"To all those wandering lost in the dark, may you be visited by a spark"
Child, tuck yourself in bed
And let me tell a story
Of Lemuria, a long lost kingdom
And a girl born for glory.
Child of Light is a Role-Playing Game released April 29, 2014 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii U, Windows and Playstation Vita. It was developed by Ubisoft Montreal and helmed by the creative director and writer of Far Cry 3. Inspired by classic JRPGs such as Final Fantasy and Chrono Cross, the game combines side-scrolling platforming elements whilst traversing the game world, and a turn based combat system. The game itself utilizes the UbiArt Framework engine, the same technology used to power Rayman Origins and Legends, to create a painterly 2D environment and art style.The story centers around Aurora, the daughter of an Austrian nobleman, who one night falls ill and passes into a dreamlike slumber. Upon waking, Aurora finds herself having been whisked away from her home to the magical land of Lemuria, which has had its sun, moon and stars stolen by the Queen of the Night. Tasked with a quest to restore the lights to their proper place, Aurora and her companions must brave the many monsters and perils of this strange land if she is to defeat the Queen, save Lemuria, and return home.Trailer 1 , Trailer 2.
Arbitrary Headcount Limit: One of the most extreme, you're limited to only 2 players at once(though you can swap characters out during their turns). You will almost always be outnumbered in this game.
Badass Adorable: Aurora. She's a cute little girl who's capable of kicking monster ass with a giant sword and light magic. After she is aged up, she trades most of her cuteness for sheer beauty, but she remains pretty cute nonetheless.
Badass Boast: Aurora has this to say to an early boss fight:
Big Bad: Queen Umbra, master of the monsters that plague the land.
Bittersweet Ending: Aurora's father dies after seeing each other one last time, Aurora is forced to kill Norah, her home in Austria has been destroyed by the flood, and her mother presumably disappears shortly after reuniting. However, Umbra has been overthrown, Aurora and her friends managed to rescue her people from the flood and give them a new home, and Lemuria is now on the road to recovery under Aurora's rule.
Bizarre Sexual Dimorphism: The Capilli. The male are all old, big nosed, beared men since their races ages faster than humans. But still, the females look younger, have normal faces, with long hair and large bosom.
Blinded by the Light: You can use Igniculus to blind foes, stunning them on the overworld and slowing them down in battle.
Boss Arena Recovery: And Enemy Arena Recovery. There are 2 wish plants scattered around a battle stage (3 for a boss) which can be touched by Igniculus to recover health and mana, as well as Igniculus' energy. Averted in Expert mode, where these don't drop health or mana, only energy.
Boss in Mook Clothing: There are "oversized" versions of normal enemies in certain hidden areas. These have much more health and deal more damage, and even get a boss music for their fight.
Chest Monster: There are two treasure chests in a Bolmus Populi's basement that contain Fire Reaper monsters. You need to open them if you want to complete the sidequest, however.
Co-Dragons: Umbra's two daughters who oppose Aurora.
Combatant Cooldown System: The game features a battle system similar to the Grandia games, with a Visual Initiative Queue subdivided into a long Wait and a short Cast segment, and both Player Character and enemies' icons sliding across it in real time. Special attention is paid to the manipulation of said sliding: hitting an enemy just as it is about to act pushes it back towards the Wait end, so it is entirely possible to Stun Lock the opponent for good (but also vice versa). Additionally, one of Aurora's companions, Igniculus the Firefly has the ability to blind an enemy, slowing down its cooldowns.
Coming of Age Story: This represents the core of Aurora's journey. She begins as a girl who only wanted to return home with her father, but she's constantly reminded by Igniculus that she needs to complete her mission first. Her mother, in a memory, tells her that she needs to leave her castle if she wants to grow up and face the world. Oengus calls her out for being a coward and tells her that she needs to face Umbra for Lemuria, her family and her own's sake.
Contractual Boss Immunity: Surprisingly averted with most negative statuses. All bosses can be hit with all negative statuses, including Paralyze. Played straight for moves with a One-Hit Kill chance; it will not trigger on bosses.
Control Room Puzzle: There's a simplified one involving two switches to open the vault inside Magna.
Cooldown Manipulation: Every character in combat enters a "preparation phase" between them selecting a move and using it, and if they are attacked during this phase, the attack is interrupted and they are moved further down the cooldown meter. A lot of the tactical elements of combat arise from attacking enemies in their preparation phase to interrupt them, and knowing when to defend instead of attack if you think an enemy will interrupt you before you can finish preparing.
Co-Op Multiplayer: Of the "Assistant" variant: a second player can control Igniculus so the first player doesn't have to. A developer video explained that this type of multiplayer was intended (as opposed to having a second player control one of Aurora's party members). One of them wanted a game where he could play alongside his children but not take too much control away from them by outplaying themnote For instance, compare an older gaming veteran playing a game like New Super Mario Bros. U with a young, inexperienced video game player., so that they'd solve most of the game's puzzles and battles on their own.
Counter Attack: Many opponents will use a counterattack if damaged by the wrong attacking type. Some of them can counter if you interrupt them.
Crutch Character: Norah, who starts out fairly overleveled and has abilities that future party members have, so you won't really miss her when she leaves.
Dangerously Genre Savvy: After Aurora kills Nox and obtains the Sun, Queen Umbra appears and kills her, since Aurora's protective crown disappeared as soon as her father dies. Fortunately, Aurora gets better.
Dark Is Not Evil: Oengus. He looks menacing and is initially working for the villain, but instantly switches sides once he finds Aurora's identity.
Defend Command: Much more useful than in many other games, as it not only allows your next turn to come much faster, but also reduces up to 80% of incoming damage when fully upgraded. Useful when combined with maxed-out Taunt, allowing Oengus to attract enemies' attention and potentially recover more damage than the enemies can deal.
Does Not Like Shoes: If you're a Capilli or a female human in Lemuria, you're most certainly going to be barefoot even if you are royalty.
Downer Beginning: Aurora's father finds her dead in her sleep, during the intro no less.
Dramatic Wind: Aurora's long red hair is always flowing like it's in a breeze, even if there isn't any.
Extended Gameplay: Continuing your game after defeating the Big Bad and watching the credits lets you explore Lemuria at your leisure, allowing you to hunt down any items and confessions you may have missed and finish any leftover sidequests before starting New Game+.
Fairy Companion: One of Aurora's companions is a floating orb of light named Igniculus who helps light up dark passages as well as aiding Aurora in combat.
Giant Spider: Plenty of them exist. In fact, there are two different types for Mooks, each with Underground Monkey variants, and a third type as a Mini-Boss of sorts. A particularly huge one serves as a boss.
Glacier Waif: Two enemies in the Cynbel Sea resemble scrawny fishmen that look like Fragile Speedsters. Both are actually quite slow and hit very hard, one takes greatly reduced physical attack damage, the other has a crazy amount of health.
The Goomba: The giant grasshoppers have very low health, deal little damage, and don't have much in the way of special abilities.
Gradual Grinder: Often times bosses will buff up their minions to whittle you down. Once the minions are taken care of, the boss itself goes down quickly.
Gratuitous Iambic Pentameter: The entire game's script, from the narration and dialogue to even the in-game hints are written in poetic verse. Justified as the story is being presented in the style of a fairy tale.
Some of the Confessions completely avert this, however.
Little Miss Badass: Aurora may be very young, but she can kick as much ass as any RPG heroine. She has to drag her sword behind her but can still use it effectively when necessary.
Losing Your Head: This happened to Golem after he was thrown out from the Lemurian palace by Umbra, and is first encountered as a talking rock head. You need to find his arms, legs and body in order to put him back together.
Magical Mystery Doors: You have to go through a labyrinth of these to complete Oengus' Plight. It's actually not that hard though- just find the door with the symbol of the shield in the background
Magic Knight: Aurora is balanced at both melee combat and spellcasting.
Meaningful Name: The girl bringing back the light to a world trapped in an endless darkness, of course, is called Aurora.
Mighty Glacier: Oengus, who sports high attack but rather slow speed and low magic defense. The Golem is this even more so, with high attack, defense and decent magic defense, but is much slower than Oengus.
The Mole: Norah, who's really Umbra's daughter Nox.
Mook Medic: Certain enemies are able to heal their teammates. The Reaper enemies can even revive other foes via "Reanimate".
Never Trust a Trailer: One trailer shows young Aurora in the Piscean village and Cynbel Sea areas. In the game, she grows up before she visits any of those places.
New Game+: As usual, it lets you carry over your levels, skills and Oculi, but it also vastly increases the strength of all enemies, making the ones in the first area just as strong as the ones right at the end of the final area in the first playthrough: this is mostly a good thing, since the amount of EXP you get from killing them increases just as much, allowing you to reach high enough level to max out everyone's Skill Trees.
Nice to the Waiter: An inversion with Norah. She treats the Bolmus Populi race with disgust and disdain, which gives a hint to her evil nature.
Ominous Latin Chanting: Take some ordinary background music and a regular battle theme, add this, and you have the Epic Boss Battle Music in this game.
Ominous Owl: Two of them accompany Queen Umbra in the final boss fight. They're arguably more dangerous the boss herself due to being much faster and sporting a party-wide push-back ability.
One-Hit Kill: Aurora's Light Ray series of spells have a 10% chance of causing instant death to regular Mooks. Oengus has a passive ability that gives him a chance of instakilling a mook he attacks. If the effect triggers, an "Obliterated" status will appear on the enemy.
Scenery Porn: The game's art style lends to a presentation not unlike a moving picture book, leading to some absolutely breathtaking visuals. Here are a◊ few◊ examples◊.
Semi-Divine: Aurora and her mother are descendants of Erin while Umbra and her daughters are descendants of Cynbel, both of whom are pretty much goddesses.
Sequel Hook: The Isle of Neredia is unexplored in the game, the developers have confirmed they want to explore more of the world, and in the Confessions, there's mention of a modern-day girl named Sophie who came to Lemuria in search of a friend, and is pursued by men with guns.
Shows Damage: Both players and enemies will hunch over when their health is in critical condition.
Skippable Boss: The serpent trio can be skipped by exiting the Capili village well instead of helping Finn.
Socketed Equipment: All playable characters have fixed equipment, but you're able to equip oculi to them in order to give enhancing effects.
Sprite/Polygon Mix: Aurora, Norah, and other humans are 3D models while residents of Lemuria are 2D sprites resembling storybook cutouts. The confessions basically confirm humans are outsiders who stumbled into the fairytale world of Lemuria.
Slowed slows the character down on the Wait portion of Combatant Cooldown System. Igniculus can blind an opponent to slow them down on both the Wait and Cast sections, this stacks with Slowed. It wears off after a few turns.
Paralyze stops movement altogether on both portions, and also prevents Counter Attacks and interrupt counters. It wears off after some time.
Obliterated causes instant death. Thankfully, this is only inflicted by player abilities.
Knockback pushes the character back on the cooldown.
Status Buff: Several of them, all of which last for a few turns.
Elevate Damage increases damage dealt by that character.
Ailment Protection protects from Slowed and Paralyze.
Throw the Dog a Bone: Before the final battle, some of your party members get a moment with their beloved ones. Finn is praised by Avo, Oengus reconciles with his brother who accepts him back in the clan, and Robert gets Margaret to check her schedule to plan a date.
Time Travel: Some Confessions imply that the mirror does this, as there's mention of a modern-day girl named Sophie who came to Lemuria in search of a friend.
Underground Monkey: Enemies can come in elemental variants that have different stats and deal elemental damage.
Video Game Flight: Once Aurora gets her wings, she can fly around freely in all directions. It's a rare instance where this is an early-game ability, but the rest of the game is tailor-made for the player to use it to the fullest.
Videogame Setpiece: Near the start of the game when Aurora gets to a river, you can see Magna walking in the background, causing a small quake every time she takes a step.
Wolfpack Boss: The three elemental serpents fought in the well. They don't take as much damage each compared to other bosses, but there's three of them, and the green serpent is especially nasty due to being fast and having a paralyze ability.
The 3 groups of armored spiders fought inside Magna. They have great magic resistance and love using Sting to slow you down, which leads to even more beating. Rubella's Ailment Protection is pretty much mandatory.
Woman in White: The mysterious woman whom Aurora meets in the monastery who's actually the Queen of Light and her mother. Aurora also becomes one before the final battle.