Video Game: Antarctic Adventure

Antarctic Adventure is a game developed by Konami in which the player controls a penguin racing over the ice, jumping over ponds and crevices and collecting flags. It was first released for the MSX in 1983, and subsequently ported to other systems. The Famicom/NES version was one of the first third-party releases for the platform (along with Yie Ar Kung-Fu, also from Konami).

The game got an MSX-only sequel called Penguin Adventure (1986), which is also known for being supposedly the first game Hideo Kojima worked on while being employed by Konami.

This game contains examples of the following tropes:

  • Edible Collectible: The penguin can eat the fish that jump out of holes for 300 points each. Averted in the sequel Penguin Adventure, where fish are used as currency instead.
  • Endless Game: After stage 10, the game starts in the first level again but with added obstacles.
  • Everything's Better with Penguins: The protagonist, who is called Penta in Penguin Adventure.
  • Public Domain Soundtrack: "The Skaters' Waltz" composed in 1882 by Émile Waldteufel. It loops over and over again on every level.
  • Scoring Points: Points are gained by grabbing flags, fish and jumping over holes.
  • Slippy-Slidey Ice World: Takes place in the South Pole, with every level being ice levels.
  • Super Speed: As Weird Video Games pointed out, if you work out Penta's speed from the distance meter, he travels at Mach 58!
  • Timed Mission: On level 1 you have to travel 900 km in 70 secondsnote , level 2 1,100 km in 90 seconds and so on with various time, distances and amount of turns and obstacles.