History VideoGame / ClockTower

24th Feb '18 6:15:31 PM QueenofSwords
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* CulturalTranslation: The third game had its title changed, characters were given American-sounding names, and the location was changed from Osaka, Japan to Salinas, California. Interestingly, this is completely irrelevant to the rest of the series: it didn't take place in America or Japan, it took place in Norway. But since that's in Europe, America is probably a better setting choice.

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* CulturalTranslation: The third game had its title changed, characters were given American-sounding names, and the location was changed from Osaka, Japan to Salinas, California. Interestingly, this is completely irrelevant to the rest of the series: it didn't take place in America or Japan, it took place in Norway. But since that's in Europe, America is probably a better setting choice.
18th Jan '18 7:15:19 AM Purplestuff2003
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* TheManyDeathsofYou: Present in all the games, some of which are tied to the endings, save for ''Clock Tower 3''.

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* TheManyDeathsofYou: TheManyDeathsOfYou: Present in all the games, some of which are tied to the endings, save for ''Clock Tower 3''.
18th Jan '18 7:03:02 AM Purplestuff2003
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* BittersweetEnding: Most of the good endings are this.

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* BittersweetEnding: Most of the good endings are like this.



* CatScare: In ''The First Fear'', there's two boxes in which either a black cat or Bobby can pop out.

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* CatScare: In ''The First Fear'', there's two boxes in which either a black cat or a Bobby cat can pop out.
17th Dec '17 2:02:21 AM jormis29
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* FanRemake: ''The First Fear'' originally had one planned as ''Remothered'' by Chris Darril (seen [[http://www.youtube.com/watch?v=usXcPVfYXUc here]]) until the idea was scrapped and became an entirely different game inspired by ''The First Fear''.

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* FanRemake: ''The First Fear'' originally had one planned as ''Remothered'' ''VideoGame/{{Remothered}}'' by Chris Darril (seen [[http://www.youtube.com/watch?v=usXcPVfYXUc here]]) until the idea was scrapped and became an entirely different game inspired by ''The First Fear''.
12th Dec '17 10:22:02 AM Monolaf317
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%%** [[spoiler:Sullivan.]]
25th Nov '17 2:23:13 PM Jehanna
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* BodyHorror: Holy ''Christ'', [[spoiler:Dan Barrows]].

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* BodyHorror: Holy ''Christ'', [[spoiler:Dan Barrows]].[[spoiler:[[http://clocktower.wikia.com/wiki/File:Danbaby.PNG Dan Barrows]]]].



** Though if you're already [[spoiler:in the caves]], you have no choice but to take whatever ending you got.

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** Though if you're already [[spoiler:in in the caves]], caves, you have no choice but to take whatever ending you got.



* EvilOrphanageLady: Ms. Mary arranges for the protagonist Jennifer and her friends to be adopted by Simon Barrows with seemingly no ill intent. [[spoiler:Then the whole thing is revealed to be a group sacrifice for her satanic sons, Dan and Bobby.]]

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* EvilOrphanageLady: Ms. Mary arranges for the protagonist Jennifer and her friends to be adopted by Simon Barrows with seemingly no ill intent. [[spoiler:Then Then the whole thing is revealed to be a group sacrifice for her satanic sons, Dan and Bobby.]]
17th Nov '17 9:36:01 AM Heartlesswithaheart
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Added DiffLines:

* UnwinnableByDesign: In GH/SW, it's possible to be chased by the zombie that's immune to damage that isn't from the shotgun...while the shotgun is still locked up. Since you can't unlock it while being chased even if you have the key, the only thing to do is load an old save.
5th Oct '17 4:20:29 PM MatthewRenn
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** Their intervention as a DeusExMachina is a nod to ''Film/{{Opera}}''.

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** Their intervention as a DeusExMachina presence is a nod to ''Film/{{Opera}}''.''Film/{{Opera}}'', though their they were ravens rather than crows.



* ShoutOut: The game seems to take a lot of influence from the 1977 horror movie ''Film/{{Suspiria}}'', including the background music resembling the movie's iconic theme by horror musician director Goblin, the design and feel of the mansion, and the design of Bobby Barrows heavily resembling CreepyChild Albert. There are also similarities to another DarioArgento film, ''Film/{{Phenomena}}'', in that Jennifer is very similar to Jennifer Corvino, as well as [[spoiler:the presence of a psychotic mother and a deformed, murderous child wielding a bizarre weapon]].

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* ShoutOut: The game seems to take a lot of influence from the 1977 horror movie ''Film/{{Suspiria}}'', including films of director DarioArgento, particularly ''Film/{{Suspiria}}'' with the background music resembling the movie's iconic theme by horror musician director [[ProgressiveRock prog rock]] band Goblin, the design and feel architecture of the mansion, and the design of Bobby Barrows heavily resembling CreepyChild Albert. There are also further similarities to another DarioArgento film, ''Film/{{Phenomena}}'', in that Jennifer is very similar to a direct {{expy}} of Jennifer Corvino, Corvino and her actress {{Jennifer Connelly}}, as well as [[spoiler:the presence of a psychotic mother and a deformed, murderous child wielding a bizarre weapon]].weapon]]. The ever-present crows are a nod to the ravens from ''Film/{{Opera}}''.


Added DiffLines:

* SpiritualAdaptation: Of the films of iconic horror director DarioArgento, particularly ''Film/{{Suspiria}}'' and ''Film/{{Phenomena}}''.
5th Oct '17 4:10:21 PM MatthewRenn
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Added DiffLines:

** Their intervention as a DeusExMachina is a nod to ''Film/{{Opera}}''.
12th Sep '17 10:32:20 AM Dravencour
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* DangerTakesABackseat: One of the endings in the first game. [[EarnYourBadEnding It takes some effort to see it]], but it can be considered the "worst ending" given what you have to do to earn it.

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* DangerTakesABackseat: One of the endings in the first game. [[EarnYourBadEnding It takes some effort to see it]], but it can be considered the "worst ending" given what you have to do to earn it.it (namely, [[spoiler:getting the keys to the car in the barn and driving off, leaving your friends behind to save your own ass]]).
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ClockTower