Alyssa notes explaining to her how to use her items, she forgot to mention why she needs those items and what Rooders are. To much of Alyssa's dismay, she has no idea why a serial killer is chasing her. Alyssa only finds out about the latter through her Grandfather's notes.
Meaningful Name: Alyssa means, to cure rabies i.e madness; or to be against madness.
Daddy's Girl: A dark example. Ever since her father died, Alyssa see's Dick as a father figure. His diary entries are full of admiration for Alyssa... As you continue it get's more chilling as he reveals his plans.
Et Tu Grandfather: Quite a jarring example, In regards to Dick's dark diary entriesnote an obvious hint of what he truly is and his true intentions. Alyssa turns a blind eye on them. That is until she found out he killed her father, and would undoubtedly mutilate her heart. Although she's still in denial until she reaches the top of the clock tower.
Lolicon/Parental Incest: Just like Kay in Clock Tower 2, he had repressed feelings for Nancy when she was young, then transferred his feelings to Alyssanote who is fourteen by the way. Which in turn...
"Why did Nancy marry a man like you, A man with no spine, no spirit."
Offing the Offspring: He had Nancy (his daughter) killed for trying to protect Alyssa (his grand daughter). The latter he plans on marrying in a dark ritual, that ends with cutting her heart to drink her blood.
Obviously Evil: His Dark Gentleman disguise. All black and deep voice.
The Man They Couldn't Hang: In his backstory. He was sentenced to death by hanging, until a witness saw in horror he was still alive and promptly fainted, only to be carried by the guards afterwards. He dies, eventually though.
The second subordinate, who's haunting the ghosts of two blind people, mother and son. Carries around an acid-spewing device mounted on his back.
The third subordinate and one of the strongest. Stalks Alyssa through a series of caverns, and later in his personal dimension, before getting finally vanquished for good. True to his name, he carries around a couple of axes.
Two murderous psycho siblings working for the Dark Gentleman, met in a spectral hospital and later in the Burroughs Castle. Both of them wield oversized scissor blades. They kidnap Dennis and try to murder him.