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Video Game: Child of Light
"To all those wandering lost in the dark, may you be visited by a spark"
Child, tuck yourself in bed
And let me tell a story
Of Lemuria, a long lost kingdom
And a girl born for glory.

Child of Light is a Role-Playing Game released April 29, 2014 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii U, Windows and Playstation Vita. It was developed by Ubisoft Montreal and helmed by the creative director and writer of Far Cry 3. Inspired by classic JRPGs such as Final Fantasy and Chrono Cross, the game combines side-scrolling platforming elements whilst traversing the game world, and a turn based combat system. The game itself utilizes the UbiArt Framework engine, the same technology used to power Rayman Origins and Legends, to create a painterly 2D environment and art style.

The story centers around Aurora, the daughter of an Austrian nobleman, who one night falls ill and passes into a dreamlike slumber. Upon waking, Aurora finds herself having been whisked away from her home to the magical land of Lemuria, which has had its sun, moon and stars stolen by the Queen of the Night. Tasked with a quest to restore the lights to their proper place, Aurora and her companions must brave the many monsters and perils of this strange land if she is to defeat the Queen, save Lemuria, and return home.

Trailer 1 , Trailer 2.


This game provides examples of:

  • Action Girl: Aurora, Norah, Rubella, and Gen.
  • Arbitrary Headcount Limit: One of the most extreme, you're limited to only 2 players at once(though you can swap characters out during their turns). You will almost always be outnumbered in this game.
  • Badass Adorable: Aurora. She's a cute little girl who's capable of kicking monster ass with a giant sword and light magic. After she is aged up, she trades most of her cuteness for sheer beauty, but she remains pretty cute nonetheless.
  • Badass Boast: Aurora has this to say to an early boss fight:
    Move out of the way, lest I turn you to clay.
  • Baleful Polymorph: Finn's dwarven friends were all turned into crows.
  • Badass Princess: Aurora's a child princess who fights evil with a huge sword and light magic. Queen Umbra's daughters may count as well.
  • Benevolent Mage Ruler: The Queen of Light ...who is Aurora's mother. Aurora also becomes one in the ending.
  • BFS: Aurora wields a sword nearly twice her size.
  • Big Bad: Queen Umbra, master of the monsters that plague the land.
  • Bittersweet Ending: Aurora's father dies after seeing each other one last time, Aurora is forced to kill Norah, her home in Austria has been destroyed by the flood, and her mother presumably disappears shortly after reuniting. However, Umbra has been overthrown, Aurora and her friends managed to rescue her people from the flood and give them a new home, and Lemuria is now on the road to recovery under Aurora's rule.
  • Bizarre Sexual Dimorphism: The Capilli. The male are all old, big nosed, beared men since their races ages faster than humans. But still, the females look younger, have normal faces, with long hair and large bosom.
  • Blinded by the Light: You can use Igniculus to blind foes, stunning them on the overworld and slowing them down in battle.
  • Boring, but Practical: Mature Aurora is no longer weighed down by her equipment and moves gracefully. Which means no more flashy fighting with huge swings, spinning dives through enemy hordes, or tumbling across the ground.
  • Boss Arena Recovery: And Enemy Arena Recovery. There are 2 wish plants scattered around a battle stage (3 for a boss) which can be touched by Igniculus to recover health and mana, as well as Igniculus' energy. Averted in Expert mode, where these don't drop health or mana, only energy.
  • Boss in Mook Clothing: There are "oversized" versions of normal enemies in certain hidden areas. These have much more health and deal more damage, and even get a boss music for their fight.
  • Chain of Deals: The "Free Trade" Side Quest.
  • Chest Monster: There are two treasure chests in a Bolmus Populi's basement that contain Fire Reaper monsters. You need to open them if you want to complete the sidequest, however.
  • Co-Dragons: Umbra's two daughters who oppose Aurora.
  • Combatant Cooldown System: The game features a battle system similar to the Grandia games, with a Visual Initiative Queue subdivided into a long Wait and a short Cast segment, and both Player Character and enemies' icons sliding across it in real time. Special attention is paid to the manipulation of said sliding: hitting an enemy just as it is about to act pushes it back towards the Wait end, so it is entirely possible to Stun Lock the opponent for good (but also vice versa). Additionally, one of Aurora's companions, Igniculus the Firefly has the ability to blind an enemy, slowing down its cooldowns.
  • Coming of Age Story: This represents the core of Aurora's journey. She begins as a girl who only wanted to return home with her father, but she's constantly reminded by Igniculus that she needs to complete her mission first. Her mother, in a memory, tells her that she needs to leave her castle if she wants to grow up and face the world. Oengus calls her out for being a coward and tells her that she needs to face Umbra for Lemuria, her family and her own's sake.
  • Contractual Boss Immunity: Surprisingly averted with most negative statuses. All bosses can be hit with all negative statuses, including Paralyze. Played straight for moves with a One-Hit Kill chance; it will not trigger on bosses.
  • Control Room Puzzle: There's a simplified one involving two switches to open the vault inside Magna.
  • Cooldown Manipulation: Every character in combat enters a "preparation phase" between them selecting a move and using it, and if they are attacked during this phase, the attack is interrupted and they are moved further down the cooldown meter. A lot of the tactical elements of combat arise from attacking enemies in their preparation phase to interrupt them, and knowing when to defend instead of attack if you think an enemy will interrupt you before you can finish preparing.
  • Co-Op Multiplayer: Of the "Assistant" variant: a second player can control Igniculus so the first player doesn't have to. A developer video explained that this type of multiplayer was intended (as opposed to having a second player control one of Aurora's party members). One of them wanted a game where he could play alongside his children but not take too much control away from them by outplaying themnote , so that they'd solve most of the game's puzzles and battles on their own.
  • Counter Attack: Many opponents will use a counterattack if damaged by the wrong attacking type. Some of them can counter if you interrupt them.
  • Crutch Character: Norah, who starts out fairly overleveled and has abilities that future party members have, so you won't really miss her when she leaves.
  • Culture Chop Suey: Oengus and the Kategida clan are horned, hulking proud warrior race guys drawn from many sources. They are decked out in Asiatic masks and Ancient Groman armor, have Scotirish names, a strict code of honor, and erect teepees and totem poles.
  • Daddy's Girl: Aurora.
  • Dangerously Genre Savvy: After Aurora kills Nox and obtains the Sun, Queen Umbra appears and kills her, since Aurora's protective crown disappeared as soon as her father dies. Fortunately, Aurora gets better.
  • Dark Action Girl: Umbra, Nox, and Cordelia.
  • Dark Is Evil: Umbra and Cordelia.
  • Dark Is Not Evil: Oengus. He looks menacing and is initially working for the villain, but instantly switches sides once he finds Aurora's identity.
  • Defend Command: Much more useful than in many other games, as it not only allows your next turn to come much faster, but also reduces up to 80% of incoming damage when fully upgraded. Useful when combined with maxed-out Taunt, allowing Oengus to attract enemies' attention and potentially recover more damage than the enemies can deal.
  • Does Not Like Shoes: If you're a Capilli or a female human in Lemuria, you're most certainly going to be barefoot even if you are royalty.
  • Downer Beginning: Aurora's father finds her dead in her sleep, during the intro no less.
  • Dramatic Wind: Aurora's long red hair is always flowing like it's in a breeze, even if there isn't any.
    • All the human women have this including Norah.
  • Dual Boss: The first boss pits Aurora against two Living Statues.
  • Elemental Rock-Paper-Scissors: Fire beats Earth enemies, Water beats Fire enemies, and Lightning beats Water enemies. Light is strong against Dark enemies and isn't resisted by anything.
  • Evil All Along: Norah.
  • Extended Gameplay: Continuing your game after defeating the Big Bad and watching the credits lets you explore Lemuria at your leisure, allowing you to hunt down any items and confessions you may have missed and finish any leftover sidequests before starting New Game+.
  • Fairy Companion: One of Aurora's companions is a floating orb of light named Igniculus who helps light up dark passages as well as aiding Aurora in combat.
  • Fairy Tale
  • Fire, Ice, Lightning: Well, Fire, Water and Lightning, although quite a few water moves are ice-based.
  • Fish People: Genovefa's race. An evil ogre finds them particularly tasty.
    • There are also two different variants that serve as enemies in the Cynbel Sea.
  • Flunky Boss: All but two of the bosses are this.
  • Foreshadowing: Once the importance of Aurora's crown is established in the first confrontation with Umbra, it's pretty clear what's going to happen when she loses it in the second encounter.
  • Game-Breaking Bug: The console versions had a bug that corrupted save data, rendering all hard-earned progress moot. Thankfully, a patch for it was released.
  • Genius Loci: Magna, who's pretty much a living, humanoid cliff.
  • Genre Throwback: To 16-bit era JRPGs.
  • Giant Spider: Plenty of them exist. In fact, there are two different types for Mooks, each with Underground Monkey variants, and a third type as a Mini-Boss of sorts. A particularly huge one serves as a boss.
  • Glacier Waif: Two enemies in the Cynbel Sea resemble scrawny fishmen that look like Fragile Speedsters. Both are actually quite slow and hit very hard, one takes greatly reduced physical attack damage, the other has a crazy amount of health.
  • Golem: The DLC Golem character.
  • Good Animals, Evil Animals:
    • Good animals include mice, pigs, birds and flying fish.
    • Evil animals include spiders, wolves, boars, griffins, pterodactyl-like creatures, crocodiles and dragons.
  • Good Colors, Evil Colors: The intro shows exactly this, painting the duke's new wife as Obviously Evil. This is subverted once in-game with Norah.
  • The Goomba: The giant grasshoppers have very low health, deal little damage, and don't have much in the way of special abilities.
  • Gradual Grinder: Often times bosses will buff up their minions to whittle you down. Once the minions are taken care of, the boss itself goes down quickly.
  • Gratuitous Iambic Pentameter: The entire game's script, from the narration and dialogue to even the in-game hints are written in poetic verse. Justified as the story is being presented in the style of a fairy tale.
    • Some of the Confessions completely avert this, however.
  • Great Escape: Aurora and co. escaping the Forgotten Tower.
  • The Guards Must Be Crazy: The goblin and crocodile guards in the Forgotten Tower aren't the brightest of guards.
  • Hard Levels, Easy Bosses: Most bosses aren't that hard. Random encounters, on the other hand, will murder you if you can't interrupt well or don't use the correct category of attacks.
  • Heel-Face Turn: Oengus.
  • The Hero's Journey: Aurora just woke up alone in Lemuria and founds herself learning to fight in order to found a way to return home. After realizing (in the worst way) that the portal back home was a trap, she understood that she must defeat the evil in this land and save her new friends; later she's tempted by the Big Bad with an easy way to return home but she declines it after seeing her father a last time, who's proud of her doing the right thing.She then loses her protective crown, gets killed and revived (fitting the Apotheosis), meets the Goddess (in the form of the Queen of Light) and defeats the Big Bad.
  • The High Queen: More like the High Duchess, Aurora's mother was this. She's actually the Queen of Light; Aurora also becomes that in the ending.
  • Improbable Weapon User: Finn uses his pipe to cast spells, while Genovefa uses a harp.
    • The headless living statues can throw their decapitated heads as an attack.
  • Infant Immortality: Subverted in the very introduction, where young Aurora dies of poisoning in her sleep. Her soul however, is sent to Lemuria.
  • Kung-Fu Proof Mook: Most enemies are either resistant to physical damage or resistant to magical damage, often taking very little from the incorrect source.
  • Leaked Experience: Characters that are not in the party will still gain experience and level up.
  • Light 'em Up/Holy Hand Grenade: Being the titular Child of Light, Aurora naturally learns light-elemental spells.
  • Light is Good/Dark Is Evil: Played very straight.
  • Little Miss Badass: Aurora may be very young, but she can kick as much ass as any RPG heroine. She has to drag her sword behind her but can still use it effectively when necessary.
  • Losing Your Head: This happened to Golem after he was thrown out from the Lemurian palace by Umbra, and is first encountered as a talking rock head. You need to find his arms, legs and body in order to put him back together.
  • Magical Land: Lemuria.
  • Magical Mystery Doors: You have to go through a labyrinth of these to complete Oengus' Plight. It's actually not that hard though- just find the door with the symbol of the shield in the background
  • Magic Knight: Aurora is balanced at both melee combat and spellcasting.
  • Meaningful Name: The girl bringing back the light to a world trapped in an endless darkness, of course, is called Aurora.
  • Mighty Glacier: Oengus, who sports high attack but rather slow speed and low magic defense. The Golem is this even more so, with high attack, defense and decent magic defense, but is much slower than Oengus.
  • The Mole: Norah, who's really Umbra's daughter Nox.
  • Mook Medic: Certain enemies are able to heal their teammates. The Reaper enemies can even revive other foes via "Reanimate".
  • Never Trust a Trailer: One trailer shows young Aurora in the Piscean village and Cynbel Sea areas. In the game, she grows up before she visits any of those places.
  • New Game+: As usual, it lets you carry over your levels, skills and Oculi, but it also vastly increases the strength of all enemies, making the ones in the first area just as strong as the ones right at the end of the final area in the first playthrough: this is mostly a good thing, since the amount of EXP you get from killing them increases just as much, allowing you to reach high enough level to max out everyone's Skill Trees.
  • Nice to the Waiter: An inversion with Norah. She treats the Bolmus Populi race with disgust and disdain, which gives a hint to her evil nature.
  • Non-Ironic Clown: Rubella.
  • Obviously Evil: The duke's new wife, who appears in the introduction in dark purple and Fur and Loathing, in contrast with everyone else who wears Gold and White Are Divine dresses.
  • Ominous Latin Chanting: Take some ordinary background music and a regular battle theme, add this, and you have the Epic Boss Battle Music in this game.
  • Ominous Owl: Two of them accompany Queen Umbra in the final boss fight. They're arguably more dangerous the boss herself due to being much faster and sporting a party-wide push-back ability.
  • One-Hit Kill: Aurora's Light Ray series of spells have a 10% chance of causing instant death to regular Mooks. Oengus has a passive ability that gives him a chance of instakilling a mook he attacks. If the effect triggers, an "Obliterated" status will appear on the enemy.
  • One-Winged Angel/Scaled Up: Umbra and her daughters transform into draconic beasts to fight Aurora and co.
  • Our Dwarves Are All the Same: Averted. The Capilli live on the surface and cast magic, of course. They also age very fast- Finn's an old man and he's only 13.
  • Overnight Age-Up: After retrieving the moon, Aurora suddenly becomes a young lady for the rest of the story. The Duke has no problems recognizing her and never questions it.
  • Palette Swap: All over the place. The game uses them to help denote the element an enemy may have. Also, it's pretty obvious that adult Aurora uses Norah's battle model.
  • Pig Man: One of the enemy types. They're slow but strong.
  • Plot Tailored to the Party: Most of the party members you obtain so happens to be effective against the upcoming boss.
    • The two statues are vulnerable to light, which Aurora uses.
    • The giant deals quite a bit of damage and is accompanied with two wolves that can slow, Rubella can heal off the damage and prevent the slowing.
    • The serpent trio is vulnerable to elemental damage, which Finn specializes in.
    • The giant spider counters interrupts with haste, therefore it's a good idea to slow it down or paralyze it with Robert/Norah.
    • Cordelia's dragon form is weak to physical damage, which Oengus excels at.
    • Nox's dragon form deals water-elemental damage, which Gen naturally resists.
  • Ragtag Bunch of Misfits: We have two princesses, one of which is still just a child, a firefly fairy, a 13-year old mage dwarf who's Younger Than He Looks, a golem, a Rat merchant/archer, a monster guard, a fish folk child and two jesters—one who's permanently depressed and the other can't even rhyme properly.
  • Rule of Symbolism: Aurora specifically dies on Black Friday and comes back to life on Easter Sunday.
  • Sad Clown: Tristis.
  • Scenery Porn: The game's art style lends to a presentation not unlike a moving picture book, leading to some absolutely breathtaking visuals. Here are a few examples.
  • Semi-Divine: Aurora and her mother are descendants of Erin while Umbra and her daughters are descendants of Cynbel, both of whom are pretty much goddesses.
  • Sequel Hook: The Isle of Neredia is unexplored in the game, the developers have confirmed they want to explore more of the world, and in the Confessions, there's mention of a modern-day girl named Sophie who came to Lemuria in search of a friend, and is pursued by men with guns.
  • Shout-Out: Aurora's "Princess of Wind" costumes bears some resemblance to Nausicaš. The art director is a Studio Ghibli fan.
  • Shows Damage: Both players and enemies will hunch over when their health is in critical condition.
  • Skippable Boss: The serpent trio can be skipped by exiting the Capili village well instead of helping Finn.
  • Socketed Equipment: All playable characters have fixed equipment, but you're able to equip oculi to them in order to give enhancing effects.
  • Sprite/Polygon Mix: Aurora, Norah, and other humans are 3D models while residents of Lemuria are 2D sprites resembling storybook cutouts. The confessions basically confirm humans are outsiders who stumbled into the fairytale world of Lemuria.
  • Standard Status Effects:
    • Slowed slows the character down on the Wait portion of Combatant Cooldown System. Igniculus can blind an opponent to slow them down on both the Wait and Cast sections, this stacks with Slowed. It wears off after a few turns.
    • Paralyze stops movement altogether on both portions, and also prevents Counter Attacks and interrupt counters. It wears off after some time.
    • Obliterated causes instant death. Thankfully, this is only inflicted by player abilities.
    • Knockback pushes the character back on the cooldown.
  • Status Buff: Several of them, all of which last for a few turns.
    • Elevate Damage increases damage dealt by that character.
    • Ailment Protection protects from Slowed and Paralyze.
    • Haste makes the character move faster on the Wait portion of the Combatant Cooldown System.
    • Unstoppable protects from getting interrupted.
    • Physical Armor reduces physical damage dealt to the character.
    • Magic Armor reduces magical damage dealt to the character.
    • Taunt forces the opponent to attack the user. At max level, it also heals the user each turn.
    • Regenerate is Exactly What It Says on the Tin.
  • Subverted Rhyme Every Occasion: Rubella doesn't rhyme at all, in complete opposition to the rest of the game. Lampshaded by Igniculus.
    • A much more dramatic variant occurs when the Duke dies before he can finish saying "Goodbye" to Aurora.
  • Super Not-Drowning Skills: Aurora and co. do not need air while exploring the Cynbel sea.
  • Throw the Dog a Bone: Before the final battle, some of your party members get a moment with their beloved ones. Finn is praised by Avo, Oengus reconciles with his brother who accepts him back in the clan, and Robert gets Margaret to check her schedule to plan a date.
  • Thunderbolt Iron: The material for Oengus's sword he never uses.
  • Time Travel: Some Confessions imply that the mirror does this, as there's mention of a modern-day girl named Sophie who came to Lemuria in search of a friend.
  • Underground Monkey: Enemies can come in elemental variants that have different stats and deal elemental damage.
  • Video Game Flight: Once Aurora gets her wings, she can fly around freely in all directions. It's a rare instance where this is an early-game ability, but the rest of the game is tailor-made for the player to use it to the fullest.
  • Videogame Setpiece: Near the start of the game when Aurora gets to a river, you can see Magna walking in the background, causing a small quake every time she takes a step.
  • Wicked Stepmother: Umbra to Aurora.
  • Wolfpack Boss: The three elemental serpents fought in the well. They don't take as much damage each compared to other bosses, but there's three of them, and the green serpent is especially nasty due to being fast and having a paralyze ability.
    • The 3 groups of armored spiders fought inside Magna. They have great magic resistance and love using Sting to slow you down, which leads to even more beating. Rubella's Ailment Protection is pretty much mandatory.
  • Woman in White: The mysterious woman whom Aurora meets in the monastery who's actually the Queen of Light and her mother. Aurora also becomes one before the final battle.
  • Younger than They Look: The Capili race ages very quickly. Finn (who looks like an old man) is only thirteen.

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