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Video Game: Antarctic Adventure

Antarctic Adventure is a game developed by Konami in which the player controls a penguin racing over the ice, jumping over ponds and crevices and collecting flags. It was first released for the MSX in 1983, and subsequently ported to other systems. The Famicom/NES version was one of the first third-party releases for the platform (along with Yie Ar Kung-Fu, also from Konami).

The game got an MSX-only sequel called Penguin Adventure (1986), which is also known for being supposedly the first game Hideo Kojima worked on Konami.

This game contains examples of the following tropes:

  • Edible Collectible: The penguin can eat the fish that jump out of holes for 300 points each. Averted in the sequel Penguin Adventure, where fish are used as currency instead.
  • Endless Game: After stage 10, the game starts in the first level again but with added obstacles.
  • Everything's Better with Penguins: The protagonist, who is called Penta in Penguin Adventure.
  • Public Domain Soundtrack: "The Skaters' Waltz" composed in 1882 by Émile Waldteufel. It loops over and over again on every level.
  • Scoring Points: Points are gained by grabbing flags, fish and jumping over holes.
  • Slippy-Slidey Ice World: Takes place in the South Pole, with every level being ice levels.
  • Super Speed: As Weird Video Games pointed out, if you work out Penta's speed from the distance meter, he travels at Mach 58!
  • Timed Mission: On level 1 you have to travel 900 km in 70 secondsnote , level 2 1,100 km in 90 seconds and so on with various time, distances and amount of turns and obstacles.