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Video Game: Parodius
Are you sure you're sober when playing this?

Oh, we laugh at this game! Gradius is fine, but this is nicer!
Parodius: Non-Sense Fantasy (European release of Parodius Da!)

Do Not Play Seriously!
— Translated intro ending line from MSX Parodius.

Parodius is pretty much Gradius on acid. Leave your common sense at the door.

The series proper spans five games:
  • Parodius ~Tako wa Chikyū o Sukū~translation  (1988, for MSX)
  • Parodius Da! ~Shinwa kara Owarai~translation  (1990, for arcade, SNES, PC-Engine, NES, Game Boy) — Released in Europe as Parodius: Non-Sense Fantasy.
  • Gokujō Parodius ~Kako no Eikou wo Motomete~translation  (1994, for arcade and Super Famicom) — Released in Europe as Fantastic Journey.
  • Jikkyō Oshaberi Parodiustranslation  (1995, for Super Famicom, PlayStation, Saturn)
  • Sexy Parodius (1996, for arcade, PlayStation, Saturn)

A Turn-Based Strategy spinoff, Paro Wars, was released in 1997 for the PlayStation. There was also a Parodius Drama CD, and various pachinko and pachi-slot games.

Parodius plays much like the Gradius series, but much Fluffier and Nuttier. Many of the characters are drawn from other Konami games, including the Vic Viper (whose Option is itself playable in Sexy Parodius), Twinbee, Goemon, Pentarou the penguin, Kid Dracula, and Upa (the baby hero of Bio Miracle Bokette Upa). Characters original to the series have included:
  • Takosuke, Takohiko & Belial: A family of octopuses.
  • Hikaru & Akane: Torpedo-riding girls in Playboy Bunny outfits.
  • Mambo & Samba: Laser-shooting fish.
  • Michael & Gabriel: Angelic pigs.
  • Mike & Ran: Neutered cats.
  • Sue & Memim: A pair of faeries.
  • Koitsu, Aitsu, Soitsu & Doitsu: Stick men riding paper airplanes.
  • Ivan & Toby: More penguins with Unusual Eyebrows.

The weapons and powerups are largely derived from Gradius, Salamander and Twinbee, but later games have characters equipped with weapons modeled after Konami's lesser-known Shoot Em Ups, such as Thunder Cross, Axelay and XEXEX, and from other shooters such as Darius, R-Type Leo and Truxton II. The enemies are all over the place, but if there are two common themes, it's penguins and moai.


No one ever reads this line:

  • Affectionate Parody: of Gradius, hence the name.
    • Sometimes of other properties: the Moai Battleship is most likely a parody of R-Type's infamous huge spaceship from the 3rd level.
    • One stage in Jikkyō Oshaberi Parodius is a blatant pastiche of the Konami shoot-em-up Xexex.
  • Art Shift: In Jikkyō Oshaberi Parodius, the stages themed after Xexex and Lethal Enforcers use this.
  • Attack Drone: Well, many of the characters here have options. Although in the last game, you can play as Option itself.
  • Attack of the 50-Foot Whatever:In Jikkyō Oshaberi Parodius, giant versions of Hikaru and Akane become the level 2 boss. Also, Rika Chichibinita, the giant Vegas dancer, in almost every game save the MSX Parodius and Sexy Parodius. You also fight giant mermaids, eagles, octopi, pandas, etc.
  • Back from the Dead: Even though you clearly see him dead in a previous game, The penguin captain comes back in Sexy Parodius as part of a boss rush.
  • Battleship Raid: With moais and all.
  • Belly Dancer: You have to fly either between her arms or Between Her Legs to survive.
  • Blush Sticker: Archangel pigs Michael and Gabriel have them.
  • Boss Warning Siren: At one point in Fantastic Journey, the player encounters the Moai Battleship, with its placement randomly determined inbetween two of the regular stages. When the player is about to encounter it after clearing one of the stages, its own music theme plays instead of the chosen player character's theme and the message WARNING flashes on the screen.
  • Call Back: The subtitle for the second Parodius game, From Myth To Comedy, is a follow-on from the subtitle of [[Gradius Gradius 3]], which was From Legend To Myth.
  • Camera Abuse: The ending of Non-Sense Fantasy.
  • Cute 'em Up: It's Gradius re-skinned to be as cute and silly as possible.
  • Continuity Nod: the second level of Gokujō Parodius (a.k.a. Fantastic Journey) has you going underwater at one point. There you will find the corpses of the Pirate Penguin, his crew, and the remains of the Cat Battleship MK I, who were the first boss and miniboss in Non-Sense Fantasy, respectively.
  • Cool Old Guy: According to Non-Sense Fantasy, Vic Viper is 58 years old, and his upgrades are pretty average compared with the other characters, but he is also the only character that appears from the first Parodius to Sexy Parodius.
  • Cool Shades: The front face of the Moai Battleship likes wearing them.
  • Downer Ending:
    • Fantastic Journey. After several stages of wackyness, you have finally defeated the Octo-Queen. You find the treasure you've been looking for...only to find that there is a sentient classic cartoon bomb that has taken the place of the treasure. It's fuse has already burned to its last moments, and as a result, the dance club base is utterly destroyed by the ensuing explosion. During the credits, enjoy watching your character float amongst the shattered remains of the club you just raided. However, that doesn't stop you from entering the Special Stage.
  • Eagleland (Flavor 1): Eagle Sabu, a bald eagle dressed as Uncle Sam, serves as a boss in Non-Sense Fantasy.
  • Eenie, Meenie, Miny Moai: A huge battleship of them, approaching fast. They also often appear in pre-stages.
  • Everything's Better with Penguins: There's plenty of them. Two almost always serves as playable characters, another (Penkuro, of the Taisen Puzzle Dama series) is one of the bosses of Jikkyō Oshaberi Parodius' Boss Rush stage, and the rest are either Mooks or background elements.
  • Everything Trying to Kill You: Intentional due to its ridiculous premise.
  • Exported Weaponry: The angelic pig Michael (and even moreso Mike in Jikkyō Oshaberi Parodius) has the attacks of Darius's Silver Hawk, and Hikaru uses weapons from the Thunder Cross ship. And Ran is the R9 Leo. Mambo has Screw Laser from MSX's Nemesis-series and Search Laser from Xexex.
    • Kid Dracula uses the attacks of the ship from Axelay, another Konami shooter.
      • Also, Tako/Octopus has the Salamander configuration, while Pentarou has the Gradius III configuration... heck, almost everybody is probably this in some way or another.
  • Face-Heel Turn: Takosuke in Sexy Parodius does one of these just before the last level in an attempt to escape with all the money you earned in-game. He doesn't get far.
  • Fly-at-the-Camera Ending: Parodied (of course) in Non-Sense Fantasy. After having destroyed the Bacterian base, our hero flies at the camera and... smashes the screen! See for yourself!
  • Funny Background Event: Many levels are full of things happening in the background, most of them related to penguins.
  • Gorgeous Gorgon: One serves as the end boss of one of two possible third levels in Sexy Parodius. Of course, given that level pays homage to Castlevania, and who made both, this is a given.
  • Home Version Soundtrack Replacement: The song that was used originally in the first stage of Jikkyō Oshaberi Parodius, "That's the Way I Like It," was changed in the PSP version (to the song Brilliant2U by Naoki Maeda), presumably by avoiding copyright issues, since it's an American song.
    • This happened to other tracks in the collection as well. Prior to it, the PlayStation and Sega Saturn release of Sexy Parodius replaced a arrangement of "El Bimbo" with "Symphony No. 40".
  • Inertia Is a Cruel Mistress: Just like in Gradius, too many Speed Ups can make it even harder to maneuver in tight spaces
  • Leitmotif: Most of the ships have their own themes. Additionally, some bosses have theirs too (Hot Lips is always fought to the Can Can).
  • Level Ate: most games have a cake- or candy-themed level.
  • Marshmallow Hell: An actual attack of a boss in Jikkyō Oshaberi Parodius. Mind you, the fact that the "chest" consists of two missiles makes it considerably deadlier.
  • Misplaced Wildlife: Most certainly intentional. One of the later levels in Non-Sense Fantasy is an icy underwater stage... swarming with tropical-looking fish.
  • Mood Whiplash: The ending of Fantastic Journey. See Downer Ending above to see why.
  • Moon Rabbit: Moon bunny stage!
  • Multiple Endings: Should you fail to beat the last level in Sexy Parodius before the timer runs out, you'll get a bad ending.
  • Nintendo Hard: Just because the games look cute does not mean they are easy.
  • Noblewoman's Laugh: As stated below, one of the bosses attacks you with it.
  • Oddball in the Series: Paro Wars, the last game in the series, is a turn-based military strategy game.
  • Opera Gloves: Hikaru and Akane wear them.
  • Our Giants Are Bigger: A recurring boss in the series is Chichibinta Rika, a giant woman in a Vegas showgirl uniform which parodies the Shadow Dancer.
  • Our Mermaids Are Different: A boss is a large mermaid who has attacks like a siren song (which appears as lyrics you can shoot) and making a giant wave with her tail.
  • Pandaing To The Audience: As seen in the page picture, a dancing panda is the first boss of Fantastic Journey. And its fight BGM is March of the Toreadors from Carmen. Hilarity Ensues, especially when you shoot it and its eyes pop out of its head like Blanka.
  • Panty Shot: You get one from Anna Baburowa,the first boss in Fantastic Journey (pictured above).You also get another one from her sister Zyiude in the sequel, Jikkyō Oshaberi Parodius.
  • Playboy Bunnies: Hikaru and Akane.
  • Poison Mushroom: The "!?"/"OH!" powerup, which takes away all your powerups. It mainly exists to turn powerup roulette into Nightmare Fuel.
  • Portmanteau: Parodius = Parody + Gradius
    • Takosuke and Takohiko's name are a portmanteau of the word "tako" (octopus in Japanese) and common endings for Japanese names.
  • Public Domain Soundtrack
    • Most of the background music is based on classical and folk music.
    • Everything else are remixes of Gradius music, such as the Big Core Mk III boss theme and the Aircraft Carrier (boss rush) music.
    • And some are from other Konami properties, like the Castlevania theme remix and such. Holy fuck they just used Brilliant2u in the first stage of Jikkyō Oshaberi Parodius (originally That's the Way I Like It) in the PSP collection!
  • Recurring Boss: If a boss has appeared in the series, chances are that it will show up again in another game. Mind you, not all bosses return ever game. Some are forgotten and not seen again until Konami wakes the hell up and goes back to see what else they made. The Cat Battleship has seen the most appearances, having appeared from Non-Sense Fantasy all the way to Jikkyō Oshaberi Parodius!, and that's not even getting into some of the other bosses.
  • Refuge in Audacity: Neutered cats? Bunny girls flying on torpedoes? Using a condom as a shield (for the stick figures on airplanes)? And that's even before getting into the contents of Sexy Parodius.
    • The most blatant example of the trope may be the flashing Moai's from Jikkyō Oshaberi Parodius, complete with pixelated genitalia...
  • Rule of Funny: The games make more sense if you just answer every Fridge Logic question with this trope.
  • Sapient Ship: Vic Viper and Lord British seem to be sapient beings, rather than mere ships with pilots in them. Of course, this being Parodius, this is played up for comedy.
  • Shout-Out: Even past the exported characters and Shoot 'em Up homages. Starting with the third game, many levels have been based on other Konami properties, including but not limited to Tokimeki Memorial, Ganbare Goemon, Lethal Enforcers, Taisen Puzzle Dama, Castlevania, Yie Ar Kung Fu, and Jikkyou Powerful Pro Yakyuu.
  • Spiritual Successor: Otomedius seems to be this, what with two of the Parodius bosses appearing in Otomedius Gorgeous (Eliza the Mermaid and Yoshiko, Empress of Easter Island respectively). Parodius seems to live on through pachinko and pachislot games, however.
  • Taking You with Me: Decoration Core MK II, or also known as Lips (Stage 5 boss) in Jikkyō Oshaberi Parodius tries to do this after defeating it. If you know this is coming, you won't have trouble avoiding it. Of course, one must be careful of suicide bullets too...
  • Talking Poo: You can see a living poo come out of a toilet if you destroy an specific Moai head in the second stage of Jikkyou Oshaberi Parodius. It's dressed in a way reminiscent of a certain magical girl show.
  • True Final Boss: The Mecha Penguin, fought at the end of the Special Stage in Fantastic Journey.
  • Updated Re-release: A compilation of most of the games (except the Spin-Off Paro Wars) was released for the PSP in 2006. It contained a remake of the MSX original, the PSX version of Jikkyō Oshaberi, and the arcade versions of rest. Due to copyrights involving some of the songs, Konami replaced a few of the tracks with replacement music.
  • Weapons-Grade Vocabulary: There's a weapon that the attack is nonsense phrases such as "SHAVING IS BORING" coming out of your spaceship.
    • The mermaid boss in the second stage of Fantastic Journey attacks with laughter.
  • We Help the Helpless: The plot in Sexy Parodius revolves around Takosuke opening an agency to help people in whatever problem they have. In the end, however, Takosuke isn't exactly intent on staying faithful to that.
  • Widget Series: It's not a surprise that Western audiences are weirded out by this series.
  • Zero-Effort Boss: The final boss in most games is this. This is given since this is a parody of Gradius, after all.

Metal Gear 2: Solid SnakeMSXPrincess Maker
The New Zealand StorySharp X 68000 Prince of Persia
GradiusCreator/KonamiOtomedius
Parasite StrikeHorizontal Scrolling ShooterPhalanx
GradiusShoot 'em UpOtomedius
Bubble BobbleTurbo Grafx- 16 Rabio Lepus
Out ZoneArcade GamePit-Fighter
PaperboyNintendo Entertainment SystemPhantom Fighter
PaperboyGame BoyPinball Fantasies
Parasite Eve 2Play StationPepsiman
Porting DisasterImageSource/Video GamesPeasant's Quest

alternative title(s): Parodius
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