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Video Game: Breath of Fire: Dragon Quarter

Breath of Fire: Dragon Quarter is the fifth entry in the Breath of Fire series, released for the Playstation 2 in 2003 to generally positive reviews. It's a considerable departure from the previous entries, which were much more traditional eastern RPGs.

Sometime in the future, humanity lives deep Beneath the Earth centuries after an apocalyptic disaster rendered the surface a barren and inhospitable wasteland. However, the world below is just as miserable, with the poor toiling away in the polluted lower levels while the rich enjoy the relative cleanliness and luxury of the higher levels. Every citizen is assigned a number called a "D-Ratio" at birth that determines one's lifelong place in society, with the highest (1/4) being the titular "Dragon Quarter".

Ryu is a lower-level citizen who happens across a young mute girl named Nina with a pair of artificial wings grafted to her back. Discovering that the polluted air of the lower levels is slowly killing her, he resolves to rebel against the government and take her to the surface where there is hopefully clean air. But Ryu's quest takes an unexpected twist when he accidentally fuses with a mysterious dragon, gaining the power to transform into an obscenely-powerful draconic hybrid but at the cost of his own lifespan.

Joining Ryu and Nina is Lin, a member of La Résistance who wishes to topple the D-Ratio system and expose the secrets held by the six shadowy rulers of the underground world. But chasing them down is Bosch, a high-ranked aristocrat and Ryu's former team-mate, whose pursuit of the trio quickly becomes very personal.

Dragon Quarter's most interesting gameplay mechanic is the SOL (Scenario Overlay) system, which encourages you to die and start over by increasing your D-Ratio according to what you accomplished during that run while retaining your experience and items. Depending on how high your D-Ratio is, you can see new cutscenes that reveal previously-hidden details, open locked doors to explore new areas, and even get access to better equipment. Making this more relevant is the D-Counter, a timer that starts when Ryu bonds with his dragon and is constantly counting down to his eventual death, speeding up dramatically if he uses any of his broken draconic powers. While you are allowed to suspend your game through quicksaves, permanent save files could only be created through the use of rare save tokens, giving the game an extra layer of Nintendo Hard difficulty.


This series provides examples of:

  • After the End: The story takes place 1000 years After the End, when humanity is driven underground by a Hopeless War that renders the surface uninhabitable.
  • Alternate Universe: From the rest of the series.
  • And Now For Something Completely Different: While the other games in the series are more of a traditional Eastern RPG, this is a game with Survival Horror Elements.
  • Beneath the Earth: Pretty much the entire plot and background of Dragon Quarter.
  • Bilingual Bonus: In addition to the dragon names, the entire game intro is recited in Russian. In a second variant of this, only in German and obscured via the use of Cypher Font in the game's opening animation.
  • Blood from the Mouth: Happens to Bosch when he is defeated by Ryu for the last time (with both sides fighting as Half Human Hybrids); Bosch asks Ryu to perform a Mercy Kill on him, and spews blood when Ryu runs him through with his own claw.
    • Also happens to Ryu when Bosch stabs him in the throat with his rapier, full with blanked eyes.
  • Body Horror: In Dragon Quarter, Nina is not a princess, but some poor girl genetically engineered into an air purification device. It works by shunting all of the pollution to the girl, thus driving the initial goal of the characters to get her to the (supposedly) clean surface. Oh and she had her tongue cut out because machines don't need to talk.
    • There is also a room full of the failed results of previous attempts (in various stages of development), kept preserved in formaldehyde-filled tubes. This is no doubt intended to make them easier to study by the scientists who are working on this project, and not at all to freak out anyone passing through.
    • Also, the entire process of how Bosch got his own Deadly Upgrade.
    • In the Non Standard Gameover, which you get from pushing the D-Counter to 100%, we see a silhouette of Ryu twitching violently, before a dragon erupts from his body, rending it to shreds. You don't see much, but it's still scary as hell.
  • Bonus Dungeon: Kokon Horay. In order to reach it, the fairy colony must be at maximum level.
  • Crapsack World: Dragon Quarter's setting was all below ground, where humanity (and everyone else) was driven when a massive war ripped apart the surface. This leads to a series of abandoned tunnels and cramping issues which make Tokyo Underground look spacious, as well as severe pollution issues.
  • Critical Status Buff: The "Soul" class of shields boost the wearer's Defense as their HP decreases.
  • Cool Down Hug: Nina gives Ryu one when he's about to go dragon on the scientist who engineered Nina as a pollution-cleanup device.
  • Curb-Stomp Battle: It LOOKS like Bosch has just issued you a Nonstandard Game Over- and then D-Dive activates. Cue extremely justified Oh Crap from Bosch.
  • Cypher Language: Dragon Quarter invented an entire pseudo-Cyrillic script. It turns out the writers hid many an Easter Egg and even some downright spoileriffic material in the artwork and even in-game, even though the script was never used in the game mechanics.
  • Darker and Edgier: The Breath of Fire games tended to be, overall, lighthearted, even if they had occasional dark spots. This one, not so much.
  • Deadly Upgrade: The entire process of linking with D-Constructs.
  • Dynamic Entry: Chetyre.
    Can it hate?
  • Earn Your Happy Ending: Ryu manages to deliver Lin and Nina to the gate of the sky, however he has a 200% dragon ratio. As the party separates, Odjn releases Ryu from his bond, preventing him from being consumed, and he rejoins the party in the surface with a clear blue sky.
  • Gameplay and Story Segregation: In successive playthroughs of the game, it's possible to raise Ryu's D-ratio to 1/4, but in-story he's still treated as a low-D grunt.
  • Genetic Engineering is the New Nuke: A major theme of the backstory of Dragon Quarter. Genetic Engineering is such an effective Weapon of Mass Destruction, in fact, that scientists in the past managed to create dragons as weapons which proceeded to cause The End of the World as We Know It. What's left of humanity is still living underground over a millenium later.
  • The Illuminati: the Regents are essentially this.
  • La Résistance
  • Money for Nothing: Once you have access to the money exchange room in the fairy side-game, you can make a killing off the currency that fluctuates more because it actually has a fairly predictable pattern.
  • My Greatest Failure:
    • Elyon: Refusing to open the door to the sky when he was a Chosen of Odjn. He feared that it wasn't his own decision, and this resulted in Odjn breaking his link with Elyon.
    • Bosch: Being defeated by Ryu. Much of this is because Bosch is a "Well Done, Son" Guy who was pressured to excel and he just can't handle being defeated by a low-D; this leads to a descent from being The Rival to a full-blown Villainous Breakdown.
  • New Game+: One of the few (if only) games that makes this an active part of the game mechanics. You're encouraged, or even forced, to constantly restart the game. The only things that are kept over though is currently equipped items, skills, anything in storage, and unused party experience points.
  • Power Levels: D-Ratios in Dragon Quarter determine a person's potential in life and are therefore used as criteria for determining social status and prospects. 1/8192 means you're stuck as a grunt for life, 1/64 makes you a super-elite, while 1/4 more or less marks you as a Physical God. The more accurate description of the D-Ratios is the likelihood of a successful linkup with a D-Construct, but exactly what they base this on is never elaborated on, and while you can raise your Ratio up to 1/4 in a New Game+ by playing through the game quickly, opening as many treasure chests as possible, killing a lot of enemies and getting first strikes on the majority of them, finishing the Bonus Dungeon, saving as little as possible and having your characters leveled up as high as possible, it doesn't effect the storyline and only allows you to explore a few bonus areas and allows you to get a better version of the game's Infinity+1 Sword.
    • Note that Ryu being rated as 1/8192 means that he has a 0.0001% chance of successfully linking with a D-Construct. The fact that he does, and with the most powerful one to boot, shows that the D-Ratio system is actually not terribly effective at determining someone's overall ability. Ryu is a grunt that has the ability to become essentially a god (and that kills a bunch of other gods in his quest). At least part of the reason he's opposed by the ruling council is because they simply refuse to believe that someone so pathetic could do what he did.
      • Somewhat averted. D-ratio is a measure of probability. It's still technically possible for a low-D to merge with a D-Construct, just much less likely than a high-D. Conversely, someone could theoretically be a 1/4 and still fail to merge. The game simply doesn't address this issue because there is no need; like most good stories, matters of probability tend to work in favor of dramatic necessity.
  • Puzzle Boss
  • Save Token: That were extremely rare, to boot, although there was fortunately Suspend Saves available if you really needed to quit.
  • Shielded Core Boss: The final bosses and some end-game enemies have what is known as "Absolute Defense", where you have to deal a minimum amount of damage (in the form of a negative damage number) in a single turn before you actually hurt them.
  • Suspend Save: Except in the PAL version, for some reason. To compensate, you start the game with 9 Save Tokens, although whether that's a fair tradeoff is up for debate, especially considering the 50-floor Bonus Dungeon with no savepoints whatsoever.
  • Theme Naming: Mostly ties into You Are Number Six, but there are some additional examples; the Regents mostly have names that are theological references:
    • Elyon is traditionally a Hebrew epithet for God.note 
    • Jezuit is a reference to the Jesuit religious order
    • Deamoned is Exactly What It Says on the Tin
    • Tantra is a reference to a specific estatic Buddhist religious school, and Cupid is the Greek god of love.
    • The Regents and major characters not named after theological references, Russian numbers, or direct shout-outs to the earlier games in the series are named after Greco-Roman philosophers and orators. Zeno shares a name with a famous Greek philosopher who (per the Other Wiki) wrote extensively about paradoxes and the nature of reality, and Hortensia shares a name with an orator who (again, per the OtherWiki) led the Roman Senate to partially repeal taxes on female nobles.
  • Took a Shortcut: Jaju, Arma and Leo, better known as the storage, armory and item shop kids, do this shamelessly and have no trouble reminding you of the fact that there is no conceivable reason for why they could possibly show up where they do.
  • Trailers Always Lie: One CM for the game, which uses a lot of beta footage, centers around climactic-looking footage of Ryu facing off with Dva in a large, well-lit room that looks something like the area Odjn is in. Needless to say, this is pretty inaccurate in various ways.
    • There's also the intro movie to the game with lenghty segment where Ryu slowly walks forward in heavy rainfall while dragging his sword along the ground: while the last part does offer an explanation where the hell the rain is coming from, it doesn't really match up to his surroundings in the earlier parts.
  • Trauma Conga Line: Bosch's early childhood Trauma (definitively Type B) is notable because it provides the fuel for Bosch's eventual Villainous Breakdown.
  • Weapon of Mass Destruction: Why everyone is underground in the first place.
    • Also, Ryu. He lets absolutely nothing stand in his way. Not his manipulative friends, not his respected superiors, not the long-established order of the world, and certainly not something as meaningless as tradition.
  • You Are Number Six: Everyone, save for people who are fugitives from justice (Lin and the rest of Trinity), the Regents, or those unfortunates so low on the totem pole as to be legally considered experimental animals (hello, Nina) have a D-ratio officially as part of their name.
    • Elyon has a number-nickname of Origin, a mathematical term for 1.
    • Every single dragon in the game has literal numbers (in Russian) as names, based on powers of two. Yes, even Odjn; technically 2 to the zeroth power is 1.

Breath of Fire IVCreator/CapcomCaptain Commando
Breath of Fire IVEastern RPGCaptain Tsubasa
Bounty HunterPlay Station 2 Broken Sword
Breath of Fire IVTurnOfTheMillennium/Video GamesBunny Must Die! Chelsea and the 7 Devils

alternative title(s): Breath Of Fire5; Breath Of Fire Dragon Quarter
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